.. |
blbarchive.cpp
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NEVERHOOD: Start with the resource manager
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2013-05-08 20:30:57 +02:00 |
blbarchive.h
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NEVERHOOD: Start with the resource manager
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2013-05-08 20:30:57 +02:00 |
detection.cpp
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entity.cpp
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NEVERHOOD: Add more
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2013-05-08 20:30:57 +02:00 |
entity.h
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NEVERHOOD: Start with Scene and Sprite classes
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2013-05-08 20:30:57 +02:00 |
gamemodule.cpp
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NEVERHOOD: More work on Module1500
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2013-05-08 20:30:57 +02:00 |
gamemodule.h
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NEVERHOOD: Start with Module and GameModule classes
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2013-05-08 20:30:57 +02:00 |
graphics.cpp
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NEVERHOOD: Start with Scene and Sprite classes
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2013-05-08 20:30:57 +02:00 |
graphics.h
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NEVERHOOD: Start with AnimatedSprite and AnimResource
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2013-05-08 20:30:57 +02:00 |
module1500.cpp
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NEVERHOOD: Start with the Screen class, also
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2013-05-08 20:30:58 +02:00 |
module1500.h
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NEVERHOOD: Start with the Screen class, also
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2013-05-08 20:30:58 +02:00 |
module.cpp
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NEVERHOOD: More work on Module1500
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2013-05-08 20:30:57 +02:00 |
module.h
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NEVERHOOD: Start with the Screen class, also
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2013-05-08 20:30:58 +02:00 |
module.mk
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NEVERHOOD: Start with the Screen class, also
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2013-05-08 20:30:58 +02:00 |
neverhood.cpp
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NEVERHOOD: Start with the Screen class, also
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2013-05-08 20:30:58 +02:00 |
neverhood.h
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NEVERHOOD: Start with the Screen class, also
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2013-05-08 20:30:58 +02:00 |
palette.cpp
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NEVERHOOD: More work on the Palette class
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2013-05-08 20:30:57 +02:00 |
palette.h
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NEVERHOOD: More work on the Palette class
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2013-05-08 20:30:57 +02:00 |
resource.cpp
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NEVERHOOD: Start with AnimatedSprite and AnimResource
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2013-05-08 20:30:57 +02:00 |
resource.h
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NEVERHOOD: More work on Module1500
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2013-05-08 20:30:57 +02:00 |
resourceman.cpp
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NEVERHOOD: Start with the resource manager
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2013-05-08 20:30:57 +02:00 |
resourceman.h
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NEVERHOOD: Start with the resource manager
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2013-05-08 20:30:57 +02:00 |
scene.cpp
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NEVERHOOD: Start with the Screen class, also
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2013-05-08 20:30:58 +02:00 |
scene.h
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NEVERHOOD: More work on Module1500
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2013-05-08 20:30:57 +02:00 |
screen.cpp
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NEVERHOOD: Start with the Screen class, also
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2013-05-08 20:30:58 +02:00 |
screen.h
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NEVERHOOD: Start with the Screen class, also
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2013-05-08 20:30:58 +02:00 |
sprite.cpp
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NEVERHOOD: Start with AnimatedSprite and AnimResource
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2013-05-08 20:30:57 +02:00 |
sprite.h
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NEVERHOOD: Start with AnimatedSprite and AnimResource
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2013-05-08 20:30:57 +02:00 |