scummvm/engines/scumm
2009-09-01 13:01:59 +00:00
..
he SCUMM: Better fix for convertFilePath (use snprintf instead of sprintf, avoid intermediate buffer) 2009-09-01 13:01:59 +00:00
imuse Fixed iMuse regression: IMuseInternal::terminate() was never called, because the base class does not have that virtual function anymore. Code moved to the destructor. 2009-08-24 22:41:56 +00:00
imuse_digi Added some more information to the "Compressed sound ... invalid" error. Maybe 2009-08-01 15:42:42 +00:00
insane SCUMM: Commit of parentheses patch from salty-horse. (from -devel "Enabling -Wparentheses in the Makefile"). 2009-03-30 12:10:10 +00:00
smush Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings 2009-07-03 10:40:49 +00:00
actor.cpp Update branch specific save game changes, to prevent conflicts. 2009-08-16 01:46:47 +00:00
actor.h Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from 2009-08-05 02:26:51 +00:00
akos.cpp Revert revision 43410, and add alternative fix. 2009-08-16 00:20:23 +00:00
akos.h Fix the color of Poodles Galore's finger nails in Spy Fox 3. 2009-06-04 11:03:45 +00:00
base-costume.cpp Add 16bit color support for later HE games. 2009-06-04 01:05:47 +00:00
base-costume.h Fix the color of Poodles Galore's finger nails in Spy Fox 3. 2009-06-04 11:03:45 +00:00
bomp.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
bomp.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
boxes.cpp Correct error in revision 26678. 2009-07-23 07:49:28 +00:00
boxes.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
camera.cpp SCUMM: Split intern.h into multiple headers 2009-03-20 16:33:58 +00:00
charset-fontdata.cpp Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
charset.cpp Add 16bit color support for later HE games. 2009-06-04 01:05:47 +00:00
charset.h Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
costume.cpp Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from 2009-08-05 02:26:51 +00:00
costume.h Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from 2009-08-05 02:26:51 +00:00
cursor.cpp Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build. 2009-08-21 18:16:37 +00:00
debugger.cpp Strip trailing whitespaces in the whole code base. 2009-05-24 15:17:42 +00:00
debugger.h Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" 2008-01-02 18:44:20 +00:00
detection_tables.h Correct title for Freddi Fish 5. 2009-08-30 05:59:13 +00:00
detection.cpp SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos 2009-07-30 21:56:04 +00:00
detection.h Add support for GUI options to SCUMM engine 2009-06-06 17:59:54 +00:00
dialogs.cpp Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implementing its own, which resulted in code duplication. 2009-08-20 09:21:09 +00:00
dialogs.h Switch SCUMM engine to use the SaveLoadChooser from gui/ instead of implementing its own, which resulted in code duplication. 2009-08-20 09:21:09 +00:00
file_nes.cpp Add support for Italian MM NES 2009-08-10 19:31:08 +00:00
file_nes.h Add support for Italian MM NES 2009-08-10 19:31:08 +00:00
file.cpp Make ScummFile::eos() consistent with Stream::eos(). 2009-07-20 20:55:28 +00:00
file.h Make ScummFile::eos() consistent with Stream::eos(). 2009-07-20 20:55:28 +00:00
gfx.cpp type fix 2009-08-21 22:56:09 +00:00
gfx.h Fix regression in scrolling rooms. 2009-06-18 06:10:13 +00:00
gfxARM.s type fix 2009-08-21 22:56:09 +00:00
help.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
help.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
input.cpp Add patch #2846581 - MM C64: savedialog. 2009-08-29 14:08:19 +00:00
midiparser_eup.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
midiparser_ro.cpp Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom 2008-01-03 19:43:43 +00:00
module.mk Removed alot of the debug-output 2009-06-12 20:10:27 +00:00
music.h engines/scumm/scumm.cpp: terminate method is pretty redundant - removed 2009-08-01 23:02:45 +00:00
nut_renderer.cpp Changed all delete [] usages to delete[]. 2008-05-07 14:31:45 +00:00
nut_renderer.h Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
object.cpp Fixed GCC warnings. 2009-07-25 06:55:28 +00:00
object.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
palette.cpp Fix bug #2846887: "MANIAC NES: incorrect background color?" by reverting 2009-08-29 19:35:06 +00:00
player_mod.cpp Add patch from Quietust - Correct music speed in Amiga V2/V3 games. 2008-10-11 02:25:55 +00:00
player_mod.h Add patch #1891606 - Improved sound playback for Amiga SCUMM V2/V3 games. 2008-02-12 03:26:05 +00:00
player_nes.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_nes.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
player_v1.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_v1.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
player_v2.cpp Fix 64 bit issue 2007-09-23 10:33:30 +00:00
player_v2.h Replaced char usage by int8, since char is unsigned on Linux/PPC by default. 2009-07-14 19:32:25 +00:00
player_v2a.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
player_v2a.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
player_v2cms.cpp Flag what looks like a bug in the CMS player code -- somebody should verify and fix this properly 2009-07-01 20:51:47 +00:00
player_v3a.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
player_v3a.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
player_v4a.cpp fixed up some missing newlines 2009-08-09 18:59:22 +00:00
player_v4a.h engines/scumm/scumm.cpp: terminate method is pretty redundant - removed 2009-08-01 23:02:45 +00:00
proc3ARM.s Set svn:keywords on asm files 2009-03-20 16:35:34 +00:00
resource_v2.cpp Removed last traces of clearIOFailed. Yay :) 2009-07-29 21:39:00 +00:00
resource_v3.cpp Removed last traces of clearIOFailed. Yay :) 2009-07-29 21:39:00 +00:00
resource_v4.cpp Make ScummFile::eos() consistent with Stream::eos(). 2009-07-20 20:55:28 +00:00
resource.cpp Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from 2009-08-05 02:26:51 +00:00
resource.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
room.cpp SCUMM: Split intern.h into multiple headers 2009-03-20 16:33:58 +00:00
saveload.cpp Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,42619,42623-42626,42632-42642,42645,42654-42656,42658-42664,42668,42671-42677,42679,42681,42685,42690,42693,42695-42697,42699,42701,42704-42729,42736-42740,42742-42744,42746-42748,42751-42753,42755,42757,42759,42761,42765-42768,42771,42773,42776,42780,42782-42783,42785,42787,42790-42793,42795,42798-42799,42801,42807,42809,42812-42826,42842-42845,42847,42849,42851,42856-42859,42861,42863,42866,42868,42870,42880-42881,42886-42887,42889-42890,42892,42894-42895,42898,42900,42904,42907,42910-42912,42918,42920,42922-42924,42926,42929,42932,42934-42935,42937-42941,42943,42946-42947,42950-42953,42955,42958-42959,42964-42965,42973-42974,42995-42996,42999,43001,43003,43005,43007-43008,43010-43011,43013,43020,43023,43025,43027,43029,43033,43035,43037,43039,43041-43043,43048,43056 via svnmerge from 2009-08-05 02:26:51 +00:00
saveload.h Update branch specific save game changes, to prevent conflicts. 2009-08-16 01:46:47 +00:00
script_v0.cpp There is no sentence script in SCUMM0. 2009-08-29 13:54:41 +00:00
script_v2.cpp Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel. 2009-05-26 01:25:44 +00:00
script_v3.cpp SCUMM: Moved ScummEngine_v2::o2_setBoxFlags to ScummEngine_v3::o3_setBoxFlags 2009-04-19 01:00:31 +00:00
script_v4.cpp Correct regression in V1 DOS version of Zak McKracken. 2009-08-29 14:20:27 +00:00
script_v5.cpp add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes french version of atlantis 2009-07-18 21:26:44 +00:00
script_v6.cpp Adjust workaround for bug #2826144, to use hard coded offset, that should be safe in all language versions. 2009-07-24 13:30:26 +00:00
script_v8.cpp SCUMM: Got rid of o6_invalid 2009-04-16 09:27:02 +00:00
script.cpp SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be used to trigger a verb/sentence) 2009-07-29 20:35:50 +00:00
script.h SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) 2009-04-16 09:26:37 +00:00
scumm_v0.h Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied. 2009-07-25 06:27:41 +00:00
scumm_v2.h SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. 2009-07-28 23:19:33 +00:00
scumm_v3.h SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) 2009-04-19 01:01:54 +00:00
scumm_v4.h SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;) 2009-04-19 01:01:54 +00:00
scumm_v5.h SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 and v2 opcodes 2009-04-20 12:35:17 +00:00
scumm_v6.h Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. 2009-07-15 02:06:26 +00:00
scumm_v7.h Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. 2009-07-15 02:06:26 +00:00
scumm_v8.h SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) 2009-04-16 09:26:37 +00:00
scumm-md5.h Correct title for Freddi Fish 5. 2009-08-30 05:59:13 +00:00
scumm.cpp Merge with trunk 2009-08-24 17:51:47 +00:00
scumm.h Merge with trunk 2009-08-24 17:51:47 +00:00
sound.cpp Merge with trunk 2009-08-24 17:51:47 +00:00
sound.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
string.cpp Fix cursor position, when entering a save game name in HE games. 2009-07-24 05:20:44 +00:00
usage_bits.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
usage_bits.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
util.cpp Move tag2str() to common/ 2008-01-21 12:44:39 +00:00
util.h Move tag2str() to common/ 2008-01-21 12:44:39 +00:00
vars.cpp Fix Moonbase Commander startup. 2009-08-23 14:51:04 +00:00
verbs.cpp Add patch #2846476 - MM C64: german verbs fix. 2009-08-29 10:11:19 +00:00
verbs.h Introduced ClickArea enum, some related cleanup in runInputScript and checkExecVerbs 2007-06-29 23:08:15 +00:00