scummvm/engines/sci/engine
2010-04-25 15:44:11 +00:00
..
features.cpp SCI: Don't error() out when autodetection fails 2010-04-24 22:02:31 +00:00
features.h Split GameFeatures::autoDetectFeature into several methods, one for each feature 2010-02-07 12:16:23 +00:00
game.cpp SCI: Remove hack in convertSierraGameId which caused a memory leak 2010-02-17 23:36:50 +00:00
gc.cpp SCI: Revert r47925 and put fix inside GC instead. 2010-02-06 19:41:55 +00:00
gc.h Patch 2009-06-18 22:09:57 +00:00
kernel32.cpp Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
kernel_types.h - Removed the toggle for "weak" validations, as there are cases where they fail (e.g. in Longbow), so there is no point in having strict validations 2009-10-01 10:57:59 +00:00
kernel.cpp COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
kernel.h COMMON: Move typedef StringList from str.h to new header str-array.h 2010-03-18 15:09:24 +00:00
kevent.cpp SCI: Move GameFeatures from EngineState to SciEngine 2010-02-13 17:44:58 +00:00
kfile.cpp COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
kgraphics.cpp SCI: replaced value with constant when checking if controls are selected 2010-04-25 15:44:11 +00:00
klists.cpp SCI: Make EngineState parameter to INV_SEL explicit 2010-03-08 21:54:07 +00:00
kmath.cpp Moved getAngle() inside kmovement.cpp, the only place where it's actually used 2009-11-14 17:53:30 +00:00
kmenu.cpp SCI: split menu/item strings when displaying instead of when initializing - makes on-the-fly menu language changes possible (used by multilingual SCI01 games) 2010-04-15 16:40:37 +00:00
kmisc.cpp SCI: Turn kernel_sleep() into SciEvent::sleep() 2010-02-23 22:47:53 +00:00
kmovement.cpp SCI: Make EngineState parameter to INV_SEL explicit 2010-03-08 21:54:07 +00:00
kparse.cpp SCI: Make EngineState parameter to INV_SEL explicit 2010-03-08 21:54:07 +00:00
kpathing.cpp SCI: Cleanup resource.h 2010-02-17 23:37:32 +00:00
kscripts.cpp SCI: No need to set _executionStackPosChanged in kDisposeScript, as the callk opcode handler does that already 2010-02-15 10:01:09 +00:00
ksound.cpp SCI: Remove sound/audio.h include from engine/state.h 2010-02-15 00:20:53 +00:00
kstring.cpp Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
message.cpp Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
message.h Replaced make_reg(0, -1) with SIGNAL_REG and fixed a warning (MessageRecord is a struct) 2009-10-10 10:46:11 +00:00
savegame.cpp SCI: key presses of extended chars (umlauts, etc.) will now get ignored in games that don't support them (which is all non-multilingual games) 2010-04-17 20:43:09 +00:00
savegame.h Removed duplicate code. Some cleanup 2010-01-31 01:26:06 +00:00
script.cpp SCI: Fix regression in locals init for re-used segments 2010-04-24 14:10:52 +00:00
script.h SCI: Use Common::List and Common::String to simplify breakpoint handling (untested) 2010-02-02 22:52:41 +00:00
scriptdebug.cpp SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead 2010-02-13 17:45:40 +00:00
seg_manager.cpp SCI: check before writing 0 in SegManager::strncpy, fixes jones/cd crash 2010-04-04 20:47:03 +00:00
seg_manager.h SCI: Move more stuff around 2010-02-03 01:34:15 +00:00
segment.cpp Search through arrays for outgoing references to fix possible garbage collector problems; minor cleanup. 2010-02-08 15:51:00 +00:00
segment.h Search through arrays for outgoing references to fix possible garbage collector problems; minor cleanup. 2010-02-08 15:51:00 +00:00
selector.cpp SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead 2010-02-13 17:45:40 +00:00
selector.h SCI: Make EngineState parameter to INV_SEL explicit 2010-03-08 21:54:07 +00:00
state.cpp SCI: For Japanese system-font strings, convert half-width characters to 2010-04-19 00:13:01 +00:00
state.h COMMON: Move typedef StringList from str.h to new header str-array.h 2010-03-18 15:09:24 +00:00
static_selectors.cpp COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
vm_types.h SCI: Remove PRINT_STK macro; cleanup 2009-10-02 12:53:04 +00:00
vm.cpp Silenced some harmless cppcheck warnings about unreachable code after a return. 2010-03-10 06:39:23 +00:00
vm.h SCI: Remove hack in convertSierraGameId which caused a memory leak 2010-02-17 23:36:50 +00:00