mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-30 14:14:43 +00:00
33b770ac60
The animation and text players are more or less common among all MADS games
264 lines
5.3 KiB
C++
264 lines
5.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef MADS_DIALOGS_H
|
|
#define MADS_DIALOGS_H
|
|
|
|
#include "common/scummsys.h"
|
|
#include "mads/game.h"
|
|
#include "mads/font.h"
|
|
#include "mads/msurface.h"
|
|
|
|
namespace MADS {
|
|
|
|
#define DIALOG_TOP 22
|
|
|
|
class Dialog {
|
|
private:
|
|
void setDialogPalette();
|
|
protected:
|
|
MADSEngine *_vm;
|
|
MSurface *_savedSurface;
|
|
Common::Point _position;
|
|
int _width;
|
|
int _height;
|
|
byte _dialogPalette[8 * 3];
|
|
|
|
int TEXTDIALOG_CONTENT1;
|
|
int TEXTDIALOG_CONTENT2;
|
|
int TEXTDIALOG_EDGE;
|
|
int TEXTDIALOG_BACKGROUND;
|
|
int TEXTDIALOG_FC;
|
|
int TEXTDIALOG_FD;
|
|
int TEXTDIALOG_FE;
|
|
int TEXTDIALOG_BLACK;
|
|
protected:
|
|
/**
|
|
* Draw the dialog
|
|
*/
|
|
virtual void draw();
|
|
|
|
/**
|
|
* Calculate bounds for the dialog
|
|
*/
|
|
virtual void calculateBounds();
|
|
|
|
/**
|
|
* Save the section of the passed surface the dialog will cover.
|
|
*/
|
|
virtual void save();
|
|
|
|
/**
|
|
* Restore saved dialog surface
|
|
*/
|
|
virtual void restore();
|
|
|
|
/**
|
|
* Draws the content of a dialog with a gravelly alternating color.
|
|
*/
|
|
void drawContent(const Common::Rect &r, int seed, byte color1, byte color2);
|
|
public:
|
|
/**
|
|
* Constructor
|
|
*/
|
|
Dialog(MADSEngine *vm);
|
|
|
|
/**
|
|
* Destructor
|
|
*/
|
|
virtual ~Dialog();
|
|
|
|
/**
|
|
* Return the bounds of the dialog.
|
|
*/
|
|
Common::Rect getBounds() const {
|
|
return Common::Rect(_position.x, _position.y,
|
|
_position.x + _width, _position.y + _height);
|
|
}
|
|
};
|
|
|
|
#define TEXT_DIALOG_MAX_LINES 20
|
|
|
|
class TextDialog : protected Dialog {
|
|
private:
|
|
/**
|
|
* Append text to the currently end line.
|
|
*/
|
|
void appendLine(const Common::String &line);
|
|
|
|
/**
|
|
* Clean up after finishing displaying the dialog
|
|
*/
|
|
void restorePalette();
|
|
protected:
|
|
Font *_font;
|
|
int _innerWidth;
|
|
int _lineWidth;
|
|
int _currentX;
|
|
int _numLines;
|
|
int _lineSize;
|
|
int _askXp;
|
|
int _askLineNum;
|
|
Common::String _lines[TEXT_DIALOG_MAX_LINES];
|
|
int _lineXp[TEXT_DIALOG_MAX_LINES];
|
|
|
|
/**
|
|
* Calculate the bounds for the dialog
|
|
*/
|
|
virtual void calculateBounds();
|
|
public:
|
|
/**
|
|
* Constructor
|
|
* @param vm Engine reference
|
|
* @param fontName Font to use for display
|
|
* @param pos Position for window top-left
|
|
* @param maxChars Horizontal width of window in characters
|
|
*/
|
|
TextDialog(MADSEngine *vm, const Common::String &fontName, const Common::Point &pos,
|
|
int maxChars);
|
|
|
|
/**
|
|
* Destructor
|
|
*/
|
|
virtual ~TextDialog();
|
|
|
|
/**
|
|
* Draw the dialog
|
|
*/
|
|
virtual void draw();
|
|
|
|
/**
|
|
* Draw the dialog along with any input box
|
|
*/
|
|
void drawWithInput();
|
|
|
|
/**
|
|
* Add a new line to the dialog
|
|
*/
|
|
void addLine(const Common::String &line, bool underline = false);
|
|
|
|
/**
|
|
* Adds one or more lines, word wrapping the passed text
|
|
*/
|
|
void wordWrap(const Common::String &line);
|
|
|
|
/**
|
|
* Increments the number of text lines the text dialog uses
|
|
*/
|
|
void incNumLines();
|
|
|
|
/**
|
|
* Adds an input area following previously added text
|
|
*/
|
|
void addInput();
|
|
|
|
/**
|
|
* Adds a bar line to separate sections of text
|
|
*/
|
|
void addBarLine();
|
|
|
|
/**
|
|
* Flags the previously added line to be underlined
|
|
*/
|
|
void underlineLine();
|
|
|
|
void downPixelLine();
|
|
|
|
/**
|
|
* Set the x position for the given line
|
|
*/
|
|
void setLineXp(int xp);
|
|
|
|
/**
|
|
* Show the dialog, and wait until a key or mouse press.
|
|
*/
|
|
virtual void show();
|
|
};
|
|
|
|
class MessageDialog : public TextDialog {
|
|
public:
|
|
MessageDialog(MADSEngine *vm, int lines, ...);
|
|
|
|
virtual ~MessageDialog() {}
|
|
};
|
|
|
|
enum DialogId {
|
|
DIALOG_NONE = 0, DIALOG_GAME_MENU = 1, DIALOG_SAVE = 2, DIALOG_RESTORE = 3,
|
|
DIALOG_OPTIONS = 4, DIALOG_DIFFICULTY = 5, DIALOG_ERROR = 6,
|
|
DIALOG_MAIN_MENU = 7, DIALOG_TEXTVIEW = 8, DIALOG_ANIMVIEW = 9,
|
|
DIALOG_ADVERT = 10
|
|
};
|
|
|
|
class Dialogs {
|
|
protected:
|
|
MADSEngine *_vm;
|
|
|
|
Dialogs(MADSEngine *vm);
|
|
public:
|
|
static Dialogs *init(MADSEngine *vm);
|
|
public:
|
|
Common::Point _defaultPosition;
|
|
DialogId _pendingDialog;
|
|
int _indexList[10];
|
|
|
|
virtual ~Dialogs() {}
|
|
|
|
virtual void showDialog() = 0;
|
|
virtual void showItem(int objectId, int messageId, int speech = 0) = 0;
|
|
virtual Common::String getVocab(int vocabId) = 0;
|
|
virtual bool show(int messageId, int objectId = -1) = 0;
|
|
};
|
|
|
|
class FullScreenDialog: public EventTarget {
|
|
protected:
|
|
/**
|
|
* Engine reference
|
|
*/
|
|
MADSEngine *_vm;
|
|
|
|
/**
|
|
* Screen/scene to show background from
|
|
*/
|
|
int _screenId;
|
|
|
|
/**
|
|
* Flag for palette initialization
|
|
*/
|
|
bool _palFlag;
|
|
|
|
/**
|
|
* Handles displaying the screen background and dialog
|
|
*/
|
|
virtual void display();
|
|
public:
|
|
/**
|
|
* Constructor
|
|
*/
|
|
FullScreenDialog(MADSEngine *vm);
|
|
|
|
virtual ~FullScreenDialog();
|
|
};
|
|
|
|
} // End of namespace MADS
|
|
|
|
#endif /* MADS_DIALOGS_H */
|