scummvm/sound/decoders/mp3.cpp
2010-07-21 18:17:51 +00:00

375 lines
9.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "sound/decoders/mp3.h"
#ifdef USE_MAD
#include "common/debug.h"
#include "common/stream.h"
#include "common/util.h"
#include "sound/audiocd.h"
#include "sound/audiostream.h"
#include <mad.h>
#if defined(__PSP__)
#include "backends/platform/psp/mp3.h"
#endif
namespace Audio {
#pragma mark -
#pragma mark --- MP3 (MAD) stream ---
#pragma mark -
class MP3Stream : public SeekableAudioStream {
protected:
enum State {
MP3_STATE_INIT, // Need to init the decoder
MP3_STATE_READY, // ready for processing data
MP3_STATE_EOS // end of data reached (may need to loop)
};
Common::SeekableReadStream *_inStream;
DisposeAfterUse::Flag _disposeAfterUse;
uint _posInFrame;
State _state;
Timestamp _length;
mad_timer_t _totalTime;
mad_stream _stream;
mad_frame _frame;
mad_synth _synth;
enum {
BUFFER_SIZE = 5 * 8192
};
// This buffer contains a slab of input data
byte _buf[BUFFER_SIZE + MAD_BUFFER_GUARD];
public:
MP3Stream(Common::SeekableReadStream *inStream,
DisposeAfterUse::Flag dispose);
~MP3Stream();
int readBuffer(int16 *buffer, const int numSamples);
bool endOfData() const { return _state == MP3_STATE_EOS; }
bool isStereo() const { return MAD_NCHANNELS(&_frame.header) == 2; }
int getRate() const { return _frame.header.samplerate; }
bool seek(const Timestamp &where);
Timestamp getLength() const { return _length; }
protected:
void decodeMP3Data();
void readMP3Data();
void initStream();
void readHeader();
void deinitStream();
};
MP3Stream::MP3Stream(Common::SeekableReadStream *inStream, DisposeAfterUse::Flag dispose) :
_inStream(inStream),
_disposeAfterUse(dispose),
_posInFrame(0),
_state(MP3_STATE_INIT),
_length(0, 1000),
_totalTime(mad_timer_zero) {
// The MAD_BUFFER_GUARD must always contain zeros (the reason
// for this is that the Layer III Huffman decoder of libMAD
// may read a few bytes beyond the end of the input buffer).
memset(_buf + BUFFER_SIZE, 0, MAD_BUFFER_GUARD);
// Calculate the length of the stream
initStream();
while (_state != MP3_STATE_EOS)
readHeader();
// To rule out any invalid sample rate to be encountered here, say in case the
// MP3 stream is invalid, we just check the MAD error code here.
// We need to assure this, since else we might trigger an assertion in Timestamp
// (When getRate() returns 0 or a negative number to be precise).
// Note that we allow "MAD_ERROR_BUFLEN" as error code here, since according
// to mad.h it is also set on EOF.
if ((_stream.error == MAD_ERROR_NONE || _stream.error == MAD_ERROR_BUFLEN) && getRate() > 0)
_length = Timestamp(mad_timer_count(_totalTime, MAD_UNITS_MILLISECONDS), getRate());
deinitStream();
// Reinit stream
_state = MP3_STATE_INIT;
// Decode the first chunk of data. This is necessary so that _frame
// is setup and isStereo() and getRate() return correct results.
decodeMP3Data();
}
MP3Stream::~MP3Stream() {
deinitStream();
if (_disposeAfterUse == DisposeAfterUse::YES)
delete _inStream;
}
void MP3Stream::decodeMP3Data() {
do {
if (_state == MP3_STATE_INIT)
initStream();
if (_state == MP3_STATE_EOS)
return;
// If necessary, load more data into the stream decoder
if (_stream.error == MAD_ERROR_BUFLEN)
readMP3Data();
while (_state == MP3_STATE_READY) {
_stream.error = MAD_ERROR_NONE;
// Decode the next frame
if (mad_frame_decode(&_frame, &_stream) == -1) {
if (_stream.error == MAD_ERROR_BUFLEN) {
break; // Read more data
} else if (MAD_RECOVERABLE(_stream.error)) {
// Note: we will occasionally see MAD_ERROR_BADDATAPTR errors here.
// These are normal and expected (caused by our frame skipping (i.e. "seeking")
// code above).
debug(6, "MP3Stream: Recoverable error in mad_frame_decode (%s)", mad_stream_errorstr(&_stream));
continue;
} else {
warning("MP3Stream: Unrecoverable error in mad_frame_decode (%s)", mad_stream_errorstr(&_stream));
break;
}
}
// Synthesize PCM data
mad_synth_frame(&_synth, &_frame);
_posInFrame = 0;
break;
}
} while (_state != MP3_STATE_EOS && _stream.error == MAD_ERROR_BUFLEN);
if (_stream.error != MAD_ERROR_NONE)
_state = MP3_STATE_EOS;
}
void MP3Stream::readMP3Data() {
uint32 remaining = 0;
// Give up immediately if we already used up all data in the stream
if (_inStream->eos()) {
_state = MP3_STATE_EOS;
return;
}
if (_stream.next_frame) {
// If there is still data in the MAD stream, we need to preserve it.
// Note that we use memmove, as we are reusing the same buffer,
// and hence the data regions we copy from and to may overlap.
remaining = _stream.bufend - _stream.next_frame;
assert(remaining < BUFFER_SIZE); // Paranoia check
memmove(_buf, _stream.next_frame, remaining);
}
// Try to read the next block
uint32 size = _inStream->read(_buf + remaining, BUFFER_SIZE - remaining);
if (size <= 0) {
_state = MP3_STATE_EOS;
return;
}
// Feed the data we just read into the stream decoder
_stream.error = MAD_ERROR_NONE;
mad_stream_buffer(&_stream, _buf, size + remaining);
}
bool MP3Stream::seek(const Timestamp &where) {
if (where == _length) {
_state = MP3_STATE_EOS;
return true;
} else if (where > _length) {
return false;
}
const uint32 time = where.msecs();
mad_timer_t destination;
mad_timer_set(&destination, time / 1000, time % 1000, 1000);
if (_state != MP3_STATE_READY || mad_timer_compare(destination, _totalTime) < 0)
initStream();
while (mad_timer_compare(destination, _totalTime) > 0 && _state != MP3_STATE_EOS)
readHeader();
return (_state != MP3_STATE_EOS);
}
void MP3Stream::initStream() {
if (_state != MP3_STATE_INIT)
deinitStream();
// Init MAD
mad_stream_init(&_stream);
mad_frame_init(&_frame);
mad_synth_init(&_synth);
// Reset the stream data
_inStream->seek(0, SEEK_SET);
_totalTime = mad_timer_zero;
_posInFrame = 0;
// Update state
_state = MP3_STATE_READY;
// Read the first few sample bytes
readMP3Data();
}
void MP3Stream::readHeader() {
if (_state != MP3_STATE_READY)
return;
// If necessary, load more data into the stream decoder
if (_stream.error == MAD_ERROR_BUFLEN)
readMP3Data();
while (_state != MP3_STATE_EOS) {
_stream.error = MAD_ERROR_NONE;
// Decode the next header. Note: mad_frame_decode would do this for us, too.
// However, for seeking we don't want to decode the full frame (else it would
// be far too slow). Hence we perform this explicitly in a separate step.
if (mad_header_decode(&_frame.header, &_stream) == -1) {
if (_stream.error == MAD_ERROR_BUFLEN) {
readMP3Data(); // Read more data
continue;
} else if (MAD_RECOVERABLE(_stream.error)) {
debug(6, "MP3Stream: Recoverable error in mad_header_decode (%s)", mad_stream_errorstr(&_stream));
continue;
} else {
warning("MP3Stream: Unrecoverable error in mad_header_decode (%s)", mad_stream_errorstr(&_stream));
break;
}
}
// Sum up the total playback time so far
mad_timer_add(&_totalTime, _frame.header.duration);
break;
}
if (_stream.error != MAD_ERROR_NONE)
_state = MP3_STATE_EOS;
}
void MP3Stream::deinitStream() {
if (_state == MP3_STATE_INIT)
return;
// Deinit MAD
mad_synth_finish(&_synth);
mad_frame_finish(&_frame);
mad_stream_finish(&_stream);
_state = MP3_STATE_EOS;
}
static inline int scale_sample(mad_fixed_t sample) {
// round
sample += (1L << (MAD_F_FRACBITS - 16));
// clip
if (sample > MAD_F_ONE - 1)
sample = MAD_F_ONE - 1;
else if (sample < -MAD_F_ONE)
sample = -MAD_F_ONE;
// quantize and scale to not saturate when mixing a lot of channels
return sample >> (MAD_F_FRACBITS + 1 - 16);
}
int MP3Stream::readBuffer(int16 *buffer, const int numSamples) {
int samples = 0;
// Keep going as long as we have input available
while (samples < numSamples && _state != MP3_STATE_EOS) {
const int len = MIN(numSamples, samples + (int)(_synth.pcm.length - _posInFrame) * MAD_NCHANNELS(&_frame.header));
while (samples < len) {
*buffer++ = (int16)scale_sample(_synth.pcm.samples[0][_posInFrame]);
samples++;
if (MAD_NCHANNELS(&_frame.header) == 2) {
*buffer++ = (int16)scale_sample(_synth.pcm.samples[1][_posInFrame]);
samples++;
}
_posInFrame++;
}
if (_posInFrame >= _synth.pcm.length) {
// We used up all PCM data in the current frame -- read & decode more
decodeMP3Data();
}
}
return samples;
}
#pragma mark -
#pragma mark --- MP3 factory functions ---
#pragma mark -
SeekableAudioStream *makeMP3Stream(
Common::SeekableReadStream *stream,
DisposeAfterUse::Flag disposeAfterUse) {
#if defined(__PSP__)
SeekableAudioStream *s = 0;
if (Mp3PspStream::isOkToCreateStream())
s = new Mp3PspStream(stream, disposeAfterUse);
if (!s) // go to regular MAD mp3 stream if ME fails
s = new MP3Stream(stream, disposeAfterUse);
#else
SeekableAudioStream *s = new MP3Stream(stream, disposeAfterUse);
#endif
if (s && s->endOfData()) {
delete s;
return 0;
} else {
return s;
}
}
} // End of namespace Audio
#endif // #ifdef USE_MAD