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https://github.com/libretro/scummvm.git
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575 lines
16 KiB
C++
575 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* MIT License:
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*
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* Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#include "common/events.h"
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#include "common/timer.h"
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#include "common/unzip.h"
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#include "graphics/cursorman.h"
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#include "graphics/fonts/bdf.h"
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#include "graphics/palette.h"
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#include "graphics/macgui/macfontmanager.h"
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#include "graphics/macgui/macwindow.h"
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#include "graphics/macgui/macmenu.h"
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#include "wage/wage.h"
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#include "wage/design.h"
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#include "wage/entities.h"
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#include "wage/gui.h"
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#include "wage/world.h"
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namespace Wage {
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const Graphics::Font *Gui::getConsoleFont() {
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Scene *scene = _engine->_world->_player->_currentScene;
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return _wm._fontMan->getFont(*scene->getFont());
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}
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void Gui::clearOutput() {
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_out.clear();
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_lines.clear();
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_consoleFullRedraw = true;
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}
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void Gui::appendText(const char *s) {
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Common::String str(s);
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_consoleDirty = true;
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if (!str.contains('\n')) {
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_out.push_back(str);
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flowText(str);
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return;
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}
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// Okay, we got new lines, need to split it
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// and push substrings individually
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Common::String tmp;
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for (uint i = 0; i < str.size(); i++) {
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if (str[i] == '\n') {
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_out.push_back(tmp);
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flowText(tmp);
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tmp.clear();
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continue;
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}
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tmp += str[i];
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}
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_out.push_back(tmp);
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flowText(tmp);
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}
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enum {
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kConWOverlap = 20,
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kConHOverlap = 20,
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kConWPadding = 3,
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kConHPadding = 4,
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kConOverscan = 3
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};
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void Gui::flowText(Common::String &str) {
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Common::StringArray wrappedLines;
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int textW = _consoleWindow->getInnerDimensions().width() - kConWPadding * 2;
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const Graphics::Font *font = getConsoleFont();
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font->wordWrapText(str, textW, wrappedLines);
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if (wrappedLines.empty()) // Sometimes we have empty lines
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_lines.push_back("");
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for (Common::StringArray::const_iterator j = wrappedLines.begin(); j != wrappedLines.end(); ++j)
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_lines.push_back(*j);
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uint pos = _scrollPos;
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_scrollPos = MAX<int>(0, (_lines.size() - 1 - _consoleNumLines) * _consoleLineHeight);
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_cursorX = kConWPadding;
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if (_scrollPos)
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_cursorY = (_consoleNumLines) * _consoleLineHeight + kConHPadding;
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else
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_cursorY = (_lines.size() - 1) * _consoleLineHeight + kConHPadding;
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if (pos != _scrollPos)
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_consoleFullRedraw = true;
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if (!_engine->_temporarilyHidden)
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draw();
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}
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void Gui::renderConsole(Graphics::ManagedSurface *g, const Common::Rect &r) {
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bool fullRedraw = _consoleFullRedraw;
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bool textReflow = false;
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int surfW = r.width() + kConWOverlap * 2;
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int surfH = r.height() + kConHOverlap * 2;
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Common::Rect boundsR(kConWOverlap - kConOverscan, kConHOverlap - kConOverscan,
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r.width() + kConWOverlap + kConOverscan, r.height() + kConHOverlap + kConOverscan);
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if (_console.w != surfW || _console.h != surfH) {
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if (_console.w != surfW)
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textReflow = true;
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_console.free();
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_console.create(surfW, surfH, Graphics::PixelFormat::createFormatCLUT8());
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fullRedraw = true;
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}
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if (fullRedraw)
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_console.clear(kColorWhite);
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const Graphics::Font *font = getConsoleFont();
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_consoleLineHeight = font->getFontHeight();
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int textW = r.width() - kConWPadding * 2;
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int textH = r.height() - kConHPadding * 2;
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if (textReflow) {
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_lines.clear();
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for (uint i = 0; i < _out.size(); i++)
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flowText(_out[i]);
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}
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const int firstLine = _scrollPos / _consoleLineHeight;
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const int lastLine = MIN((_scrollPos + textH) / _consoleLineHeight + 1, _lines.size());
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const int xOff = kConWOverlap;
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const int yOff = kConHOverlap;
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int x1 = xOff + kConWPadding;
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int y1 = yOff - (_scrollPos % _consoleLineHeight) + kConHPadding;
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if (fullRedraw)
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_consoleNumLines = (r.height() - 2 * kConWPadding) / _consoleLineHeight - 2;
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for (int line = firstLine; line < lastLine; line++) {
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const char *str = _lines[line].c_str();
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int color = kColorBlack;
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if ((line > _selectionStartY && line < _selectionEndY) ||
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(line > _selectionEndY && line < _selectionStartY)) {
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color = kColorWhite;
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Common::Rect trect(0, y1, _console.w, y1 + _consoleLineHeight);
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Design::drawFilledRect(&_console, trect, kColorBlack, _wm.getPatterns(), kPatternSolid);
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}
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if (line == _selectionStartY || line == _selectionEndY) {
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if (_selectionStartY != _selectionEndY) {
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int color1 = kColorBlack;
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int color2 = kColorWhite;
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int midpoint = _selectionStartX;
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if (_selectionStartY > _selectionEndY)
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SWAP(color1, color2);
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if (line == _selectionEndY) {
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SWAP(color1, color2);
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midpoint = _selectionEndX;
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}
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Common::String beg(_lines[line].c_str(), &_lines[line].c_str()[midpoint]);
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Common::String end(&_lines[line].c_str()[midpoint]);
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int rectW = font->getStringWidth(beg) + kConWPadding + kConWOverlap;
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Common::Rect trect(0, y1, _console.w, y1 + _consoleLineHeight);
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if (color1 == kColorWhite)
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trect.right = rectW;
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else
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trect.left = rectW;
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Design::drawFilledRect(&_console, trect, kColorBlack, _wm.getPatterns(), kPatternSolid);
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font->drawString(&_console, beg, x1, y1, textW, color1);
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font->drawString(&_console, end, x1 + rectW - kConWPadding - kConWOverlap, y1, textW, color2);
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} else {
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int startPos = _selectionStartX;
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int endPos = _selectionEndX;
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if (startPos > endPos)
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SWAP(startPos, endPos);
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Common::String beg(_lines[line].c_str(), &_lines[line].c_str()[startPos]);
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Common::String mid(&_lines[line].c_str()[startPos], &_lines[line].c_str()[endPos]);
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Common::String end(&_lines[line].c_str()[endPos]);
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int rectW1 = font->getStringWidth(beg) + kConWPadding + kConWOverlap;
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int rectW2 = rectW1 + font->getStringWidth(mid);
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Common::Rect trect(rectW1, y1, rectW2, y1 + _consoleLineHeight);
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Design::drawFilledRect(&_console, trect, kColorBlack, _wm.getPatterns(), kPatternSolid);
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font->drawString(&_console, beg, x1, y1, textW, kColorBlack);
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font->drawString(&_console, mid, x1 + rectW1 - kConWPadding - kConWOverlap, y1, textW, kColorWhite);
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font->drawString(&_console, end, x1 + rectW2 - kConWPadding - kConWOverlap, y1, textW, kColorBlack);
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}
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} else {
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if (*str)
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font->drawString(&_console, _lines[line], x1, y1, textW, color);
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}
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y1 += _consoleLineHeight;
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}
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// Now we need to clip it to the screen
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int xcon = r.left - kConOverscan;
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int ycon = r.top - kConOverscan;
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if (xcon < 0) {
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boundsR.left -= xcon;
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xcon = 0;
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}
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if (ycon < 0) {
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boundsR.top -= ycon;
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ycon = 0;
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}
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if (xcon + boundsR.width() >= g->w)
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boundsR.right -= xcon + boundsR.width() - g->w;
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if (ycon + boundsR.height() >= g->h)
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boundsR.bottom -= ycon + boundsR.height() - g->h;
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Common::Rect rr(r);
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if (rr.right > _screen.w - 1)
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rr.right = _screen.w - 1;
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if (rr.bottom > _screen.h - 1)
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rr.bottom = _screen.h - 1;
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g->copyRectToSurface(_console, xcon, ycon, boundsR);
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}
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void Gui::drawInput() {
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if (!_screen.getPixels())
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return;
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_wm.setActive(_consoleWindow->getId());
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_out.pop_back();
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_lines.pop_back();
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appendText(_engine->_inputText.c_str());
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_inputTextLineNum = _out.size() - 1;
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const Graphics::Font *font = getConsoleFont();
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if (_engine->_inputText.contains('\n')) {
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_consoleDirty = true;
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} else {
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int x = kConWPadding + _consoleWindow->getInnerDimensions().left;
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int y = _cursorY + _consoleWindow->getInnerDimensions().top;
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Common::Rect r(x, y, x + _consoleWindow->getInnerDimensions().width() - kConWPadding, y + font->getFontHeight());
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_screen.fillRect(r, kColorWhite);
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undrawCursor();
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font->drawString(&_screen, _out[_inputTextLineNum], x, y, _screen.w, kColorBlack);
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int w = _consoleWindow->getInnerDimensions().width();
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int h = font->getFontHeight();
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if (x < 0) {
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w += x;
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x = 0;
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}
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if (y < 0) {
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h += y;
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y = 0;
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}
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if (x + w > _screen.w) w = _screen.w - x;
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if (y + h > _screen.h) h = _screen.h - y;
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if (w != 0 && h != 0)
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g_system->copyRectToScreen(_screen.getBasePtr(x, y), _screen.pitch, x, y, w, h);
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}
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_cursorX = font->getStringWidth(_out[_inputTextLineNum]) + kConHPadding;
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}
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void Gui::actionCopy() {
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if (_selectionStartX == -1)
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return;
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int startX = _selectionStartX;
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int startY = _selectionStartY;
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int endX = _selectionEndX;
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int endY = _selectionEndY;
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if (startY > endY) {
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SWAP(startX, endX);
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SWAP(endX, endY);
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}
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_clipboard.clear();
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for (int i = startY; i <= endY; i++) {
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if (startY == endY) {
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_clipboard = Common::String(&_lines[i].c_str()[startX], &_lines[i].c_str()[endX]);
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break;
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}
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if (i == startY) {
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_clipboard += &_lines[i].c_str()[startX];
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_clipboard += '\n';
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} else if (i == endY) {
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_clipboard += Common::String(_lines[i].c_str(), &_lines[i].c_str()[endX]);
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} else {
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_clipboard += _lines[i];
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_clipboard += '\n';
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}
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}
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_menu->enableCommand(kMenuEdit, kMenuActionPaste, true);
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}
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void Gui::actionPaste() {
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_undobuffer = _engine->_inputText;
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_engine->_inputText += _clipboard;
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drawInput();
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_engine->_inputText = _out.back(); // Set last part of the multiline text
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_menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
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}
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void Gui::actionUndo() {
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_engine->_inputText = _undobuffer;
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drawInput();
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_menu->enableCommand(kMenuEdit, kMenuActionUndo, false);
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}
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void Gui::actionClear() {
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int startPos = _selectionStartX;
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int endPos = _selectionEndX;
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if (startPos > endPos)
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SWAP(startPos, endPos);
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Common::String beg(_lines[_selectionStartY].c_str(), &_lines[_selectionStartY].c_str()[startPos]);
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Common::String end(&_lines[_selectionStartY].c_str()[endPos]);
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_undobuffer = _engine->_inputText;
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_engine->_inputText = beg + end;
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drawInput();
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_menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
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_selectionStartY = -1;
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_selectionEndY = -1;
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}
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void Gui::actionCut() {
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int startPos = _selectionStartX;
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int endPos = _selectionEndX;
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if (startPos > endPos)
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SWAP(startPos, endPos);
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Common::String beg(_lines[_selectionStartY].c_str(), &_lines[_selectionStartY].c_str()[startPos]);
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Common::String mid(&_lines[_selectionStartY].c_str()[startPos], &_lines[_selectionStartY].c_str()[endPos]);
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Common::String end(&_lines[_selectionStartY].c_str()[endPos]);
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_undobuffer = _engine->_inputText;
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_engine->_inputText = beg + end;
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_clipboard = mid;
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drawInput();
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_menu->enableCommand(kMenuEdit, kMenuActionUndo, true);
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_menu->enableCommand(kMenuEdit, kMenuActionPaste, true);
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_selectionStartY = -1;
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_selectionEndY = -1;
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}
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void Gui::disableUndo() {
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_menu->enableCommand(kMenuEdit, kMenuActionUndo, false);
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}
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void Gui::disableAllMenus() {
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_menu->disableAllMenus();
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}
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void Gui::enableNewGameMenus() {
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_menu->enableCommand(kMenuFile, kMenuActionNew, true);
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_menu->enableCommand(kMenuFile, kMenuActionOpen, true);
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_menu->enableCommand(kMenuFile, kMenuActionQuit, true);
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}
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bool Gui::processConsoleEvents(WindowClick click, Common::Event &event) {
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if (click == kBorderScrollUp || click == kBorderScrollDown) {
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if (event.type == Common::EVENT_LBUTTONDOWN) {
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int consoleHeight = _consoleWindow->getInnerDimensions().height();
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int textFullSize = _lines.size() * _consoleLineHeight + consoleHeight;
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float scrollPos = (float)_scrollPos / textFullSize;
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float scrollSize = (float)consoleHeight / textFullSize;
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_consoleWindow->setScroll(scrollPos, scrollSize);
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return true;
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} else if (event.type == Common::EVENT_LBUTTONUP) {
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int oldScrollPos = _scrollPos;
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switch (click) {
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case kBorderScrollUp:
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_scrollPos = MAX<int>(0, _scrollPos - _consoleLineHeight);
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undrawCursor();
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_cursorY -= (_scrollPos - oldScrollPos);
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_consoleDirty = true;
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_consoleFullRedraw = true;
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break;
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case kBorderScrollDown:
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_scrollPos = MIN<int>((_lines.size() - 2) * _consoleLineHeight, _scrollPos + _consoleLineHeight);
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undrawCursor();
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_cursorY -= (_scrollPos - oldScrollPos);
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_consoleDirty = true;
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_consoleFullRedraw = true;
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break;
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default:
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return false;
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}
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return true;
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}
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return false;
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}
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if (click == kBorderResizeButton) {
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_consoleDirty = true;
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_consoleFullRedraw = true;
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return true;
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}
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if (click == kBorderInner) {
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if (event.type == Common::EVENT_LBUTTONDOWN) {
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startMarking(event.mouse.x, event.mouse.y);
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return true;
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} else if (event.type == Common::EVENT_LBUTTONUP) {
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if (_inTextSelection) {
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_inTextSelection = false;
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if (_selectionEndY == -1 ||
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(_selectionEndX == _selectionStartX && _selectionEndY == _selectionStartY)) {
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_selectionStartY = _selectionEndY = -1;
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_consoleFullRedraw = true;
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_menu->enableCommand(kMenuEdit, kMenuActionCopy, false);
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} else {
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_menu->enableCommand(kMenuEdit, kMenuActionCopy, true);
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bool cutAllowed = false;
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if (_selectionStartY == _selectionEndY && _selectionStartY == (int)_lines.size() - 1)
|
|
cutAllowed = true;
|
|
|
|
_menu->enableCommand(kMenuEdit, kMenuActionCut, cutAllowed);
|
|
_menu->enableCommand(kMenuEdit, kMenuActionClear, cutAllowed);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
} else if (event.type == Common::EVENT_MOUSEMOVE) {
|
|
if (_inTextSelection) {
|
|
updateTextSelection(event.mouse.x, event.mouse.y);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
int Gui::calcTextX(int x, int textLine) {
|
|
const Graphics::Font *font = getConsoleFont();
|
|
|
|
if ((uint)textLine >= _lines.size())
|
|
return 0;
|
|
|
|
Common::String str = _lines[textLine];
|
|
|
|
x -= _consoleWindow->getInnerDimensions().left;
|
|
|
|
for (int i = str.size(); i >= 0; i--) {
|
|
if (font->getStringWidth(str) < x) {
|
|
return i;
|
|
}
|
|
|
|
str.deleteLastChar();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int Gui::calcTextY(int y) {
|
|
y -= _consoleWindow->getInnerDimensions().top;
|
|
|
|
if (y < 0)
|
|
y = 0;
|
|
|
|
const int firstLine = _scrollPos / _consoleLineHeight;
|
|
int textLine = (y - _scrollPos % _consoleLineHeight) / _consoleLineHeight + firstLine;
|
|
|
|
return textLine;
|
|
}
|
|
|
|
void Gui::startMarking(int x, int y) {
|
|
_selectionStartY = calcTextY(y);
|
|
_selectionStartX = calcTextX(x, _selectionStartY);
|
|
|
|
_selectionEndY = -1;
|
|
|
|
_inTextSelection = true;
|
|
}
|
|
|
|
void Gui::updateTextSelection(int x, int y) {
|
|
_selectionEndY = calcTextY(y);
|
|
_selectionEndX = calcTextX(x, _selectionEndY);
|
|
|
|
_consoleFullRedraw = true;
|
|
}
|
|
|
|
} // End of namespace Wage
|