.. |
agi.cpp
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AGI: Remove newlines from debug()
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2011-03-16 20:58:57 +01:00 |
agi.h
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AGI: Kill the timer based counter
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2011-03-05 11:00:37 +01:00 |
checks.cpp
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Cleanup
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2009-06-06 17:45:52 +00:00 |
console.cpp
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
console.h
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DEBUGGER: Simplify how our console debugger works / is used
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2010-07-17 18:38:42 +00:00 |
cycle.cpp
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AGI: Replace report() macro by debug() / warning()
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2010-10-26 22:33:49 +00:00 |
detection_tables.h
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AGI: Add detection for the 'AGI Combat' fan game
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2011-02-28 22:22:19 -05:00 |
detection.cpp
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ALL: Push down deps on stream.h from .h to .cpp files
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2010-11-19 01:37:04 +00:00 |
font.h
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Reduce header dependencies for AGI engine.
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2010-01-03 20:15:44 +00:00 |
global.cpp
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Whitespace fixes and C++ comments
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2009-06-06 17:39:13 +00:00 |
graphics.cpp
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AGI: Remove leftover RGBA reference in comments.
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2011-02-20 21:39:29 +01:00 |
graphics.h
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AGI: Adapt to setPalette RGBA->RGB change.
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2011-02-14 17:08:31 +01:00 |
id.cpp
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AGI: Replace report() macro by debug() / warning()
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2010-10-26 22:33:49 +00:00 |
inv.cpp
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AGI: Fix for Bug #3067263 "SQ2: ScummVM hanging on the inventory screen"
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2010-09-22 20:05:10 +00:00 |
keyboard.cpp
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AGI: Replace report() macro by debug() / warning()
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2010-10-26 22:33:49 +00:00 |
keyboard.h
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AGI: Make scancodeTable const
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2009-10-20 11:13:42 +00:00 |
loader_v2.cpp
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ENGINES: Get rid of some (f)printfs
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2010-11-01 16:04:47 +00:00 |
loader_v3.cpp
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ENGINES: Replace many printfs by warning/debug/debugN
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2010-11-01 21:37:47 +00:00 |
logic.cpp
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Whitespace fixes and C++ comments
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2009-06-06 17:39:13 +00:00 |
logic.h
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Reduce header dependencies for AGI engine.
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2010-01-03 20:15:44 +00:00 |
lzw.cpp
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JANITORIAL: Removed most punctuation at end of warning() and error()
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2010-09-18 10:55:16 +00:00 |
lzw.h
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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2007-05-30 21:56:52 +00:00 |
menu.cpp
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Reduce header dependencies for AGI engine.
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2010-01-03 20:15:44 +00:00 |
menu.h
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Reduce header dependencies for AGI engine.
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2010-01-03 20:15:44 +00:00 |
module.mk
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AGI: Split all sound generators into separate modules.
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2010-06-15 10:36:54 +00:00 |
motion.cpp
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COMMON: Move Common::RandomSource to common/random.*
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2010-03-18 15:07:11 +00:00 |
objects.cpp
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ENGINES: Replace many printfs by warning/debug/debugN
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2010-11-01 21:37:47 +00:00 |
op_cmd.cpp
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AGI: Replace report() macro by debug() / warning()
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2010-10-26 22:33:49 +00:00 |
op_dbg.cpp
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AGI: Replace report() macro by debug() / warning()
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2010-10-26 22:33:49 +00:00 |
op_test.cpp
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AGI: Turn some more AGI static functions into AgiEngine methods
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2010-06-21 21:34:06 +00:00 |
opcodes.h
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Reduce header dependencies for AGI engine.
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2010-01-03 20:15:44 +00:00 |
picture.cpp
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AGI: Fix C64 AGI pictures
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2010-09-25 14:28:48 +00:00 |
picture.h
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Reduce header dependencies for AGI engine.
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2010-01-03 20:15:44 +00:00 |
preagi_common.cpp
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Reduce header dependencies for AGI engine.
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2010-01-03 20:15:44 +00:00 |
preagi_common.h
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Cleanup and simplification
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2008-01-11 10:59:43 +00:00 |
preagi_mickey.cpp
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AGI: Fix some code analysis warnings (bug #3087825)
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2010-10-15 08:49:20 +00:00 |
preagi_mickey.h
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Reduce header dependencies for AGI engine.
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2010-01-03 20:15:44 +00:00 |
preagi_troll.cpp
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Silenced some harmless cppcheck warnings about unreachable code after a return.
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2010-03-10 06:39:23 +00:00 |
preagi_troll.h
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Reduce header dependencies for AGI engine.
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2010-01-03 20:15:44 +00:00 |
preagi_winnie.cpp
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
preagi_winnie.h
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Reduce header dependencies for AGI engine.
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2010-01-03 20:15:44 +00:00 |
preagi.cpp
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AGI: Kill the timer based counter
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2011-03-05 11:00:37 +01:00 |
preagi.h
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
predictive.cpp
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AGI: Rewrote predictive code matcher
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2011-01-06 21:11:24 +00:00 |
saveload.cpp
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ALL: Push down deps on stream.h from .h to .cpp files
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2010-11-19 01:37:04 +00:00 |
sound_2gs.cpp
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
sound_2gs.h
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
sound_coco3.cpp
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ALL: Fix indention (whitespaces -> tabs)
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2010-10-23 15:46:50 +00:00 |
sound_coco3.h
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
sound_midi.cpp
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
sound_midi.h
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
sound_pcjr.cpp
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AGI: Initialise PCjr emulator channels on creation
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2010-09-16 04:43:49 +00:00 |
sound_pcjr.h
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
sound_sarien.cpp
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
sound_sarien.h
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
sound.cpp
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AGI: Changed meaning of pcjr sound device. Now it is Sarien emu
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2010-09-21 05:36:51 +00:00 |
sound.h
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AUDIO: Rename sound/ dir to audio/
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2011-02-09 01:09:01 +00:00 |
sprite.cpp
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ALL: Fix whitespaces / indention
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2011-02-07 23:01:06 +00:00 |
sprite.h
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AGI: Implemented immediate update for most of gfx to match original.
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2010-06-15 10:32:25 +00:00 |
text.cpp
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ALL: Fix whitespaces / indention
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2011-02-07 23:01:06 +00:00 |
view.cpp
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AGI: Fix crash on exit thanks to valgrind
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2010-07-26 14:21:59 +00:00 |
view.h
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AGI: Fix bug #1945716.
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2010-06-15 10:31:18 +00:00 |
wagparser.cpp
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Cleanup.
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2010-07-16 03:34:25 +00:00 |
wagparser.h
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Patch #2973290: Semicolon cleanup
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2010-03-22 20:28:08 +00:00 |
words.cpp
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AGI: Replace report() macro by debug() / warning()
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2010-10-26 22:33:49 +00:00 |