scummvm/engines/toltecs/music.cpp
Torbjörn Andersson bfebfbc127 TOLTECS: Use the Miles audio drivers for AdLib and MT-32
There doesn't seem to be much music in the game, so I've only been
able to test it with the music when riding the trolley. The MT-32
music is just as bad as in DOSBox, and you should feel bad.
2015-06-28 11:56:58 +02:00

162 lines
4.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "audio/midiparser.h"
#include "audio/miles.h"
#include "common/textconsole.h"
#include "toltecs/toltecs.h"
#include "toltecs/music.h"
#include "toltecs/resource.h"
namespace Toltecs {
MusicPlayer::MusicPlayer(bool isGM) : _isGM(isGM), _buffer(NULL) {
MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_GM);
MusicType musicType = MidiDriver::getMusicType(dev);
switch (musicType) {
case MT_ADLIB:
_milesAudioMode = true;
_driver = Audio::MidiDriver_Miles_AdLib_create("SAMPLE.AD", "SAMPLE.OPL");
break;
case MT_MT32:
// Not recommended since it sounds awful, but apparently the
// original sounded just as bad. I guess MT-32 support was
// added by default, not because anyone actually put any work
// into it.
_milesAudioMode = true;
_driver = Audio::MidiDriver_Miles_MT32_create("");
break;
default:
_milesAudioMode = false;
MidiPlayer::createDriver();
break;
}
int ret = _driver->open();
if (ret == 0) {
if (musicType != MT_ADLIB) {
if (musicType == MT_MT32 || _nativeMT32)
_driver->sendMT32Reset();
else
_driver->sendGMReset();
}
_driver->setTimerCallback(this, &timerCallback);
}
}
void MusicPlayer::send(uint32 b) {
if (_milesAudioMode) {
_driver->send(b);
return;
}
if ((b & 0xF0) == 0xC0 && !_isGM && !_nativeMT32) {
b = (b & 0xFFFF00FF) | MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8;
}
Audio::MidiPlayer::send(b);
}
void MusicPlayer::playMIDI(const byte *data, uint32 size, bool loop) {
Common::StackLock lock(_mutex);
stopAndClear();
_buffer = new byte[size];
memcpy(_buffer, data, size);
MidiParser *parser;
if (!memcmp(data, "FORM", 4))
parser = MidiParser::createParser_XMIDI(NULL);
else
parser = MidiParser::createParser_SMF();
if (parser->loadMusic(_buffer, size)) {
parser->setTrack(0);
parser->setMidiDriver(this);
parser->setTimerRate(_driver->getBaseTempo());
parser->property(MidiParser::mpCenterPitchWheelOnUnload, 1);
parser->property(MidiParser::mpSendSustainOffOnNotesOff, 1);
_parser = parser;
syncVolume();
_isLooping = loop;
_isPlaying = true;
} else {
delete parser;
}
}
void MusicPlayer::stopAndClear() {
Common::StackLock lock(_mutex);
stop();
delete[] _buffer;
_buffer = NULL;
}
Music::Music(ArchiveReader *arc) : MusicPlayer(true), _arc(arc) {
_sequenceResIndex = -1;
}
void Music::playSequence(int16 sequenceResIndex) {
_sequenceResIndex = sequenceResIndex;
int32 resourceSize = _arc->getResourceSize(sequenceResIndex);
byte *data = new byte[resourceSize];
_arc->openResource(sequenceResIndex);
_arc->read(data, resourceSize);
_arc->closeResource();
if (!memcmp(data, "FORM", 4))
playMIDI(data, resourceSize, true); // music tracks are always looping
else
// Sanity check: this should never occur
error("playSequence: resource %d isn't XMIDI", sequenceResIndex);
delete[] data;
}
void Music::stopSequence() {
_sequenceResIndex = -1;
stopAndClear();
}
void Music::saveState(Common::WriteStream *out) {
out->writeSint16LE(_sequenceResIndex);
}
void Music::loadState(Common::ReadStream *in) {
_sequenceResIndex = in->readSint16LE();
if (_sequenceResIndex >= 0)
playSequence(_sequenceResIndex);
}
} // End of namespace Made