mirror of
https://github.com/libretro/scummvm.git
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331 lines
9.9 KiB
C++
331 lines
9.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1999-2000 Revolution Software Ltd.
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* This code is based on source code created by Revolution Software,
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* used with permission.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ICB_RES_MAN_H
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#define ICB_RES_MAN_H
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#include "engines/icb/p4.h"
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#include "engines/icb/common/px_array.h"
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#include "engines/icb/common/px_string.h"
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#include "engines/icb/common/px_common.h"
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#include "engines/icb/common/px_clu_api.h"
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namespace Common {
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class Mutex;
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}
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namespace ICB {
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// Horrible forward declaration, this really should be a macro, but that makes
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// debugging a real bitch
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// The actual body is contained in res_man_psx.h & res_man_pc.h
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// as the PC & PSX have different ways of determining if the files are identical
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// i.e. PC uses strcmp, PSX uses compare the hash values
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inline int32 SameUrl(const char *urla, const uint32 urla_hash, const uint32 clustera_hash, const char *urlb, const uint32 urlb_hash, const uint32 clusterb_hash);
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} // End of namespace ICB (To avoid nesting during includes)
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#include "engines/icb/res_man_pc.h"
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namespace ICB {
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// Generic stuff
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extern uint32 MAX_MEM_BLOCKS;
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#define MEM_null 0
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#define MEM_free 1
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#define MEM_in_use 2
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#define RM_LOADNOW 0 // load file right now
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#define RM_ASYNCLOAD 1 // async load file
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#define MAKE_TOTAL_HASH(c, f) (2 * c + f)
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typedef struct {
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uint32 url_hash; // hash value of the url name
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uint32 cluster_hash; // hash value of the cluster the url beint32s to
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uint8 *ad;
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uint32 size;
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uint32 protect;
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uint32 total_hash; // 2*cluster_hash+url_hash;
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int16 parent; // who is before us
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int16 child; // who is after us
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uint16 age;
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uint8 state;
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uint8 pad1;
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} mem;
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// MUST BE PADDED TO 8 BYTES!!!!
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typedef struct {
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uint32 total_hash;
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int32 search;
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} mem_offset;
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// Put the res_man params in a structure to prevent passing lots of the same arguements
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// from function to function
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typedef struct RMParams {
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uint32 url_hash;
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const char *cluster;
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uint32 cluster_hash;
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uint32 mode;
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int32 len;
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int32 seekpos;
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int32 zipped;
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int32 search;
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int32 compressed; // No zero if the resource is compressed
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Common::SeekableReadStream *_stream;
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uint8 not_ready_yet; // are not ready yet
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} RMParams;
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class res_man {
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uint32 total_pool; // fixed initial memory pool
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uint32 total_free_memory;
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uint8 *memory_base;
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uint32 total_blocks; // total memory blocks in use - 1 more than number_files_open as we have the end free block to be eaten into
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uint32 number_files_open;
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uint32 max_mem_blocks;
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mem *mem_list; // mem_list[MAX_MEM_BLOCKS];
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mem_offset *mem_offset_list;
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int32 num_mem_offsets;
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uint16 current_time_frame; // inc's each time Res_open is called and is given to resource as its age cannot be allowed to start at 0!
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public:
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int32 amount_of_defrags;
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res_man();
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res_man(uint32 memory_tot);
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res_man(uint8 *base, uint32 size);
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void Construct(uint8 *base, uint32 size, mem *memList, mem_offset *memOffsets, uint32 nMemBlocks);
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~res_man();
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void AddMemOffset(uint32 total_hash, int32 search); // adds to mem list, clearing out if nesesary
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inline int32 FindMemSearch(uint32 total_hash); // returns a search file for given total_hash, generates and adds if not in
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inline int32 FindMemOffset(uint32 total_hash); // returns index into offsets table
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public:
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void Reset(); // trash all resources
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// So that other parts of the game can use this memory
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inline uint8 *Get_memory_base();
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inline uint32 Get_memory_size();
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void Set_auto_timeframe_advance();
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void Set_to_no_defrag();
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int16 find_oldest_file();
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void Garbage_removal();
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// load whole cluster (if size is specified then load that amount of data, otherwise just load
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// the cluster header first...
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void Res_open_cluster(const char *cluster_url, uint32 &cluster_hash, int32 size = -1);
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void Res_open_mini_cluster(const char *cluster_url, uint32 &cluster_hash, const char *fake_cluster_url, uint32 &fake_cluster_hash);
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// If hash or cluster_hash == NULL_HASH then the hash of url/cluster_url
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// is computed and stored in hash/cluster_hash
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uint8 *Res_open(const char *url, uint32 &url_hash, const char *cluster_url, uint32 &cluster_hash,
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int32 compressed = 0, // non zero if the resource is compressed
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int32 *ret_len = NULL);
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// new function to just allocate some memory for use
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// by code which wants temporary memory but not files
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// e.g. stream player, image decompressor
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uint8 *Res_alloc(uint32 url_hash, const char *cluster, uint32 cluster_hash, uint32 length);
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// If hash or cluster_hash == NULL_HASH then the hash of url/cluster_url
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void Res_purge(const char *url, uint32 url_hash, const char *cluster, uint32 cluster_hash, uint32 fatal = 1);
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void Res_purge_all();
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uint32 Fetch_size(const char *url, uint32 url_hash, const char *cluster_url, uint32 cluster_hash);
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void Advance_time_stamp();
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uint32 Check_file_size(const char *url, uint32 url_hash, const char *cluster_url, uint32 cluster_hash);
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bool8 Test_file(const char *url);
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bool8 Test_file(const char *url, uint32 url_hash, const char *cluster_url, uint32 cluster_hash);
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uint32 Fetch_files_open();
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uint32 Fetch_total_pool_size();
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uint32 Fetch_free_memory();
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uint32 Fetch_mem_used();
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mem *Fetch_mem_list();
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uint32 Fetch_max_mem_blocks();
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uint32 Fetch_old_memory(int32 number_of_cycles);
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// For testing purposes wanted to call Defrag from console
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// so made it public function
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void Defrag();
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// To aid debugging messages
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inline void Id(int32 newId);
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inline int32 Id();
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private:
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inline void MakeHash(const char *s, uint32 &h);
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inline int32 CheckHash(const char *s, const uint32 h, uint32 &h2);
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const char *OpenFile(int32 &cluster_search, RMParams *params);
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// the old linear ones
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int16 OldFindFile(uint32 url_hash, uint32 cluster_hash, uint32 total_hash);
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// new binary ones
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int16 FindFile(uint32 url_hash, uint32 cluster_hash, uint32 total_hash);
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int16 FindFile(RMParams *params);
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void FindFileCluster(int32 &url_search, int32 &cluster_search, RMParams *params);
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HEADER_NORMAL *GetFileHeader(int32 &cluster_search, RMParams *params);
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inline int32 SameFile(mem *current_mem_block, const char *url, const uint32 url_hash, const uint32 cluster_hash);
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void ReadFile(const char *new_url, RMParams *params);
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uint32 FindMemBlock(uint32 adj_len, RMParams *params);
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uint8 *AllocMemory(uint32 &memory_tot);
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void Initialise(uint32 memory_tot);
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uint8 *Internal_open(RMParams *params, int32 *ret_len = NULL);
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uint8 *LoadFile(int32 &cluster_search, RMParams *params);
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int16 Find_space(uint32 len);
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uint16 Fetch_spawn(uint16 parent);
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bool8 auto_time_advance; // if true then time stamp is automatically imcremented as a file is opened
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bool8 no_defrag; // this manager is a static one so resources cannot be purged, shuffled or aged out
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uint8 id; // used for debugging messages to say which res_man you are
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uint8 padding1;
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};
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// binary search the mem_offset table return -1 if not found
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inline int32 res_man::FindMemOffset(uint32 hash) {
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int32 top, bottom;
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int32 i;
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uint32 current;
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if (!num_mem_offsets)
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return -1;
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top = num_mem_offsets - 1;
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i = top >> 1;
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bottom = 0;
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for (;;) {
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current = mem_offset_list[i].total_hash;
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if (hash == current)
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return i;
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else if (top == bottom)
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return -1;
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else if (hash > current) {
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bottom = i + 1;
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i = (top + bottom) >> 1;
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} else {
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top = i;
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i = (top + bottom) >> 1;
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}
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}
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}
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inline int32 res_man::FindMemSearch(uint32 total_hash) { // returns a search file for given total_hash, generates and adds if not in
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int32 i = FindMemOffset(total_hash);
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if (i == -1)
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return -1;
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else
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return mem_offset_list[i].search;
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}
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inline uint8 *res_man::Get_memory_base() {
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return memory_base;
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}
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inline uint32 res_man::Get_memory_size() {
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return total_pool;
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}
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inline void res_man::Set_auto_timeframe_advance() {
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auto_time_advance = TRUE8; // timeframe will be advanced with each res-open
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}
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inline void res_man::Set_to_no_defrag() {
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no_defrag = TRUE8; // stop ageing out, etc
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}
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inline uint32 res_man::Fetch_total_pool_size() {
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return (total_pool);
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}
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inline uint32 res_man::Fetch_free_memory() {
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return (total_free_memory);
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}
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inline uint32 res_man::Fetch_files_open() {
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return (number_files_open);
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}
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inline mem *res_man::Fetch_mem_list() { return mem_list; }
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inline uint32 res_man::Fetch_max_mem_blocks() { return max_mem_blocks; }
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inline uint32 res_man::Fetch_mem_used() {
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return (total_pool - total_free_memory);
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}
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inline int32 res_man::SameFile(mem *current_mem_block, const char *url, const uint32 url_hash, const uint32 cluster_hash) {
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return SameUrl(url, url_hash, cluster_hash, NULL, current_mem_block->url_hash, current_mem_block->cluster_hash);
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}
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inline void res_man::MakeHash(const char *s, uint32 &h) {
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// if hash value is not set then make it
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if (h == NULL_HASH)
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h = EngineHashString(s);
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}
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inline int32 res_man::CheckHash(const char *s, const uint32 h, uint32 &h2) {
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if (!s)
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return 1;
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h2 = EngineHashString(s);
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if (h2 != h)
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return 0;
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return 1;
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}
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// To aid debugging messages
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inline void res_man::Id(int32 newId) { id = (uint8)newId; }
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inline int32 res_man::Id() { return (int32)id; }
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extern uint32 memory_available; // set by memory_stats
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void Memory_stats();
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void Print_console_clusters();
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} // End of namespace ICB
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#endif // #ifndef RES_MAN_H
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