mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
c2be8ed45d
svn-id: r11589
1114 lines
32 KiB
C++
1114 lines
32 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "queen/display.h"
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#include "queen/input.h"
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#include "queen/queen.h"
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#include "queen/resource.h"
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namespace Queen {
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void TextRenderer::init() {
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// calculate font justification sizes
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uint16 i, y, x;
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for (i = 0; i < 256; ++i) {
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_charWidth[i] = 0;
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for (y = 0; y < 8; ++y) {
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uint8 c = _font[i * 8 + y];
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for (x = 0; x < 8; ++x) {
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if ((c & (0x80 >> x)) && (x > _charWidth[i])) {
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_charWidth[i] = x;
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}
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}
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}
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_charWidth[i] += 2;
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}
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_charWidth[(uint8)' '] = 4;
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--_charWidth[(uint8)'^'];
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}
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void TextRenderer::drawString(uint8 *dstBuf, uint16 dstPitch, uint16 x, uint16 y, uint8 color, const char *text, bool outlined) {
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const uint8 *str = (const uint8*)text;
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while (*str && x < dstPitch) {
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uint8 c = (_lang == FRENCH && *str == 0x96) ? 0xFB : *str;
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const uint8 *pchr = _font + c * 8;
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if (outlined) {
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drawChar(dstBuf, dstPitch, x - 1, y - 1, INK_OUTLINED_TEXT, pchr);
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drawChar(dstBuf, dstPitch, x , y - 1, INK_OUTLINED_TEXT, pchr);
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drawChar(dstBuf, dstPitch, x + 1, y - 1, INK_OUTLINED_TEXT, pchr);
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drawChar(dstBuf, dstPitch, x + 1, y , INK_OUTLINED_TEXT, pchr);
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drawChar(dstBuf, dstPitch, x + 1, y + 1, INK_OUTLINED_TEXT, pchr);
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drawChar(dstBuf, dstPitch, x , y + 1, INK_OUTLINED_TEXT, pchr);
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drawChar(dstBuf, dstPitch, x - 1, y + 1, INK_OUTLINED_TEXT, pchr);
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drawChar(dstBuf, dstPitch, x - 1, y , INK_OUTLINED_TEXT, pchr);
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}
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drawChar(dstBuf, dstPitch, x, y, color, pchr);
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x += _charWidth[ c ];
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++str;
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}
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}
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void TextRenderer::drawChar(uint8 *dstBuf, uint16 dstPitch, uint16 x, uint16 y, uint8 color, const uint8 *chr) {
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dstBuf += dstPitch * y + x;
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uint16 j, i;
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for (j = 0; j < 8; ++j) {
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uint8 *p = dstBuf;
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uint8 c = *chr++;
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if (c != 0) {
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for (i = 0; i < 8; ++i) {
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if(c & 0x80) {
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*p = color;
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}
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++p;
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c <<= 1;
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}
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}
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dstBuf += dstPitch;
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}
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}
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Display::Display(QueenEngine *vm, Language language, OSystem *system)
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: _system(system), _vm(vm) {
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_dynalum.prevColMask = 0xFF;
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_textRenderer._lang = language;
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_textRenderer.init();
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_buffer[RB_BACKDROP] = new uint8[BACKDROP_W * BACKDROP_H];
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_buffer[RB_PANEL] = new uint8[PANEL_W * PANEL_H];
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_buffer[RB_SCREEN] = new uint8[SCREEN_W * SCREEN_H];
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memset(_buffer[RB_BACKDROP], 0, BACKDROP_W * BACKDROP_H);
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memset(_buffer[RB_PANEL], 0, PANEL_W * PANEL_H);
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memset(_buffer[RB_SCREEN], 0, SCREEN_W * SCREEN_H);
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_bufPitch[RB_BACKDROP] = BACKDROP_W;
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_bufPitch[RB_PANEL] = PANEL_W;
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_bufPitch[RB_SCREEN] = SCREEN_W;
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_pal.room = new uint8[ 256 * 3 ];
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_pal.screen = new uint8[ 256 * 3 ];
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memset(_pal.room, 0, 256 * 3);
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memset(_pal.screen, 0, 256 * 3);
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_pal.dirtyMin = 0;
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_pal.dirtyMax = 255;
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_pal.scrollable = true;
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_horizontalScroll = 0;
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}
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Display::~Display() {
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delete[] _buffer[RB_BACKDROP];
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delete[] _buffer[RB_PANEL];
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delete[] _buffer[RB_SCREEN];
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delete[] _pal.room;
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delete[] _pal.screen;
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}
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void Display::dynalumInit(const char *roomName, uint16 roomNum) {
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debug(9, "Display::dynalumInit(%s, %d)", roomName, roomNum);
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memset(_dynalum.msk, 0, sizeof(_dynalum.msk));
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memset(_dynalum.lum, 0, sizeof(_dynalum.lum));
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_dynalum.valid = false;
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if (!(IS_ALT_INTRO_ROOM(roomNum) || IS_CD_INTRO_ROOM(roomNum))) {
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char filename[20];
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sprintf(filename, "%s.msk", roomName);
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_dynalum.valid = _vm->resource()->exists(filename);
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if (_dynalum.valid)
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_vm->resource()->loadFile(filename, 0, (uint8*)_dynalum.msk);
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sprintf(filename, "%s.lum", roomName);
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_dynalum.valid = _vm->resource()->exists(filename);
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if (_dynalum.valid)
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_vm->resource()->loadFile(filename, 0, (uint8*)_dynalum.lum);
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}
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}
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void Display::dynalumUpdate(int16 x, int16 y) {
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if (!_dynalum.valid)
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return;
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if (x < 0) {
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x = 0;
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}
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else if (x >= _bdWidth) {
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x = _bdWidth;
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}
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if (y < 0) {
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y = 0;
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}
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else if (y >= ROOM_ZONE_HEIGHT - 1) {
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y = ROOM_ZONE_HEIGHT - 1;
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}
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uint offset = (y / 4) * 160 + (x / 4);
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if (offset >= sizeof(_dynalum.msk)) {
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debug(0, "Graphics::dynalumUpdate(%d, %d) - invalid offset: %08x", x, y, offset);
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return;
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}
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uint8 colMask = _dynalum.msk[offset];
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debug(9, "Display::dynalumUpdate(%d, %d) - colMask = %d", x, y, colMask);
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if (colMask != _dynalum.prevColMask) {
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uint8 i;
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for (i = 144; i < 160; ++i) {
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uint8 j;
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for (j = 0; j < 3; ++j) {
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int16 c = (int16)(_pal.room[i * 3 + j] + _dynalum.lum[colMask * 3 + j] * 4);
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if (c < 0) {
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c = 0;
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}
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else if (c > 255) {
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c = 255;
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}
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_pal.screen[i * 3 + j] = (uint8)c;
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}
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}
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_pal.dirtyMin = MIN(_pal.dirtyMin, 144);
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_pal.dirtyMax = MAX(_pal.dirtyMax, 159);
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_dynalum.prevColMask = colMask;
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}
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}
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void Display::palConvert(uint8 *outPal, const uint8 *inPal, int start, int end) {
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int i;
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for (i = start; i <= end; i++) {
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outPal[4 * i + 0] = inPal[3 * i + 0];
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outPal[4 * i + 1] = inPal[3 * i + 1];
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outPal[4 * i + 2] = inPal[3 * i + 2];
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outPal[4 * i + 3] = 0;
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}
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}
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void Display::palSet(const uint8 *pal, int start, int end, bool updateScreen) {
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debug(9, "Display::palSet(%d, %d)", start, end);
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uint8 tempPal[256 * 4];
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palConvert(tempPal, pal, start, end);
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_system->set_palette(tempPal + start * 4, start, end - start + 1);
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if (updateScreen) {
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_system->update_screen();
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waitForTimer();
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}
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}
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void Display::palSetJoe(JoePalette pal) {
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debug(9, "Display::palSetJoe(%d)", pal);
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const uint8 *palJoe = NULL;
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switch (pal) {
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case JP_CLOTHES:
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palJoe = _palJoeClothes;
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break;
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case JP_DRESS:
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palJoe = _palJoeDress;
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break;
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}
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memcpy(_pal.room + 144 * 3, palJoe, 16 * 3);
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memcpy(_pal.screen + 144 * 3, palJoe, 16 * 3);
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palSet(_pal.screen, 144, 159, true);
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}
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void Display::palFadeIn(int start, int end, uint16 roomNum, bool dynalum, int16 dynaX, int16 dynaY) {
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debug(9, "Display::palFadeIn(%d, %d)", start, end);
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memcpy(_pal.screen, _pal.room, 256 * 3);
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if (!(IS_ALT_INTRO_ROOM(roomNum) || IS_CD_INTRO_ROOM(roomNum))) {
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if (dynalum) {
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dynalumUpdate(dynaX, dynaY);
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}
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int n = end - start + 1;
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uint8 tempPal[256 * 3];
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int i;
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for (i = 0; i <= FADE_SPEED; ++i) {
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int j = n * 3;
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uint8 *outPal = tempPal + start * 3;
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const uint8 *inPal = _pal.screen + start * 3;
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while (j--) {
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*outPal = *inPal * i / FADE_SPEED;
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++outPal;
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++inPal;
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}
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palSet(tempPal, start, end, true);
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}
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}
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_pal.dirtyMin = 0;
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_pal.dirtyMax = IS_CD_INTRO_ROOM(roomNum) ? 255 : 223;
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_pal.scrollable = true;
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}
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void Display::palFadeOut(int start, int end, uint16 roomNum) {
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debug(9, "Display::palFadeOut(%d, %d)", start, end);
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_pal.scrollable = false;
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int n = end - start + 1;
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if (IS_ALT_INTRO_ROOM(roomNum) || IS_CD_INTRO_ROOM(roomNum)) {
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memset(_pal.screen + start * 3, 0, n * 3);
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palSet(_pal.screen, start, end, true);
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}
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else {
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uint8 tempPal[256 * 3];
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memcpy(tempPal + start * 3, _pal.screen + start * 3, n * 3);
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int i;
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for (i = FADE_SPEED; i >= 0; --i) {
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int j = n * 3;
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uint8 *outPal = _pal.screen + start * 3;
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const uint8 *inPal = tempPal + start * 3;
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while (j--) {
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*outPal = *inPal * i / FADE_SPEED;
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++outPal;
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++inPal;
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}
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palSet(_pal.screen, start, end, true);
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}
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}
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}
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void Display::palFadePanel() {
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int i;
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uint8 tempPal[256 * 3];
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for (i = 224 * 3; i < 256 * 3; i += 3) {
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uint8 *p = tempPal + i;
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*(p) = *(p + 1) = *(p + 2) = _pal.screen[i + 1] * 2 / 3;
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}
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palSet(tempPal, 224, 255, true);
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}
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void Display::palScroll(int start, int end) {
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debug(9, "Display::palScroll(%d, %d)", start, end);
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uint8 *palEnd = _pal.screen + end * 3;
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uint8 *palStart = _pal.screen + start * 3;
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uint8 r = *palEnd++;
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uint8 g = *palEnd++;
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uint8 b = *palEnd;
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int n = (end - start) * 3;
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while (n--) {
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*palEnd = *(palEnd - 3);
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--palEnd;
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}
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*palStart++ = r;
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*palStart++ = g;
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*palStart = b;
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}
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void Display::palCustomColors(uint16 roomNum) {
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debug(9, "Display::palCustomColors(%d)", roomNum);
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int i;
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switch (roomNum) {
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case 31:
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for(i = 72; i < 84; i++) {
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_pal.room[i * 3 + 1] = _pal.room[i * 3 + 1] * 90 / 100;
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_pal.room[i * 3 + 2] = _pal.room[i * 3 + 2] * 70 / 100;
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}
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break;
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case 29:
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for(i = 72; i < 84; i++) {
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_pal.room[i * 3 + 1] = _pal.room[i * 3 + 1] * 60 / 100;
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_pal.room[i * 3 + 2] = _pal.room[i * 3 + 2] * 60 / 100;
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}
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break;
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case 30:
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for(i = 72; i < 84; i++) {
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_pal.room[i * 3 + 0] = _pal.room[i * 3 + 0] * 60 / 100;
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_pal.room[i * 3 + 1] = _pal.room[i * 3 + 1] * 80 / 100;
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}
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break;
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case 28:
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for(i = 72; i < 84; i++) {
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_pal.room[i * 3 + 0] = _pal.room[i * 3 + 0] * 80 / 100;
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_pal.room[i * 3 + 2] = _pal.room[i * 3 + 1] * 60 / 100;
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}
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break;
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}
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}
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void Display::palCustomScroll(uint16 roomNum) {
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debug(9, "Display::palCustomScroll(%d)", roomNum);
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static int16 scrollx = 0;
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if (!_pal.scrollable) {
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return;
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}
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int hiPal = 0;
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int loPal = 255;
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int i;
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++scrollx;
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switch (roomNum) {
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case 123: {
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static int16 j = 0, jdir = 2;
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for(i = 96; i < 111; ++i) {
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_pal.screen[i * 3 + 0] = MIN(255, _pal.room[i * 3 + 0] + j * 8);
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_pal.screen[i * 3 + 1] = MIN(255, _pal.room[i * 3 + 1] + j * 4);
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}
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j += jdir;
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if(j <= 0 || j >= 18) {
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jdir = -jdir;
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}
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loPal = 96;
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hiPal = 111;
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}
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break;
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case 124: {
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static int16 j = 0,jdir = 2;
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for(i = 80; i < 144; ++i) {
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_pal.screen[i * 3 + 0] = MIN(255, _pal.room[i * 3 + 0] + j * 8);
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_pal.screen[i * 3 + 1] = MIN(255, _pal.room[i * 3 + 1] + j * 4);
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}
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j += jdir;
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if(j <= 0 || j >= 14) {
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jdir = -jdir;
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if (_vm->randomizer.getRandomNumber(1)) {
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if (ABS(jdir) == 1) {
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jdir *= 2;
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}
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else {
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jdir /= 2;
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}
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}
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}
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loPal = 80;
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hiPal = 143;
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}
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break;
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case 125:
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palScroll(32, 63);
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palScroll(64, 95);
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loPal = 32;
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hiPal = 95;
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break;
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case 100:
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if(scrollx & 1) {
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palScroll(128, 132);
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palScroll(133, 137);
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palScroll(138, 143);
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loPal = 128;
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hiPal = 143;
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}
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break;
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case 102:
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if(scrollx & 1) {
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palScroll(112, 127);
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loPal = 112;
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hiPal = 127;
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}
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break;
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case 62:
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if(scrollx & 1) {
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palScroll(108, 119);
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loPal = 108;
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hiPal = 119;
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}
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break;
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case 25:
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palScroll(116, 123);
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loPal = 116;
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hiPal = 123;
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break;
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case 59:
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if(scrollx & 1) {
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palScroll(56, 63);
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loPal = 56;
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hiPal = 63;
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}
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break;
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case 39:
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palScroll(112, 143);
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loPal = 112;
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hiPal = 143;
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break;
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case 74:
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palScroll(28, 31);
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palScroll(88, 91);
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palScroll(92, 95);
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palScroll(128, 135);
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if(scrollx & 1) {
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palScroll(136, 143);
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}
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loPal = 28;
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hiPal = 143;
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break;
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case 40:
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if(scrollx & 1) {
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palScroll(96, 103);
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}
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if(scrollx & 3) {
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palScroll(104, 107);
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}
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loPal = 96;
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hiPal = 107;
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break;
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case 97:
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if(scrollx & 1) {
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palScroll(96, 107);
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palScroll(108, 122);
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loPal = 96;
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hiPal = 122;
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}
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break;
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case 55:
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palScroll(128, 143);
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loPal = 128;
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hiPal = 143;
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break;
|
|
case 57:
|
|
palScroll(128, 143);
|
|
if(scrollx & 1) {
|
|
palScroll(96, 103);
|
|
}
|
|
loPal = 96;
|
|
hiPal = 143;
|
|
break;
|
|
case 76:
|
|
palScroll(88, 95);
|
|
loPal = 88;
|
|
hiPal = 95;
|
|
break;
|
|
case 2:
|
|
if(scrollx & 1) {
|
|
palScroll(120, 127);
|
|
loPal = 120;
|
|
hiPal = 127;
|
|
}
|
|
break;
|
|
case 3:
|
|
case 5:
|
|
if(scrollx & 1) {
|
|
palScroll(128, 135);
|
|
palScroll(136, 143);
|
|
loPal = 128;
|
|
hiPal = 143;
|
|
}
|
|
break;
|
|
case 7:
|
|
if(scrollx & 1) {
|
|
palScroll(119, 127);
|
|
loPal = 119;
|
|
hiPal = 127;
|
|
}
|
|
break;
|
|
case 42:
|
|
if(scrollx & 1) {
|
|
palScroll(118, 127);
|
|
palScroll(136, 143);
|
|
loPal = 118;
|
|
hiPal = 143;
|
|
}
|
|
break;
|
|
case 4:
|
|
if(scrollx & 1) {
|
|
palScroll(32,47);
|
|
}
|
|
palScroll(64, 70);
|
|
palScroll(71, 79);
|
|
loPal = 32;
|
|
hiPal = 79;
|
|
break;
|
|
case 8:
|
|
if(scrollx & 1) {
|
|
palScroll(120, 127);
|
|
}
|
|
loPal = 120;
|
|
hiPal = 127;
|
|
break;
|
|
case 12:
|
|
case 64:
|
|
if(scrollx & 1) {
|
|
palScroll(112, 119);
|
|
palScroll(120, 127);
|
|
loPal = 112;
|
|
hiPal = 127;
|
|
}
|
|
break;
|
|
case 49:
|
|
palScroll(101, 127);
|
|
loPal = 101;
|
|
hiPal = 127;
|
|
break;
|
|
}
|
|
_pal.dirtyMin = MIN(_pal.dirtyMin, loPal);
|
|
_pal.dirtyMax = MAX(_pal.dirtyMax, hiPal);
|
|
}
|
|
|
|
|
|
void Display::palCustomFlash() {
|
|
|
|
uint8 tempPal[256 * 3];
|
|
int i = 0;
|
|
while (i < 17 * 3) {
|
|
tempPal[i] = 255;
|
|
++i;
|
|
}
|
|
while (i < 84 * 3) {
|
|
tempPal[i] = 0;
|
|
++i;
|
|
}
|
|
while (i < 256 * 3) {
|
|
tempPal[i] = 255;
|
|
++i;
|
|
}
|
|
// set flash palette
|
|
palSet(tempPal, 0, 255, true);
|
|
// restore original palette
|
|
palSet(_pal.screen, 0, 255, true);
|
|
}
|
|
|
|
|
|
void Display::palCustomLightsOff(uint16 roomNum) {
|
|
|
|
int end = 223;
|
|
int start = (roomNum == ROOM_FLODA_FRONTDESK) ? 32 : 16;
|
|
int n = end - start + 1;
|
|
|
|
memset(_pal.screen + start * 3, 0, n * 3);
|
|
palSet(_pal.screen, start, end, true);
|
|
|
|
_pal.scrollable = false;
|
|
}
|
|
|
|
|
|
void Display::palCustomLightsOn(uint16 roomNum) {
|
|
|
|
int end = 223;
|
|
int start = (roomNum == ROOM_FLODA_FRONTDESK) ? 32 : 0;
|
|
int n = end - start + 1;
|
|
|
|
memcpy(_pal.screen + start * 3, _pal.room + start * 3, n * 3);
|
|
palSet(_pal.screen, start, end, true);
|
|
|
|
_pal.dirtyMin = 0;
|
|
_pal.dirtyMax = 223;
|
|
_pal.scrollable = true;
|
|
}
|
|
|
|
|
|
void Display::screenMode(int comPanel, bool inCutaway) {
|
|
|
|
debug(0, "Display::screenMode(%d, %d)", comPanel, inCutaway);
|
|
|
|
// FIXME: this is temporary, just to see if my theory is right
|
|
if (comPanel == 2 && !inCutaway) {
|
|
warning("Display::screenMode() - (comPanel == 2 && !inCutaway)");
|
|
}
|
|
|
|
if (comPanel == 2 && inCutaway) {
|
|
_fullscreen = (_bdHeight == GAME_SCREEN_HEIGHT);
|
|
}
|
|
else if (comPanel == 1) {
|
|
_fullscreen = false;
|
|
}
|
|
}
|
|
|
|
|
|
void Display::prepareUpdate() {
|
|
|
|
if (!_fullscreen) {
|
|
// draw the panel
|
|
memcpy(_buffer[RB_SCREEN] + _bufPitch[RB_SCREEN] * ROOM_ZONE_HEIGHT,
|
|
_buffer[RB_PANEL], PANEL_W * PANEL_H);
|
|
}
|
|
|
|
// draw the backdrop bitmap
|
|
int i;
|
|
int n = _fullscreen ? 200 : 150;
|
|
uint8 *dst = _buffer[RB_SCREEN];
|
|
uint8 *src = _buffer[RB_BACKDROP] + _horizontalScroll;
|
|
for (i = 0; i < n; ++i) {
|
|
memcpy(dst, src, _bufPitch[RB_SCREEN]);
|
|
dst += _bufPitch[RB_SCREEN];
|
|
src += _bufPitch[RB_BACKDROP];
|
|
}
|
|
}
|
|
|
|
|
|
void Display::update(bool dynalum, int16 dynaX, int16 dynaY) {
|
|
|
|
if (_pal.scrollable && dynalum) {
|
|
dynalumUpdate(dynaX, dynaY);
|
|
}
|
|
if (_pal.dirtyMin != 144 || _pal.dirtyMax != 144) {
|
|
palSet(_pal.screen, _pal.dirtyMin, _pal.dirtyMax);
|
|
_pal.dirtyMin = 144;
|
|
_pal.dirtyMax = 144;
|
|
}
|
|
_system->copy_rect(_buffer[RB_SCREEN], _bufPitch[RB_SCREEN], 0, 0, SCREEN_W, SCREEN_H);
|
|
_system->update_screen();
|
|
waitForTimer();
|
|
}
|
|
|
|
|
|
void Display::blit(RenderingBuffer dst, uint16 dstX, uint16 dstY, const uint8 *srcBuf, uint16 srcW, uint16 srcH, uint16 srcPitch, bool xflip, bool masked) {
|
|
|
|
uint16 dstPitch = _bufPitch[dst];
|
|
uint8 *dstBuf = _buffer[dst] + dstPitch * dstY + dstX;
|
|
|
|
if (!masked) { // Unmasked always unflipped
|
|
while (srcH--) {
|
|
memcpy(dstBuf, srcBuf, srcW);
|
|
srcBuf += srcPitch;
|
|
dstBuf += dstPitch;
|
|
}
|
|
}
|
|
else if (!xflip) { // Masked bitmap unflipped
|
|
while (srcH--) {
|
|
int i;
|
|
for(i = 0; i < srcW; ++i) {
|
|
uint8 b = *(srcBuf + i);
|
|
if(b != 0) {
|
|
*(dstBuf + i) = b;
|
|
}
|
|
}
|
|
srcBuf += srcPitch;
|
|
dstBuf += dstPitch;
|
|
}
|
|
}
|
|
else { // Masked bitmap flipped
|
|
while (srcH--) {
|
|
int i;
|
|
for(i = 0; i < srcW; ++i) {
|
|
uint8 b = *(srcBuf + i);
|
|
if(b != 0) {
|
|
*(dstBuf - i) = b;
|
|
}
|
|
}
|
|
srcBuf += srcPitch;
|
|
dstBuf += dstPitch;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Display::fill(RenderingBuffer dst, uint16 x, uint16 y, uint16 w, uint16 h, uint8 color) {
|
|
|
|
assert(w <= _bufPitch[dst]);
|
|
uint16 dstPitch = _bufPitch[dst];
|
|
uint8 *dstBuf = _buffer[dst] + dstPitch * y + x;
|
|
while (h--) {
|
|
memset(dstBuf, color, w);
|
|
dstBuf += dstPitch;
|
|
}
|
|
}
|
|
|
|
|
|
void Display::pcxRead(uint8 *dst, uint16 dstPitch, const uint8 *src, uint16 w, uint16 h) {
|
|
|
|
while (h--) {
|
|
uint8 *p = dst;
|
|
while (p < dst + w ) {
|
|
uint8 col = *src++;
|
|
if ((col & 0xC0) == 0xC0) {
|
|
uint8 len = col & 0x3F;
|
|
memset(p, *src++, len);
|
|
p += len;
|
|
}
|
|
else {
|
|
*p++ = col;
|
|
}
|
|
}
|
|
dst += dstPitch;
|
|
}
|
|
}
|
|
|
|
|
|
void Display::pcxReadBackdrop(const uint8 *pcxBuf, uint32 size, bool useFullPal) {
|
|
|
|
_bdWidth = READ_LE_UINT16(pcxBuf + 12);
|
|
_bdHeight = READ_LE_UINT16(pcxBuf + 14);
|
|
pcxRead(_buffer[RB_BACKDROP], _bufPitch[RB_BACKDROP], pcxBuf + 128, _bdWidth, _bdHeight);
|
|
memcpy(_pal.room, pcxBuf + size - 768, useFullPal ? 256 * 3 : 144 * 3);
|
|
}
|
|
|
|
|
|
void Display::pcxReadPanel(const uint8 *pcxBuf, uint32 size) {
|
|
|
|
uint8 *dst = _buffer[RB_PANEL] + PANEL_W * 10;
|
|
pcxRead(dst, PANEL_W, pcxBuf + 128, PANEL_W, PANEL_H - 10);
|
|
memcpy(_pal.room + 144 * 3, pcxBuf + size - 768 + 144 * 3, (256 - 144) * 3);
|
|
}
|
|
|
|
|
|
void Display::textDraw(uint16 x, uint16 y, uint8 color, const char *text, bool outlined) {
|
|
|
|
debug(9, "Display::textDraw(%s)", text);
|
|
_textRenderer.drawString(_buffer[RB_SCREEN], _bufPitch[RB_SCREEN], x, y, color, text, outlined);
|
|
}
|
|
|
|
|
|
uint16 Display::textWidth(const char *text) const {
|
|
|
|
uint16 len = 0;
|
|
while (*text) {
|
|
len += _textRenderer._charWidth[ (uint8)*text ];
|
|
++text;
|
|
}
|
|
return len;
|
|
}
|
|
|
|
|
|
void Display::horizontalScrollUpdate(int16 xCamera) {
|
|
|
|
debug(9, "Display::horizontalScrollUpdate(%d)", xCamera);
|
|
_horizontalScroll = 0;
|
|
if (_bdWidth > 320) {
|
|
if (xCamera > 160 && xCamera < 480) {
|
|
_horizontalScroll = xCamera - 160;
|
|
}
|
|
else if (xCamera >= 480) {
|
|
_horizontalScroll = 320;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Display::horizontalScroll(int16 scroll) {
|
|
|
|
_horizontalScroll = scroll;
|
|
}
|
|
|
|
|
|
void Display::handleTimer() {
|
|
|
|
_gotTick = true;
|
|
}
|
|
|
|
|
|
void Display::waitForTimer() {
|
|
|
|
_gotTick = false;
|
|
while (!_gotTick) {
|
|
_vm->input()->delay(10);
|
|
}
|
|
}
|
|
|
|
|
|
void Display::setMouseCursor(uint8 *buf, uint16 w, uint16 h, uint16 xhs, uint16 yhs) {
|
|
|
|
// change transparency color match the one expected by the backend (0xFF)
|
|
uint16 size = w * h;
|
|
uint8 *p = buf;
|
|
while (size--) {
|
|
if (*p == 255) {
|
|
*p = 254;
|
|
}
|
|
else if (*p == 0) {
|
|
*p = 255;
|
|
}
|
|
++p;
|
|
}
|
|
_system->set_mouse_cursor(buf, w, h, xhs, yhs);
|
|
}
|
|
|
|
|
|
void Display::showMouseCursor(bool show) {
|
|
|
|
_system->show_mouse(show);
|
|
}
|
|
|
|
|
|
void Display::drawBox(int16 x1, int16 y1, int16 x2, int16 y2, uint8 col) {
|
|
|
|
uint8 *p = _buffer[RB_SCREEN];
|
|
uint16 pitch = _bufPitch[RB_SCREEN];
|
|
|
|
int i;
|
|
for (i = y1; i <= y2; ++i) {
|
|
*(p + i * pitch + x1) = *(p + i * pitch + x2) = col;
|
|
}
|
|
for (i = x1; i <= x2; ++i) {
|
|
*(p + y1 * pitch + i) = *(p + y2 * pitch + i) = col;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
const uint8 TextRenderer::_font[] = {
|
|
0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0,
|
|
0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80,
|
|
0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0,
|
|
0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00,
|
|
0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0,
|
|
0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80,
|
|
0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0,
|
|
0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00,
|
|
0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0,
|
|
0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80,
|
|
0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0,
|
|
0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00,
|
|
0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0,
|
|
0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80,
|
|
0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0,
|
|
0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00,
|
|
0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0,
|
|
0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80,
|
|
0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0,
|
|
0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00,
|
|
0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0,
|
|
0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80,
|
|
0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0,
|
|
0xC0, 0x00, 0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00,
|
|
0xF8, 0xB0, 0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0xF8, 0xB0,
|
|
0xB0, 0x80, 0xB0, 0xB0, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0xC0, 0xC0, 0xC0, 0xC0, 0x00, 0xC0,
|
|
0xC0, 0x00, 0xD8, 0xD8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x6C, 0x6C, 0xFE, 0x6C, 0xFE, 0x6C, 0x6C, 0x00, 0x30, 0x7C,
|
|
0xC0, 0x78, 0x0C, 0xF8, 0x30, 0x00, 0x00, 0xC6, 0xCC, 0x18,
|
|
0x30, 0x66, 0xC6, 0x00, 0x38, 0x6C, 0x68, 0x36, 0xDC, 0xCC,
|
|
0x76, 0x00, 0x60, 0x60, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x30, 0x60, 0xC0, 0xC0, 0xC0, 0x60, 0x30, 0x00, 0xC0, 0x60,
|
|
0x30, 0x30, 0x30, 0x60, 0xC0, 0x00, 0x00, 0x6C, 0x38, 0xFE,
|
|
0x38, 0x6C, 0x00, 0x00, 0x00, 0x30, 0x30, 0xFC, 0x30, 0x30,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x60, 0xC0,
|
|
0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0xC0, 0xC0, 0x00, 0x03, 0x06, 0x0C, 0x18,
|
|
0x30, 0x60, 0xC0, 0x00, 0x78, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC,
|
|
0x78, 0x00, 0x30, 0x70, 0xF0, 0x30, 0x30, 0x30, 0x30, 0x00,
|
|
0x78, 0xCC, 0x0C, 0x78, 0xC0, 0xC0, 0xFC, 0x00, 0x78, 0xCC,
|
|
0x0C, 0x38, 0x0C, 0xCC, 0x78, 0x00, 0x1C, 0x3C, 0x6C, 0xCC,
|
|
0xFC, 0x0C, 0x0C, 0x00, 0xFC, 0xC0, 0xF8, 0x0C, 0x0C, 0xCC,
|
|
0x78, 0x00, 0x78, 0xCC, 0xC0, 0xF8, 0xCC, 0xCC, 0x78, 0x00,
|
|
0xFC, 0xCC, 0x0C, 0x18, 0x30, 0x30, 0x30, 0x00, 0x78, 0xCC,
|
|
0xCC, 0x78, 0xCC, 0xCC, 0x78, 0x00, 0x78, 0xCC, 0xCC, 0x7C,
|
|
0x0C, 0xCC, 0x78, 0x00, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0xC0,
|
|
0xC0, 0x00, 0x00, 0x60, 0x60, 0x00, 0x00, 0x60, 0x60, 0xC0,
|
|
0x18, 0x30, 0x60, 0xC0, 0x60, 0x30, 0x18, 0x00, 0x00, 0x00,
|
|
0xFC, 0x00, 0xFC, 0x00, 0x00, 0x00, 0xC0, 0x60, 0x30, 0x18,
|
|
0x30, 0x60, 0xC0, 0x00, 0x78, 0xCC, 0x0C, 0x18, 0x30, 0x00,
|
|
0x30, 0x00, 0x6C, 0xFE, 0xFE, 0xFE, 0x7C, 0x38, 0x10, 0x00,
|
|
0x38, 0x7C, 0xC6, 0xC6, 0xFE, 0xC6, 0xC6, 0x00, 0xF8, 0xCC,
|
|
0xCC, 0xF8, 0xCC, 0xCC, 0xF8, 0x00, 0x78, 0xCC, 0xC0, 0xC0,
|
|
0xC0, 0xCC, 0x78, 0x00, 0xF8, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC,
|
|
0xF8, 0x00, 0xFC, 0xC0, 0xC0, 0xF0, 0xC0, 0xC0, 0xFC, 0x00,
|
|
0xFC, 0xC0, 0xC0, 0xF0, 0xC0, 0xC0, 0xC0, 0x00, 0x78, 0xCC,
|
|
0xC0, 0xDC, 0xCC, 0xCC, 0x7C, 0x00, 0xCC, 0xCC, 0xCC, 0xFC,
|
|
0xCC, 0xCC, 0xCC, 0x00, 0xF0, 0x60, 0x60, 0x60, 0x60, 0x60,
|
|
0xF0, 0x00, 0x0C, 0x0C, 0x0C, 0x0C, 0xCC, 0xCC, 0x78, 0x00,
|
|
0xC6, 0xCC, 0xD8, 0xF8, 0xD8, 0xCC, 0xC6, 0x00, 0xC0, 0xC0,
|
|
0xC0, 0xC0, 0xC0, 0xC0, 0xFC, 0x00, 0x82, 0xC6, 0xEE, 0xFE,
|
|
0xD6, 0xC6, 0xC6, 0x00, 0xC6, 0xE6, 0xF6, 0xDE, 0xCE, 0xC6,
|
|
0xC6, 0x00, 0x78, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x78, 0x00,
|
|
0xF8, 0xCC, 0xCC, 0xF8, 0xC0, 0xC0, 0xC0, 0x00, 0x78, 0xCC,
|
|
0xCC, 0xCC, 0xCC, 0xDC, 0x78, 0x0C, 0xF8, 0xCC, 0xCC, 0xF8,
|
|
0xD8, 0xCC, 0xCC, 0x00, 0x78, 0xCC, 0xC0, 0x78, 0x0C, 0xCC,
|
|
0x78, 0x00, 0xFC, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x00,
|
|
0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x7C, 0x00, 0xC6, 0xC6,
|
|
0x6C, 0x6C, 0x38, 0x38, 0x10, 0x00, 0xC6, 0xC6, 0xC6, 0xD6,
|
|
0xFE, 0xEE, 0xC6, 0x00, 0xC6, 0x6C, 0x38, 0x10, 0x38, 0x6C,
|
|
0xC6, 0x00, 0xCC, 0xCC, 0xCC, 0x78, 0x30, 0x30, 0x30, 0x00,
|
|
0xFC, 0x0C, 0x18, 0x30, 0x60, 0xC0, 0xFC, 0x00, 0xF0, 0xC0,
|
|
0xC0, 0xC0, 0xC0, 0xC0, 0xF0, 0x00, 0xC0, 0x60, 0x30, 0x18,
|
|
0x0C, 0x06, 0x03, 0x00, 0xF0, 0x30, 0x30, 0x30, 0x30, 0x30,
|
|
0xF0, 0x00, 0xE8, 0x4D, 0x4A, 0x48, 0x00, 0x00, 0x00, 0x00,
|
|
0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0xC0, 0xC0,
|
|
0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x0C,
|
|
0x7C, 0xCC, 0x7C, 0x00, 0xC0, 0xC0, 0xF8, 0xCC, 0xCC, 0xCC,
|
|
0xF8, 0x00, 0x00, 0x00, 0x78, 0xCC, 0xC0, 0xCC, 0x78, 0x00,
|
|
0x0C, 0x0C, 0x7C, 0xCC, 0xCC, 0xCC, 0x7C, 0x00, 0x00, 0x00,
|
|
0x78, 0xCC, 0xFC, 0xC0, 0x78, 0x00, 0x38, 0x6C, 0x60, 0xF8,
|
|
0x60, 0x60, 0x60, 0x00, 0x00, 0x00, 0x7C, 0xCC, 0xCC, 0x7C,
|
|
0x0C, 0x78, 0xC0, 0xC0, 0xF8, 0xCC, 0xCC, 0xCC, 0xCC, 0x00,
|
|
0xC0, 0x00, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0x00, 0x0C, 0x00,
|
|
0x0C, 0x0C, 0x0C, 0x0C, 0xCC, 0x78, 0xC0, 0xC0, 0xCC, 0xD8,
|
|
0xF0, 0xD8, 0xCC, 0x00, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0,
|
|
0xC0, 0x00, 0x00, 0x00, 0xCC, 0xEE, 0xD6, 0xC6, 0xC6, 0x00,
|
|
0x00, 0x00, 0xF8, 0xCC, 0xCC, 0xCC, 0xCC, 0x00, 0x00, 0x00,
|
|
0x78, 0xCC, 0xCC, 0xCC, 0x78, 0x00, 0x00, 0x00, 0xF8, 0xCC,
|
|
0xCC, 0xF8, 0xC0, 0xC0, 0x00, 0x00, 0x7C, 0xCC, 0xCC, 0x7C,
|
|
0x0C, 0x0C, 0x00, 0x00, 0xF8, 0xCC, 0xC0, 0xC0, 0xC0, 0x00,
|
|
0x00, 0x00, 0x7C, 0xC0, 0x78, 0x0C, 0x78, 0x00, 0x30, 0x30,
|
|
0xFC, 0x30, 0x30, 0x30, 0x30, 0x00, 0x00, 0x00, 0xCC, 0xCC,
|
|
0xCC, 0xCC, 0x7C, 0x00, 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0x78,
|
|
0x30, 0x00, 0x00, 0x00, 0xC6, 0xD6, 0xD6, 0x6C, 0x6C, 0x00,
|
|
0x00, 0x00, 0xCC, 0x78, 0x30, 0x78, 0xCC, 0x00, 0x00, 0x00,
|
|
0xCC, 0xCC, 0xCC, 0x78, 0x30, 0xE0, 0x00, 0x00, 0xFC, 0x18,
|
|
0x30, 0x60, 0xFC, 0x00, 0x38, 0x60, 0x60, 0xC0, 0x60, 0x60,
|
|
0x38, 0x00, 0xC0, 0xC0, 0xC0, 0x00, 0xC0, 0xC0, 0xC0, 0x00,
|
|
0xE0, 0x30, 0x30, 0x18, 0x30, 0x30, 0xE0, 0x00, 0x38, 0x44,
|
|
0xBA, 0xAA, 0xBA, 0x44, 0x38, 0x00, 0x00, 0x98, 0x30, 0x60,
|
|
0xC8, 0x98, 0x30, 0x00, 0x1E, 0x30, 0x60, 0x60, 0x30, 0x1E,
|
|
0x0C, 0x18, 0x00, 0x66, 0x00, 0x66, 0x66, 0x66, 0x3E, 0x00,
|
|
0x0C, 0x18, 0x3C, 0x66, 0x7E, 0x60, 0x3C, 0x00, 0x18, 0x66,
|
|
0x3C, 0x06, 0x3E, 0x66, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x30, 0x18, 0x3C, 0x06, 0x3E, 0x66,
|
|
0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x1E, 0x30, 0x60, 0x60, 0x30, 0x1E, 0x0C, 0x18, 0x18, 0x66,
|
|
0x3C, 0x66, 0x7E, 0x60, 0x3C, 0x00, 0x66, 0x00, 0x3C, 0x66,
|
|
0x7E, 0x60, 0x3C, 0x00, 0x30, 0x18, 0x3C, 0x66, 0x7E, 0x60,
|
|
0x3C, 0x00, 0x00, 0x66, 0x00, 0x18, 0x18, 0x18, 0x18, 0x00,
|
|
0x18, 0x66, 0x00, 0x18, 0x18, 0x18, 0x18, 0x00, 0x30, 0x18,
|
|
0x00, 0x18, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x18, 0x30, 0xFC, 0xC0, 0xF0, 0xC0, 0xFC, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x66, 0x00, 0x3C,
|
|
0x66, 0x66, 0x3C, 0x00, 0x00, 0x66, 0x00, 0x3C, 0x66, 0x66,
|
|
0x3C, 0x00, 0x30, 0x18, 0x00, 0x3C, 0x66, 0x66, 0x3C, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x18,
|
|
0x00, 0x66, 0x66, 0x66, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x18, 0x30, 0x78, 0x0C, 0x7C, 0xCC, 0x7C, 0x00, 0x0C, 0x18,
|
|
0x00, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x30, 0x00, 0x78,
|
|
0xCC, 0xCC, 0x78, 0x00, 0x18, 0x30, 0x00, 0xCC, 0xCC, 0xCC,
|
|
0x7C, 0x00, 0x71, 0x8E, 0x00, 0x7C, 0x66, 0x66, 0x66, 0x00,
|
|
0x71, 0xCE, 0xE6, 0xF6, 0xDE, 0xCE, 0xC6, 0x00, 0x18, 0x18,
|
|
0x18, 0x00, 0x18, 0x18, 0x18, 0x00, 0x3C, 0x60, 0x3C, 0x66,
|
|
0x3C, 0x06, 0x3C, 0x00, 0x18, 0x00, 0x18, 0x0C, 0x06, 0x66,
|
|
0x3C, 0x00, 0x3F, 0x40, 0x4E, 0x58, 0x4E, 0x40, 0x3F, 0x00,
|
|
0x1C, 0xA4, 0xC4, 0xBC, 0x80, 0xFE, 0x00, 0x00, 0x00, 0x33,
|
|
0x66, 0xCC, 0x66, 0x33, 0x00, 0x00, 0x3E, 0x06, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0xC0, 0xC0, 0x00, 0xC0, 0xC0, 0xC0,
|
|
0xC0, 0x00, 0x81, 0xB9, 0xA5, 0xB9, 0xA5, 0x81, 0x7E, 0x00,
|
|
0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0xCC,
|
|
0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0xFC, 0x30,
|
|
0x30, 0x00, 0xFC, 0x00, 0xF0, 0x18, 0x30, 0x60, 0xF8, 0x00,
|
|
0x00, 0x00, 0xF0, 0x18, 0x30, 0x18, 0xF0, 0x00, 0x00, 0x00,
|
|
0x30, 0x60, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0xCC, 0xCC, 0xCC, 0xCC, 0xFE, 0xC0, 0x3E, 0x7A, 0x7A, 0x3A,
|
|
0x0A, 0x0A, 0x0A, 0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x60,
|
|
0x60, 0xE0, 0x60, 0x60, 0x60, 0x00, 0x00, 0x00, 0x38, 0x44,
|
|
0x44, 0x38, 0x00, 0x7C, 0x00, 0x00, 0x00, 0xCC, 0x66, 0x33,
|
|
0x66, 0xCC, 0x00, 0x00, 0x40, 0xC6, 0x4C, 0x58, 0x32, 0x66,
|
|
0xCF, 0x02, 0x40, 0xC6, 0x4C, 0x58, 0x3E, 0x62, 0xC4, 0x0E,
|
|
0xC0, 0x23, 0x66, 0x2C, 0xD9, 0x33, 0x67, 0x01, 0x18, 0x00,
|
|
0x18, 0x30, 0x60, 0x66, 0x3C, 0x00, 0x60, 0x30, 0x7C, 0xC6,
|
|
0xFE, 0xC6, 0xC6, 0x00, 0x0C, 0x18, 0x7C, 0xC6, 0xFE, 0xC6,
|
|
0xC6, 0x00, 0x38, 0xC6, 0x7C, 0xC6, 0xFE, 0xC6, 0xC6, 0x00,
|
|
0x71, 0x8E, 0x7C, 0xC6, 0xFE, 0xC6, 0xC6, 0x00, 0x6C, 0x00,
|
|
0x7C, 0xC6, 0xFE, 0xC6, 0xC6, 0x00, 0x38, 0x44, 0x7C, 0xC6,
|
|
0xFE, 0xC6, 0xC6, 0x00, 0x1F, 0x3C, 0x3C, 0x6F, 0x7C, 0xCC,
|
|
0xCF, 0x00, 0x1E, 0x30, 0x60, 0x60, 0x30, 0x1E, 0x0C, 0x18,
|
|
0x60, 0x30, 0xFC, 0xC0, 0xF0, 0xC0, 0xFC, 0x00, 0x18, 0x30,
|
|
0xFC, 0xC0, 0xF0, 0xC0, 0xFC, 0x00, 0x30, 0xCC, 0xFC, 0xC0,
|
|
0xF0, 0xC0, 0xFC, 0x00, 0xCC, 0x00, 0xFC, 0xC0, 0xF0, 0xC0,
|
|
0xFC, 0x00, 0x60, 0x30, 0x78, 0x30, 0x30, 0x30, 0x78, 0x00,
|
|
0x18, 0x30, 0x78, 0x30, 0x30, 0x30, 0x78, 0x00, 0x30, 0xCC,
|
|
0x78, 0x30, 0x30, 0x30, 0x78, 0x00, 0xCC, 0x00, 0x78, 0x30,
|
|
0x30, 0x30, 0x78, 0x00, 0x78, 0x6C, 0x66, 0xF6, 0x66, 0x6C,
|
|
0x78, 0x00, 0x71, 0xCE, 0xE6, 0xF6, 0xDE, 0xCE, 0xC6, 0x00,
|
|
0x30, 0x18, 0x3C, 0x66, 0x66, 0x66, 0x3C, 0x00, 0x0C, 0x18,
|
|
0x3C, 0x66, 0x66, 0x66, 0x3C, 0x00, 0x18, 0x66, 0x3C, 0x66,
|
|
0x66, 0x66, 0x3C, 0x00, 0x71, 0x8E, 0x3C, 0x66, 0x66, 0x66,
|
|
0x3C, 0x00, 0xC3, 0x3C, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x00,
|
|
0x00, 0xC6, 0x6C, 0x38, 0x6C, 0xC6, 0x00, 0x00, 0x3F, 0x66,
|
|
0x6E, 0x7E, 0x76, 0x66, 0xFC, 0x00, 0x30, 0x18, 0x66, 0x66,
|
|
0x66, 0x66, 0x3E, 0x00, 0x0C, 0x18, 0x66, 0x66, 0x66, 0x66,
|
|
0x3E, 0x00, 0x18, 0x24, 0x66, 0x66, 0x66, 0x66, 0x3E, 0x00,
|
|
0x66, 0x00, 0x66, 0x66, 0x66, 0x66, 0x3E, 0x00, 0x06, 0x08,
|
|
0xC3, 0x66, 0x3C, 0x18, 0x18, 0x00, 0x60, 0x60, 0x7E, 0x63,
|
|
0x7E, 0x60, 0x60, 0x00, 0x3C, 0x66, 0x66, 0x6C, 0x66, 0x66,
|
|
0x6C, 0x60, 0x30, 0x18, 0x3C, 0x06, 0x3E, 0x66, 0x3E, 0x00,
|
|
0x0C, 0x18, 0x3C, 0x06, 0x3E, 0x66, 0x3E, 0x00, 0x18, 0x66,
|
|
0x3C, 0x06, 0x3E, 0x66, 0x3E, 0x00, 0x71, 0x8E, 0x3C, 0x06,
|
|
0x3E, 0x66, 0x3E, 0x00, 0x66, 0x00, 0x3C, 0x06, 0x3E, 0x66,
|
|
0x3E, 0x00, 0x18, 0x24, 0x3C, 0x06, 0x3E, 0x66, 0x3E, 0x00,
|
|
0x00, 0x00, 0x7E, 0x1B, 0x7F, 0xD8, 0x77, 0x00, 0x00, 0x00,
|
|
0x3C, 0x60, 0x60, 0x60, 0x3C, 0x18, 0x30, 0x18, 0x3C, 0x66,
|
|
0x7E, 0x60, 0x3C, 0x00, 0x0C, 0x18, 0x3C, 0x66, 0x7E, 0x60,
|
|
0x3C, 0x00, 0x18, 0x66, 0x3C, 0x66, 0x7E, 0x60, 0x3C, 0x00,
|
|
0x66, 0x00, 0x3C, 0x66, 0x7E, 0x60, 0x3C, 0x00, 0x30, 0x18,
|
|
0x00, 0x18, 0x18, 0x18, 0x18, 0x00, 0x0C, 0x18, 0x00, 0x18,
|
|
0x18, 0x18, 0x18, 0x00, 0x18, 0x66, 0x00, 0x18, 0x18, 0x18,
|
|
0x18, 0x00, 0x00, 0x66, 0x00, 0x18, 0x18, 0x18, 0x18, 0x00,
|
|
0x60, 0xFC, 0x18, 0x3C, 0x66, 0x66, 0x3C, 0x00, 0x71, 0x8E,
|
|
0x00, 0x7C, 0x66, 0x66, 0x66, 0x00, 0x30, 0x18, 0x00, 0x3C,
|
|
0x66, 0x66, 0x3C, 0x00, 0x0C, 0x18, 0x00, 0x3C, 0x66, 0x66,
|
|
0x3C, 0x00, 0x18, 0x66, 0x00, 0x3C, 0x66, 0x66, 0x3C, 0x00,
|
|
0x71, 0x8E, 0x00, 0x3C, 0x66, 0x66, 0x3C, 0x00, 0x00, 0x66,
|
|
0x00, 0x3C, 0x66, 0x66, 0x3C, 0x00, 0x00, 0x18, 0x00, 0x7E,
|
|
0x00, 0x18, 0x00, 0x00, 0x00, 0x02, 0x7C, 0xCE, 0xD6, 0xE6,
|
|
0x7C, 0x80, 0x30, 0x18, 0x00, 0x66, 0x66, 0x66, 0x3E, 0x00,
|
|
0x0C, 0x18, 0x00, 0x66, 0x66, 0x66, 0x3E, 0x00, 0x18, 0x66,
|
|
0x00, 0x66, 0x66, 0x66, 0x3E, 0x00, 0x00, 0x66, 0x00, 0x66,
|
|
0x66, 0x66, 0x3E, 0x00, 0x0C, 0x18, 0x00, 0x66, 0x66, 0x3C,
|
|
0x18, 0x30, 0x60, 0x60, 0x7C, 0x66, 0x66, 0x7C, 0x60, 0x60,
|
|
0x00, 0x66, 0x00, 0x66, 0x66, 0x3C, 0x18, 0x30, 0xFF
|
|
};
|
|
|
|
|
|
const uint8 Display::_palJoeClothes[] = {
|
|
0x00, 0x00, 0x00, 0x60, 0x60, 0x60, 0x87, 0x87, 0x87,
|
|
0xB0, 0xB0, 0xB0, 0xDA, 0xDA, 0xDA, 0x43, 0x34, 0x20,
|
|
0x77, 0x33, 0x1F, 0xA3, 0x43, 0x27, 0x80, 0x45, 0x45,
|
|
0x9E, 0x5D, 0x5B, 0xB9, 0x78, 0x75, 0xDF, 0x97, 0x91,
|
|
0x17, 0x27, 0x63, 0x1F, 0x3F, 0x83, 0x27, 0x5B, 0xA7,
|
|
0x98, 0xD4, 0xFF
|
|
};
|
|
|
|
|
|
const uint8 Display::_palJoeDress[] = {
|
|
0x00, 0x00, 0x00, 0x50, 0x50, 0x50, 0x70, 0x70, 0x70,
|
|
0x90, 0x90, 0x90, 0xC6, 0xC6, 0xC6, 0xFF, 0xFF, 0xFF,
|
|
0x30, 0x30, 0x90, 0x47, 0x49, 0xD0, 0x40, 0x24, 0x00,
|
|
0x79, 0x34, 0x0B, 0xB2, 0x3D, 0x22, 0xED, 0x42, 0x42,
|
|
0x80, 0x45, 0x45, 0xA3, 0x5F, 0x5F, 0xC8, 0x7C, 0x7C,
|
|
0xEC, 0x9C, 0x9C
|
|
};
|
|
|
|
|
|
} // End of namespace Queen
|