mirror of
https://github.com/libretro/scummvm.git
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93 lines
3.3 KiB
C++
93 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef TOOLS_CREATE_PROJECT_CMAKE_H
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#define TOOLS_CREATE_PROJECT_CMAKE_H
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#include "create_project.h"
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namespace CreateProjectTool {
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/**
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* A ProjectProvider used to generate CMake project descriptions
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*
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* Generated CMake projects are minimal, and will only work with GCC.
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*/
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class CMakeProvider : public ProjectProvider {
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public:
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CMakeProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version = 0);
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protected:
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void createWorkspace(const BuildSetup &setup);
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void createOtherBuildFiles(const BuildSetup &) {}
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void addResourceFiles(const BuildSetup &setup, StringList &includeList, StringList &excludeList) {}
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void createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
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const StringList &includeList, const StringList &excludeList);
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void writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
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const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix);
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const char *getProjectExtension();
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private:
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enum SDLVersion {
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kSDLVersionAny,
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kSDLVersion1,
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kSDLVersion2
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};
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/**
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* CMake properties for a library required by a feature
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*/
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struct Library {
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const char *feature;
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SDLVersion sdlVersion;
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const char *module;
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const char *package;
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const char *includesVar;
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const char *librariesVar;
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const char *libraries;
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};
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const Library *getLibraryFromFeature(const char *feature, bool useSDL2) const;
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void writeWarnings(std::ofstream &output) const;
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void writeDefines(const BuildSetup &setup, std::ofstream &output) const;
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void writeEngines(const BuildSetup &setup, std::ofstream &workspace) const;
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void writeSubEngines(const BuildSetup &setup, std::ofstream &workspace) const;
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void writeEngineOptions(std::ofstream &workspace) const;
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void writeGeneratePluginsTable(std::ofstream &workspace) const;
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void writeEnginesLibrariesHandling(const BuildSetup &setup, std::ofstream &workspace) const;
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void writeEngineDefinitions(std::ofstream &workspace) const;
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void writeFeatureLibSearch(const BuildSetup &setup, std::ofstream &workspace, const char *feature) const;
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bool featureExcluded(const char *name) const;
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const EngineDesc &findEngineDesc(const std::string &name, const EngineDescList &engines) const;
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};
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} // End of CreateProjectTool namespace
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#endif // TOOLS_CREATE_PROJECT_CMAKE_H
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