mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-28 04:34:50 +00:00
107 lines
2.9 KiB
C++
107 lines
2.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
#ifndef SLUDGER_H
|
|
#define SLUDGER_H
|
|
|
|
#include <stdint.h>
|
|
|
|
#include "allfiles.h"
|
|
#include "variable.h"
|
|
#include "csludge.h"
|
|
#include "language.h"
|
|
|
|
#include "common/file.h"
|
|
|
|
namespace Sludge {
|
|
|
|
#ifndef _WIN32
|
|
typedef struct _FILETIME {
|
|
uint32_t dwLowDateTime;
|
|
uint32_t dwHighDateTime;
|
|
} FILETIME;
|
|
#endif
|
|
|
|
struct variable;
|
|
struct variableStack;
|
|
|
|
struct eventHandlers {
|
|
int leftMouseFunction;
|
|
int leftMouseUpFunction;
|
|
int rightMouseFunction;
|
|
int rightMouseUpFunction;
|
|
int moveMouseFunction;
|
|
int focusFunction;
|
|
int spaceFunction;
|
|
};
|
|
|
|
struct lineOfCode {
|
|
sludgeCommand theCommand;
|
|
int32_t param;
|
|
};
|
|
|
|
struct loadedFunction {
|
|
int originalNumber;
|
|
lineOfCode *compiledLines;
|
|
int numLocals, timeLeft, numArgs;
|
|
variable *localVars;
|
|
variableStack *stack;
|
|
variable reg;
|
|
unsigned int runThisLine;
|
|
loadedFunction *calledBy;
|
|
loadedFunction *next;
|
|
bool returnSomething, isSpeech, unfreezable, cancelMe;
|
|
unsigned char freezerLevel;
|
|
};
|
|
|
|
struct inputType {
|
|
bool leftClick, rightClick, justMoved, leftRelease, rightRelease;
|
|
int mouseX, mouseY, keyPressed;
|
|
};
|
|
|
|
extern unsigned char *gameIcon;
|
|
extern int iconW, iconH;
|
|
|
|
bool initSludge(char *);
|
|
void sludgeDisplay();
|
|
int startNewFunctionNum(unsigned int, unsigned int, loadedFunction *,
|
|
variableStack*&, bool = true);
|
|
bool handleInput();
|
|
void restartFunction(loadedFunction *fun);
|
|
bool loadFunctionCode(loadedFunction *newFunc);
|
|
void loadHandlers(Common::SeekableReadStream *stream);
|
|
void saveHandlers(Common::WriteStream *stream);
|
|
|
|
void finishFunction(loadedFunction *fun);
|
|
void abortFunction(loadedFunction *fun);
|
|
Common::File *openAndVerify(char *filename, char extra1, char extra2,
|
|
const char *er, int &fileVersion);
|
|
|
|
void freezeSubs();
|
|
void unfreezeSubs();
|
|
void completeTimers();
|
|
void killSpeechTimers();
|
|
int cancelAFunction(int funcNum, loadedFunction *myself, bool &killedMyself);
|
|
|
|
} // End of namespace Sludge
|
|
|
|
#endif
|