mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 06:39:17 +00:00
244 lines
6.3 KiB
C++
244 lines
6.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "base/plugins.h"
|
|
|
|
#include "engines/advancedDetector.h"
|
|
|
|
#include "common/config-manager.h"
|
|
#include "common/savefile.h"
|
|
#include "common/system.h"
|
|
#include "common/textconsole.h"
|
|
|
|
#include "director/director.h"
|
|
|
|
namespace Director {
|
|
|
|
struct DirectorGameDescription {
|
|
ADGameDescription desc;
|
|
|
|
DirectorGameID gameID;
|
|
uint16 version;
|
|
};
|
|
|
|
DirectorGameID DirectorEngine::getGameID() const {
|
|
return _gameDescription->gameID;
|
|
}
|
|
|
|
Common::Platform DirectorEngine::getPlatform() const {
|
|
return _gameDescription->desc.platform;
|
|
}
|
|
|
|
uint16 DirectorEngine::getVersion() const {
|
|
return _gameDescription->version;
|
|
}
|
|
|
|
Common::Language DirectorEngine::getLanguage() const {
|
|
return _gameDescription->desc.language;
|
|
}
|
|
|
|
Common::String DirectorEngine::getEXEName() const {
|
|
if (ConfMan.hasKey("start_movie"))
|
|
return ConfMan.get("start_movie");
|
|
|
|
return _gameDescription->desc.filesDescriptions[0].fileName;
|
|
}
|
|
|
|
bool DirectorEngine::hasFeature(EngineFeature f) const {
|
|
return
|
|
(f == kSupportsRTL);
|
|
}
|
|
|
|
} // End of Namespace Director
|
|
|
|
static const PlainGameDescriptor directorGames[] = {
|
|
{ "director", "Macromedia Director Game" },
|
|
{ "directortest", "Macromedia Director Test Target" },
|
|
{ "theapartment", "The Apartment, Interactive demo" },
|
|
{ "gundam0079", "Gundam 0079: The War for Earth" },
|
|
{ "jewels", "Jewels of the Oracle" },
|
|
{ "jman", "The Journeyman Project" },
|
|
{ "majestic", "Majestic Part I: Alien Encounter" },
|
|
{ "mediaband", "Meet Mediaband" },
|
|
{ "melements", "Masters of the Elements" },
|
|
{ "spyclub", "Spy Club" },
|
|
{ "amber", "AMBER: Journeys Beyond"},
|
|
{ "vvvampire", "Victor Vector & Yondo: The Vampire's Coffin"},
|
|
{ "vvdinosaur", "Victor Vector & Yondo: The Last Dinosaur Egg"},
|
|
{ "warlock", "Spaceship Warlock"},
|
|
{ "ernie", "Ernie"},
|
|
{ 0, 0 }
|
|
};
|
|
|
|
#include "director/detection_tables.h"
|
|
|
|
static const char *directoryGlobs[] = {
|
|
"install",
|
|
0
|
|
};
|
|
|
|
class DirectorMetaEngine : public AdvancedMetaEngine {
|
|
public:
|
|
DirectorMetaEngine() : AdvancedMetaEngine(Director::gameDescriptions, sizeof(Director::DirectorGameDescription), directorGames) {
|
|
_singleId = "director";
|
|
_maxScanDepth = 2;
|
|
_directoryGlobs = directoryGlobs;
|
|
}
|
|
|
|
virtual const char *getName() const {
|
|
return "Macromedia Director";
|
|
}
|
|
|
|
virtual const char *getOriginalCopyright() const {
|
|
return "Macromedia Director (C) Macromedia";
|
|
}
|
|
|
|
const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const;
|
|
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
|
};
|
|
|
|
bool DirectorMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
|
|
const Director::DirectorGameDescription *gd = (const Director::DirectorGameDescription *)desc;
|
|
|
|
if (gd)
|
|
*engine = new Director::DirectorEngine(syst, gd);
|
|
|
|
return (gd != 0);
|
|
}
|
|
|
|
static Director::DirectorGameDescription s_fallbackDesc = {
|
|
{
|
|
"director",
|
|
"",
|
|
AD_ENTRY1(0, 0),
|
|
Common::UNK_LANG,
|
|
Common::kPlatformWindows,
|
|
ADGF_NO_FLAGS,
|
|
GUIO0()
|
|
},
|
|
Director::GID_GENERIC,
|
|
0
|
|
};
|
|
|
|
static char s_fallbackFileNameBuffer[51];
|
|
|
|
const ADGameDescription *DirectorMetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const {
|
|
// TODO: Handle Mac fallback
|
|
|
|
// reset fallback description
|
|
Director::DirectorGameDescription *desc = &s_fallbackDesc;
|
|
desc->desc.gameId = "director";
|
|
desc->desc.extra = "";
|
|
desc->desc.language = Common::UNK_LANG;
|
|
desc->desc.flags = ADGF_NO_FLAGS;
|
|
desc->desc.platform = Common::kPlatformWindows;
|
|
desc->desc.guiOptions = GUIO0();
|
|
desc->desc.filesDescriptions[0].fileName = 0;
|
|
desc->version = 0;
|
|
desc->gameID = Director::GID_GENERIC;
|
|
|
|
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
|
|
if (file->isDirectory())
|
|
continue;
|
|
|
|
Common::String fileName = file->getName();
|
|
fileName.toLowercase();
|
|
if (!fileName.hasSuffix(".exe"))
|
|
continue;
|
|
|
|
Common::File f;
|
|
if (!f.open(*file))
|
|
continue;
|
|
|
|
f.seek(-4, SEEK_END);
|
|
|
|
uint32 offset = f.readUint32LE();
|
|
|
|
if (f.eos() || offset == 0 || offset >= (uint32)(f.size() - 4))
|
|
continue;
|
|
|
|
f.seek(offset);
|
|
|
|
uint32 tag = f.readUint32LE();
|
|
|
|
switch (tag) {
|
|
case MKTAG('3', '9', 'J', 'P'):
|
|
desc->version = 4;
|
|
break;
|
|
case MKTAG('P', 'J', '9', '5'):
|
|
desc->version = 5;
|
|
break;
|
|
case MKTAG('P', 'J', '0', '0'):
|
|
desc->version = 7;
|
|
break;
|
|
default:
|
|
// Prior to version 4, there was no tag here. So we'll use a bit of a
|
|
// heuristic to detect. The first field is the entry count, of which
|
|
// there should only be one.
|
|
if ((tag & 0xFFFF) != 1)
|
|
continue;
|
|
|
|
f.skip(3);
|
|
|
|
uint32 mmmSize = f.readUint32LE();
|
|
|
|
if (f.eos() || mmmSize == 0)
|
|
continue;
|
|
|
|
byte fileNameSize = f.readByte();
|
|
|
|
if (f.eos())
|
|
continue;
|
|
|
|
f.skip(fileNameSize);
|
|
byte directoryNameSize = f.readByte();
|
|
|
|
if (f.eos())
|
|
continue;
|
|
|
|
f.skip(directoryNameSize);
|
|
|
|
if (f.pos() != f.size() - 4)
|
|
continue;
|
|
|
|
// Assume v3 at this point (for now at least)
|
|
desc->version = 3;
|
|
}
|
|
|
|
strncpy(s_fallbackFileNameBuffer, fileName.c_str(), 50);
|
|
s_fallbackFileNameBuffer[50] = '\0';
|
|
desc->desc.filesDescriptions[0].fileName = s_fallbackFileNameBuffer;
|
|
|
|
warning("Director fallback detection D%d", desc->version);
|
|
|
|
return (ADGameDescription *)desc;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#if PLUGIN_ENABLED_DYNAMIC(DIRECTOR)
|
|
REGISTER_PLUGIN_DYNAMIC(DIRECTOR, PLUGIN_TYPE_ENGINE, DirectorMetaEngine);
|
|
#else
|
|
REGISTER_PLUGIN_STATIC(DIRECTOR, PLUGIN_TYPE_ENGINE, DirectorMetaEngine);
|
|
#endif
|