scummvm/saga
Max Horn 60fcd5a171 * Replaced MDT_PREFER_NATIVE/MDT_NATIVE by MDT_PREFER_MIDI/MDT_MIDI).
* Changed MidiDriver::createMidi so that if MD_ADLIB is passed, it
  now *does* instantiate the adlib driver.
* Rewrote MidiDriver::detectMusicDriver (code should be clearer now,
  and hopefully easier to adapt/maintain). Note that the behavior
  changed slightly (this may require some tweaking).
* Added MidiDriver::findMusicDriver which works similar to the old
  MidiDriver::parseMusicDriver but returns the full MidiDriverDescription
  and ignores all characters in the passed driver name following a colon ":".
* Changed MidiDriver::parseMusicDriver to use MidiDriver::findMusicDriver.
* Changed game engines to match the changes made to MidiDriver.
* Modified SCUMM engine to not record the selected midi/music driver
  (in _midiDriver), but rather the music *type* (in _musicType).

svn-id: r19859
2005-12-30 14:18:21 +00:00
..
.cvsignore
actor.cpp reduce memory usage by 7Megs, CPU usage by 40% 2005-12-01 18:22:29 +00:00
actor.h reduce memory usage by 7Megs, CPU usage by 40% 2005-12-01 18:22:29 +00:00
animation.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
animation.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
console.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
console.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
events.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
events.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
font_map.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
font.cpp some Font fixes 2005-11-19 12:41:23 +00:00
font.h known color WIP #1 2005-11-26 12:08:05 +00:00
game.cpp known color WIP #1 2005-11-26 12:08:05 +00:00
gfx.cpp Cleaned up some cursor show/hide handling. This should fix bug #1333391. 2005-10-22 12:47:09 +00:00
gfx.h Cleaned up some cursor show/hide handling. This should fix bug #1333391. 2005-10-22 12:47:09 +00:00
ihnm_introproc.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
image.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
input.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
interface.cpp known color WIP #1 2005-11-26 12:08:05 +00:00
interface.h known color WIP #1 2005-11-26 12:08:05 +00:00
isomap.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
isomap.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
ite_introproc.cpp known color WIP #1 2005-11-26 12:08:05 +00:00
itedata.cpp -implement font substitution funcs 2005-11-03 18:20:12 +00:00
itedata.h -implement font substitution funcs 2005-11-03 18:20:12 +00:00
list.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
module.mk font & text related changes: 2005-07-14 17:46:21 +00:00
music.cpp fix bug#1374198 "White Noise instead of Music Playback" 2005-12-07 20:57:04 +00:00
music.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
objectmap.cpp -implement font substitution funcs 2005-11-03 18:20:12 +00:00
objectmap.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
palanim.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
palanim.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
puzzle.cpp reduce memory usage by 7Megs, CPU usage by 40% 2005-12-01 18:22:29 +00:00
puzzle.h -implement font substitution funcs 2005-11-03 18:20:12 +00:00
render.cpp -implement font substitution funcs 2005-11-03 18:20:12 +00:00
render.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
resnames.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
rscfile.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
rscfile.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
saga.cpp * Replaced MDT_PREFER_NATIVE/MDT_NATIVE by MDT_PREFER_MIDI/MDT_MIDI). 2005-12-30 14:18:21 +00:00
saga.h known color WIP #1 2005-11-26 12:08:05 +00:00
saveload.cpp Call flush() in the savegame stream, when saving. I think SAGA, Simon and 2005-11-05 14:24:13 +00:00
scene.cpp known color WIP #1 2005-11-26 12:08:05 +00:00
scene.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
script.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
script.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
sfuncs.cpp known color WIP #1 2005-11-26 12:08:05 +00:00
sndres.cpp Improved IMA ADPCM decoder. It appeared that MS violated yet another standard 2005-10-19 04:59:18 +00:00
sndres.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
sound.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
sound.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
sprite.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
sprite.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
sthread.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
stream.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
xref.txt Few minor IHNM fixes. 2005-08-04 10:50:42 +00:00