scummvm/engines/draci
Robert Špalek 43437eecb8 Dragon looks into the requested direction.
Parsing _lookDir and _useDir, and passing it all the way around to walkHero().

Also, added playHeroAnimation() to reduce code duplication.

svn-id: r44965
2009-10-12 03:08:28 +00:00
..
animation.cpp Loading and caching sound samples in memory. 2009-10-11 23:01:59 +00:00
animation.h Loading and caching sound samples in memory. 2009-10-11 23:01:59 +00:00
barchive.cpp Loading and caching sound samples in memory. 2009-10-11 23:01:59 +00:00
barchive.h Added support for sound archives. 2009-10-11 22:30:40 +00:00
detection.cpp Implement all boilerplate concerning Global Main Menu. 2009-10-04 03:50:10 +00:00
draci.cpp Loading and caching sound samples in memory. 2009-10-11 23:01:59 +00:00
draci.h Added support for sound archives. 2009-10-11 22:30:40 +00:00
font.cpp Remove trailing whitespaces 2009-09-30 16:04:21 +00:00
font.h Remove trailing whitespaces 2009-09-30 16:04:21 +00:00
game.cpp Dragon looks into the requested direction. 2009-10-12 03:08:28 +00:00
game.h Dragon looks into the requested direction. 2009-10-12 03:08:28 +00:00
module.mk Added support for sound archives. 2009-10-11 22:30:40 +00:00
mouse.cpp Removed Ctrl-Left Click treating as a Right Click 2009-10-04 20:08:11 +00:00
mouse.h Removed Ctrl-Left Click treating as a Right Click 2009-10-04 20:08:11 +00:00
saveload.cpp Introduce a new struct TimeDate, replacing struct tm in client code. May lead to compilation issues in ports, which should be trivial to fix, though 2009-10-08 19:41:38 +00:00
saveload.h Implemented rudimentary game loading/saving. 2009-10-04 05:44:23 +00:00
screen.cpp Remove trailing whitespaces 2009-09-30 16:04:21 +00:00
screen.h Remove trailing whitespaces 2009-09-30 16:04:21 +00:00
script.cpp Dragon looks into the requested direction. 2009-10-12 03:08:28 +00:00
script.h Implemented GPL commands JustTalk and JustStay. 2009-10-12 01:16:13 +00:00
sound.cpp Loading and caching sound samples in memory. 2009-10-11 23:01:59 +00:00
sound.h Loading and caching sound samples in memory. 2009-10-11 23:01:59 +00:00
sprite.cpp Remove trailing whitespaces 2009-09-30 16:04:21 +00:00
sprite.h Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00
surface.cpp Fixed positioning and update of the title under the mouse pointer. 2009-10-03 05:16:19 +00:00
surface.h Change doxygen inline comments from "//!" to "///" as proposed on -devel 2009-10-08 21:28:57 +00:00