scummvm/engines/parallaction/exec_br.cpp

549 lines
12 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "parallaction/exec.h"
#include "parallaction/input.h"
#include "parallaction/parallaction.h"
namespace Parallaction {
#define INST_ON 1
#define INST_OFF 2
#define INST_X 3
#define INST_Y 4
#define INST_Z 5
#define INST_F 6
#define INST_LOOP 7
#define INST_ENDLOOP 8
#define INST_SHOW 9
#define INST_INC 10
#define INST_DEC 11
#define INST_SET 12
#define INST_PUT 13
#define INST_CALL 14
#define INST_WAIT 15
#define INST_START 16
#define INST_PROCESS 17
#define INST_MOVE 18
#define INST_COLOR 19
#define INST_SOUND 20
#define INST_MASK 21
#define INST_PRINT 22
#define INST_TEXT 23
#define INST_MUL 24
#define INST_DIV 25
#define INST_IFEQ 26
#define INST_IFLT 27
#define INST_IFGT 28
#define INST_ENDIF 29
#define INST_STOP 30
#define INST_ENDSCRIPT 31
#define SetOpcodeTable(x) table = &x;
typedef Common::Functor0Mem<void, CommandExec_br> OpcodeV1;
#define COMMAND_OPCODE(op) table->push_back(new OpcodeV1(this, &CommandExec_br::cmdOp_##op))
#define DECLARE_COMMAND_OPCODE(op) void CommandExec_br::cmdOp_##op()
typedef Common::Functor0Mem<void, ProgramExec_br> OpcodeV2;
#define INSTRUCTION_OPCODE(op) table->push_back(new OpcodeV2(this, &ProgramExec_br::instOp_##op))
#define DECLARE_INSTRUCTION_OPCODE(op) void ProgramExec_br::instOp_##op()
extern const char *_instructionNamesRes_br[];
void Parallaction_br::setupSubtitles(char *s, char *s2, int y) {
debugC(5, kDebugExec, "setupSubtitles(%s, %s, %i)", s, s2, y);
clearSubtitles();
if (!scumm_stricmp("clear", s)) {
return;
}
if (y != -1) {
_subtitleY = y;
}
// FIXME: render subtitles using the right color (10 instead of 0).
// The original game features a nasty hack, having the font rendering routine
// replacing color 12 of font RUSSIA with 10 when preparing subtitles.
_subtitle[0] = _gfx->createLabel(_labelFont, s, 0);
_gfx->showLabel(_subtitle[0], CENTER_LABEL_HORIZONTAL, _subtitleY);
if (s2) {
_subtitle[1] = _gfx->createLabel(_labelFont, s2, 0);
_gfx->showLabel(_subtitle[1], CENTER_LABEL_HORIZONTAL, _subtitleY + 5 + _labelFont->height());
} else {
_subtitle[1] = -1;
}
#if 0 // disabled because no references to lip sync has been found in the scripts
_subtitleLipSync = 0;
#endif
}
void Parallaction_br::clearSubtitles() {
if (_subtitle[0] != -1) {
_gfx->hideLabel(_subtitle[0]);
}
if (_subtitle[1] != -1) {
_gfx->hideLabel(_subtitle[1]);
}
}
DECLARE_COMMAND_OPCODE(location) {
warning("Parallaction_br::cmdOp_location command not yet implemented");
// TODO: handle startPos and startPos2
_vm->scheduleLocationSwitch(_ctxt.cmd->u._string);
}
DECLARE_COMMAND_OPCODE(open) {
warning("Parallaction_br::cmdOp_open command not yet implemented");
_vm->updateDoor(_ctxt.cmd->u._zone, false);
}
DECLARE_COMMAND_OPCODE(close) {
warning("Parallaction_br::cmdOp_close not yet implemented");
_vm->updateDoor(_ctxt.cmd->u._zone, true);
}
DECLARE_COMMAND_OPCODE(on) {
_vm->showZone(_ctxt.cmd->u._zone, true);
}
DECLARE_COMMAND_OPCODE(off) {
_vm->showZone(_ctxt.cmd->u._zone, false);
}
DECLARE_COMMAND_OPCODE(call) {
_vm->callFunction(_ctxt.cmd->u._callable, &_ctxt.z);
}
DECLARE_COMMAND_OPCODE(drop) {
_vm->dropItem(_ctxt.cmd->u._object);
}
DECLARE_COMMAND_OPCODE(move) {
_vm->_char.scheduleWalk(_ctxt.cmd->u._move.x, _ctxt.cmd->u._move.y);
_ctxt.suspend = true;
}
DECLARE_COMMAND_OPCODE(start) {
_ctxt.cmd->u._zone->_flags |= kFlagsActing;
}
DECLARE_COMMAND_OPCODE(stop) {
_ctxt.cmd->u._zone->_flags &= ~kFlagsActing;
}
DECLARE_COMMAND_OPCODE(character) {
debugC(9, kDebugExec, "Parallaction_br::cmdOp_character(%s)", _ctxt.cmd->u._string);
_vm->changeCharacter(_ctxt.cmd->u._string);
}
DECLARE_COMMAND_OPCODE(followme) {
warning("Parallaction_br::cmdOp_followme not yet implemented");
}
DECLARE_COMMAND_OPCODE(onmouse) {
_vm->_input->setMouseState(MOUSE_ENABLED_SHOW);
}
DECLARE_COMMAND_OPCODE(offmouse) {
_vm->_input->setMouseState(MOUSE_DISABLED);
}
DECLARE_COMMAND_OPCODE(add) {
_vm->addInventoryItem(_ctxt.cmd->u._object);
}
DECLARE_COMMAND_OPCODE(leave) {
warning("Parallaction_br::cmdOp_leave not yet implemented");
}
DECLARE_COMMAND_OPCODE(inc) {
_vm->_counters[_ctxt.cmd->u._lvalue] += _ctxt.cmd->u._rvalue;
}
DECLARE_COMMAND_OPCODE(dec) {
_vm->_counters[_ctxt.cmd->u._lvalue] -= _ctxt.cmd->u._rvalue;
}
DECLARE_COMMAND_OPCODE(ifeq) {
if (_vm->_counters[_ctxt.cmd->u._lvalue] == _ctxt.cmd->u._rvalue) {
_vm->setLocationFlags(kFlagsTestTrue);
} else {
_vm->clearLocationFlags(kFlagsTestTrue);
}
}
DECLARE_COMMAND_OPCODE(iflt) {
if (_vm->_counters[_ctxt.cmd->u._lvalue] < _ctxt.cmd->u._rvalue) {
_vm->setLocationFlags(kFlagsTestTrue);
} else {
_vm->clearLocationFlags(kFlagsTestTrue);
}
}
DECLARE_COMMAND_OPCODE(ifgt) {
if (_vm->_counters[_ctxt.cmd->u._lvalue] > _ctxt.cmd->u._rvalue) {
_vm->setLocationFlags(kFlagsTestTrue);
} else {
_vm->clearLocationFlags(kFlagsTestTrue);
}
}
DECLARE_COMMAND_OPCODE(let) {
_vm->_counters[_ctxt.cmd->u._lvalue] = _ctxt.cmd->u._rvalue;
}
DECLARE_COMMAND_OPCODE(music) {
warning("Parallaction_br::cmdOp_music not yet implemented");
}
DECLARE_COMMAND_OPCODE(fix) {
_ctxt.cmd->u._zone->_flags |= kFlagsFixed;
}
DECLARE_COMMAND_OPCODE(unfix) {
_ctxt.cmd->u._zone->_flags &= ~kFlagsFixed;
}
DECLARE_COMMAND_OPCODE(zeta) {
_vm->_location._zeta0 = _ctxt.cmd->u._zeta0;
_vm->_location._zeta1 = _ctxt.cmd->u._zeta1;
_vm->_location._zeta2 = _ctxt.cmd->u._zeta2;
}
DECLARE_COMMAND_OPCODE(scroll) {
warning("Parallaction_br::cmdOp_scroll not yet implemented");
}
DECLARE_COMMAND_OPCODE(swap) {
warning("Parallaction_br::cmdOp_swap not yet implemented");
}
DECLARE_COMMAND_OPCODE(give) {
warning("Parallaction_br::cmdOp_give not yet implemented");
}
DECLARE_COMMAND_OPCODE(text) {
CommandData *data = &_ctxt.cmd->u;
_vm->setupSubtitles(data->_string, data->_string2, data->_zeta0);
}
DECLARE_COMMAND_OPCODE(part) {
warning("Parallaction_br::cmdOp_part not yet implemented");
}
DECLARE_COMMAND_OPCODE(testsfx) {
warning("Parallaction_br::cmdOp_testsfx not completely implemented");
_vm->clearLocationFlags(kFlagsTestTrue); // should test if sfx are enabled
}
DECLARE_COMMAND_OPCODE(ret) {
_engineFlags |= kEngineReturn;
}
DECLARE_COMMAND_OPCODE(onsave) {
warning("Parallaction_br::cmdOp_onsave not yet implemented");
}
DECLARE_COMMAND_OPCODE(offsave) {
warning("Parallaction_br::cmdOp_offsave not yet implemented");
}
DECLARE_INSTRUCTION_OPCODE(on) {
_vm->showZone((*_ctxt.inst)->_z, true);
}
DECLARE_INSTRUCTION_OPCODE(off) {
_vm->showZone((*_ctxt.inst)->_z, false);
}
DECLARE_INSTRUCTION_OPCODE(set) {
InstructionPtr inst = *_ctxt.inst;
inst->_opA.setValue(inst->_opB.getValue());
}
DECLARE_INSTRUCTION_OPCODE(inc) {
InstructionPtr inst = *_ctxt.inst;
int16 rvalue = inst->_opB.getValue();
if (inst->_flags & kInstMod) { // mod
int16 _bx = (rvalue > 0 ? rvalue : -rvalue);
if (_ctxt.modCounter % _bx != 0) return;
rvalue = (rvalue > 0 ? 1 : -1);
}
int16 lvalue = inst->_opA.getValue();
switch (inst->_index) {
case INST_INC:
lvalue += rvalue;
break;
case INST_DEC:
lvalue -= rvalue;
break;
case INST_MUL:
lvalue *= rvalue;
break;
case INST_DIV:
lvalue /= rvalue;
break;
default:
error("This should never happen. Report immediately");
}
inst->_opA.setValue(lvalue);
}
DECLARE_INSTRUCTION_OPCODE(put) {
warning("Parallaction_br::instOp_put not yet implemented");
}
DECLARE_INSTRUCTION_OPCODE(wait) {
warning("Parallaction_br::instOp_wait not yet implemented");
}
DECLARE_INSTRUCTION_OPCODE(start) {
(*_ctxt.inst)->_z->_flags |= kFlagsActing;
}
DECLARE_INSTRUCTION_OPCODE(process) {
_vm->_activeZone2 = (*_ctxt.inst)->_z;
}
DECLARE_INSTRUCTION_OPCODE(move) {
warning("Parallaction_br::instOp_move not yet implemented");
}
DECLARE_INSTRUCTION_OPCODE(color) {
InstructionPtr inst = *_ctxt.inst;
_vm->_gfx->_palette.setEntry(inst->_opB.getValue(), inst->_colors[0], inst->_colors[1], inst->_colors[2]);
}
DECLARE_INSTRUCTION_OPCODE(mask) {
#if 0
Instruction *inst = *_ctxt.inst;
_gfx->_bgLayers[0] = inst->_opA.getRValue();
_gfx->_bgLayers[1] = inst->_opB.getRValue();
_gfx->_bgLayers[2] = inst->_opC.getRValue();
#endif
}
DECLARE_INSTRUCTION_OPCODE(print) {
warning("Parallaction_br::instOp_print not yet implemented");
}
DECLARE_INSTRUCTION_OPCODE(text) {
InstructionPtr inst = (*_ctxt.inst);
_vm->setupSubtitles(inst->_text, inst->_text2, inst->_y);
}
DECLARE_INSTRUCTION_OPCODE(ifeq) {
warning("Parallaction_br::instOp_ifeq not yet implemented");
}
DECLARE_INSTRUCTION_OPCODE(iflt) {
warning("Parallaction_br::instOp_iflt not yet implemented");
}
DECLARE_INSTRUCTION_OPCODE(ifgt) {
warning("Parallaction_br::instOp_ifgt not yet implemented");
}
DECLARE_INSTRUCTION_OPCODE(endif) {
warning("Parallaction_br::instOp_endif not yet implemented");
}
DECLARE_INSTRUCTION_OPCODE(stop) {
warning("Parallaction_br::instOp_stop not yet implemented");
}
void CommandExec_br::init() {
Common::Array<const Opcode*> *table = 0;
SetOpcodeTable(_opcodes);
COMMAND_OPCODE(invalid);
COMMAND_OPCODE(set);
COMMAND_OPCODE(clear);
COMMAND_OPCODE(start);
COMMAND_OPCODE(speak);
COMMAND_OPCODE(get);
COMMAND_OPCODE(location);
COMMAND_OPCODE(open);
COMMAND_OPCODE(close);
COMMAND_OPCODE(on);
COMMAND_OPCODE(off);
COMMAND_OPCODE(call);
COMMAND_OPCODE(toggle);
COMMAND_OPCODE(drop);
COMMAND_OPCODE(quit);
COMMAND_OPCODE(move);
COMMAND_OPCODE(stop);
COMMAND_OPCODE(character);
COMMAND_OPCODE(followme);
COMMAND_OPCODE(onmouse);
COMMAND_OPCODE(offmouse);
COMMAND_OPCODE(add);
COMMAND_OPCODE(leave);
COMMAND_OPCODE(inc);
COMMAND_OPCODE(dec);
COMMAND_OPCODE(ifeq);
COMMAND_OPCODE(iflt);
COMMAND_OPCODE(ifgt);
COMMAND_OPCODE(let);
COMMAND_OPCODE(music);
COMMAND_OPCODE(fix);
COMMAND_OPCODE(unfix);
COMMAND_OPCODE(zeta);
COMMAND_OPCODE(scroll);
COMMAND_OPCODE(swap);
COMMAND_OPCODE(give);
COMMAND_OPCODE(text);
COMMAND_OPCODE(part);
COMMAND_OPCODE(testsfx);
COMMAND_OPCODE(ret);
COMMAND_OPCODE(onsave);
COMMAND_OPCODE(offsave);
}
CommandExec_br::CommandExec_br(Parallaction_br* vm) : CommandExec_ns(vm), _vm(vm) {
}
CommandExec_br::~CommandExec_br() {
}
void ProgramExec_br::init() {
Common::Array<const Opcode*> *table = 0;
SetOpcodeTable(_opcodes);
INSTRUCTION_OPCODE(invalid);
INSTRUCTION_OPCODE(on);
INSTRUCTION_OPCODE(off);
INSTRUCTION_OPCODE(set); // x
INSTRUCTION_OPCODE(set); // y
INSTRUCTION_OPCODE(set); // z
INSTRUCTION_OPCODE(set); // f
INSTRUCTION_OPCODE(loop);
INSTRUCTION_OPCODE(endloop);
INSTRUCTION_OPCODE(show); // show
INSTRUCTION_OPCODE(inc);
INSTRUCTION_OPCODE(inc); // dec
INSTRUCTION_OPCODE(set);
INSTRUCTION_OPCODE(put);
INSTRUCTION_OPCODE(call);
INSTRUCTION_OPCODE(wait);
INSTRUCTION_OPCODE(start);
INSTRUCTION_OPCODE(process);
INSTRUCTION_OPCODE(move);
INSTRUCTION_OPCODE(color);
INSTRUCTION_OPCODE(process); // sound
INSTRUCTION_OPCODE(mask);
INSTRUCTION_OPCODE(print);
INSTRUCTION_OPCODE(text);
INSTRUCTION_OPCODE(inc); // mul
INSTRUCTION_OPCODE(inc); // div
INSTRUCTION_OPCODE(ifeq);
INSTRUCTION_OPCODE(iflt);
INSTRUCTION_OPCODE(ifgt);
INSTRUCTION_OPCODE(endif);
INSTRUCTION_OPCODE(stop);
INSTRUCTION_OPCODE(endscript);
}
ProgramExec_br::ProgramExec_br(Parallaction_br *vm) : ProgramExec_ns(vm), _vm(vm) {
_instructionNames = _instructionNamesRes_br;
}
ProgramExec_br::~ProgramExec_br() {
}
} // namespace Parallaction