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414eadfb2a
- Combines mouse position and button state fetching from two branches (allowPlayerInput / !allowPlayerInput) into a single loop with a little more exotic while-clause. NOTE! Added manageEvents-call into the unified version although there was no manageEvents-call in one of the versions that was combined. Tested a little and didn't seem to matter, but hopefully won't cause any regressions! - Limit first possible 'renderer->setCommand(commandBuffer)' call to Future Wars only (Checked with FW & OS disassembly). - Combined all cases of 'left and right mouse buttons are down' into a single if-clause (All those cases call makeSystemMenu). svn-id: r47505