mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 22:58:09 +00:00
ca95c17e64
svn-id: r10444
79 lines
2.0 KiB
C++
79 lines
2.0 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001-2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef PLAYER_MOD_H
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#define PLAYER_MOD_H
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#include "scumm.h"
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#include "sound/mixer.h"
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#include "sound/audiostream.h"
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#include "sound/rate.h"
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#define MOD_MAXCHANS 16
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class Player_MOD {
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public:
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Player_MOD(Scumm *scumm);
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virtual ~Player_MOD();
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virtual void setMasterVolume(int vol);
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virtual void startChannel(int id, void *data, int size, int rate, uint8 vol, int loopStart = 0, int loopEnd = 0, int8 pan = 0);
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virtual void stopChannel(int id);
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virtual void setChannelVol(int id, uint8 vol);
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virtual void setChannelPan(int id, int8 pan);
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virtual void setChannelFreq(int id, int freq);
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typedef void ModUpdateProc(void *param);
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virtual void setUpdateProc(ModUpdateProc *proc, void *param, int freq);
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virtual void clearUpdateProc();
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private:
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SoundMixer *_mixer;
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uint32 _mixamt;
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uint32 _mixpos;
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int _samplerate;
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struct soundChan
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{
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int id;
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uint8 vol;
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int8 pan;
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uint16 freq;
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void *ptr;
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RateConverter *converter;
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AudioInputStream *input;
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};
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soundChan _channels[MOD_MAXCHANS];
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uint8 _maxvol;
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static void premix_proc(void *param, int16 *buf, uint len);
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virtual void do_mix(int16 *buf, uint len);
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ModUpdateProc *_playproc;
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void *_playparam;
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};
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#endif
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