scummvm/dists/msvc7/sword2.vcproj
Paweł Kołodziejski 729ccc0ac7 update
svn-id: r13605
2004-04-23 09:31:02 +00:00

294 lines
6.6 KiB
XML

<?xml version="1.0" encoding = "windows-1250"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="sword2"
ProjectGUID="{6CC3E421-779D-4E80-8100-520886A0F9FF}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="sword2_Debug"
IntermediateDirectory="sword2_Debug"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
Optimization="0"
AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;_DEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2"
MinimalRebuild="TRUE"
ExceptionHandling="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="TRUE"
SuppressStartupBanner="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/sword2.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="sword2_Release"
IntermediateDirectory="sword2_Release"
ConfigurationType="4"
CharacterSet="2"
WholeProgramOptimization="FALSE">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/wd4201 /wd4512 /wd4511 /wd4100 /wd4121 /wd4310 /wd4706 /wd4127 /wd4189 /wd4702"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="../../;../../common"
PreprocessorDefinitions="WIN32;NDEBUG;USE_ZLIB;USE_MAD;USE_VORBIS;USE_MPEG2"
StringPooling="TRUE"
ExceptionHandling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="FALSE"
ForceConformanceInForLoopScope="TRUE"
UsePrecompiledHeader="0"
WarningLevel="4"
WarnAsError="TRUE"
DebugInformationFormat="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/sword2.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="driver"
Filter="">
<File
RelativePath="..\..\sword2\driver\_mouse.cpp">
</File>
<File
RelativePath="..\..\sword2\driver\animation.cpp">
</File>
<File
RelativePath="..\..\sword2\driver\animation.h">
</File>
<File
RelativePath="..\..\sword2\driver\d_draw.cpp">
</File>
<File
RelativePath="..\..\sword2\driver\d_draw.h">
</File>
<File
RelativePath="..\..\sword2\driver\d_sound.cpp">
</File>
<File
RelativePath="..\..\sword2\driver\d_sound.h">
</File>
<File
RelativePath="..\..\sword2\driver\driver96.h">
</File>
<File
RelativePath="..\..\sword2\driver\keyboard.cpp">
</File>
<File
RelativePath="..\..\sword2\driver\menu.cpp">
</File>
<File
RelativePath="..\..\sword2\driver\menu.h">
</File>
<File
RelativePath="..\..\sword2\driver\palette.cpp">
</File>
<File
RelativePath="..\..\sword2\driver\rdwin.cpp">
</File>
<File
RelativePath="..\..\sword2\driver\render.cpp">
</File>
<File
RelativePath="..\..\sword2\driver\render.h">
</File>
<File
RelativePath="..\..\sword2\driver\sprite.cpp">
</File>
</Filter>
<File
RelativePath="..\..\sword2\anims.cpp">
</File>
<File
RelativePath="..\..\sword2\build_display.cpp">
</File>
<File
RelativePath="..\..\sword2\build_display.h">
</File>
<File
RelativePath="..\..\sword2\console.cpp">
</File>
<File
RelativePath="..\..\sword2\console.h">
</File>
<File
RelativePath="..\..\sword2\controls.cpp">
</File>
<File
RelativePath="..\..\sword2\controls.h">
</File>
<File
RelativePath="..\..\sword2\debug.cpp">
</File>
<File
RelativePath="..\..\sword2\debug.h">
</File>
<File
RelativePath="..\..\sword2\defs.h">
</File>
<File
RelativePath="..\..\sword2\events.cpp">
</File>
<File
RelativePath="..\..\sword2\function.cpp">
</File>
<File
RelativePath="..\..\sword2\header.h">
</File>
<File
RelativePath="..\..\sword2\icons.cpp">
</File>
<File
RelativePath="..\..\sword2\icons.h">
</File>
<File
RelativePath="..\..\sword2\interpreter.cpp">
</File>
<File
RelativePath="..\..\sword2\interpreter.h">
</File>
<File
RelativePath="..\..\sword2\layers.cpp">
</File>
<File
RelativePath="..\..\sword2\layers.h">
</File>
<File
RelativePath="..\..\sword2\logic.cpp">
</File>
<File
RelativePath="..\..\sword2\logic.h">
</File>
<File
RelativePath="..\..\sword2\maketext.cpp">
</File>
<File
RelativePath="..\..\sword2\maketext.h">
</File>
<File
RelativePath="..\..\sword2\memory.cpp">
</File>
<File
RelativePath="..\..\sword2\memory.h">
</File>
<File
RelativePath="..\..\sword2\mouse.cpp">
</File>
<File
RelativePath="..\..\sword2\mouse.h">
</File>
<File
RelativePath="..\..\sword2\object.h">
</File>
<File
RelativePath="..\..\sword2\protocol.cpp">
</File>
<File
RelativePath="..\..\sword2\resman.cpp">
</File>
<File
RelativePath="..\..\sword2\resman.h">
</File>
<File
RelativePath="..\..\sword2\router.cpp">
</File>
<File
RelativePath="..\..\sword2\router.h">
</File>
<File
RelativePath="..\..\sword2\save_rest.cpp">
</File>
<File
RelativePath="..\..\sword2\save_rest.h">
</File>
<File
RelativePath="..\..\sword2\scroll.cpp">
</File>
<File
RelativePath="..\..\sword2\sound.cpp">
</File>
<File
RelativePath="..\..\sword2\sound.h">
</File>
<File
RelativePath="..\..\sword2\speech.cpp">
</File>
<File
RelativePath="..\..\sword2\speech.h">
</File>
<File
RelativePath="..\..\sword2\startup.cpp">
</File>
<File
RelativePath="..\..\sword2\startup.h">
</File>
<File
RelativePath="..\..\sword2\sword2.cpp">
</File>
<File
RelativePath="..\..\sword2\sword2.h">
</File>
<File
RelativePath="..\..\sword2\sync.cpp">
</File>
<File
RelativePath="..\..\sword2\walker.cpp">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>