scummvm/engines/queen/talk.cpp
2021-12-26 18:48:43 +01:00

1816 lines
52 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/rect.h"
#include "common/textconsole.h"
#include "queen/talk.h"
#include "queen/bankman.h"
#include "queen/display.h"
#include "queen/graphics.h"
#include "queen/grid.h"
#include "queen/input.h"
#include "queen/logic.h"
#include "queen/queen.h"
#include "queen/resource.h"
#include "queen/sound.h"
#include "queen/state.h"
#include "queen/walk.h"
#include "common/file.h"
namespace Queen {
void Talk::talk(
const char *filename,
int personInRoom,
char *cutawayFilename,
QueenEngine *vm) {
Talk *talk = new Talk(vm);
talk->talk(filename, personInRoom, cutawayFilename);
delete talk;
}
bool Talk::speak(
const char *sentence,
Person *person,
const char *voiceFilePrefix,
QueenEngine *vm) {
Talk *talk = new Talk(vm);
bool result;
if (sentence)
result = talk->speak(sentence, person, voiceFilePrefix);
else
result = false;
delete talk;
return result;
}
Talk::Talk(QueenEngine *vm)
: _vm(vm), _fileData(nullptr) {
_vm->input()->talkQuitReset();
}
Talk::~Talk() {
delete[] _fileData;
}
void Talk::talk(const char *filename, int personInRoom, char *cutawayFilename) {
int i;
_oldSelectedSentenceIndex = 0;
_oldSelectedSentenceValue = 0;
debug(6, "----- talk(\"%s\") -----", filename);
cutawayFilename[0] = '\0';
load(filename);
Person person;
memset(&person, 0, sizeof(Person));
_vm->logic()->initPerson(personInRoom, "", false, &person);
if (nullptr == person.name) {
error("Invalid person object");
}
int16 oldLevel = 0;
// Lines 828-846 in talk.c
for (i = 1; i <= 4; i++) {
if (selectedValue(i) > 0) {
// This option has been redefined so display new dialogue option
_dialogueTree[1][i].head = selectedValue(i);
} else if (selectedValue(i) == -1) {
// Already selected so don't redisplay
if (_dialogueTree[1][i].gameStateIndex >= 0) {
_dialogueTree[1][i].head = -1;
_dialogueTree[1][i].dialogueNodeValue1 = -1;
_dialogueTree[1][i].gameStateIndex = -1;
_dialogueTree[1][i].gameStateValue = -1;
}
}
}
initialTalk();
// Lines 906-? in talk.c
_vm->display()->showMouseCursor(true);
int16 level=1, retval=0;
int16 head = _dialogueTree[level][0].head;
// TODO: split this loop in several functions
while (retval != -1) {
char otherVoiceFilePrefix[MAX_STRING_SIZE];
_talkString[0][0] = '\0';
if (hasTalkedTo() && head == 1)
strcpy(_talkString[0], _person2String);
else
findDialogueString(_person1PtrOff, head, _pMax, _talkString[0]);
if (hasTalkedTo() && head == 1)
sprintf(otherVoiceFilePrefix, "%2dXXXXP", _talkKey);
else
sprintf(otherVoiceFilePrefix, "%2d%4xP", _talkKey, head);
if (_talkString[0][0] == '\0' && retval > 1) {
findDialogueString(_person1PtrOff, retval, _pMax, _talkString[0]);
sprintf(otherVoiceFilePrefix,"%2d%4xP", _talkKey, retval);
}
// Joe dialogue
for (i = 1; i <= 4; i++) {
findDialogueString(_joePtrOff, _dialogueTree[level][i].head, _jMax, _talkString[i]);
int16 index = _dialogueTree[level][i].gameStateIndex;
if (index < 0 && _vm->logic()->gameState(ABS(index)) != _dialogueTree[level][i].gameStateValue)
_talkString[i][0] = '\0';
sprintf(_joeVoiceFilePrefix[i], "%2d%4xJ", _talkKey, _dialogueTree[level][i].head);
}
// Check to see if (all the dialogue options have been selected.
// if this is the case, and the last one left is the exit option,
// then automatically set S to that and exit.
int choicesLeft = 0;
int selectedSentence = 0;
for (i = 1; i <= 4; i++) {
if (_talkString[i][0] != '\0') {
choicesLeft++;
selectedSentence = i;
}
}
debug(6, "choicesLeft = %i", choicesLeft);
if (1 == choicesLeft) {
// Automatically run the final dialogue option
speak(_talkString[0], &person, otherVoiceFilePrefix);
if (_vm->input()->talkQuit())
break;
speak(_talkString[selectedSentence], nullptr, _joeVoiceFilePrefix[selectedSentence]);
} else {
if (person.actor->bobNum > 0) {
speak(_talkString[0], &person, otherVoiceFilePrefix);
selectedSentence = selectSentence();
} else {
warning("bobBum is %i", person.actor->bobNum);
selectedSentence = 0;
}
}
if (_vm->input()->talkQuit() || _vm->shouldQuit())
break;
retval = _dialogueTree[level][selectedSentence].dialogueNodeValue1;
head = _dialogueTree[level][selectedSentence].head;
oldLevel = level;
level = 0;
// Set LEVEL to the selected child in dialogue tree
for (i = 1; i <= _levelMax; i++)
if (_dialogueTree[i][0].head == head)
level = i;
if (0 == level) {
// No new level has been selected, so lets set LEVEL to the
// tree path pointed to by the RETVAL
for (i = 1; i <= _levelMax; i++)
for (int j = 0; j <= 5; j++)
if (_dialogueTree[i][j].head == retval)
level = i;
disableSentence(oldLevel, selectedSentence);
} else { // 0 != level
// Check to see if Person Return value is positive, if it is, then
// change the selected dialogue option to the Return value
if (_dialogueTree[level][0].dialogueNodeValue1 > 0) {
if (1 == oldLevel) {
_oldSelectedSentenceIndex = selectedSentence;
_oldSelectedSentenceValue = selectedValue(selectedSentence);
selectedValue(selectedSentence, _dialogueTree[level][0].dialogueNodeValue1);
}
_dialogueTree[oldLevel][selectedSentence].head = _dialogueTree[level][0].dialogueNodeValue1;
_dialogueTree[level][0].dialogueNodeValue1 = -1;
} else {
disableSentence(oldLevel, selectedSentence);
}
}
// Check selected person to see if any Gamestates need setting
int16 index = _dialogueTree[level][0].gameStateIndex;
if (index > 0)
_vm->logic()->gameState(index, _dialogueTree[level][0].gameStateValue);
// if the selected dialogue line has a POSITIVE game state value
// then set gamestate to Value = TALK(OLDLEVEL,S,3)
index = _dialogueTree[oldLevel][selectedSentence].gameStateIndex;
if (index > 0)
_vm->logic()->gameState(index, _dialogueTree[oldLevel][selectedSentence].gameStateValue);
// check to see if person has something final to say
if (-1 == retval) {
findDialogueString(_person1PtrOff, head, _pMax, _talkString[0]);
if (_talkString[0][0] != '\0') {
sprintf(otherVoiceFilePrefix, "%2d%4xP", _talkKey, head);
speak(_talkString[0], &person, otherVoiceFilePrefix);
}
}
}
cutawayFilename[0] = '\0';
for (i = 0; i < 2; i++) {
if (_gameState[i] > 0) {
if (_vm->logic()->gameState(_gameState[i]) == _testValue[i]) {
if (_itemNumber[i] > 0)
_vm->logic()->inventoryInsertItem(_itemNumber[i]);
else
_vm->logic()->inventoryDeleteItem(ABS(_itemNumber[i]));
}
}
}
_vm->grid()->setupPanel();
uint16 offset = _cutawayPtrOff;
int16 cutawayGameState = (int16)READ_BE_INT16(_fileData + offset); offset += 2;
int16 cutawayTestValue = (int16)READ_BE_INT16(_fileData + offset); offset += 2;
if (_vm->logic()->gameState(cutawayGameState) == cutawayTestValue) {
getString(_fileData, offset, cutawayFilename, 20);
if (cutawayFilename[0]) {
//CR 2 - 7/3/95, If we're executing a cutaway scene, then make sure
// Joe can talk, so set TALKQUIT to 0 just in case we exit on the
// line that set's the cutaway game states.
_vm->input()->talkQuitReset();
}
}
if (_vm->input()->talkQuit()) {
if (_oldSelectedSentenceIndex > 0)
selectedValue(_oldSelectedSentenceIndex, _oldSelectedSentenceValue);
_vm->input()->talkQuitReset();
_vm->display()->clearTexts(0, 198);
_vm->logic()->makeJoeSpeak(15, false);
} else {
setHasTalkedTo();
}
_vm->logic()->joeFace();
if (cutawayFilename[0] == '\0') {
BobSlot *pbs = _vm->graphics()->bob(person.actor->bobNum);
pbs->x = person.actor->x;
pbs->y = person.actor->y;
// Better kick start the persons anim sequence
_vm->graphics()->resetPersonAnim(person.actor->bobNum);
}
_vm->logic()->joeWalk(JWM_NORMAL);
}
void Talk::disableSentence(int oldLevel, int selectedSentence) {
// Mark off selected option
if (1 == oldLevel) {
if (_dialogueTree[oldLevel][selectedSentence].dialogueNodeValue1 != -1) {
// Make sure choice is not exit option
_oldSelectedSentenceIndex = selectedSentence;
_oldSelectedSentenceValue = selectedValue(selectedSentence);
selectedValue(selectedSentence, -1);
}
}
// Cancel selected dialogue line, so that its no longer displayed
_dialogueTree[oldLevel][selectedSentence].head = -1;
_dialogueTree[oldLevel][selectedSentence].dialogueNodeValue1 = -1;
}
void Talk::findDialogueString(uint16 offset, int16 id, int16 max, char *str) {
str[0] = '\0';
for (int i = 1; i <= max; i++) {
offset += 2;
int16 currentId = (int16)READ_BE_INT16(_fileData + offset);
offset += 2;
if (id == currentId) {
getString(_fileData, offset, str, MAX_STRING_LENGTH, 4);
break;
} else {
getString(_fileData, offset, nullptr, MAX_STRING_LENGTH, 4);
}
}
}
byte *Talk::loadDialogFile(const char *filename) {
static const struct {
const char *filename;
Common::Language language;
} dogFiles[] = {
{ "CHIEF1.DOG", Common::FR_FRA },
{ "CHIEF2.DOG", Common::FR_FRA },
{ "BUD1.DOG", Common::IT_ITA }
};
for (int i = 0; i < ARRAYSIZE(dogFiles); ++i) {
if (!scumm_stricmp(filename, dogFiles[i].filename) &&
_vm->resource()->getLanguage() == dogFiles[i].language) {
Common::File fdog;
fdog.open(filename);
if (fdog.isOpen()) {
debug(6, "Loading dog file '%s' from game data path", filename);
uint32 size = fdog.size() - DOG_HEADER_SIZE;
byte *buf = new byte[size];
fdog.seek(DOG_HEADER_SIZE);
fdog.read(buf, size);
return buf;
}
}
}
return _vm->resource()->loadFile(filename, DOG_HEADER_SIZE);
}
void Talk::load(const char *filename) {
int i;
byte *ptr = _fileData = loadDialogFile(filename);
// Load talk header
_levelMax = (int16)READ_BE_INT16(ptr); ptr += 2;
if (_levelMax < 0) {
_levelMax = -_levelMax;
_vm->input()->canQuit(false);
} else {
_vm->input()->canQuit(true);
}
_uniqueKey = (int16)READ_BE_INT16(ptr); ptr += 2;
_talkKey = (int16)READ_BE_INT16(ptr); ptr += 2;
_jMax = (int16)READ_BE_INT16(ptr); ptr += 2;
_pMax = (int16)READ_BE_INT16(ptr); ptr += 2;
for (i = 0; i < 2; i++) {
_gameState [i] = (int16)READ_BE_INT16(ptr); ptr += 2;
_testValue [i] = (int16)READ_BE_INT16(ptr); ptr += 2;
_itemNumber[i] = (int16)READ_BE_INT16(ptr); ptr += 2;
}
_person1PtrOff = READ_BE_UINT16(ptr); ptr += 2;
_cutawayPtrOff = READ_BE_UINT16(ptr); ptr += 2;
_person2PtrOff = READ_BE_UINT16(ptr); ptr += 2;
_joePtrOff = 32 + _levelMax * 96;
// Load dialogue tree
ptr = _fileData + 32;
memset(&_dialogueTree[0], 0, sizeof(_dialogueTree[0]));
for (i = 1; i <= _levelMax; i++)
for (int j = 0; j <= 5; j++) {
ptr += 2;
_dialogueTree[i][j].head = (int16)READ_BE_INT16(ptr); ptr += 2;
ptr += 2;
_dialogueTree[i][j].dialogueNodeValue1 = (int16)READ_BE_INT16(ptr); ptr += 2;
ptr += 2;
_dialogueTree[i][j].gameStateIndex = (int16)READ_BE_INT16(ptr); ptr += 2;
ptr += 2;
_dialogueTree[i][j].gameStateValue = (int16)READ_BE_INT16(ptr); ptr += 2;
}
}
void Talk::initialTalk() {
// Lines 848-903 in talk.c
uint16 offset = _joePtrOff + 2;
uint16 hasNotString = READ_BE_UINT16(_fileData + offset); offset += 2;
char joeString[MAX_STRING_SIZE];
if (!hasNotString) {
getString(_fileData, offset, joeString, MAX_STRING_LENGTH);
} else {
joeString[0] = '\0';
}
offset = _person2PtrOff;
char joe2String[MAX_STRING_SIZE];
getString(_fileData, offset, _person2String, MAX_STRING_LENGTH);
getString(_fileData, offset, joe2String, MAX_STRING_LENGTH);
if (!hasTalkedTo()) {
// Not yet talked to this person
if (joeString[0] != '0') {
char voiceFilePrefix[MAX_STRING_SIZE];
sprintf(voiceFilePrefix, "%2dSSSSJ", _talkKey);
speak(joeString, nullptr, voiceFilePrefix);
}
} else {
// Already spoken to them, choose second response
if (joe2String[0] != '0') {
char voiceFilePrefix[MAX_STRING_SIZE];
sprintf(voiceFilePrefix, "%2dXXXXJ", _talkKey);
speak(joe2String, nullptr, voiceFilePrefix);
}
}
}
int Talk::getSpeakCommand(const Person *person, const char *sentence, unsigned &index) {
// Lines 1299-1362 in talk.c
int commandCode = SPEAK_DEFAULT;
uint16 id = (sentence[index] << 8) | sentence[index + 1];
switch (id) {
case 'AO':
commandCode = SPEAK_AMAL_ON;
break;
case 'FL':
commandCode = SPEAK_FACE_LEFT;
break;
case 'FF':
commandCode = SPEAK_FACE_FRONT;
break;
case 'FB':
commandCode = SPEAK_FACE_BACK;
break;
case 'FR':
commandCode = SPEAK_FACE_RIGHT;
break;
case 'GD':
_vm->logic()->joeGrab(STATE_GRAB_DOWN);
commandCode = SPEAK_NONE;
break;
case 'GM':
_vm->logic()->joeGrab(STATE_GRAB_MID);
commandCode = SPEAK_NONE;
break;
case 'WT':
commandCode = SPEAK_PAUSE;
break;
case 'XY':
// For example *XY00(237,112)
{
commandCode = atoi(sentence + index + 2);
int x = atoi(sentence + index + 5);
int y = atoi(sentence + index + 9);
if (0 == strcmp(person->name, "JOE"))
_vm->walk()->moveJoe(0, x, y, _vm->input()->cutawayRunning());
else
_vm->walk()->movePerson(person, x, y, _vm->graphics()->numFrames(), 0);
index += 11;
// if (JOEWALK==3) CUTQUIT=0;
// XXX personWalking = true;
}
break;
default:
if (sentence[index + 0] >= '0' && sentence[index + 0] <= '9' &&
sentence[index + 1] >= '0' && sentence[index + 1] <= '9') {
commandCode = (sentence[index] - '0') * 10 + (sentence[index + 1] - '0');
} else
warning("Unknown command string: '%2s'", sentence + index);
}
index += 2;
return commandCode;
}
bool Talk::speak(const char *sentence, Person *person, const char *voiceFilePrefix) {
// Function SPEAK, lines 1266-1384 in talk.c
bool personWalking = false;
unsigned segmentIndex = 0;
unsigned segmentStart = 0;
unsigned i;
Person joe_person;
ActorData joe_actor;
_vm->logic()->joeWalk(JWM_SPEAK);
if (!person) {
// Fill in values for use by speakSegment() etc.
memset(&joe_person, 0, sizeof(Person));
memset(&joe_actor, 0, sizeof(ActorData));
joe_actor.bobNum = 0;
joe_actor.color = 14;
joe_actor.bankNum = 7;
joe_person.actor = &joe_actor;
joe_person.name = "JOE";
person = &joe_person;
}
debug(6, "Sentence '%s' is said by person '%s' and voice files with prefix '%s' played",
sentence, person->name, voiceFilePrefix);
if (sentence[0] == '\0') {
return personWalking;
}
if (0 == strcmp(person->name, "FAYE-H") ||
0 == strcmp(person->name, "FRANK-H") ||
0 == strcmp(person->name, "AZURA-H") ||
0 == strcmp(person->name, "X3_RITA") ||
(0 == strcmp(person->name, "JOE") && _vm->logic()->currentRoom() == FAYE_HEAD) ||
(0 == strcmp(person->name, "JOE") && _vm->logic()->currentRoom() == AZURA_HEAD) ||
(0 == strcmp(person->name, "JOE") && _vm->logic()->currentRoom() == FRANK_HEAD))
_talkHead = true;
else
_talkHead = false;
for (i = 0; i < strlen(sentence); ) {
if (sentence[i] == '*') {
int segmentLength = i - segmentStart;
i++;
int command = getSpeakCommand(person, sentence, i);
if (SPEAK_NONE != command) {
speakSegment(
sentence + segmentStart,
segmentLength,
person,
command,
voiceFilePrefix,
segmentIndex);
// XXX if (JOEWALK == 2) break
}
segmentIndex++;
segmentStart = i;
} else
i++;
if (_vm->input()->cutawayQuit() || _vm->input()->talkQuit())
return personWalking;
}
if (segmentStart != i) {
speakSegment(
sentence + segmentStart,
i - segmentStart,
person,
0,
voiceFilePrefix,
segmentIndex);
}
return personWalking;
}
int Talk::countSpaces(const char *segment) {
int tmp = 0;
while (*segment++)
tmp++;
if (tmp < 10)
tmp = 10;
return (tmp * 2) / (_vm->talkSpeed() / 3);
}
void Talk::headStringAnimation(const SpeechParameters *parameters, int bobNum, int bankNum) {
// talk.c lines 1612-1635
BobSlot *bob2 = _vm->graphics()->bob(2);
if (parameters->animation[0] == 'E') {
int offset = 1;
BobSlot *bob = _vm->graphics()->bob(bobNum);
int16 x = bob->x;
int16 y = bob->y;
for (;;) {
uint16 frame;
frame = atoi(parameters->animation + offset);
if (!frame)
break;
offset += 4;
_vm->bankMan()->unpack(frame, _vm->graphics()->numFrames(), bankNum);
bob2->frameNum = _vm->graphics()->numFrames();
bob2->scale = 100;
bob2->active = true;
bob2->x = x;
bob2->y = y;
_vm->update();
}
} else
bob2->active = false;
}
void Talk::stringAnimation(const SpeechParameters *parameters, int startFrame, int bankNum) {
// lines 1639-1690 in talk.c
int offset = 0;
bool torso;
if (parameters->animation[0] == 'T') {
// Torso animation
torso = true;
_vm->bankMan()->overpack(parameters->body, startFrame, bankNum);
offset++;
} else if (parameters->animation[0] == 'E') {
// Talking head animation
return;
} else if (!Common::isDigit(parameters->animation[0])) {
debug(6, "Error in speak string animation: '%s'", parameters->animation);
return;
} else
torso = false;
for (;;) {
uint16 frame;
frame = atoi(parameters->animation + offset);
if (!frame)
break;
offset += 4;
if (frame > 500) {
frame -= 500;
_vm->sound()->playSfx(_vm->logic()->currentRoomSfx());
}
if (torso) {
_vm->bankMan()->overpack(frame, startFrame, bankNum);
} else {
_vm->bankMan()->unpack(frame, startFrame, bankNum);
// XXX bobs[BNUM].scale=SF;
}
_vm->update();
}
}
void Talk::defaultAnimation(
const char *segment,
bool isJoe,
const SpeechParameters *parameters,
int startFrame,
int bankNum) {
// lines 1730-1823 in talk.c
if (segment[0] != 0) {
// Why on earth would someone name a variable qzx?
short qzx = 0;
int len = countSpaces(segment);
while (1) {
if (parameters != nullptr) {
int bf;
if (segment[0] == ' ')
bf = 0;
else
bf = parameters->bf;
int head;
if (parameters->rf > 0)
head = bf + _vm->randomizer.getRandomNumber(parameters->rf);
else
head = bf;
if (bf > 0) {
// Make the head move
qzx ^= 1;
if (parameters->af && qzx)
_vm->bankMan()->overpack(parameters->af + head, startFrame, bankNum);
else {
_vm->bankMan()->overpack(head, startFrame, bankNum);
}
} else {
debug(6, "[Talk::defaultAnimation] Body action");
// Just do a body action
_vm->bankMan()->overpack(parameters->body, startFrame, bankNum);
}
if (!_talkHead)
_vm->update();
} else { // (_talkHead && isJoe)
_vm->update();
}
if (_vm->input()->talkQuit()) {
_vm->sound()->stopSpeech();
break;
}
if (_vm->logic()->joeWalk() == JWM_SPEAK) {
_vm->update();
} else {
_vm->update(true);
if (_vm->logic()->joeWalk() == JWM_EXECUTE)
// Selected a command, so exit
break;
}
// Skip through text more quickly
if (_vm->input()->keyVerb() == VERB_SKIP_TEXT) {
_vm->input()->clearKeyVerb();
_vm->sound()->stopSpeech();
break;
}
if (_vm->sound()->speechOn() && _vm->sound()->speechSfxExists()) {
// sfx is finished, stop the speak animation
if (!_vm->sound()->isSpeechActive()) {
break;
}
} else {
// no sfx, stop the animation when speak segment 'length' is 0
--len;
if (len <= 0) {
break;
}
}
}
}
// Make sure that Person closes their mouth
if (!isJoe && parameters && parameters->ff > 0)
_vm->bankMan()->overpack(parameters->ff, startFrame, bankNum);
}
void Talk::speakSegment(
const char *segmentStart,
int length,
Person *person,
int command,
const char *voiceFilePrefix,
int index)
{
int i;
char segment[MAX_STRING_SIZE];
memcpy(segment, segmentStart, length);
segment[length] = '\0';
char voiceFileName[MAX_STRING_SIZE];
sprintf(voiceFileName, "%s%1x", voiceFilePrefix, index + 1);
// French talkie version has a useless voice file ; c30e_102 file is the same as c30e_101,
// so there is no need to play it. This voice was used in room 30 (N8) when talking to Klunk.
if (!(_vm->resource()->getLanguage() == Common::FR_FRA && !strcmp(voiceFileName, "c30e_102")))
_vm->sound()->playSpeech(voiceFileName);
int faceDirectionCommand = 0;
switch (command) {
case SPEAK_PAUSE:
for (i = 0; i < 10 && !_vm->input()->talkQuit() && !_vm->shouldQuit(); i++) {
_vm->update();
}
return;
case SPEAK_FACE_LEFT:
case SPEAK_FACE_RIGHT:
case SPEAK_FACE_FRONT:
case SPEAK_FACE_BACK:
faceDirectionCommand = command;
command = 0;
break;
default:
break;
}
bool isJoe = (0 == person->actor->bobNum);
int16 bobNum = person->actor->bobNum;
uint16 color = person->actor->color;
uint16 bankNum = person->actor->bankNum;
BobSlot *bob = _vm->graphics()->bob(bobNum);
bool oracle = false;
int textX = 0;
int textY = 0;
if (!isJoe) {
if (SPEAK_AMAL_ON == command) {
// It's the oracle!
// Don't turn AMAL animation off, and don't manually anim person
command = SPEAK_ORACLE;
oracle = true;
uint16 frameNum = _vm->graphics()->personFrames(bobNum);
for (i = 5; i <= 8; ++i) {
_vm->bankMan()->unpack(i, frameNum, bankNum);
++frameNum;
}
} else {
bob->animating = false;
bob->frameNum = 31 + bobNum;
}
}
if (_talkHead) {
// talk.c lines 1491-1533
switch (_vm->logic()->currentRoom()) {
case FAYE_HEAD:
textX = 15;
if (_vm->resource()->getPlatform() == Common::kPlatformAmiga) {
color = isJoe ? 15 : 29;
}
break;
case AZURA_HEAD:
textX = 15;
if (_vm->resource()->getPlatform() == Common::kPlatformAmiga) {
color = isJoe ? 6 : 30;
}
break;
case FRANK_HEAD:
default:
textX = 150;
if (_vm->resource()->getPlatform() == Common::kPlatformAmiga) {
color = 17;
}
break;
}
textY = isJoe ? 30 : 60;
} else {
textX = bob->x;
textY = bob->y;
}
// Set the focus rectangle
// FIXME: This may not be correct!
BobFrame *pbf = _vm->bankMan()->fetchFrame(bob->frameNum);
int height = (pbf->height * bob->scale) / 100;
Common::Rect focus(textX - 96, textY - height - 64, textX + 96, textY + height + 64);
_vm->display()->setFocusRect(focus);
//int SF = _vm->grid()->findScale(textX, textY);
const SpeechParameters *parameters = nullptr;
int startFrame = 0;
if (_talkHead && isJoe) {
if (_vm->subtitles())
_vm->graphics()->setBobText(bob, segment, textX, textY, color, true);
defaultAnimation(segment, isJoe, parameters, startFrame, bankNum);
} else {
if (SPEAK_UNKNOWN_6 == command)
return;
if (isJoe) {
if (_vm->logic()->currentRoom() == 108)
parameters = findSpeechParameters("JOE-E", command, 0);
else
parameters = findSpeechParameters("JOE", command, _vm->logic()->joeFacing());
}
else
parameters = findSpeechParameters(person->name, command, 0);
startFrame = 31 + bobNum;
int faceDirection = 0;
if (isJoe && _vm->logic()->joeFacing() == DIR_LEFT)
faceDirection = DIR_LEFT;
else if (!isJoe) {
ObjectData *data = _vm->logic()->objectData(_vm->logic()->objectForPerson(bobNum));
if (data->image == -3)
faceDirection = DIR_LEFT;
if (faceDirectionCommand == SPEAK_FACE_LEFT)
data->image = -3;
else if (faceDirectionCommand == SPEAK_FACE_RIGHT)
data->image = -4;
}
if (faceDirectionCommand) {
switch (faceDirectionCommand) {
case SPEAK_FACE_LEFT:
faceDirection = DIR_LEFT;
break;
case SPEAK_FACE_RIGHT:
faceDirection = DIR_RIGHT;
break;
case SPEAK_FACE_FRONT:
faceDirection = DIR_FRONT;
break;
case SPEAK_FACE_BACK:
faceDirection = DIR_BACK;
break;
default:
break;
}
if (isJoe)
_vm->logic()->joeFacing(faceDirection);
}
if (!isJoe) {
bob->xflip = (faceDirection == DIR_LEFT);
}
// Run animated sequence if SANIMstr is primed
if (_talkHead) {
// talk.c lines 1612-1635
headStringAnimation(parameters, bobNum, bankNum);
}
if (_vm->subtitles())
_vm->graphics()->setBobText(bob, segment, textX, textY, color, _talkHead);
if (parameters->animation[0] != '\0' && parameters->animation[0] != 'E') {
stringAnimation(parameters, startFrame, bankNum);
} else {
_vm->bankMan()->unpack(parameters->body, startFrame, bankNum);
if (length == 0 && !isJoe && parameters->bf > 0) {
_vm->bankMan()->overpack(parameters->bf, startFrame, bankNum);
_vm->update();
}
if (-1 == parameters->rf) {
// Setup the Torso frames
_vm->bankMan()->overpack(parameters->bf, startFrame, bankNum);
if (isJoe)
parameters = findSpeechParameters(person->name, 0, _vm->logic()->joeFacing());
else
parameters = findSpeechParameters(person->name, 0, 0);
}
if (-2 == parameters->rf) {
// Setup the Torso frames
_vm->bankMan()->overpack(parameters->bf, startFrame, bankNum);
if (isJoe)
parameters = findSpeechParameters(person->name, 14, _vm->logic()->joeFacing());
else
parameters = findSpeechParameters(person->name, 14, 0);
}
defaultAnimation(segment, isJoe, parameters, startFrame, bankNum);
}
}
// Moved here so that Text is cleared when a Torso command done!
_vm->display()->clearTexts(0,198);
if (oracle) {
uint16 frameNum = _vm->graphics()->personFrames(bobNum);
for (i = 1; i <= 4; ++i) {
_vm->bankMan()->unpack(i, frameNum, bankNum);
++frameNum;
}
}
// Ensure that the correct buffer frame is selected
if (isJoe && !_talkHead) {
if (_vm->logic()->joeFacing() == DIR_FRONT ||
_vm->logic()->joeFacing() == DIR_BACK) {
// Joe is facing either Front or Back!
// - Don't FACE_JOE in room 69, because Joe is probably
// holding the Dino Ray gun.
if (_vm->logic()->currentRoom() != 69)
_vm->logic()->joeFace();
} else {
if (command == SPEAK_DEFAULT ||
command == 6 ||
command == 7) {
_vm->logic()->joeFace();
} else if (command != 5) {
// 7/11/94, Ensure that correct mouth closed frame is used!
if (parameters->rf != -1)
// XXX should really be just "bf", but it is not always calculated... :-(
_vm->bankMan()->overpack(parameters->bf, startFrame, bankNum);
if (parameters->ff == 0)
_vm->bankMan()->overpack(10, startFrame, bankNum);
else
_vm->bankMan()->overpack(parameters->ff, startFrame, bankNum);
}
}
}
_vm->update();
}
const Talk::SpeechParameters *Talk::findSpeechParameters(
const char *name,
int state,
int faceDirection) {
const SpeechParameters *iterator = _speechParameters;
if (faceDirection == DIR_RIGHT)
faceDirection = DIR_LEFT;
while (iterator->name[0] != '*') {
if (0 == scumm_stricmp(iterator->name, name) &&
iterator->state == state &&
iterator->faceDirection == faceDirection)
break;
iterator++;
}
return iterator;
}
void Talk::getString(const byte *ptr, uint16 &offset, char *str, int maxLength, int align) {
assert((align & 1) == 0);
int length = *(ptr + offset);
++offset;
if (length > maxLength) {
error("String too long. Length = %i, maxLength = %i", length, maxLength);
} else if (length) {
if (str) {
memcpy(str, ptr + offset, length);
str[length] = '\0';
}
offset = (offset + length + (align - 1)) & ~(align - 1);
} else {
if (str) {
str[0] = '\0';
}
}
}
TalkSelected *Talk::talkSelected() {
return _vm->logic()->talkSelected(_uniqueKey);
}
int Talk::splitOption(const char *str, char optionText[5][MAX_STRING_SIZE]) {
char option[MAX_STRING_SIZE];
strcpy(option, str);
// option text ends at '*' char
char *p = strchr(option, '*');
if (p) {
*p = '\0';
}
int lines;
memset(optionText, 0, 5 * MAX_STRING_SIZE);
if (_vm->resource()->getLanguage() == Common::EN_ANY || _vm->display()->textWidth(option) <= MAX_TEXT_WIDTH) {
strcpy(optionText[0], option);
lines = 1;
} else if (_vm->resource()->getLanguage() == Common::HE_ISR) {
lines = splitOptionHebrew(option, optionText);
} else {
lines = splitOptionDefault(option, optionText);
}
return lines;
}
int Talk::splitOptionHebrew(const char *str, char optionText[5][MAX_STRING_SIZE]) {
char tmpString[MAX_STRING_SIZE] = "";
uint16 len = 0;
uint16 spaceCharWidth = _vm->display()->textWidth(" ");
uint16 width = 0;
uint16 optionLines = 0;
uint16 maxTextLen = MAX_TEXT_WIDTH;
const char *p = strchr(str, '\0');
while (p != str - 1) {
while (*p != ' ' && p != str - 1) {
--p;
++len;
}
if (p != str - 1) {
uint16 wordWidth = _vm->display()->textWidth(p, len);
width += wordWidth;
if (width > maxTextLen) {
++optionLines;
strncpy(optionText[optionLines], p, len);
optionText[optionLines][len] = '\0';
width = wordWidth;
maxTextLen = MAX_TEXT_WIDTH - OPTION_TEXT_MARGIN;
} else {
strcpy(tmpString, optionText[optionLines]);
strncpy(optionText[optionLines], p, len);
optionText[optionLines][len] = '\0';
strcat(optionText[optionLines], tmpString);
}
--p;
len = 1;
width += spaceCharWidth;
} else {
if (len > 1) {
if (width + _vm->display()->textWidth(p + 1, len) > maxTextLen) {
++optionLines;
}
strcpy(tmpString, optionText[optionLines]);
strncpy(optionText[optionLines], p + 1, len);
optionText[optionLines][len] = '\0';
strcat(optionText[optionLines], tmpString);
}
++optionLines;
}
}
return optionLines;
}
int Talk::splitOptionDefault(const char *str, char optionText[5][MAX_STRING_SIZE]) {
// Split up multiple line option at closest space character
uint16 spaceCharWidth = _vm->display()->textWidth(" ");
uint16 width = 0;
uint16 optionLines = 0;
uint16 maxTextLen = MAX_TEXT_WIDTH;
const char *p = str;
while (p) {
p = strchr(str, ' ');
if (p) {
uint16 len = p - str;
uint16 wordWidth = _vm->display()->textWidth(str, len);
width += wordWidth;
if (width > maxTextLen) {
++optionLines;
strncpy(optionText[optionLines], str, len + 1);
width = wordWidth;
maxTextLen = MAX_TEXT_WIDTH - OPTION_TEXT_MARGIN;
} else {
strncat(optionText[optionLines], str, len + 1);
}
width += spaceCharWidth;
str = p + 1;
} else {
if (str[0]) {
if (width + _vm->display()->textWidth(str) > maxTextLen) {
++optionLines;
}
strcat(optionText[optionLines], str);
}
++optionLines;
}
}
return optionLines;
}
int16 Talk::selectSentence() {
int selectedSentence = 0;
int startOption = 1;
int optionLines = 0;
char optionText[5][MAX_STRING_SIZE];
int talkZone[5];
int i;
_vm->display()->textCurrentColor(_vm->display()->getInkColor(INK_TALK_NORMAL));
_vm->graphics()->setupArrows();
BobSlot *arrowBobUp = _vm->graphics()->bob(Graphics::ARROW_BOB_UP);
arrowBobUp->active = false;
BobSlot *arrowBobDown = _vm->graphics()->bob(Graphics::ARROW_BOB_DOWN);
arrowBobDown->active = false;
bool rezone = true;
while (rezone) {
rezone = false;
// Set zones for UP/DOWN text arrows when not English version
_vm->grid()->clear(GS_PANEL);
if (_vm->resource()->getLanguage() != Common::EN_ANY) {
_vm->grid()->setZone(GS_PANEL, ARROW_ZONE_UP, MAX_TEXT_WIDTH + 1, 0, 319, 24);
_vm->grid()->setZone(GS_PANEL, ARROW_ZONE_DOWN, MAX_TEXT_WIDTH + 1, 25, 319, 49);
}
_vm->display()->clearTexts(151, 199);
int sentenceCount = 0;
int yOffset = 1;
for (i = startOption; i <= 4; i++) {
talkZone[i] = 0;
if (_talkString[i][0] != '\0') {
sentenceCount++;
optionLines = splitOption(_talkString[i], optionText);
if (yOffset < 5) {
_vm->grid()->setZone(
GS_PANEL,
i,
0,
yOffset * LINE_HEIGHT - PUSHUP,
(_vm->resource()->getLanguage() == Common::EN_ANY) ? 319 : MAX_TEXT_WIDTH,
(yOffset + optionLines) * LINE_HEIGHT - PUSHUP);
}
int j;
for (j = 0; j < optionLines; j++) {
if (yOffset < 5) {
_vm->display()->setText(
(j == 0) ? 0 : OPTION_TEXT_MARGIN,
150 - PUSHUP + yOffset * LINE_HEIGHT,
optionText[j]);
}
yOffset++;
}
talkZone[i] = sentenceCount;
}
}
yOffset--;
// Up and down dialogue arrows
if (_vm->resource()->getLanguage() != Common::EN_ANY) {
arrowBobUp->active = (startOption > 1);
arrowBobDown->active = (yOffset > 4);
}
_vm->input()->clearKeyVerb();
_vm->input()->clearMouseButton();
if (sentenceCount > 0) {
int oldZone = 0;
while (0 == selectedSentence && !_vm->input()->talkQuit() && !_vm->shouldQuit()) {
_vm->update();
Common::Point mouse = _vm->input()->getMousePos();
int zone = _vm->grid()->findZoneForPos(GS_PANEL, mouse.x, mouse.y);
int mouseButton = _vm->input()->mouseButton();
_vm->input()->clearMouseButton();
if (ARROW_ZONE_UP == zone || ARROW_ZONE_DOWN == zone) {
if (oldZone > 0) {
int16 y;
const Box *b = _vm->grid()->zone(GS_PANEL, oldZone);
for (y = b->y1; y < b->y2; y += 10)
_vm->display()->textColor(150 + y, _vm->display()->getInkColor(INK_TALK_NORMAL));
oldZone = 0;
}
if (mouseButton != 0) {
if (zone == ARROW_ZONE_UP && arrowBobUp->active) {
startOption--;
} else if (zone == ARROW_ZONE_DOWN && arrowBobDown->active) {
startOption++;
}
}
rezone = true;
break;
} else {
if (oldZone != zone) {
// Changed zone, change text colors
int y;
debug(6, "Changed zone. oldZone = %i, zone = %i",
oldZone, zone);
if (zone > 0) {
const Box *b = _vm->grid()->zone(GS_PANEL, zone);
for (y = b->y1; y < b->y2; y += 10)
_vm->display()->textColor(150 + y, _vm->display()->getInkColor(INK_JOE));
}
if (oldZone > 0) {
const Box *b = _vm->grid()->zone(GS_PANEL, oldZone);
for (y = b->y1; y < b->y2; y += 10)
_vm->display()->textColor(150 + y, _vm->display()->getInkColor(INK_TALK_NORMAL));
}
oldZone = zone;
}
}
Verb v = _vm->input()->keyVerb();
if (v >= VERB_DIGIT_FIRST && v <= VERB_DIGIT_LAST) {
int n = v - VERB_DIGIT_FIRST + 1;
for (i = 1; i <= 4; i++) {
if (talkZone[i] == n) {
selectedSentence = i;
break;
}
}
_vm->input()->clearKeyVerb();
} else if (mouseButton) {
selectedSentence = zone;
}
} // while ()
}
}
_vm->input()->clearKeyVerb();
_vm->input()->clearMouseButton();
debug(6, "Selected sentence %i", selectedSentence);
arrowBobUp->active = false;
arrowBobDown->active = false;
if (selectedSentence > 0) {
_vm->display()->clearTexts(0, 198);
speak(_talkString[selectedSentence], nullptr, _joeVoiceFilePrefix[selectedSentence]);
}
_vm->display()->clearTexts(151, 151);
return selectedSentence;
}
const Talk::SpeechParameters Talk::_speechParameters[] = {
{ "JOE", 0, 1, 1, 10, 2, 3, "", 0 },
{ "JOE", 0, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 0, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 1, 1, 1, 45, -1, 0, "", 0 },
{ "JOE", 1, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 1, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 2, 1, 1, 46, -1, 0, "", 0 },
{ "JOE", 2, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 2, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 3, 1, 1, 47, -1, 0, "", 0 },
{ "JOE", 3, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 3, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 4, 1, 1, 50, -1, 0, "", 0 },
{ "JOE", 4, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 4, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 5, 1, 2, 0, 0, 0, "", 0 },
{ "JOE", 5, 3, 4, 0, 0, 0, "", 0 },
{ "JOE", 5, 4, 6, 0, 0, 0, "", 0 },
{ "JOE", 6, 1, 1, 48, 0, 1, "", 0 },
{ "JOE", 6, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 6, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 7, 1, 1, 51, 0, 1, "", 0 },
{ "JOE", 7, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 7, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 8, 1, 1, 26, 0, 0, "", 0 },
{ "JOE", 8, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 8, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 9, 1, 1, 29, 0, 0, "", 0 },
{ "JOE", 9, 3, 3, 28, 0, 0, "", 0 },
{ "JOE", 9, 4, 5, 38, 0, 0, "", 0 },
{ "JOE", 10, 1, 1, 12, 0, 0, "T046,010,010,010,012,012,012,012,012,012,012,012,012,012,012,012,012,012,010,000", 0 },
{ "JOE", 10, 3, 3, 18, 0, 0, "", 0 },
{ "JOE", 10, 4, 5, 44, 0, 0, "", 0 },
{ "JOE", 11, 1, 1, 53, -1, 0, "", 0 },
{ "JOE", 11, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 11, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 12, 1, 1, 10, 2, 3, "", 0 },
{ "JOE", 12, 3, 3, 28, 2, 0, "", 0 },
{ "JOE", 12, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 13, 1, 1, 10, 2, 3, "T012,013,019,019,019,019,019,019,019,019,019,019,013,010,000", 0 },
{ "JOE", 13, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 13, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 14, 1, 1, 16, 2, 3, "", 16 },
{ "JOE", 14, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 14, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 15, 1, 1, 58, -1, 0, "", 0 },
{ "JOE", 15, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 15, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 16, 1, 1, 59, -1, 0, "", 0 },
{ "JOE", 16, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 16, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 17, 1, 1, 56, -1, 0, "", 0 },
{ "JOE", 17, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 17, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 18, 1, 56, 16, 2, 3, "T056,057,057,057,056,056,000", 0 },
{ "JOE", 18, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 18, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 19, 1, 54, 16, 2, 3, "T054,055,057,056,000", 0 },
{ "JOE", 19, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 19, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 20, 1, 56, 16, 2, 3, "T056,057,055,054,001,000", 0 },
{ "JOE", 20, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 20, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 21, 1, 1, 60, -1, 0, "", 0 },
{ "JOE", 21, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 21, 4, 61, 38, 1, 0, "", 0 },
{ "JOE", 22, 1, 1, 16, 2, 3, "T063,060,000", 0 },
{ "JOE", 22, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 22, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 23, 1, 1, 16, 2, 3, "T060,063,001,000", 0 },
{ "JOE", 23, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 23, 4, 5, 38, 1, 0, "", 0 },
{ "JOE", 24, 1, 1, 47, -2, 0, "", 0 },
{ "JOE", 24, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 24, 4, 5, 38, 1, 0, "", 0 },
{ "RICO", 0, 0, 1, 7, 1, 3, "", 7 },
{ "RICO", 1, 0, 1, 5, -1, 0, "", 7 },
{ "RICO", 2, 0, 1, 9, 0, 3, "", 7 },
{ "RICO", 3, 0, 1, 4, -1, 0, "", 7 },
{ "EDDY", 0, 0, 14, 18, 1, 3, "", 18 },
{ "EDDY", 1, 0, 14, 0, 0, 0, "T016,017,017,016,016,017,017,016,016,017,017,000", 18 },
{ "MIKE", 0, 0, 1, 2, 2, 3, "", 2 },
{ "LOLA", 0, 0, 30, 33, 2, 3, "", 33 },
{ "LOLA", 1, 0, 9, 10, 2, 3, "", 33 },
{ "LOLA", 2, 0, 30, 33, 2, 3, "", 33 },
{ "LOLA", 3, 0, 32, 33, 2, 3, "", 33 },
{ "LOLA", 4, 0, 8, 0, 0, 0, "", 33 },
{ "LOLA", 5, 0, 31, 0, 0, 0, "", 0 },
{ "LOLA", 6, 0, 31, 0, 0, 0, "047,048,049,050,000", 33 },
{ "LOLA_SHOWER", 0, 0, 7, 10, 2, 3, "", 10 },
{ "LOLA_SHOWER", 1, 0, 9, 10, 2, 3, "", 10 },
{ "LOLA_SHOWER", 2, 0, 30, 33, 2, 3, "", 10 },
{ "LOLA_SHOWER", 3, 0, 32, 33, 2, 3, "", 10 },
{ "LOLA_SHOWER", 4, 0, 8, 0, 0, 0, "", 0 },
{ "LOLA_SHOWER", 5, 0, 61, 0, 0, 0, "", 0 },
{ "LOLA_SHOWER", 6, 0, 64, 10, 2, 3, "", 0 },
{ "LOLA_SHOWER", 7, 0, 31, 0, 0, 0, "062,063,064,000", 0 },
{ "SECRETARY", 0, 0, 1, 12, 2, 3, "", 12 },
{ "SECRETARY", 1, 0, 1, 12, 2, 0, "", 12 },
{ "SECRETARY", 2, 0, 1, 12, 2, 0, "", 12 },
{ "SPARKY", 0, 0, 21, 23, 2, 3, "", 23 },
{ "SPARKY", 1, 0, 21, 22, 0, 0, "", 0 },
{ "SPARKY", 2, 0, 21, 22, 0, 0, "021,042,043,000", 0 },
{ "SPARKY", 3, 0, 21, 22, 0, 0, "043,042,021,000", 0 },
{ "SPARKY", 4, 0, 43, 43, 1, 0, "", 0 },
{ "SPARKY", 14, 0, 21, 29, 5, 0, "", 29 },
{ "SPARKY-F", 0, 0, 45, 23, 5, 0, "", 23 },
{ "SPARKY-F", 1, 0, 45, 47, 0, 0, "", 0 },
{ "SPARKY-F", 2, 0, 45, 23, 5, 0, "045,046,046,045,000", 23 },
{ "SPARKY-F", 14, 0, 45, 29, 5, 0, "", 29 },
{ "FAYE", 0, 0, 19, 35, 2, 3, "", 35 },
{ "FAYE", 1, 0, 19, 41, 2, 3, "", 35 },
{ "FAYE", 2, 0, 19, 28, -1, 0, "", 35 },
{ "FAYE", 3, 0, 19, 20, 0, 0, "", 0 },
{ "FAYE", 4, 0, 19, 27, -1, 0, "", 35 },
{ "FAYE", 5, 0, 19, 29, -1, 0, "", 35 },
{ "FAYE", 6, 0, 59, 35, 2, 3, "", 35 },
{ "FAYE", 7, 0, 19, 30, -1, 0, "", 35 },
{ "FAYE", 8, 0, 19, 31, -1, 0, "", 35 },
{ "BOB", 0, 0, 27, 34, 2, 3, "", 34 },
{ "BOB", 1, 0, 27, 28, -1, 0, "", 34 },
{ "BOB", 2, 0, 30, 0, 0, 0, "", 0 },
{ "BOB", 3, 0, 31, 0, 0, 0, "", 0 },
{ "BOB", 4, 0, 27, 61, -1, 0, "", 34 },
{ "BOB", 5, 0, 27, 42, 1, 0, "", 42 },
{ "PYGMY", 0, 0, 20, 21, 2, 6, "", 0 },
{ "PYGMY", 1, 0, 20, 21, 2, 6, "020,068,068,068,068,068,068,068,068,020,000", 0 },
{ "PYGMY", 2, 0, 20, 21, 2, 6, "T028,029,030,031,031,031,031,030,029,028,035,000", 0 },
{ "PYGMY", 3, 0, 20, 21, 2, 6, "T035,036,037,038,037,038,037,038,036,035,000", 0 },
{ "PYGMY", 4, 0, 20, 21, 2, 6, "T032,033,032,033,032,033,035,000", 0 },
{ "PYGMY", 5, 0, 20, 21, 2, 6, "T023,022,021,022,023,024,025,026,027,026,025,024,023,000", 0 },
{ "PYGMY", 6, 0, 20, 21, 2, 6, "T034,034,034,035,000", 0 },
{ "WITCH", 0, 0, 39, 40, 2, 6, "", 40 },
{ "WITCH", 1, 0, 39, 40, 2, 6, "073,074,000", 40 },
{ "WITCH", 2, 0, 39, 40, 2, 6, "074,073,000", 40 },
{ "WITCH", 3, 0, 39, 40, 2, 6, "T047,048,049,050,051,000", 40 },
{ "WITCH", 4, 0, 39, 40, 2, 6, "T052,053,054,055,056,057,058,057,056,056,056,055,054,053,052,000", 40 },
{ "WITCH", 5, 0, 39, 40, 2, 6, "069,070,071,072,073,074,000", 40 },
{ "WITCH", 6, 0, 39, 40, 2, 6, "074,073,072,071,070,069,070,000", 40 },
{ "WITCH", 7, 0, 39, 51, -1, 0, "", 40 },
{ "WITCH", 8, 0, 39, 40, 2, 6, "T051,050,049,048,047,000", 40 },
{ "CHIEF", 0, 0, 1, 7, 1, 7, "", 3 },
{ "CHIEF", 1, 0, 1, 2, 2, 6, "062,063,064,065,066,000", 0 },
{ "CHIEF", 2, 0, 1, 2, 2, 6, "066,065,064,063,062,000", 0 },
{ "CHIEF", 3, 0, 1, 17, -1, 0, "", 3 },
{ "CHIEF", 4, 0, 1, 18, -1, 0, "", 3 },
{ "CHIEF", 5, 0, 1, 19, -1, 0, "", 3 },
{ "NAOMI", 0, 0, 1, 2, 2, 3, "", 2 },
{ "NAOMI", 1, 0, 1, 2, 2, 6, "048,049,050,051,052,053,054,055,000", 0 },
{ "NAOMI", 2, 0, 1, 2, 2, 6, "055,054,053,052,051,050,049,048,000", 0 },
{ "NAOMI", 3, 0, 1, 13, -1, 0, "", 2 },
{ "NAOMI", 4, 0, 1, 14, -1, 0, "", 2 },
{ "NAOMI", 5, 0, 1, 10, -1, 0, "", 2 },
{ "NAOMI", 6, 0, 1, 12, -1, 0, "", 2 },
{ "NAOMI", 7, 0, 1, 12, -1, 0, "T008,008,008,002,000", 2 },
{ "WEDGEWOOD", 0, 0, 8, 1, 2, 0, "", 8 },
{ "WEDGEWOOD", 1, 0, 1, 1, 3, 0, "", 1 },
{ "BUD", 0, 0, 1, 2, 3, 2, "", 2 },
{ "BUD", 1, 0, 1, 2, 4, 2, "T017,018,000", 2 },
{ "BUD", 2, 0, 1, 21, -1, 0, "", 2 },
{ "BUD", 3, 0, 1, 14, -1, 0, "", 2 },
{ "BUD", 4, 0, 1, 15, -1, 0, "", 2 },
{ "BUD", 5, 0, 1, 20, -1, 0, "", 2 },
{ "BUD", 6, 0, 1, 16, -1, 0, "", 2 },
{ "BUD", 7, 0, 1, 19, -1, 0, "", 2 },
{ "BUD", 8, 0, 1, 17, -1, 0, "", 2 },
{ "BUD", 9, 0, 1, 14, -1, 0, "T014,008,008,003,003,008,008,003,003,010,010,012,012,000", 2 },
{ "LOU", 0, 0, 1, 2, 2, 3, "", 2 },
{ "LOU", 1, 0, 1, 2, 4, 2, "013,014,015,016,017,018,000", 2 },
{ "LOU", 2, 0, 1, 2, 4, 2, "018,017,016,015,014,013,000", 2 },
{ "JIMMY", 0, 0, 16, 17, 2, 3, "", 17 },
{ "JIMMY", 1, 0, 16, 25, -1, 0, "", 17 },
{ "JIMMY", 2, 0, 16, 26, -1, 0, "", 17 },
{ "JIMMY", 3, 0, 16, 27, -1, 0, "", 17 },
{ "JIMMY", 4, 0, 16, 28, -1, 0, "", 17 },
{ "JIMMY", 5, 0, 16, 29, -1, 0, "", 17 },
{ "TAMMY", 0, 0, 1, 2, 2, 3, "", 2 },
{ "TAMMY", 1, 0, 1, 2, 2, 3, "T008,008,009,009,008,008,009,009,008,008,009,009,002,000", 2 },
{ "TAMMY", 2, 0, 1, 2, 2, 3, "T002,010,010,010,002,000", 2 },
{ "TAMMY", 3, 0, 1, 2, 2, 3, "T011,011,011,011,011,002,000", 2 },
{ "TAMMY", 4, 0, 1, 2, 2, 3, "T013,014,015,013,014,015,013,009,001,000", 2 },
{ "SKULL", 0, 0, 9, 9, 4, 0, "", 0 },
{ "SKULL", 1, 0, 1, 9, 4, 0, "001,002,003,004,005,006,007,008,009,000", 0 },
{ "SKULL", 2, 0, 1, 9, 4, 0, "009,008,007,006,005,004,003,002,001,000", 0 },
{ "APE", 0, 0, 1, 6, 7, 0, "", 6 },
{ "APE", 1, 0, 1, 6, 7, 0, "002,001,000", 6 },
{ "APE", 2, 0, 1, 6, 7, 0, "002,003,001,000", 6 },
{ "APE", 3, 0, 1, 6, 7, 0, "004,005,004,005,004,001,000", 6 },
{ "APE", 4, 0, 1, 6, 7, 0, "001,003,005,004,005,004,001,000", 6 },
{ "APE1", 0, 0, 15, 16, 7, 0, "", 16 },
{ "APE2", 0, 0, 14, 6, 7, 0, "", 6 },
{ "SHOWERAM", 0, 0, 1, 2, 3, 0, "", 2 },
{ "SHOWERAM", 1, 0, 1, 2, 3, 0, "026,027,028,029,001,000", 2 },
{ "SHOWERAM", 2, 0, 1, 2, 3, 0, "001,029,028,027,026,000", 2 },
{ "PRINCESS1", 0, 0, 19, 23, 2, 3, "", 23 },
{ "PRINCESS1", 1, 0, 19, 41, -1, 0, "", 23 },
{ "PRINCESS1", 2, 0, 19, 42, -1, 0, "", 23 },
{ "PRINCESS1", 3, 0, 19, 45, -1, 0, "", 23 },
{ "PRINCESS1", 4, 0, 19, 40, -1, 0, "", 23 },
{ "PRINCESS1", 5, 0, 19, 45, 2, 3, "T40,043,044,045,000", 45 },
{ "PRINCESS1", 6, 0, 19, 45, -1, 0, "T041,038,000", 38 },
{ "PRINCESS1", 7, 0, 22, 0, 0, 0, "", 0 },
{ "PRINCESS1", 8, 0, 19, 45, 2, 3, "T045,044,043,040,039,000", 39 },
{ "PRINCESS2", 0, 0, 46, 23, 2, 3, "", 23 },
{ "PRINCESS2", 1, 0, 46, 29, 2, 3, "", 29 },
{ "PRINCESS2", 2, 0, 46, 29, 2, 3, "T029,036,035,000", 35 },
{ "GUARDS", 0, 0, 7, 7, 0, 0, "", 7 },
{ "AMGUARD", 0, 0, 19, 22, 2, 3, "", 22 },
{ "MAN1", 0, 0, 2, 3, 2, 3, "", 3 },
{ "MAN2", 0, 0, 9, 10, 1, 2, "", 10 },
{ "DOG", 0, 0, 6, 6, 1, 0, "", 0 },
{ "DOG", 1, 0, 6, 6, 1, 0, "010,009,008,000", 0 },
{ "DOG", 2, 0, 6, 6, 1, 0, "008,009,010,000", 0 },
{ "CHEF", 0, 0, 5, 6, 2, 3, "", 6 },
{ "HENRY", 0, 0, 7, 9, 2, 3, "", 9 },
{ "HENRY", 1, 0, 7, 21, -1, 0, "", 9 },
{ "HENRY", 2, 0, 7, 19, -1, 0, "", 9 },
{ "HENRY", 3, 0, 7, 20, -1, 0, "", 9 },
{ "HENRY", 4, 0, 8, 9, 2, 3, "", 9 },
{ "HENRY", 5, 0, 23, 9, -1, 0, "", 9 },
{ "HENRY", 6, 0, 7, 9, 2, 3, "T019,015,017,017,017,017,017,017,017,015,009,000", 9 },
{ "HENRY", 7, 0, 7, 9, 2, 3, "T018,010,000", 10 },
{ "HENRY", 8, 0, 7, 9, 2, 3, "T018,016,000", 16 },
{ "HENRY", 9, 0, 7, 9, 2, 3, "T018,011,000", 11 },
{ "HENRY", 10, 0, 29, 33, 1, 1, "", 33 },
{ "HENRY", 11, 0, 7, 30, 2, 0, "", 9 },
{ "HENRY", 12, 0, 7, 9, 2, 3, "025,026,000", 26 },
{ "HENRY", 13, 0, 7, 9, 2, 3, "027,028,027,028,000", 28 },
{ "HENRY", 14, 0, 7, 9, 2, 3, "026,025,007,000", 9 },
{ "JOHAN", 0, 0, 1, 15, 2, 3, "", 15 },
{ "JOHAN", 1, 0, 1, 0, 0, 0, "T006,007,008,000", 15 },
{ "JOHAN", 2, 0, 1, 15, 2, 3, "T002,003,004,005,004,005,004,005,004,005,004,005,004,003,002,000", 15 },
{ "JOHAN", 3, 0, 1, 8, -1, 0, "", 15 },
{ "JOHAN", 4, 0, 1, 0, 0, 0, "T008,007,006,001,000", 15 },
{ "KLUNK", 0, 0, 1, 2, 2, 3, "", 2 },
{ "KLUNK", 1, 0, 1, 2, 2, 3, "019,020,021,022,001,000", 2 },
{ "KLUNK", 2, 0, 1, 2, 2, 3, "001,022,021,020,019,016,517,000", 2 },
{ "KLUNK", 3, 0, 1, 2, 2, 3, "T010,011,010,011,010,011,009,000", 2 },
{ "FRANK", 0, 0, 13, 14, 2, 3, "", 14 },
{ "FRANK", 1, 0, 13, 20, 0, 1, "", 14 },
{ "FRANK", 2, 0, 13, 14, 2, 3, "025,026,027,027,027,026,026,026,027,027,026,026,027,025,013,000", 14 },
{ "FRANK", 3, 0, 28, 14, 2, 3, "", 14 },
{ "DEATH", 0, 0, 1, 2, 2, 3, "", 2 },
{ "DEATH", 1, 0, 1, 2, 2, 3, "013,014,015,016,017,001,000", 0 },
{ "DEATH", 2, 0, 1, 2, 2, 3, "001,017,016,015,014,013,000", 0 },
{ "DEATH", 3, 0, 1, 2, 2, 3, "T018,019,020,021,021,022,022,020,021,022,020,021,022,023,024,524,000", 2 },
{ "DEATH", 4, 0, 1, 2, 2, 3, "T025,026,027,028,028,028,028,028,028,028,028,028,029,035,000", 2 },
{ "DEATH", 5, 0, 1, 2, 2, 3, "T030,031,032,033,033,033,033,033,033,033,033,033,034,035,000", 2 },
{ "DEATH", 6, 0, 1, 2, 2, 3, "T023,022,020,019,018,001,000", 2 },
{ "JASPAR", 0, 0, 1, 1, 22, 0, "026,027,028,029,028,029,028,029,030,023,000", 0 },
{ "JASPAR", 1, 0, 1, 1, 22, 0, "023,026,000", 0 },
{ "ORACLE", 0, 0, 1, 5, 3, 0, "", 0 },
{ "ZOMBIE", 0, 0, 1, 5, 2, 3, "", 5 },
{ "ZOMBIE", 1, 0, 1, 12, -1, 0, "", 5 },
{ "ZOMBIE", 2, 0, 1, 13, -1, 0, "", 5 },
{ "ZOMBIE", 3, 0, 1, 1, 5, 5, "", 5 },
{ "ZOMBIE2", 0, 0, 14, 14, 0, 0, "", 0 },
{ "ZOMBIE3", 0, 0, 18, 18, 0, 0, "", 0 },
{ "ANDERSON", 0, 0, 7, 8, 2, 3, "", 8 },
{ "ANDERSON", 1, 0, 7, 8, 1, 0, "", 8 },
{ "ANDERSON", 2, 0, 7, 16, -1, 0, "", 8 },
{ "ANDERSON", 3, 0, 7, 18, -1, 0, "", 8 },
{ "ANDERSON", 4, 0, 7, 19, -1, 0, "", 8 },
{ "ANDERSON", 5, 0, 7, 20, -1, 0, "", 8 },
{ "ANDERSON", 6, 0, 7, 21, 1, 0, "", 8 },
{ "COMPY", 0, 0, 12, 12, -1, 0, "", 0 },
{ "COMPY", 1, 0, 10, 10, 10, 0, "010,011,012,012,013,014,014,000", 0 },
{ "COMPY", 2, 0, 10, 10, 10, 0, "014,013,012,000", 0 },
{ "DEINO", 0, 0, 13, 13, -1, 0, "", 0 },
{ "DEINO", 1, 0, 9, 9, 9, 0, "009,010,000", 0 },
{ "TMPD", 0, 0, 19, 22, 2, 3, "", 22 },
{ "IAN", 0, 0, 7, 9, 2, 3, "", 9 },
{ "IAN", 1, 0, 8, 25, 3, 0, "", 25 },
{ "IAN", 2, 0, 7, 21, -1, 0, "", 9 },
{ "IAN", 3, 0, 7, 22, 1, 0, "", 9 },
{ "IAN", 4, 0, 7, 22, -1, 0, "", 9 },
{ "IAN", 5, 0, 7, 24, -1, 0, "", 9 },
{ "IAN", 6, 0, 7, 9, 2, 3, "034,034,034,035,035,036,036,035,035,036,035,036,035,000", 9 },
{ "IAN", 7, 0, 7, 31, -1, 0, "", 9 },
{ "FAYE-H", 0, 0, 1, 1, 4, 1, "", 1 },
{ "FAYE-H", 1, 0, 1, 1, 4, 1, "007,000", 7 },
{ "FAYE-H", 2, 0, 1, 1, 4, 1, "009,010,011,009,001,000", 1 },
{ "FAYE-H", 3, 0, 1, 1, 4, 1, "E012,013,000", 1 },
{ "FAYE-H", 4, 0, 1, 1, 4, 1, "E015,000", 1 },
{ "FAYE-H", 5, 0, 1, 1, 4, 1, "E014,000", 1 },
{ "AZURA-H", 0, 0, 1, 1, 4, 1, "", 1 },
{ "AZURA-H", 1, 0, 1, 1, 4, 1, "007,000", 7 },
{ "AZURA-H", 2, 0, 1, 1, 4, 1, "009,010,011,009,001,000", 1 },
{ "AZURA-H", 3, 0, 1, 1, 4, 1, "E012,013, 000", 1 },
{ "AZURA-H", 4, 0, 1, 1, 4, 1, "E015,000", 1 },
{ "AZURA-H", 5, 0, 1, 1, 4, 1, "E014,000", 1 },
{ "FRANK-H", 0, 0, 1, 1, 4, 1, "", 1 },
{ "FRANK-H", 1, 0, 1, 1, 4, 1, "E009,000", 1 },
{ "FRANK-H", 2, 0, 1, 1, 4, 1, "E007,000", 1 },
{ "FRANK-H", 3, 0, 1, 1, 4, 1, "010,011,012,013,014,015,010,000", 1 },
{ "JOE-E", 0, 0, 1, 2, 4, 1, "", 2 },
{ "JOE-E", 6, 0, 1, 2, 4, 1, "008,009,008,002,000", 2 },
{ "AZURA-E", 0, 0, 1, 1, 5, 1, "", 1 },
{ "AZURA-E", 1, 0, 1, 1, 5, 1, "009,010,009,008,000", 1 },
{ "FAYE-E", 0, 0, 1, 4, 4, 1, "", 1 },
{ "FAYE-E", 1, 0, 1, 4, 4, 1, "002,003,002,001,000", 1 },
{ "ANDSON-E", 0, 0, 1, 3, 4, 1, "", 1 },
{ "ANDSON-E", 1, 0, 1, 3, 4, 1, "002,001,000", 1 },
{ "JOE-H", 0, 0, 1, 1, 4, 4, "", 1 },
{ "JOE-H", 1, 0, 1, 1, 2, 3, "012,013,014,000", 14 },
{ "JOE-H", 2, 0, 1, 1, 2, 3, "010,011,000", 11 },
{ "JOE-H", 3, 0, 1, 1, 2, 3, "014,013,012,001,000", 1 },
{ "JOE-H", 4, 0, 1, 13, 1, 0, "", 13 },
{ "RITA-H", 0, 0, 7, 1, 2, 3, "", 1 },
{ "RITA-H", 1, 0, 7, 0, 0, 0, "009,010,011,012,013,000", 13 },
{ "RITA-H", 2, 0, 7, 0, 0, 0, "014,015,016,000", 16 },
{ "RITA-H", 3, 0, 7, 0, 0, 0, "013,012,011,010,000", 10 },
{ "RITA-H", 4, 0, 7, 0, 0, 0, "009,007,008,007,009,000", 9 },
{ "RITA-H", 5, 0, 7, 0, 0, 0, "016,015,014,000", 14 },
{ "RITA", 0, 0, 1, 4, 2, 3, "", 4 },
{ "RITA", 1, 0, 2, 4, 2, 3, "", 4 },
{ "SPARKY-H", 0, 0, 1, 1, 2, 3, "", 1 },
{ "HUGH", 0, 0, 1, 1, 2, 3, "", 1 },
{ "HUGH", 1, 0, 7, 7, 2, 3, "", 7 },
{ "X2_JOE", 0, 0, 1, 1, 2, 3, "", 1 },
{ "X2_JOE", 1, 0, 1, 1, 2, 3, "001,007,008,008,007,001,000", 1 },
{ "X2_RITA", 0, 0, 1, 1, 2, 3, "", 1 },
{ "X2_RITA", 1, 0, 1, 1, 2, 3, "001,007,008,008,007,001,000", 1 },
{ "X3_RITA", 0, 0, 1, 1, 4, 1, "", 1 },
{ "X3_RITA", 1, 0, 1, 1, 4, 1, "007,000", 7 },
{ "X3_RITA", 2, 0, 1, 1, 4, 1, "009,010,011,009,001,000", 1 },
{ "X3_RITA", 3, 0, 1, 1, 4, 1, "E012,013,000", 1 },
{ "X3_RITA", 4, 0, 1, 1, 4, 1, "E015,000", 1 },
{ "X3_RITA", 5, 0, 1, 1, 4, 1, "E014,000", 1 },
{ "X4_JOE", 0, 0, 1, 1, 3, 4, "", 1 },
{ "X4_JOE", 1, 0, 1, 13, 2, 3, "", 13 },
{ "X4_JOE", 2, 0, 1, 1, 3, 4, "009, 010, 011, 012, 013, 000", 13 },
{ "X4_JOE", 3, 0, 1, 1, 3, 4, "012, 011, 010, 009, 000", 9 },
{ "X4_JOE", 4, 0, 1, 1, 3, 4, "001, 019, 000", 19 },
{ "X4_RITA", 0, 0, 1, 1, 0, 1, "", 1 },
{ "X4_RITA", 1, 0, 1, 7, 0, 1, "", 7 },
{ "X4_RITA", 2, 0, 1, 1, 3, 4, "004,005,006,006,006,006,007,000", 7 },
{ "X4_RITA", 3, 0, 1, 1, 3, 4, "005,004,001,000", 1 },
{ "X4_RITA", 4, 0, 1, 1, 3, 4, "001,003,000", 3 },
{ "X5_SPARKY", 0, 0, 1, 1, 2, 3, "", 1 },
{ "X5_SPARKY", 1, 0, 1, 1, 2, 3, "001,010,011,011,001,000", 1 },
{ "X5_SPARKY", 2, 0, 1, 1, 2, 3, "001,007,008,009,000", 9 },
{ "X6_HUGH", 0, 0, 1, 1, 2, 3, "", 1 },
{ "X6_HUGH", 1, 0, 1, 1, 2, 3, "007,007,007,007,,001,000", 1 },
{ "X6_HUGH", 2, 0, 1, 1, 2, 3, "008,008,008,008,008,009,009,008,008,008,009,008,000", 8 },
{ "X10_JOE", 0, 0, 1, 2, 2, 3, "", 2 },
{ "X10_JOE", 1, 0, 1, 8, 2, 3, "", 8 },
{ "X10_JOE", 2, 0, 1, 2, 2, 3, "014,014,014,015,015,014,014,015,015,000", 2 },
{ "X10_RITA", 0, 0, 1, 2, 2, 3, "", 2 },
{ "X11_JOE", 0, 0, 1, 2, 0, 1, "", 2 },
{ "X11_RITA", 0, 0, 1, 2, 0, 1, "", 2 },
{ "X11_RITA", 1, 0, 1, 2, 1, 0, "003,004,000", 4 },
{ "JOHN", 0, 0, 1, 2, 2, 3, "", 1 },
{ "JOHN", 1, 0, 1, 15, -1, 0, "", 1 },
{ "JOHN", 2, 0, 1, 16, -1, 0, "", 1 },
{ "JOHN", 3, 0, 1, 17, -1, 0, "", 1 },
{ "STEVE", 0, 0, 8, 2, 2, 3, "", 2 },
{ "STEVE", 1, 0, 8, 16, -1, 0, "", 2 },
{ "STEVE", 2, 0, 9, 18, -1, 0, "T016,017,017,016,008,000", 2 },
{ "STEVE", 3, 0, 8, 18, -1, 0, "", 2 },
{ "TONY", 0, 0, 1, 2, 2, 3, "", 1 },
{ "TONY", 1, 0, 1, 12, -1, 0, "", 1 },
{ "*", 0, 0, 0, 0, 0, 0, "", 0 }
};
} // End of namespace Queen