scummvm/engines/titanic/star_control/star_control_sub12.cpp
2016-10-09 14:59:58 +02:00

284 lines
5.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/star_control/star_control_sub12.h"
#include "titanic/star_control/star_control_sub21.h"
#include "titanic/star_control/star_control_sub22.h"
namespace Titanic {
FMatrix *CStarControlSub12::_matrix1;
FMatrix *CStarControlSub12::_matrix2;
CStarControlSub12::CStarControlSub12(void *val1, const CStar20Data *data) :
_currentIndex(-1), _handlerP(nullptr), _field108(0),
_sub13(val1) {
setupHandler(data);
}
CStarControlSub12::CStarControlSub12(CStarControlSub13 *src) :
_currentIndex(-1), _handlerP(nullptr), _field108(0), _sub13(src) {
}
void CStarControlSub12::init() {
_matrix1 = nullptr;
_matrix2 = nullptr;
}
void CStarControlSub12::deinit() {
delete _matrix1;
delete _matrix2;
_matrix1 = nullptr;
_matrix2 = nullptr;
}
CStarControlSub12::~CStarControlSub12() {
deleteHandler();
}
void CStarControlSub12::proc2(const void *src) {
_sub13.copyFrom(src);
}
void CStarControlSub12::proc3(const CStar20Data *src) {
_handlerP->copyFrom(src);
}
void CStarControlSub12::setPosition(const FVector &v) {
if (!isLocked()) {
_sub13.setPosition(v);
set108();
}
}
void CStarControlSub12::proc5(const FVector &v) {
if (!isLocked())
_sub13.fn11(v);
}
void CStarControlSub12::proc6(int v) {
if (!isLocked())
_sub13.setC(v);
}
void CStarControlSub12::proc7(int v) {
if (!isLocked())
_sub13.set10(v);
}
void CStarControlSub12::proc8(int v) {
if (!isLocked())
_sub13.set14(v);
}
void CStarControlSub12::proc9(int v) {
if (!isLocked())
_sub13.set18(v);
}
void CStarControlSub12::proc10(int v) {
if (!isLocked())
_sub13.set1C(v);
}
void CStarControlSub12::proc11() {
if (!isLocked())
_sub13.fn12();
}
void CStarControlSub12::proc12(double v1, double v2) {
if (!isLocked())
_sub13.fn13(v1, v2);
}
void CStarControlSub12::proc13(CStarControlSub13 *dest) {
*dest = _sub13;
}
void CStarControlSub12::proc14(int v) {
FMatrix matrix;
_sub13.getMatrix(&matrix);
FVector vector = _sub13._position;
_handlerP->proc9(&vector, v, &matrix);
}
void CStarControlSub12::proc15(int v) {
if (!_matrix1)
_matrix1 = new FMatrix();
if (!_matrix2)
_matrix2 = new FMatrix();
_sub13.getMatrix(_matrix1);
*_matrix2 = *_matrix1;
FVector v1 = _sub13._position;
FVector v2 = _sub13._position;
CErrorCode errorCode;
_handlerP->proc11(errorCode, v2, _matrix2);
if (v1 != v2) {
_sub13.setPosition(v2);
set108();
}
if (_matrix1 != _matrix2) {
_sub13.setMatrix(_matrix2);
}
}
void CStarControlSub12::proc16() {
_handlerP->proc4();
}
void CStarControlSub12::proc17() {
_handlerP->proc5();
}
void CStarControlSub12::proc18() {
_handlerP->proc6();
}
void CStarControlSub12::proc19() {
_handlerP->proc7();
}
void CStarControlSub12::proc20(double v) {
if (!isLocked())
_sub13.fn14(v);
}
void CStarControlSub12::proc21(CStarControlSub6 &sub6) {
if (!isLocked()) {
_sub13.setPosition(sub6);
set108();
}
}
void CStarControlSub12::proc22(FMatrix &m) {
if (!isLocked())
_sub13.fn15(m);
}
CStarControlSub6 CStarControlSub12::proc23() {
return _sub13.getSub1();
}
CStarControlSub6 CStarControlSub12::proc24() {
return _sub13.getSub2();
}
double CStarControlSub12::proc25() const {
return _sub13._field10;
}
double CStarControlSub12::proc26() const {
return _sub13._field14;
}
int CStarControlSub12::proc27() const {
return _sub13._field24;
}
FVector CStarControlSub12::proc28(int index, const void *v2) {
error("TODO: CStarControlSub12::proc28");
return FVector();
}
FVector CStarControlSub12::proc29(const FVector &v) {
return _sub13.fn16(v);
}
FVector CStarControlSub12::proc30(int index, const FVector &v) {
return _sub13.fn17(index, v);
}
FVector CStarControlSub12::proc31(int index, const FVector &v) {
return _sub13.fn18(index, v);
}
void CStarControlSub12::proc32(double v1, double v2) {
error("TODO: CStarControlSub12::proc32");
}
bool CStarControlSub12::setArrayVector(const FVector &v) {
if (_currentIndex >= 2)
return false;
error("TODO: CStarControlSub12::setArrayVector");
}
bool CStarControlSub12::proc35() {
if (_currentIndex == -1)
return false;
error("TODO: CStarControlSub12::proc35");
}
void CStarControlSub12::proc36(double *v1, double *v2, double *v3, double *v4) {
_sub13.fn19(v1, v2, v3, v4);
}
void CStarControlSub12::load(SimpleFile *file, int param) {
_sub13.load(file, param);
}
void CStarControlSub12::save(SimpleFile *file, int indent) {
_sub13.save(file, indent);
}
bool CStarControlSub12::setupHandler(const CStar20Data *src) {
CStarControlSub20 *handler = nullptr;
switch (_currentIndex) {
case -1:
handler = new CStarControlSub21(src);
break;
case 0:
case 1:
case 2:
handler = new CStarControlSub22(src);
break;
default:
break;
}
if (handler) {
assert(!_handlerP);
_handlerP = handler;
return true;
} else {
return false;
}
}
void CStarControlSub12::deleteHandler() {
if (_handlerP) {
delete _handlerP;
_handlerP = nullptr;
}
}
} // End of namespace Titanic