scummvm/engines/immortal/metaengine.cpp

50 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "immortal/metaengine.h"
#include "immortal/detection.h"
#include "immortal/immortal.h"
const char *ImmortalMetaEngine::getName() const {
return "immortal";
}
Common::Error ImmortalMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
*engine = new Immortal::ImmortalEngine(syst, desc);
return Common::kNoError;
}
bool ImmortalMetaEngine::hasFeature(MetaEngineFeature f) const {
return (f == kSavesUseExtendedFormat) ||
(f == kSimpleSavesNames) ||
(f == kSupportsListSaves) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSupportsLoadingDuringStartup);
}
#if PLUGIN_ENABLED_DYNAMIC(IMMORTAL)
REGISTER_PLUGIN_DYNAMIC(IMMORTAL, PLUGIN_TYPE_ENGINE, ImmortalMetaEngine);
#else
REGISTER_PLUGIN_STATIC(IMMORTAL, PLUGIN_TYPE_ENGINE, ImmortalMetaEngine);
#endif