mirror of
https://github.com/libretro/scummvm.git
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44ce741f9c
svn-id: r49859
127 lines
2.9 KiB
C++
Executable File
127 lines
2.9 KiB
C++
Executable File
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#ifndef COMMON_TRANSLATION_H
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#define COMMON_TRANSLATION_H
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#include "common/singleton.h"
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#include "common/str-array.h"
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#ifdef TERMCONV
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#include <iconv.h>
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#endif
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namespace Common {
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enum TranslationIDs {
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kTranslationAutodetectId = 0,
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kTranslationBuiltinId = 1000
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};
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struct TLanguage {
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const char *name;
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int id;
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TLanguage() {
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name = 0;
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id = 0;
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}
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TLanguage(const char *n, int i) {
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name = n;
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id = i;
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}
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};
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typedef Array<TLanguage> TLangArray;
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/**
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* Message translation manager.
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*/
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class TranslationManager : public Singleton<TranslationManager> {
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private:
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char _syslang[6];
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#ifdef TERMCONV
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iconv_t _conversion;
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char *_convmsg;
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int _sizeconv;
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bool convert(const char *message);
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#endif // TERMCONV
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public:
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/**
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* The constructor detects the system language and sets default
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* language to English.
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*/
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TranslationManager();
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~TranslationManager();
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const char *getLangById(int id);
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/**
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* Sets the current translation language to the one specified in the
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* parameter. If the parameter is an empty string, it sets the default
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* system language.
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*/
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void setLanguage(const char *);
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void setLanguage(int id) {
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setLanguage(getLangById(id));
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}
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int parseLanguage(const String lang);
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/**
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* Returns the translation into the current language of the parameter
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* message. In case the message isn't found in the translation catalog,
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* it returns the original untranslated message.
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*/
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const char *getTranslation(const char *message);
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/**
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* Converts the message into the terminal character set (which may be
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* different than the GUI's "native" one.
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*/
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const char *convertTerm(const char *message);
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const TLangArray getSupportedLanguages() const;
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};
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} // End of namespace Common
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#define TransMan Common::TranslationManager::instance()
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#ifdef TRANSLATION
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#define _(str) TransMan.getTranslation(str)
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#define _t(str) TransMan.convertTerm(_(str))
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#else
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#define _(str) str
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#define _t(str) str
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#endif
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#define _s(str) str
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#endif
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