mirror of
https://github.com/libretro/scummvm.git
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59b6a07826
svn-id: r16045
140 lines
4.0 KiB
C++
140 lines
4.0 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2004 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "base/engine.h"
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#include "common/config-manager.h"
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#include "common/str.h"
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#include "sound/mididrv.h"
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/** Internal list of all available 'midi' drivers. */
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static const struct MidiDriverDescription midiDrivers[] = {
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{"auto", "Default", MD_AUTO},
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{"null", "No music", MD_NULL},
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#if defined(WIN32) && !defined(_WIN32_WCE)
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{"windows", "Windows MIDI", MD_WINDOWS},
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#endif
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#if defined(UNIX) && !defined(__BEOS__) && !defined(MACOSX)
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{"seq", "SEQ", MD_SEQ},
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#endif
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#if defined(MACOSX)
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{"qt", "QuickTime", MD_QTMUSIC},
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{"core", "CoreAudio", MD_COREAUDIO},
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#endif
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#if defined(__MORPHOS__)
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{"etude", "Etude", MD_ETUDE},
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#endif
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#if defined(UNIX) && defined(USE_ALSA)
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{"alsa", "ALSA", MD_ALSA},
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#endif
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{"adlib", "Adlib", MD_ADLIB},
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{"towns", "FM Towns", MD_TOWNS},
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{"pcspk", "PC Speaker", MD_PCSPK},
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{"pcjr", "IBM PCjr", MD_PCJR},
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#ifdef USE_MT32EMU
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{"mt32", "MT-32", MD_MT32},
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#endif
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#if defined(__PALM_OS__)
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{"ypa1", "Yamaha Pa1", MD_YPA1},
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{"zodiac", "Tapwave Zodiac", MD_ZODIAC},
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#endif
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{0, 0, 0}
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};
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const MidiDriverDescription *MidiDriver::getAvailableMidiDrivers() {
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return midiDrivers;
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}
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int MidiDriver::parseMusicDriver(const Common::String &str) {
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if (str.isEmpty())
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return -1;
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const char *s = str.c_str();
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const MidiDriverDescription *md = getAvailableMidiDrivers();
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while (md->name) {
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if (!scumm_stricmp(md->name, s)) {
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return md->id;
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}
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md++;
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}
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return -1;
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}
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int MidiDriver::detectMusicDriver(int midiFlags) {
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int musicDriver = parseMusicDriver(ConfMan.get("music_driver"));
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/* Use the adlib sound driver if auto mode is selected,
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* and the game is one of those that want adlib as
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* default, OR if the game is an older game that doesn't
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* support anything else anyway. */
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if (musicDriver == MD_AUTO || musicDriver < 0) {
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if (midiFlags & MDT_PREFER_NATIVE) {
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if (musicDriver == MD_AUTO) {
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#if defined (WIN32) && !defined(_WIN32_WCE)
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musicDriver = MD_WINDOWS; // MD_WINDOWS is default MidiDriver on windows targets
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#elif defined(MACOSX)
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musicDriver = MD_COREAUDIO;
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#elif defined(__PALM_OS__) // must be before mac
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musicDriver = MD_YPA1; // TODO : cahnge this and use Zodiac driver when needed
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#elif defined(__MORPHOS__)
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musicDriver = MD_ETUDE;
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#elif defined (_WIN32_WCE) || defined(UNIX) || defined(X11_BACKEND)
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// Always use MIDI emulation via adlib driver on CE and UNIX device
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// TODO: We should, for the Unix targets, attempt to detect
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// whether a sequencer is available, and use it instead.
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musicDriver = MD_ADLIB;
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#else
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musicDriver = MD_NULL;
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#endif
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} else
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musicDriver = MD_ADLIB;
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} else
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musicDriver = MD_TOWNS;
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}
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bool nativeMidiDriver =
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(musicDriver != MD_NULL && musicDriver != MD_ADLIB &&
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musicDriver != MD_PCSPK && musicDriver != MD_PCJR &&
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musicDriver != MD_TOWNS);
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if (nativeMidiDriver && !(midiFlags & MDT_NATIVE))
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musicDriver = MD_TOWNS;
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if (musicDriver == MD_TOWNS && !(midiFlags & MDT_TOWNS))
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musicDriver = MD_ADLIB;
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if (musicDriver == MD_ADLIB && !(midiFlags & MDT_ADLIB))
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musicDriver = MD_PCJR;
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if ((musicDriver == MD_PCSPK || musicDriver == MD_PCJR) && !(midiFlags & MDT_PCSPK))
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musicDriver = MD_NULL;
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return musicDriver;
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}
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