scummvm/engines/dreamweb/sound.cpp
2011-12-08 19:52:10 +01:00

307 lines
8.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "dreamweb/dreamweb.h"
#include "dreamweb/dreamgen.h"
#include "audio/mixer.h"
#include "audio/decoders/raw.h"
#include "common/config-manager.h"
namespace DreamGen {
void DreamGenContext::loadSpeech() {
cancelCh1();
data.byte(kSpeechloaded) = 0;
createName();
const char *name = (const char *)data.ptr(di, 13);
//warning("name = %s", name);
if (engine->loadSpeech(name))
data.byte(kSpeechloaded) = 1;
}
void DreamBase::volumeAdjust() {
if (data.byte(kVolumedirection) == 0)
return;
if (data.byte(kVolume) != data.byte(kVolumeto)) {
data.byte(kVolumecount) += 64;
// Only modify the volume every 256/64 = 4th time around
if (data.byte(kVolumecount) == 0)
data.byte(kVolume) += data.byte(kVolumedirection);
} else {
data.byte(kVolumedirection) = 0;
}
}
void DreamBase::playChannel0(uint8 index, uint8 repeat) {
if (data.byte(kSoundint) == 255)
return;
data.byte(kCh0playing) = index;
Sound *soundBank;
if (index >= 12) {
soundBank = (Sound *)getSegment(data.word(kSounddata2)).ptr(0, 0);
index -= 12;
} else
soundBank = (Sound *)getSegment(data.word(kSounddata)).ptr(0, 0);
data.byte(kCh0repeat) = repeat;
data.word(kCh0emmpage) = soundBank[index].emmPage;
data.word(kCh0offset) = soundBank[index].offset();
data.word(kCh0blockstocopy) = soundBank[index].blockCount();
if (repeat) {
data.word(kCh0oldemmpage) = data.word(kCh0emmpage);
data.word(kCh0oldoffset) = data.word(kCh0offset);
data.word(kCh0oldblockstocopy) = data.word(kCh0blockstocopy);
}
}
void DreamGenContext::playChannel0() {
playChannel0(al, ah);
}
void DreamBase::playChannel1(uint8 index) {
if (data.byte(kSoundint) == 255)
return;
if (data.byte(kCh1playing) == 7)
return;
data.byte(kCh1playing) = index;
Sound *soundBank;
if (index >= 12) {
soundBank = (Sound *)getSegment(data.word(kSounddata2)).ptr(0, 0);
index -= 12;
} else
soundBank = (Sound *)getSegment(data.word(kSounddata)).ptr(0, 0);
data.word(kCh1emmpage) = soundBank[index].emmPage;
data.word(kCh1offset) = soundBank[index].offset();
data.word(kCh1blockstocopy) = soundBank[index].blockCount();
}
void DreamGenContext::playChannel1() {
playChannel1(al);
}
void DreamBase::cancelCh0() {
data.byte(kCh0repeat) = 0;
data.word(kCh0blockstocopy) = 0;
data.byte(kCh0playing) = 255;
engine->stopSound(0);
}
void DreamBase::cancelCh1() {
data.word(kCh1blockstocopy) = 0;
data.byte(kCh1playing) = 255;
engine->stopSound(1);
}
void DreamBase::loadRoomsSample() {
uint8 sample = data.byte(kRoomssample);
if (sample == 255 || data.byte(kCurrentsample) == sample)
return; // loaded already
assert(sample < 100);
Common::String sampleName = Common::String::format("DREAMWEB.V%02d", sample);
uint8 ch0 = data.byte(kCh0playing);
if (ch0 >= 12 && ch0 != 255)
cancelCh0();
uint8 ch1 = data.byte(kCh1playing);
if (ch1 >= 12)
cancelCh1();
engine->loadSounds(1, sampleName.c_str());
}
} // End of namespace DreamGen
namespace DreamWeb {
void DreamWebEngine::playSound(uint8 channel, uint8 id, uint8 loops) {
debug(1, "playSound(%u, %u, %u)", channel, id, loops);
int bank = 0;
bool speech = false;
Audio::Mixer::SoundType type = channel == 0?
Audio::Mixer::kMusicSoundType: Audio::Mixer::kSFXSoundType;
if (id >= 12) {
id -= 12;
bank = 1;
if (id == 50) {
speech = true;
type = Audio::Mixer::kSpeechSoundType;
}
}
const SoundData &data = _soundData[bank];
Audio::SeekableAudioStream *raw;
if (!speech) {
if (id >= data.samples.size() || data.samples[id].size == 0) {
warning("invalid sample #%u played", id);
return;
}
const Sample &sample = data.samples[id];
uint8 *buffer = (uint8 *)malloc(sample.size);
if (!buffer)
error("out of memory: cannot allocate memory for sound(%u bytes)", sample.size);
memcpy(buffer, data.data.begin() + sample.offset, sample.size);
raw = Audio::makeRawStream(
buffer,
sample.size, 22050, Audio::FLAG_UNSIGNED);
} else {
uint8 *buffer = (uint8 *)malloc(_speechData.size());
if (!buffer)
error("out of memory: cannot allocate memory for sound(%u bytes)", _speechData.size());
memcpy(buffer, _speechData.begin(), _speechData.size());
raw = Audio::makeRawStream(
buffer,
_speechData.size(), 22050, Audio::FLAG_UNSIGNED);
}
Audio::AudioStream *stream;
if (loops > 1) {
stream = new Audio::LoopingAudioStream(raw, loops < 255? loops: 0);
} else
stream = raw;
if (_mixer->isSoundHandleActive(_channelHandle[channel]))
_mixer->stopHandle(_channelHandle[channel]);
_mixer->playStream(type, &_channelHandle[channel], stream);
}
void DreamWebEngine::stopSound(uint8 channel) {
debug(1, "stopSound(%u)", channel);
assert(channel == 0 || channel == 1);
_mixer->stopHandle(_channelHandle[channel]);
if (channel == 0)
_channel0 = 0;
else
_channel1 = 0;
}
bool DreamWebEngine::loadSpeech(const Common::String &filename) {
if (ConfMan.getBool("speech_mute"))
return false;
Common::File file;
if (!file.open("speech/" + filename))
return false;
debug(1, "loadSpeech(%s)", filename.c_str());
uint size = file.size();
_speechData.resize(size);
file.read(_speechData.begin(), size);
file.close();
return true;
}
void DreamWebEngine::soundHandler() {
_base.data.byte(DreamGen::kSubtitles) = ConfMan.getBool("subtitles");
_base.volumeAdjust();
uint volume = _base.data.byte(DreamGen::kVolume);
//.vol file loaded into soundbuf:0x4000
//volume table at (volume * 0x100 + 0x3f00)
//volume value could be from 1 to 7
//1 - 0x10-0xff
//2 - 0x1f-0xdf
//3 - 0x2f-0xd0
//4 - 0x3e-0xc1
//5 - 0x4d-0xb2
//6 - 0x5d-0xa2
//7 - 0x6f-0x91
if (volume >= 8)
volume = 7;
volume = (8 - volume) * Audio::Mixer::kMaxChannelVolume / 8;
_mixer->setChannelVolume(_channelHandle[0], volume);
uint8 ch0 = _base.data.byte(DreamGen::kCh0playing);
if (ch0 == 255)
ch0 = 0;
uint8 ch1 = _base.data.byte(DreamGen::kCh1playing);
if (ch1 == 255)
ch1 = 0;
uint8 ch0loop = _base.data.byte(DreamGen::kCh0repeat);
if (_channel0 != ch0) {
_channel0 = ch0;
if (ch0) {
playSound(0, ch0, ch0loop);
}
}
if (_channel1 != ch1) {
_channel1 = ch1;
if (ch1) {
playSound(1, ch1, 1);
}
}
if (!_mixer->isSoundHandleActive(_channelHandle[0])) {
_base.data.byte(DreamGen::kCh0playing) = 255;
_channel0 = 0;
}
if (!_mixer->isSoundHandleActive(_channelHandle[1])) {
_base.data.byte(DreamGen::kCh1playing) = 255;
_channel1 = 0;
}
}
void DreamWebEngine::loadSounds(uint bank, const Common::String &filename) {
debug(1, "loadSounds(%u, %s)", bank, filename.c_str());
Common::File file;
if (!file.open(filename)) {
warning("cannot open %s", filename.c_str());
return;
}
uint8 header[0x60];
file.read(header, sizeof(header));
uint tablesize = READ_LE_UINT16(header + 0x32);
debug(1, "table size = %u", tablesize);
SoundData &soundData = _soundData[bank];
soundData.samples.resize(tablesize / 6);
uint total = 0;
for (uint i = 0; i < tablesize / 6; ++i) {
uint8 entry[6];
Sample &sample = soundData.samples[i];
file.read(entry, sizeof(entry));
sample.offset = entry[0] * 0x4000 + READ_LE_UINT16(entry + 1);
sample.size = READ_LE_UINT16(entry + 3) * 0x800;
total += sample.size;
debug(1, "offset: %08x, size: %u", sample.offset, sample.size);
}
soundData.data.resize(total);
file.read(soundData.data.begin(), total);
file.close();
}
} // End of namespace DreamWeb