scummvm/kyra/resource.h
2005-01-09 16:06:29 +00:00

197 lines
4.5 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef RESOURCE_H
#define RESOURCE_H
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/str.h"
#include "common/list.h"
#include "common/map.h"
#include "kyra.h"
namespace Kyra {
// standard Package format for Kyrandia games
class PAKFile {
struct PakChunk {
const char* _name;
const uint8* _data;
uint32 _size;
};
public:
PAKFile(const Common::String& file);
~PAKFile();
const uint8* getFile(const char* file);
uint32 getFileSize(const char* file);
bool isValid(void) {return (_buffer != 0);}
bool isOpen(void) {return _open;}
private:
bool _open;
uint8* _buffer; // the whole file
Common::List<PakChunk*> _files; // the entries
};
// some resource types
class Palette;
class CPSImage;
class Font;
class Movie;
class VMContext;
// out resource manager
class Resourcemanager {
typedef Common::String string;
public:
Resourcemanager(KyraEngine* engine);
virtual ~Resourcemanager();
uint8* fileData(const char* file, uint32* size);
Palette* loadPalette(const char* file);
CPSImage* loadImage(const char* file);
Font* loadFont(const char* file);
Movie* loadMovie(const char* file);
VMContext* loadScript(const char* file);
protected:
KyraEngine* _engine;
Common::List<PAKFile*> _pakfiles;
};
class Palette {
public:
Palette(uint8* data, uint32 size);
~Palette() { delete [] _palette; }
uint8* getData(void) { return _palette; }
protected:
uint8* _palette;
};
class CPSImage {
public:
CPSImage(uint8* buffer, uint32 size);
~CPSImage();
Palette* palette(void) { return _ownPalette; }
bool hasPalette(void) { return (_ownPalette != 0); }
// if col == -1 then no transparany
void transparency(int16 col) { _transparency = col; }
void drawToPlane(uint8* plane, uint16 planepitch, uint16 planeheight, uint16 x, uint16 y);
void drawToPlane(uint8* plane, uint16 planepitch, uint16 planeheight, uint16 x, uint16 y,
uint16 srcx, uint16 srcy, uint16 srcwidth, uint16 srcheight);
// only for testing :)
uint8 getColor(uint16 x, uint16 y) { return _image[y * _width + x]; }
uint8& operator[](uint16 index) { if(index > _width * _height) return _image[0]; return _image[index]; }
protected:
struct CPSHeader {
uint16 _filesize;
uint16 _format;
uint16 _imagesize;
uint32 _pal;
} _cpsHeader;
Palette* _ownPalette;
uint8* _image;
uint16 _width, _height;
int16 _transparency;
};
class Font {
public:
Font(uint8* buffer, uint32 size);
~Font();
uint32 getStringWidth(const char* string, char terminator = '\0');
void drawStringToPlane(const char* string,
uint8* plane, uint16 planewidth, uint16 planeheight,
uint16 x, uint16 y, uint8 color);
protected:
void drawCharToPlane(const uint8* c, uint8 color, uint8 width, uint8 height,
uint8* plane, uint16 planewidth, uint16 planeheight, uint16 x, uint16 y);
const uint8* getChar(char c, uint8* width, uint8* height, uint8* heightadd);
const char* getNextWord(const char* string, uint32* size);
void preRenderAllChars(uint16 offsetTableOffset);
uint8* _buffer;
uint16* _offsetTable;
uint8* _charWidth;
uint16* _charHeight;
uint8* _charBits;
// the chars I call 'prerendered' aren't really prerendered
// they are only 'decoded'
struct PreRenderedChar {
uint8* c;
uint8 width, height, heightadd;
};
Common::Map<uint8, PreRenderedChar> _preRenderedChars; // our prerendered chars :)
// INFO:
// _magic1 = 0x0500
// _magic2 = 0x000e
// _magic3 = 0x0014
#pragma START_PACK_STRUCTS
struct FontHeader {
uint16 _size;
uint16 _magic1, _magic2, _magic3;
uint16 _charWidthOffset, _charBitsOffset, _charHeightOffset;
uint16 _version;
uint16 _countChars;
uint8 _width, _height;
} GCC_PACK _fontHeader;
#pragma END_PACK_STRUCTS
};
} // end of namespace Kyra
#endif