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105 lines
2.4 KiB
C++
105 lines
2.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Soltys source code
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* Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
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*/
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#ifndef __CGE_TALK__
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#define __CGE_TALK__
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#include "cge/vga13h.h"
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#include "cge/general.h"
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#include "cge/jbw.h"
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namespace CGE {
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#define TEXT_FG DARK // foreground color
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#define TEXT_BG GRAY // background color
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#define TEXT_HM (6&~1) // EVEN horizontal margins!
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#define TEXT_VM 5 // vertical margins
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#define TEXT_LS 2 // line spacing
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#define TEXT_RD 3 // rounded corners
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#define FONT_HIG 8
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#define FONT_EXT ".CFT"
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#define MAXPATH 128
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class Font {
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char _path[MAXPATH];
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void load();
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public:
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// static uint8 _wid[256];
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// static uint16 _pos[256];
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// static uint8 _map[256*8];
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uint8 *_wid;
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uint16 *_pos;
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uint8 *_map;
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Font(const char *name);
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~Font();
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uint16 width(const char *text);
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void save();
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};
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enum TBOX_STYLE { PURE, RECT, ROUND };
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class Talk : public Sprite {
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protected:
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TBOX_STYLE _mode;
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Bitmap *_ts[2];
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Bitmap *box(uint16 w, uint16 h);
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public:
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Talk(CGEEngine *vm, const char *tx, TBOX_STYLE mode);
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Talk(CGEEngine *vm);
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//~TALK();
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static Font *_font;
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static void init();
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static void deinit();
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virtual void update(const char *tx);
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virtual void update() {}
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void putLine(int line, const char *text);
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private:
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CGEEngine *_vm;
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};
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class InfoLine : public Talk {
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const char *_oldTxt;
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public:
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InfoLine(CGEEngine *vm, uint16 wid);
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void update(const char *tx);
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private:
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CGEEngine *_vm;
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};
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} // End of namespace CGE
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#endif
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