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https://github.com/libretro/scummvm.git
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116 lines
3.5 KiB
C++
116 lines
3.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "audio/decoders/wave.h"
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#include "common/file.h"
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#include "audio/decoders/aiff.h"
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#include "common/system.h"
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#include "director/sound.h"
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namespace Director {
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DirectorSound::DirectorSound() {
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_sound1 = new Audio::SoundHandle();
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_sound2 = new Audio::SoundHandle();
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_scriptSound = new Audio::SoundHandle();
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_mixer = g_system->getMixer();
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_speaker = new Audio::PCSpeaker();
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_pcSpeakerHandle = new Audio::SoundHandle();
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_mixer->playStream(Audio::Mixer::kSFXSoundType,
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_pcSpeakerHandle, _speaker, -1, 50, 0, DisposeAfterUse::NO, true);
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}
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DirectorSound::~DirectorSound() {
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delete _sound1;
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delete _sound2;
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delete _scriptSound;
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}
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void DirectorSound::playWAV(Common::String filename, uint8 soundChannel) {
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Common::File *file = new Common::File();
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if (!file->open(filename)) {
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warning("Failed to open %s", filename.c_str());
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delete file;
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return;
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}
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Audio::RewindableAudioStream *sound = Audio::makeWAVStream(file, DisposeAfterUse::YES);
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if (soundChannel == 1)
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_mixer->playStream(Audio::Mixer::kSFXSoundType, _sound1, sound);
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else
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_mixer->playStream(Audio::Mixer::kSFXSoundType, _sound2, sound);
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}
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void DirectorSound::playAIFF(Common::String filename, uint8 soundChannel) {
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Common::File *file = new Common::File();
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if (!file->open(filename)) {
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warning("Failed to open %s", filename.c_str());
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delete file;
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return;
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}
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Audio::RewindableAudioStream *sound = Audio::makeAIFFStream(file, DisposeAfterUse::YES);
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if (soundChannel == 1)
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_mixer->playStream(Audio::Mixer::kSFXSoundType, _sound1, sound);
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else
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_mixer->playStream(Audio::Mixer::kSFXSoundType, _sound2, sound);
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}
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void DirectorSound::playMCI(Audio::AudioStream &stream, uint32 from, uint32 to) {
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Audio::SeekableAudioStream *seekStream = dynamic_cast<Audio::SeekableAudioStream *>(&stream);
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Audio::SubSeekableAudioStream *subSeekStream = new Audio::SubSeekableAudioStream(seekStream, Audio::Timestamp(from, seekStream->getRate()), Audio::Timestamp(to, seekStream->getRate()));
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_mixer->playStream(Audio::Mixer::kSFXSoundType, _scriptSound, subSeekStream);
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}
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bool DirectorSound::isChannelActive(uint8 channelID) {
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if (channelID == 1) {
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return _mixer->isSoundHandleActive(*_sound1);
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} else if (channelID == 2) {
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return _mixer->isSoundHandleActive(*_sound2);
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}
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error("Incorrect sound channel");
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return false;
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}
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void DirectorSound::stopSound() {
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_mixer->stopHandle(*_sound1);
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_mixer->stopHandle(*_sound2);
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_mixer->stopHandle(*_pcSpeakerHandle);
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}
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void DirectorSound::systemBeep() {
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_speaker->play(Audio::PCSpeaker::kWaveFormSquare, 500, 150);
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}
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} // End of namespace Director
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