.. |
common
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ICB: split McodeTable into ICB and ED variants
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2022-08-05 15:23:10 +02:00 |
gfx
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ICB: Attempt to fix ppc build
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2022-07-31 11:22:33 +02:00 |
sound
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ICB: Work in endian code safe, avoid casting pxBitmap class to memory.
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2022-07-30 11:05:03 +02:00 |
actor_fx_pc.cpp
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actor_pc.cpp
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ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes
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2022-07-31 00:25:48 +02:00 |
actor_pc.h
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ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes
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2022-07-31 00:25:48 +02:00 |
actor_view_pc.cpp
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ICB: Few more endian fixes
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2022-07-31 10:30:27 +02:00 |
actor_view_pc.h
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actor.cpp
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actor.h
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animation_mega_set.cpp
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ICB: ELDORADO: implement pose overriding functions
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2022-08-04 13:48:42 +02:00 |
animation_mega_set.h
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animation.cpp
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ICB: Avoid casting CGameObject class to memory
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2022-07-30 21:26:14 +02:00 |
async_generic.cpp
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barriers.cpp
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ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
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2022-07-31 10:41:26 +02:00 |
barriers.h
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ICB: ELDORADO: Increased macro value
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2022-08-05 07:39:57 +02:00 |
bone.cpp
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ICB: ELDORADO: handle fn_set_as_player differences
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2022-08-04 16:57:39 +02:00 |
bone.h
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ICB: ELDORADO: handle fn_set_as_player differences
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2022-08-04 16:57:39 +02:00 |
breath.cpp
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ICB: Fix GCC Undefined Macro Symbols Warnings
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2022-07-16 01:47:41 +01:00 |
breath.h
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camera.cpp
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chi.cpp
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ICB: Avoid casting CGameObject class to memory
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2022-07-30 21:26:14 +02:00 |
cluster_manager_pc.cpp
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cluster_manager_pc.h
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configfile.cpp
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configfile.h
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configure.engine
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console_pc.cpp
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credits.pl
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custom_logics.cpp
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ICB: Avoid casting CGameObject class to memory
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2022-07-30 21:26:14 +02:00 |
custom_logics.h
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debug_pc.cpp
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debug_pc.h
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debug.cpp
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ICB: Remove Macro Test Usage of Undefined CD_MODE Symbol
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2022-07-11 00:43:33 +01:00 |
debug.h
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detection.cpp
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ICB: Add detection entry for my CD version of In Cold Blood
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2022-08-05 08:14:21 +02:00 |
detection.h
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ICB: Switch detection from exe to game data. Added El Dorado to game entries
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2022-07-31 17:22:08 +02:00 |
direct_input.cpp
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direct_input.h
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drawpoly_pc.cpp
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ICB: Remove Macro Test Usage of Undefined CD_MODE Symbol
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2022-07-11 00:43:33 +01:00 |
drawpoly_pc.h
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ICB: Remove Macro Test Usage of Undefined CD_MODE Symbol
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2022-07-11 00:43:33 +01:00 |
event_list.cpp
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event_list.h
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event_manager.cpp
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event_manager.h
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event_timer.h
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floors.cpp
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ICB: Avoid casting LinkedDataFile class to memory
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2022-07-30 15:14:30 +02:00 |
floors.h
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ICB: Avoid casting LinkedDataFile class to memory
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2022-07-30 15:14:30 +02:00 |
fn_animation.cpp
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ICB: Avoid casting CGameObject class to memory
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2022-07-30 21:26:14 +02:00 |
fn_event_functions.cpp
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ICB: Avoid casting LinkedDataFile class to memory
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2022-07-30 15:14:30 +02:00 |
fn_fx_pc.cpp
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fn_fx.cpp
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fn_icon_functions.cpp
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ICB: ELDORADO: More specifics for ICB flow
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2022-08-05 01:09:32 +02:00 |
fn_interact.cpp
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ICB: Avoid casting CGameObject class to memory
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2022-07-30 21:26:14 +02:00 |
fn_movie_pc.cpp
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fn_remora_functions.cpp
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fn_routines_ed.cpp
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ICB: split McodeTable into ICB and ED variants
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2022-08-05 15:23:10 +02:00 |
fn_routines_icb.cpp
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ICB: split McodeTable into ICB and ED variants
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2022-08-05 15:23:10 +02:00 |
fn_routines.h
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ICB: split McodeTable into ICB and ED variants
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2022-08-05 15:23:10 +02:00 |
fn_sound.cpp
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ICB: Avoid casting LinkedDataFile class to memory
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2022-07-30 15:14:30 +02:00 |
fn_sting_pc.cpp
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footstep.cpp
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function.cpp
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ICB: ELDORADO: More specifics for ICB flow
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2022-08-05 01:09:32 +02:00 |
game_script.cpp
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game_script.h
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game_volume.cpp
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ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
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2022-07-31 10:41:26 +02:00 |
game_volume.h
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ICB: Avoid casting LinkedDataFile class to memory
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2022-07-30 15:14:30 +02:00 |
gameover.h
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general_interaction.cpp
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ICB: Avoid casting CGameObject class to memory
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2022-07-30 21:26:14 +02:00 |
general_npc_animation.cpp
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ICB: Avoid casting CGameObject class to memory
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2022-07-30 21:26:14 +02:00 |
global_objects_pc.cpp
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global_objects_pc.h
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global_objects_psx.cpp
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ICB: Remove Unused Variables in PSX Global Objects Code
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2022-07-07 00:52:46 +01:00 |
global_objects_psx.h
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ICB: Remove Unused Variables in PSX Global Objects Code
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2022-07-07 00:52:46 +01:00 |
global_objects.cpp
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ICB: Avoid casting LinkedDataFile class to memory
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2022-07-30 15:14:30 +02:00 |
global_objects.h
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ICB: Avoid casting LinkedDataFile class to memory
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2022-07-30 15:14:30 +02:00 |
global_switches.cpp
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ICB: ELDORADO: More specifics for ICB flow
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2022-08-05 01:09:32 +02:00 |
global_switches.h
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global_vars.cpp
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global_vars.h
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graphic_prims_pc.cpp
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ICB: Work in endian code safe, avoid casting pxBitmap class to memory.
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2022-07-30 11:05:03 +02:00 |
graphic_prims.cpp
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graphic_prims.h
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health_bar_pc.cpp
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ICB: Avoid casting CGameObject class to memory
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2022-07-30 21:26:14 +02:00 |
icb.cpp
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ICB: Switch detection from exe to game data. Added El Dorado to game entries
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2022-07-31 17:22:08 +02:00 |
icb.h
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ICB: Switch detection from exe to game data. Added El Dorado to game entries
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2022-07-31 17:22:08 +02:00 |
icon_list_manager.cpp
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ICB: ELDORADO: More specifics for ICB flow
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2022-08-05 01:09:32 +02:00 |
icon_list_manager.h
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icon_list.cpp
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icon_list.h
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icon_menu_pc.cpp
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ICB: remove erroneous semicolons
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2022-08-05 13:41:56 +02:00 |
icon_menu_pc.h
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ICB: ELDORADO: Icon size specifics
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2022-08-05 08:12:58 +02:00 |
icon_menu.cpp
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ICB: ELDORADO: More specifics for ICB flow
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2022-08-05 01:09:32 +02:00 |
icon_menu.h
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jpeg_decode.cpp
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ICB: Fix Left Shift of Negative Value GCC Compiler Warning in NanoJPEG
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2022-07-23 19:00:18 +01:00 |
jpeg_decode.h
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keyboard.cpp
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keyboard.h
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light_pc.cpp
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light_pc.h
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light.h
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line_of_sight.cpp
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ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
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2022-07-31 10:41:26 +02:00 |
line_of_sight.h
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ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
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2022-07-31 10:41:26 +02:00 |
loadscrn_pc.cpp
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loadscrn.h
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logic.cpp
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ICB: ELDORADO: some more El Dorado script functions and differences
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2022-08-03 16:41:28 +02:00 |
main_menu_pc.cpp
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main_menu.h
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map_marker_pc.cpp
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map_marker.cpp
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map_marker.h
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mega_interaction.cpp
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ICB: Avoid casting CGameObject class to memory
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2022-07-30 21:26:14 +02:00 |
metaengine.cpp
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ICB: Switch detection from exe to game data. Added El Dorado to game entries
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2022-07-31 17:22:08 +02:00 |
mission_functions.cpp
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mission_functions.h
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mission.cpp
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ICB: ELDORADO: More specifics for ICB flow
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2022-08-05 01:09:32 +02:00 |
mission.h
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module.mk
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ICB: split McodeTable into ICB and ED variants
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2022-08-05 15:23:10 +02:00 |
mouse_pc.cpp
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mouse.cpp
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mouse.h
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movie_pc.cpp
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movie_pc.h
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non_ad_module.cpp
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non_ad_module.h
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object_structs.h
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ICB: ELDORADO: implement pose overriding functions
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2022-08-04 13:48:42 +02:00 |
options_manager_pc.cpp
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ICB: ELDORADO: Avoid selection mission and profiles in extras
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2022-07-31 22:12:38 +02:00 |
options_manager_pc.h
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ICB: Avoid casting LinkedDataFile class to memory
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2022-07-30 15:14:30 +02:00 |
p4_generic_pc.h
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ICB: Eliminate macro function override
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2022-07-30 15:32:37 +02:00 |
p4_generic.h
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p4_pc.cpp
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ICB: Switch detection from exe to game data. Added El Dorado to game entries
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2022-07-31 17:22:08 +02:00 |
p4.cpp
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p4.h
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ICB: Avoid casting CGameObject class to memory
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2022-07-30 21:26:14 +02:00 |
player_interaction.cpp
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ICB: ELDORADO: add several El Dorado specific script functions
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2022-08-03 15:07:02 +02:00 |
player_pc.cpp
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player.cpp
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ICB: ELDORADO: More specifics for ICB flow
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2022-08-05 01:09:32 +02:00 |
player.h
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prim_route_builder.cpp
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ICB: ELDORADO: More specifics for ICB flow
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2022-08-05 01:09:32 +02:00 |
prim_route_builder.h
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ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
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2022-07-31 10:41:26 +02:00 |
protocol.cpp
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ICB: Few more endian fixes
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2022-07-31 10:30:27 +02:00 |
protocol.h
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psx_config.h
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ICB: Fix GCC Undefined Macro Symbols Warnings
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2022-07-16 01:47:41 +01:00 |
remora_pc.cpp
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ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
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2022-07-31 10:41:26 +02:00 |
remora_pc.h
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remora_sprite_pc.cpp
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ICB: Few more endian fixes
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2022-07-31 21:16:45 +02:00 |
remora_sprite.cpp
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ICB: ELDORADO: More specifics for ICB flow
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2022-08-05 01:09:32 +02:00 |
remora_sprite.h
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remora.cpp
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ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
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2022-07-31 10:41:26 +02:00 |
remora.h
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ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
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2022-07-31 10:41:26 +02:00 |
res_man_pc.cpp
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ICB: Work in endian code safe, avoid casting pxBitmap class to memory.
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2022-07-30 11:05:03 +02:00 |
res_man_pc.h
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res_man.cpp
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JANITORIAL: Fix "the the" and similar typos
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2022-07-29 19:36:40 +03:00 |
res_man.h
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route_manager.cpp
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ICB: Avoid casting CGameObject class to memory
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2022-07-30 21:26:14 +02:00 |
route_manager.h
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session.cpp
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ICB: split McodeTable into ICB and ED variants
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2022-08-05 15:23:10 +02:00 |
session.h
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ICB: ELDORADO: add some more script functions
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2022-08-04 16:07:27 +02:00 |
set_pc.cpp
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ICB: ELDORADO: support loading newer El Dorado version of .set files
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2022-08-05 13:55:07 +02:00 |
set_pc.h
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ICB: ELDORADO: support loading newer El Dorado version of .set files
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2022-08-05 13:55:07 +02:00 |
set.cpp
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ICB: Avoid casting LinkedDataFile class to memory
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2022-07-30 15:14:30 +02:00 |
set.h
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shade_pc.cpp
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shade_pc.h
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shade.cpp
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shade.h
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shadow_pc.cpp
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ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes
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2022-07-31 00:25:48 +02:00 |
shadow_pc.h
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ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes
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2022-07-31 00:25:48 +02:00 |
shadow.h
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shake.cpp
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shake.h
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softskin_pc.cpp
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ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes
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2022-07-31 00:25:48 +02:00 |
softskin_pc.h
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ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes
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2022-07-31 00:25:48 +02:00 |
sound_logic_entry.cpp
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sound_logic_entry.h
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sound_logic.cpp
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ICB: Avoid casting LinkedDataFile class to memory
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2022-07-30 15:14:30 +02:00 |
sound_logic.h
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sound_lowlevel_pc.cpp
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ICB: Work in endian code safe, avoid casting pxBitmap class to memory.
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2022-07-30 11:05:03 +02:00 |
sound_lowlevel.h
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sound.cpp
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ICB: ELDORADO: More specifics for ICB flow
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2022-08-05 01:09:32 +02:00 |
sound.h
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speech_pc.cpp
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speech.cpp
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ICB: ELDORADO: More specifics for ICB flow
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2022-08-05 01:09:32 +02:00 |
speech.h
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stage_draw.h
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stage_poly.cpp
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ICB: Avoid casting PXMarker class to memory
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2022-07-30 16:17:54 +02:00 |
stage_view.h
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stagedraw_pc_poly.cpp
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ICB: ELDORADO: implement pose overriding functions
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2022-08-04 13:48:42 +02:00 |
string_vest.cpp
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string_vest.h
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surface_manager.cpp
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ICB: ELDORADO: Added copyright info in game menu
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2022-07-31 22:11:12 +02:00 |
surface_manager.h
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text_pc.cpp
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ICB: Few more endian fixes
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2022-07-31 10:30:27 +02:00 |
text_sprites_pc.cpp
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ICB: ELDORADO: More specifics for ICB flow
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2022-08-05 01:09:32 +02:00 |
text_sprites.cpp
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ICB: Work in endian code safe, avoid casting pxBitmap class to memory.
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2022-07-30 11:05:03 +02:00 |
text_sprites.h
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text.h
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timer_func.cpp
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timer_func.h
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tracer.cpp
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ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
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2022-07-31 10:41:26 +02:00 |
tracer.h
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ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
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2022-07-31 10:41:26 +02:00 |
zsupport.cpp
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zsupport.h
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