scummvm/engines/agos/charset.cpp
2021-12-26 18:48:43 +01:00

400 lines
10 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/system.h"
#include "agos/agos.h"
#include "agos/intern.h"
#include "graphics/surface.h"
namespace AGOS {
#ifdef ENABLE_AGOS2
void AGOSEngine_Feeble::doOutput(const byte *src, uint len) {
if (_textWindow == NULL)
return;
while (len-- != 0 && !shouldQuit()) {
if (getBitFlag(93)) {
if (_curWindow == 3) {
if ((_newLines >= _textWindow->scrollY) && (_newLines < (_textWindow->scrollY + 3)))
sendWindow(*src);
if (*src == '\n') // Do two top lines of text only
_newLines++;
src++;
}
} else {
if (getBitFlag(94)) {
if (_curWindow == 3) {
if (_newLines == (_textWindow->scrollY + 7))
sendWindow(*src);
if (*src == '\n') // Do two top lines of text only
_newLines++;
src++;
}
} else {
if (getBitFlag(92))
delay(50);
sendWindow(*src++);
}
}
}
}
#endif
void AGOSEngine::doOutput(const byte *src, uint len) {
uint idx;
if (_textWindow == nullptr)
return;
while (len-- != 0) {
if (*src != 12 && _textWindow->iconPtr != nullptr &&
_fcsData1[idx = getWindowNum(_textWindow)] != 2) {
_fcsData1[idx] = 2;
_fcsData2[idx] = 1;
}
sendWindow(*src++);
}
}
void AGOSEngine::clsCheck(WindowBlock *window) {
uint index = getWindowNum(window);
tidyIconArray(index);
_fcsData1[index] = 0;
}
void AGOSEngine::tidyIconArray(uint i) {
WindowBlock *window;
if (_fcsData2[i]) {
mouseOff();
window = _windowArray[i];
drawIconArray(i, window->iconPtr->itemRef, window->iconPtr->line, window->iconPtr->classMask);
_fcsData2[i] = 0;
mouseOn();
}
}
void AGOSEngine::showMessageFormat(const char *s, ...) {
char buf[STRINGBUFLEN];
char *str;
va_list va;
va_start(va, s);
vsnprintf(buf, STRINGBUFLEN, s, va);
va_end(va);
if (!_fcsData1[_curWindow]) {
if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2 || getGameType() == GType_WW) {
if (_showMessageFlag) {
if (_windowArray[_curWindow]->flags & 128) {
haltAnimation();
}
}
}
openTextWindow();
if (!_showMessageFlag) {
_windowArray[0] = _textWindow;
justifyStart();
}
_showMessageFlag = true;
_fcsData1[_curWindow] = 1;
}
for (str = buf; *str; str++)
justifyOutPut(*str);
}
void AGOSEngine::justifyStart() {
if (getGameType() == GType_FF || getGameType() == GType_PP) {
_printCharCurPos = _textWindow->textColumn;
_printCharMaxPos = _textWindow->width;
} else {
_printCharCurPos = _textWindow->textLength;
_printCharMaxPos = _textWindow->textMaxLength;
}
_printCharPixelCount = 0;
_numLettersToPrint = 0;
_newLines = 0;
}
void AGOSEngine::justifyOutPut(byte chr) {
if (chr == 12) {
_numLettersToPrint = 0;
_printCharCurPos = 0;
_printCharPixelCount = 0;
doOutput(&chr, 1);
clsCheck(_textWindow);
} else if (getLanguage() == Common::JA_JPN && !_forceAscii) {
// Japanese has no word wrapping
_lettersToPrintBuf[0] = chr;
_lettersToPrintBuf[1] = '\0';
doOutput(_lettersToPrintBuf, 1);
} else if (chr == 0 || chr == ' ' || chr == 10) {
bool fit;
if (getGameType() == GType_FF || getGameType() == GType_PP) {
fit = _printCharMaxPos - _printCharCurPos > _printCharPixelCount;
} else {
fit = _printCharMaxPos - _printCharCurPos >= _printCharPixelCount;
}
if (fit) {
_printCharCurPos += _printCharPixelCount;
doOutput(_lettersToPrintBuf, _numLettersToPrint);
if (_printCharCurPos == _printCharMaxPos) {
_printCharCurPos = 0;
} else {
if (chr)
doOutput(&chr, 1);
if (chr == 10)
_printCharCurPos = 0;
else if (chr != 0)
_printCharCurPos += (getGameType() == GType_FF || getGameType() == GType_PP) ? getFeebleFontSize(chr) : 1;
}
} else {
const byte newline_character = 10;
_printCharCurPos = _printCharPixelCount;
doOutput(&newline_character, 1);
doOutput(_lettersToPrintBuf, _numLettersToPrint);
if (chr == ' ') {
doOutput(&chr, 1);
_printCharCurPos += (getGameType() == GType_FF || getGameType() == GType_PP) ? getFeebleFontSize(chr) : 1;
} else {
doOutput(&chr, 1);
_printCharCurPos = 0;
}
}
_numLettersToPrint = 0;
_printCharPixelCount = 0;
} else {
_lettersToPrintBuf[_numLettersToPrint++] = chr;
_printCharPixelCount += (getGameType() == GType_FF || getGameType() == GType_PP) ? getFeebleFontSize(chr) : 1;
}
}
void AGOSEngine::openTextWindow() {
if (_textWindow) {
if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2 || getGameType() == GType_WW) {
if (_textWindow->flags & 0x80)
clearWindow(_textWindow);
}
return;
}
if (getGameType() == GType_FF || getGameType() == GType_PP)
_textWindow = openWindow(64, 96, 384, 172, 1, 0, 15);
else
_textWindow = openWindow(8, 144, 24, 6, 1, 0, 15);
}
void AGOSEngine_PN::windowPutChar(WindowBlock *window, byte c, byte b) {
if (_mousePrintFG || _wiped)
return;
AGOSEngine::windowPutChar(window, c, b);
}
void AGOSEngine::windowPutChar(WindowBlock *window, byte c, byte b) {
byte width = 6;
byte textColumnWidth = 8;
if (c == 12) {
clearWindow(window);
} else if (c == 13 || c == 10) {
windowNewLine(window);
} else if ((c == 1 && _language != Common::HE_ISR) || (c == 8)) {
if (_language == Common::HE_ISR) {
if (b >= 64 && b < 91)
width = _hebrewCharWidths [b - 64];
if (window->textLength != 0) {
window->textLength--;
window->textColumnOffset += width;
if (window->textColumnOffset >= 8) {
window->textColumnOffset -= 8;
window->textColumn--;
}
}
} else {
int8 val = (c == 8) ? 6 : 4;
if (window->textLength != 0) {
window->textLength--;
window->textColumnOffset -= val;
if ((int8)window->textColumnOffset < val) {
window->textColumnOffset += 8;
window->textColumn--;
}
}
}
} else if (c >= 32) {
if (getGameType() == GType_FF || getGameType() == GType_PP) {
// Ignore invalid characters
if (c - 32 > 195)
return;
windowDrawChar(window, window->textColumn + window->x, window->textRow + window->y, c);
window->textColumn += getFeebleFontSize(c);
return;
}
if (_language == Common::JA_JPN && !_forceAscii)
textColumnWidth = width = 4;
else if (c - 32 > 98) // Ignore invalid characters
return;
if (window->textLength == window->textMaxLength) {
windowNewLine(window);
} else if (window->textRow == window->height) {
windowNewLine(window);
window->textRow--;
}
if (_language == Common::HE_ISR) {
if (c >= 64 && c < 91)
width = _hebrewCharWidths [c - 64];
window->textColumnOffset -= width;
if (window->textColumnOffset >= width) {
window->textColumnOffset += 8;
window->textColumn++;
}
windowDrawChar(window, (window->width + window->x - window->textColumn) * 8, window->textRow * 8 + window->y, c);
window->textLength++;
} else {
windowDrawChar(window, window->x * 8 + window->textColumn * textColumnWidth, window->textRow * 8 + window->y, c);
window->textLength++;
window->textColumnOffset += width;
if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
if (c == 'i' || c == 'l')
window->textColumnOffset -= 2;
}
if (window->textColumnOffset >= textColumnWidth) {
window->textColumnOffset -= textColumnWidth;
window->textColumn++;
}
}
}
}
#ifdef ENABLE_AGOS2
void AGOSEngine_Feeble::windowNewLine(WindowBlock *window) {
if (_noOracleScroll == 0) {
if (window->height < window->textRow + 30) {
if (!getBitFlag(94)) {
_noOracleScroll = 1;
if (getBitFlag(92)) {
_noOracleScroll = 0;
checkLinkBox();
scrollOracle();
linksUp();
window->scrollY++;
_oracleMaxScrollY++;
} else {
_oracleMaxScrollY++;
checkLinkBox();
}
}
} else {
window->textRow += 15;
checkLinkBox();
}
} else {
_oracleMaxScrollY++;
checkLinkBox();
}
window->textColumn = 0;
window->textColumnOffset = 0;
window->textLength = 0;
}
#endif
void AGOSEngine::windowNewLine(WindowBlock *window) {
window->textColumn = 0;
window->textColumnOffset = (getGameType() == GType_ELVIRA2) ? 4 : 0;
window->textLength = 0;
if (getGameType() == GType_PN) {
window->textRow++;
if (window->textRow == window->height) {
windowScroll(window);
window->textRow--;
}
} else {
if (window->textRow == window->height) {
if (getGameType() == GType_ELVIRA1 || getGameType() == GType_ELVIRA2 ||
getGameType() == GType_WW) {
windowScroll(window);
}
} else {
window->textRow++;
}
}
}
void AGOSEngine::windowScroll(WindowBlock *window) {
_videoLockOut |= 0x8000;
if (window->height != 1) {
Graphics::Surface *screen = getBackendSurface();
byte *src, *dst;
uint16 w1, h1, w2, h2;
w1 = w2 = window->width * 8;
h1 = h2 = (window->height -1) * 8;
dst = (byte *)screen->getBasePtr(window->x * 8, window->y);
src = dst + 8 * screen->pitch;
do {
memcpy(dst, src, w1);
src += screen->pitch;
dst += screen->pitch;
} while (--h1);
if (getGameId() == GID_ELVIRA1 && getPlatform() == Common::kPlatformPC98) {
w1 = w2 << 1;
h1 = h2 << 1;
dst = (byte *)_scaleBuf->getBasePtr(window->x * 16, window->y * 2);
src = dst + 16 * screen->pitch;
do {
memcpy(dst, src, w1);
src += screen->pitch;
dst += screen->pitch;
} while (--h1);
}
Common::Rect dirtyRect(window->x * 8, window->y, window->x * 8 + w2, window->y + h2);
updateBackendSurface(&dirtyRect);
}
colorBlock(window, window->x * 8, (window->height - 1) * 8 + window->y, window->width * 8, 8);
_videoLockOut &= ~0x8000;
}
} // End of namespace AGOS