scummvm/engines/director/sound.cpp
2017-01-09 00:00:17 +01:00

116 lines
3.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "audio/decoders/wave.h"
#include "common/file.h"
#include "audio/decoders/aiff.h"
#include "common/system.h"
#include "director/sound.h"
namespace Director {
DirectorSound::DirectorSound() {
_sound1 = new Audio::SoundHandle();
_sound2 = new Audio::SoundHandle();
_scriptSound = new Audio::SoundHandle();
_mixer = g_system->getMixer();
_speaker = new Audio::PCSpeaker();
_pcSpeakerHandle = new Audio::SoundHandle();
_mixer->playStream(Audio::Mixer::kSFXSoundType,
_pcSpeakerHandle, _speaker, -1, 50, 0, DisposeAfterUse::NO, true);
}
DirectorSound::~DirectorSound() {
delete _sound1;
delete _sound2;
delete _scriptSound;
}
void DirectorSound::playWAV(Common::String filename, uint8 soundChannel) {
Common::File *file = new Common::File();
if (!file->open(filename)) {
warning("Failed to open %s", filename.c_str());
delete file;
return;
}
Audio::RewindableAudioStream *sound = Audio::makeWAVStream(file, DisposeAfterUse::YES);
if (soundChannel == 1)
_mixer->playStream(Audio::Mixer::kSFXSoundType, _sound1, sound);
else
_mixer->playStream(Audio::Mixer::kSFXSoundType, _sound2, sound);
}
void DirectorSound::playAIFF(Common::String filename, uint8 soundChannel) {
Common::File *file = new Common::File();
if (!file->open(filename)) {
warning("Failed to open %s", filename.c_str());
delete file;
return;
}
Audio::RewindableAudioStream *sound = Audio::makeAIFFStream(file, DisposeAfterUse::YES);
if (soundChannel == 1)
_mixer->playStream(Audio::Mixer::kSFXSoundType, _sound1, sound);
else
_mixer->playStream(Audio::Mixer::kSFXSoundType, _sound2, sound);
}
void DirectorSound::playMCI(Audio::AudioStream &stream, uint32 from, uint32 to) {
Audio::SeekableAudioStream *seekStream = dynamic_cast<Audio::SeekableAudioStream *>(&stream);
Audio::SubSeekableAudioStream *subSeekStream = new Audio::SubSeekableAudioStream(seekStream, Audio::Timestamp(from, seekStream->getRate()), Audio::Timestamp(to, seekStream->getRate()));
_mixer->playStream(Audio::Mixer::kSFXSoundType, _scriptSound, subSeekStream);
}
bool DirectorSound::isChannelActive(uint8 channelID) {
if (channelID == 1) {
return _mixer->isSoundHandleActive(*_sound1);
} else if (channelID == 2) {
return _mixer->isSoundHandleActive(*_sound2);
}
error("Incorrect sound channel");
return false;
}
void DirectorSound::stopSound() {
_mixer->stopHandle(*_sound1);
_mixer->stopHandle(*_sound2);
_mixer->stopHandle(*_pcSpeakerHandle);
}
void DirectorSound::systemBeep() {
_speaker->play(Audio::PCSpeaker::kWaveFormSquare, 500, 150);
}
} // End of namespace Director