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c9b4949746
OGLES2 doesn't support uniform booleans so we use macros to make it use integers in this case. For other platforms, this change should be a noop. OGLES2 doesn't like float suffix for constants, remove it as well. |
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playground3d_bitmap.fragment | ||
playground3d_bitmap.vertex | ||
playground3d_cube.fragment | ||
playground3d_cube.vertex | ||
playground3d_fade.fragment | ||
playground3d_fade.vertex |