mirror of
https://github.com/libretro/scummvm.git
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226 lines
6.0 KiB
C++
226 lines
6.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef _WII_OSYSTEM_H_
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#define _WII_OSYSTEM_H_
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#include <gctypes.h>
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#include <gccore.h>
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#include <gxflux/gfx.h>
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#include "base/main.h"
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#include "common/fs.h"
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#include "common/rect.h"
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#include "common/events.h"
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#include "backends/base-backend.h"
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#include "backends/saves/default/default-saves.h"
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#include "backends/timer/default/default-timer.h"
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#include "graphics/colormasks.h"
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#include "graphics/palette.h"
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#include "graphics/surface.h"
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#include "audio/mixer_intern.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern bool reset_btn_pressed;
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extern bool power_btn_pressed;
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#ifdef DEBUG_WII_MEMSTATS
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extern void wii_memstats(void);
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#endif
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#ifdef __cplusplus
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}
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#endif
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class OSystem_Wii : public BaseBackend, public PaletteManager {
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private:
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s64 _startup_time;
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int _cursorScale;
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bool _cursorPaletteDisabled;
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u16 *_cursorPalette;
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bool _cursorPaletteDirty;
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bool _gameRunning;
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u16 _gameWidth, _gameHeight;
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u8 *_gamePixels;
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Graphics::Surface _surface;
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gfx_screen_coords_t _coordsGame;
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gfx_tex_t _texGame;
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bool _gameDirty;
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bool _overlayVisible;
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u16 _overlayWidth, _overlayHeight;
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u32 _overlaySize;
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OverlayColor *_overlayPixels;
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gfx_screen_coords_t _coordsOverlay;
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gfx_tex_t _texOverlay;
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bool _overlayDirty;
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u32 _lastScreenUpdate;
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u16 _currentWidth, _currentHeight;
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f32 _currentXScale, _currentYScale;
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s32 _configGraphicsMode;
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s32 _actualGraphicsMode;
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bool _bilinearFilter;
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#ifdef USE_RGB_COLOR
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const Graphics::PixelFormat _pfRGB565;
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const Graphics::PixelFormat _pfRGB3444;
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Graphics::PixelFormat _pfGame;
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Graphics::PixelFormat _pfGameTexture;
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Graphics::PixelFormat _pfCursor;
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#endif
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bool _consoleVisible;
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bool _optionsDlgActive;
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bool _fullscreen;
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bool _arCorrection;
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bool _mouseVisible;
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s32 _mouseX, _mouseY;
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s32 _mouseHotspotX, _mouseHotspotY;
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u16 _mouseKeyColor;
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gfx_tex_t _texMouse;
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bool _kbd_active;
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bool _event_quit;
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u32 _lastPadCheck;
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u8 _padSensitivity;
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u8 _padAcceleration;
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void initGfx();
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void deinitGfx();
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void updateScreenResolution();
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void switchVideoMode(int mode);
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bool needsScreenUpdate();
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void initSfx();
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void deinitSfx();
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void initEvents();
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void deinitEvents();
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void updateEventScreenResolution();
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bool pollKeyboard(Common::Event &event);
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void showOptionsDialog();
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protected:
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Common::SaveFileManager *_savefile;
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Audio::MixerImpl *_mixer;
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DefaultTimerManager *_timer;
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public:
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enum {
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gmStandard = 0,
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gmStandardFiltered,
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gmDoubleStrike,
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gmDoubleStrikeFiltered
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};
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OSystem_Wii();
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virtual ~OSystem_Wii();
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virtual void initBackend();
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virtual void engineInit();
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virtual void engineDone();
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virtual bool hasFeature(Feature f);
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virtual void setFeatureState(Feature f, bool enable);
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virtual bool getFeatureState(Feature f);
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virtual const GraphicsMode *getSupportedGraphicsModes() const;
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virtual int getDefaultGraphicsMode() const;
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virtual bool setGraphicsMode(int mode);
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#ifdef USE_RGB_COLOR
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virtual Graphics::PixelFormat getScreenFormat() const;
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virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
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#endif
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virtual int getGraphicsMode() const;
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virtual void initSize(uint width, uint height,
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const Graphics::PixelFormat *format);
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virtual int16 getWidth();
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virtual int16 getHeight();
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virtual PaletteManager *getPaletteManager() { return this; }
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protected:
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virtual void setPalette(const byte *colors, uint start, uint num);
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virtual void grabPalette(byte *colors, uint start, uint num);
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public:
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virtual void setCursorPalette(const byte *colors, uint start, uint num);
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virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y,
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int w, int h);
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virtual void updateScreen();
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virtual Graphics::Surface *lockScreen();
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virtual void unlockScreen();
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virtual void setShakePos(int shakeOffset);
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virtual void showOverlay();
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virtual void hideOverlay();
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virtual void clearOverlay();
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virtual void grabOverlay(OverlayColor *buf, int pitch);
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virtual void copyRectToOverlay(const OverlayColor *buf, int pitch,
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int x, int y, int w, int h);
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virtual int16 getOverlayWidth();
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virtual int16 getOverlayHeight();
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virtual Graphics::PixelFormat getOverlayFormat() const;
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virtual bool showMouse(bool visible);
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virtual void warpMouse(int x, int y);
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virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX,
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int hotspotY, uint32 keycolor,
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int cursorTargetScale,
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const Graphics::PixelFormat *format);
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virtual bool pollEvent(Common::Event &event);
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virtual uint32 getMillis();
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virtual void delayMillis(uint msecs);
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virtual MutexRef createMutex();
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virtual void lockMutex(MutexRef mutex);
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virtual void unlockMutex(MutexRef mutex);
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virtual void deleteMutex(MutexRef mutex);
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typedef void (*SoundProc)(void *param, byte *buf, int len);
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virtual void quit();
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virtual void setWindowCaption(const char *caption);
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virtual Common::SaveFileManager *getSavefileManager();
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virtual Audio::Mixer *getMixer();
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virtual Common::TimerManager *getTimerManager();
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virtual FilesystemFactory *getFilesystemFactory();
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virtual void getTimeAndDate(TimeDate &t) const;
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#ifndef GAMECUBE
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virtual Common::String getSystemLanguage() const;
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#endif // GAMECUBE
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};
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#endif
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