scummvm/engines/icb/res_man.h
2021-12-26 21:19:38 +01:00

331 lines
9.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1999-2000 Revolution Software Ltd.
* This code is based on source code created by Revolution Software,
* used with permission.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ICB_RES_MAN_H
#define ICB_RES_MAN_H
#include "engines/icb/p4.h"
#include "engines/icb/common/px_array.h"
#include "engines/icb/common/px_string.h"
#include "engines/icb/common/px_common.h"
#include "engines/icb/common/px_clu_api.h"
namespace Common {
class Mutex;
}
namespace ICB {
// Horrible forward declaration, this really should be a macro, but that makes
// debugging a real bitch
// The actual body is contained in res_man_psx.h & res_man_pc.h
// as the PC & PSX have different ways of determining if the files are identical
// i.e. PC uses strcmp, PSX uses compare the hash values
inline int32 SameUrl(const char *urla, const uint32 urla_hash, const uint32 clustera_hash, const char *urlb, const uint32 urlb_hash, const uint32 clusterb_hash);
} // End of namespace ICB (To avoid nesting during includes)
#include "engines/icb/res_man_pc.h"
namespace ICB {
// Generic stuff
extern uint32 MAX_MEM_BLOCKS;
#define MEM_null 0
#define MEM_free 1
#define MEM_in_use 2
#define RM_LOADNOW 0 // load file right now
#define RM_ASYNCLOAD 1 // async load file
#define MAKE_TOTAL_HASH(c, f) (2 * c + f)
typedef struct {
uint32 url_hash; // hash value of the url name
uint32 cluster_hash; // hash value of the cluster the url beint32s to
uint8 *ad;
uint32 size;
uint32 protect;
uint32 total_hash; // 2*cluster_hash+url_hash;
int16 parent; // who is before us
int16 child; // who is after us
uint16 age;
uint8 state;
uint8 pad1;
} mem;
// MUST BE PADDED TO 8 BYTES!!!!
typedef struct {
uint32 total_hash;
int32 search;
} mem_offset;
// Put the res_man params in a structure to prevent passing lots of the same arguements
// from function to function
typedef struct RMParams {
uint32 url_hash;
const char *cluster;
uint32 cluster_hash;
uint32 mode;
int32 len;
int32 seekpos;
int32 zipped;
int32 search;
int32 compressed; // No zero if the resource is compressed
Common::SeekableReadStream *_stream;
uint8 not_ready_yet; // are not ready yet
} RMParams;
class res_man {
uint32 total_pool; // fixed initial memory pool
uint32 total_free_memory;
uint8 *memory_base;
uint32 total_blocks; // total memory blocks in use - 1 more than number_files_open as we have the end free block to be eaten into
uint32 number_files_open;
uint32 max_mem_blocks;
mem *mem_list; // mem_list[MAX_MEM_BLOCKS];
mem_offset *mem_offset_list;
int32 num_mem_offsets;
uint16 current_time_frame; // inc's each time Res_open is called and is given to resource as its age cannot be allowed to start at 0!
public:
int32 amount_of_defrags;
res_man();
res_man(uint32 memory_tot);
res_man(uint8 *base, uint32 size);
void Construct(uint8 *base, uint32 size, mem *memList, mem_offset *memOffsets, uint32 nMemBlocks);
~res_man();
void AddMemOffset(uint32 total_hash, int32 search); // adds to mem list, clearing out if nesesary
inline int32 FindMemSearch(uint32 total_hash); // returns a search file for given total_hash, generates and adds if not in
inline int32 FindMemOffset(uint32 total_hash); // returns index into offsets table
public:
void Reset(); // trash all resources
// So that other parts of the game can use this memory
inline uint8 *Get_memory_base();
inline uint32 Get_memory_size();
void Set_auto_timeframe_advance();
void Set_to_no_defrag();
int16 find_oldest_file();
void Garbage_removal();
// load whole cluster (if size is specified then load that amount of data, otherwise just load
// the cluster header first...
void Res_open_cluster(const char *cluster_url, uint32 &cluster_hash, int32 size = -1);
void Res_open_mini_cluster(const char *cluster_url, uint32 &cluster_hash, const char *fake_cluster_url, uint32 &fake_cluster_hash);
// If hash or cluster_hash == NULL_HASH then the hash of url/cluster_url
// is computed and stored in hash/cluster_hash
uint8 *Res_open(const char *url, uint32 &url_hash, const char *cluster_url, uint32 &cluster_hash,
int32 compressed = 0, // non zero if the resource is compressed
int32 *ret_len = NULL);
// new function to just allocate some memory for use
// by code which wants temporary memory but not files
// e.g. stream player, image decompressor
uint8 *Res_alloc(uint32 url_hash, const char *cluster, uint32 cluster_hash, uint32 length);
// If hash or cluster_hash == NULL_HASH then the hash of url/cluster_url
void Res_purge(const char *url, uint32 url_hash, const char *cluster, uint32 cluster_hash, uint32 fatal = 1);
void Res_purge_all();
uint32 Fetch_size(const char *url, uint32 url_hash, const char *cluster_url, uint32 cluster_hash);
void Advance_time_stamp();
uint32 Check_file_size(const char *url, uint32 url_hash, const char *cluster_url, uint32 cluster_hash);
bool8 Test_file(const char *url);
bool8 Test_file(const char *url, uint32 url_hash, const char *cluster_url, uint32 cluster_hash);
uint32 Fetch_files_open();
uint32 Fetch_total_pool_size();
uint32 Fetch_free_memory();
uint32 Fetch_mem_used();
mem *Fetch_mem_list();
uint32 Fetch_max_mem_blocks();
uint32 Fetch_old_memory(int32 number_of_cycles);
// For testing purposes wanted to call Defrag from console
// so made it public function
void Defrag();
// To aid debugging messages
inline void Id(int32 newId);
inline int32 Id();
private:
inline void MakeHash(const char *s, uint32 &h);
inline int32 CheckHash(const char *s, const uint32 h, uint32 &h2);
const char *OpenFile(int32 &cluster_search, RMParams *params);
// the old linear ones
int16 OldFindFile(uint32 url_hash, uint32 cluster_hash, uint32 total_hash);
// new binary ones
int16 FindFile(uint32 url_hash, uint32 cluster_hash, uint32 total_hash);
int16 FindFile(RMParams *params);
void FindFileCluster(int32 &url_search, int32 &cluster_search, RMParams *params);
HEADER_NORMAL *GetFileHeader(int32 &cluster_search, RMParams *params);
inline int32 SameFile(mem *current_mem_block, const char *url, const uint32 url_hash, const uint32 cluster_hash);
void ReadFile(const char *new_url, RMParams *params);
uint32 FindMemBlock(uint32 adj_len, RMParams *params);
uint8 *AllocMemory(uint32 &memory_tot);
void Initialise(uint32 memory_tot);
uint8 *Internal_open(RMParams *params, int32 *ret_len = NULL);
uint8 *LoadFile(int32 &cluster_search, RMParams *params);
int16 Find_space(uint32 len);
uint16 Fetch_spawn(uint16 parent);
bool8 auto_time_advance; // if true then time stamp is automatically imcremented as a file is opened
bool8 no_defrag; // this manager is a static one so resources cannot be purged, shuffled or aged out
uint8 id; // used for debugging messages to say which res_man you are
uint8 padding1;
};
// binary search the mem_offset table return -1 if not found
inline int32 res_man::FindMemOffset(uint32 hash) {
int32 top, bottom;
int32 i;
uint32 current;
if (!num_mem_offsets)
return -1;
top = num_mem_offsets - 1;
i = top >> 1;
bottom = 0;
for (;;) {
current = mem_offset_list[i].total_hash;
if (hash == current)
return i;
else if (top == bottom)
return -1;
else if (hash > current) {
bottom = i + 1;
i = (top + bottom) >> 1;
} else {
top = i;
i = (top + bottom) >> 1;
}
}
}
inline int32 res_man::FindMemSearch(uint32 total_hash) { // returns a search file for given total_hash, generates and adds if not in
int32 i = FindMemOffset(total_hash);
if (i == -1)
return -1;
else
return mem_offset_list[i].search;
}
inline uint8 *res_man::Get_memory_base() {
return memory_base;
}
inline uint32 res_man::Get_memory_size() {
return total_pool;
}
inline void res_man::Set_auto_timeframe_advance() {
auto_time_advance = TRUE8; // timeframe will be advanced with each res-open
}
inline void res_man::Set_to_no_defrag() {
no_defrag = TRUE8; // stop ageing out, etc
}
inline uint32 res_man::Fetch_total_pool_size() {
return (total_pool);
}
inline uint32 res_man::Fetch_free_memory() {
return (total_free_memory);
}
inline uint32 res_man::Fetch_files_open() {
return (number_files_open);
}
inline mem *res_man::Fetch_mem_list() { return mem_list; }
inline uint32 res_man::Fetch_max_mem_blocks() { return max_mem_blocks; }
inline uint32 res_man::Fetch_mem_used() {
return (total_pool - total_free_memory);
}
inline int32 res_man::SameFile(mem *current_mem_block, const char *url, const uint32 url_hash, const uint32 cluster_hash) {
return SameUrl(url, url_hash, cluster_hash, NULL, current_mem_block->url_hash, current_mem_block->cluster_hash);
}
inline void res_man::MakeHash(const char *s, uint32 &h) {
// if hash value is not set then make it
if (h == NULL_HASH)
h = EngineHashString(s);
}
inline int32 res_man::CheckHash(const char *s, const uint32 h, uint32 &h2) {
if (!s)
return 1;
h2 = EngineHashString(s);
if (h2 != h)
return 0;
return 1;
}
// To aid debugging messages
inline void res_man::Id(int32 newId) { id = (uint8)newId; }
inline int32 res_man::Id() { return (int32)id; }
extern uint32 memory_available; // set by memory_stats
void Memory_stats();
void Print_console_clusters();
} // End of namespace ICB
#endif // #ifndef RES_MAN_H