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scummvm
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scummvm
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engines
History
Martin Kiewitz
44626efdce
SCI: removing old kernel signature stuff
...
svn-id: r50848
2010-07-13 18:11:50 +00:00
..
agi
AGI: Removed the deprecated (and confusing) getGameId() function inside the AgiEngine class, and fixed a related bug, too
2010-07-02 23:12:17 +00:00
agos
Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up,
2010-07-04 07:32:12 +00:00
cine
…
cruise
…
draci
Finish support of compressed dubbing
2010-07-03 05:05:28 +00:00
drascula
…
gob
GOB : Adding workaround for Bug
#3018918
UOTODDV Reload Goblin Stuck Issue.
2010-06-29 03:53:06 +00:00
groovie
Add support for the 'fallback' MIDI in T7G's intro when the CD track cannot be found. The intro music in the Mac version now plays.
2010-07-01 18:47:27 +00:00
kyra
KYRA/PC98: fix music volume
2010-07-09 21:36:59 +00:00
lure
…
m4
Bugfixes and changed field names in the player class to be more explanatory. Implemented Ctrl-T to turn the player - the original game used Ctrl-U, but this is reserved by ScummVM for toggle Mute.
2010-07-07 11:02:11 +00:00
made
…
mohawk
Add detection for 'Little Monster at School' and the bunch of demos that came on the CD (on the demo server now too).
2010-07-09 22:10:22 +00:00
parallaction
…
queen
…
saga
SAGA: Fix warning on systems where enum's are unsigned
2010-07-05 16:08:43 +00:00
sci
SCI: removing old kernel signature stuff
2010-07-13 18:11:50 +00:00
scumm
Prevent SCUMM from adding gui options based on user flags into the config file (regression from r50706).
2010-07-05 21:18:25 +00:00
sky
…
sword1
…
sword2
…
teenagent
…
tinsel
TINSEL: Replace global object s_rectList by a TinselEngine member var
2010-07-12 23:19:33 +00:00
touche
…
tucker
…
advancedDetector.cpp
Fix update of GUI options, which only differ in the language setting.
2010-07-05 20:10:56 +00:00
advancedDetector.h
…
dialogs.cpp
…
dialogs.h
…
engine.cpp
…
engine.h
…
engines.mk
…
game.cpp
…
game.h
…
metaengine.h
…
module.mk
…
savestate.cpp
…
savestate.h
…
util.h
…