scummvm/engines/cruise/font.cpp

441 lines
11 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/endian.h"
#include "common/file.h"
#include "common/util.h"
#include "cruise/cruise_main.h"
#include "cruise/mouse.h"
#include "cruise/staticres.h"
namespace Cruise {
const int SPACE_WIDTH = 4;
/**
* Determines the line size by finding the highest character in the given font set
*/
int32 getLineHeight(int16 charCount, const FontEntry *fontPtr) {
int32 highestChar = 0;
if (!charCount)
return (0);
for (int i = 0; i < charCount; ++i) {
int charHeight = fontPtr[i].charHeight;
if (charHeight > highestChar) highestChar = charHeight;
}
return highestChar;
}
/**
* This function determins how many lines the text will have
*/
int32 getTextLineCount(int32 rightBorder_X, int16 wordSpacingWidth,
const FontEntry *fontData, const char *textString) {
const char *localString = textString;
const char *tempPtr = textString;
uint8 ch;
int32 total = 0, lineLength = 0;
if (!*textString)
return (0);
ch = *localString;
do {
int32 charData = fontCharacterTable[ch];
if (ch == '|') {
lineLength = rightBorder_X;
localString = tempPtr;
} else if (charData >= 0) {
lineLength += wordSpacingWidth + (int16)fontData[charData].charWidth;
} else if (ch == ' ') {
lineLength += wordSpacingWidth + SPACE_WIDTH;
localString = tempPtr;
}
if (lineLength >= rightBorder_X) {
total += rightBorder_X;
tempPtr = localString;
lineLength = 0;
}
ch = *++tempPtr;
} while (ch);
if (lineLength > 0)
total += rightBorder_X;
return (total / rightBorder_X);
}
void loadFNT(const char *fileName) {
uint8 header[4];
_systemFNT = NULL;
Common::File fontFileHandle;
if (!fontFileHandle.exists(fileName))
return;
fontFileHandle.open((const char *)fileName);
fontFileHandle.read(header, 4);
if (strcmp((char*)header, "FNT") == 0) {
uint32 fontSize = fontFileHandle.readUint32BE();
_systemFNT = (uint8 *)mallocAndZero(fontSize);
if (_systemFNT != NULL) {
fontFileHandle.seek(4);
fontFileHandle.read(_systemFNT, fontSize);
// Flip structure values from BE to LE for font files - this is for consistency
// with font resources, which are in LE formatt
FontInfo *f = (FontInfo *)_systemFNT;
bigEndianLongToNative(&f->offset);
bigEndianLongToNative(&f->size);
flipGen(&f->numChars, 6); // numChars, hSpacing, and vSpacing
FontEntry *fe = (FontEntry *)(_systemFNT + sizeof(FontInfo));
for (int i = 0; i < f->numChars; ++i, ++fe) {
bigEndianLongToNative(&fe->offset); // Flip 32-bit offset field
flipGen(&fe->v1, 8); // Flip remaining 16-bit fields
}
}
}
fontFileHandle.close();
}
void initSystem(void) {
int32 i;
itemColor = 15;
titleColor = 9;
selectColor = 13;
subColor = 10;
for (i = 0; i < 64; i++) {
strcpy(preloadData[i].name, "");
preloadData[i].ptr = NULL;
preloadData[i].nofree = 0;
}
lowMemory = 0;
doFade = 0;
fadeFlag = 0;
scroll = 0;
switchPal = 0;
masterScreen = 0;
changeCursor(CURSOR_NOMOUSE);
changeCursor(CURSOR_NORMAL);
mouseOn();
strcpy(cmdLine, "");
loadFNT("system.fnt");
}
void freeSystem(void) {
free(_systemFNT);
}
void bigEndianShortToNative(void *var) {
WRITE_UINT16(var, READ_BE_UINT16(var));
}
void bigEndianLongToNative(void *var) {
WRITE_UINT32(var, READ_BE_UINT32(var));
}
void flipGen(void *var, int32 length) {
int i;
short int *varPtr = (int16 *) var;
for (i = 0; i < (length / 2); i++) {
bigEndianShortToNative(&varPtr[i]);
}
}
void renderWord(const uint8 *fontPtr_Data, uint8 *outBufferPtr, int xOffset, int yOffset,
int32 height, int32 param4, int32 stringRenderBufferSize, int32 width, int32 charWidth) {
int i;
int j;
const uint8 *fontPtr_Data2 = fontPtr_Data + height * 2;
outBufferPtr += yOffset * width + xOffset;
for (i = 0; i < height; i++) { // y++
uint16 bitSet1 = READ_BE_UINT16(fontPtr_Data);
uint16 bitSet2 = READ_BE_UINT16(fontPtr_Data2);
fontPtr_Data += sizeof(uint16);
fontPtr_Data2 += sizeof(uint16);
for (j = 0; j < charWidth; j++) {
*outBufferPtr = ((bitSet1 >> 15) & 1) | ((bitSet2 >> 14) & 2);
outBufferPtr++;
bitSet1 <<= 1;
bitSet2 <<= 1;
}
outBufferPtr += width - charWidth;
}
}
// returns character count and pixel size (via pointer) per line of the string (old: prepareWordRender(int32 param, int32 var1, int16* out2, uint8* ptr3, uint8* string))
int32 prepareWordRender(int32 inRightBorder_X, int16 wordSpacingWidth,
int16 *strPixelLength, const FontEntry *fontData, const char *textString) {
const char *localString = textString;
int32 counter = 0;
int32 finish = 0;
int32 temp_pc = 0; // var_A // temporary pixel count save
int32 temp_cc = 0; // var_C // temporary char count save
int32 pixelCount = 0; // si
do {
uint8 character = *(localString++);
int16 charData = fontCharacterTable[character];
if (character == ' ') {
temp_cc = counter;
temp_pc = pixelCount;
if (pixelCount + wordSpacingWidth + SPACE_WIDTH >=
inRightBorder_X) {
finish = 1;
} else {
pixelCount += wordSpacingWidth + SPACE_WIDTH;
}
} else {
if (character == '|' || !character) {
finish = 1;
} else {
if (charData >= 0) {
if (pixelCount + wordSpacingWidth +
(int16)fontData[charData].charWidth >= inRightBorder_X) {
finish = 1;
if (temp_pc) {
pixelCount = temp_pc;
counter = temp_cc;
}
} else {
pixelCount += wordSpacingWidth +
(int16)fontData[charData].charWidth;
}
}
}
}
counter++;
} while (!finish);
*strPixelLength = (int16) pixelCount;
return counter;
}
void drawString(int32 x, int32 y, const char *string, uint8 *buffer, uint8 fontColour, int32 rightBorder_X) {
// Get the rendered text to display
gfxEntryStruct *s = renderText(rightBorder_X, string);
// Draw the message
drawMessage(s, x, y, rightBorder_X - x, fontColour, buffer);
// Free the data
delete s->imagePtr;
delete s;
}
// calculates all necessary datas and renders text
gfxEntryStruct *renderText(int inRightBorder_X, const char *string) {
const FontInfo *fontPtr;
const FontEntry *fontPtr_Desc;
const uint8 *fontPtr_Data;
int16 wordSpacingWidth; // 0 or -1
int16 wordSpacingHeight;// 0 or -1
int32 rightBorder_X;
int32 lineHeight;
int32 numLines;
int32 stringHeight;
int32 stringFinished;
int32 stringWidth; // var_1C
int32 stringRenderBufferSize;
// int32 useDynamicBuffer;
uint8 *currentStrRenderBuffer;
// int32 var_8; // don't need that one
int32 heightOffset; // var_12 // how much pixel-lines have already been drawn
// int32 var_1E;
gfxEntryStruct *generatedGfxEntry;
// check if string is empty
if (!string) {
return NULL;
}
// check if font has been loaded, else get system font
if (fontFileIndex != -1) {
fontPtr = (const FontInfo *)filesDatabase[fontFileIndex].subData.ptr;
if (!fontPtr) {
fontPtr = (const FontInfo *)_systemFNT;
}
} else {
fontPtr = (const FontInfo *)_systemFNT;
}
if (!fontPtr) {
return NULL;
}
fontPtr_Desc = (const FontEntry *)((const uint8 *)fontPtr + sizeof(FontInfo));
fontPtr_Data = (const uint8 *)fontPtr + fontPtr->offset;
lineHeight = getLineHeight(fontPtr->numChars, fontPtr_Desc);
wordSpacingWidth = fontPtr->hSpacing;
wordSpacingHeight = fontPtr->vSpacing;
// if right border is higher then screenwidth (+ spacing), adjust border
if (inRightBorder_X > 310) {
rightBorder_X = 310;
} else {
rightBorder_X = inRightBorder_X;
}
numLines = getTextLineCount(rightBorder_X, wordSpacingWidth, fontPtr_Desc, string); // ok
if (!numLines) {
return NULL;
}
stringHeight = ((wordSpacingHeight + lineHeight + 2) * numLines) + 1;
stringFinished = 0;
stringWidth = rightBorder_X + 2; // max render width to the right
stringRenderBufferSize = stringWidth * stringHeight * 4;
inRightBorder_X = rightBorder_X;
currentStrRenderBuffer =
(uint8 *) mallocAndZero(stringRenderBufferSize);
resetBitmap(currentStrRenderBuffer, stringRenderBufferSize);
generatedGfxEntry = (gfxEntryStruct *) malloc(sizeof(gfxEntryStruct));
generatedGfxEntry->imagePtr = currentStrRenderBuffer;
generatedGfxEntry->imageSize = stringRenderBufferSize / 2;
generatedGfxEntry->fontIndex = fontFileIndex;
generatedGfxEntry->height = stringHeight;
generatedGfxEntry->width = stringWidth; // maximum render width to the right
// var_8 = 0;
heightOffset = 0;
do {
int spacesCount = 0; // si
unsigned char character = *string;
short int strPixelLength; // var_16
const char *ptrStringEnd; // var_4 //ok
int drawPosPixel_X; // di
// find first letter in string, skip all spaces
while (character == ' ') {
spacesCount++;
character = *(string + spacesCount);
}
string += spacesCount;
// returns character count and pixel length (via pointer) per line of the text string
ptrStringEnd = string + prepareWordRender(inRightBorder_X, wordSpacingWidth, &strPixelLength, fontPtr_Desc, string); //ok
// determine how much space is left to the right and left (center text)
if (inRightBorder_X > strPixelLength) {
//var_8 = (inRightBorder_X - strPixelLength) / 2;
drawPosPixel_X =
(inRightBorder_X - strPixelLength) / 2;
} else {
drawPosPixel_X = 0;
}
//drawPosPixel_X = var_8;
// draw textline, character wise
do {
character = *(string++);
short int charData = fontCharacterTable[character]; // get character position
if (character) {
if (character == ' ' || character == 0x7C) {
drawPosPixel_X += wordSpacingWidth + SPACE_WIDTH; // if char = "space" adjust word starting postion (don't render space though);
} else {
if (charData >= 0) {
const FontEntry &fe = fontPtr_Desc[charData];
// should ist be stringRenderBufferSize/2 for the second last param?
renderWord((const uint8 *)fontPtr_Data + fe.offset,
currentStrRenderBuffer,
drawPosPixel_X,
fe.height2 - fe.charHeight +
lineHeight + heightOffset,
fe.charHeight,
fe.v1,
stringRenderBufferSize,
stringWidth,
(int16)fe.charWidth);
drawPosPixel_X +=
wordSpacingWidth + (int16)fe.charWidth;
}
}
} else {
stringFinished = 1; // character = 0x00
}
} while ((string < ptrStringEnd) && !stringFinished);
// var_8 = 0;
heightOffset += wordSpacingHeight + lineHeight;
} while (!stringFinished);
return generatedGfxEntry;
}
void freeGfx(gfxEntryStruct *pGfx) {
if (pGfx->imagePtr) {
free(pGfx->imagePtr);
}
free(pGfx);
}
} // End of namespace Cruise