scummvm/devtools/create_mortdat/enginetext.h
2016-10-09 15:02:02 +02:00

190 lines
3.5 KiB
C

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* This is a utility for extracting needed resource data from different language
* version of the Mortevielle executable files into a new file mort.dat - this
* is required for the ScummVM Mortevielle module to work properly
*/
#ifndef ENGINEDATA_H
#define ENGINEDATA_H
const char *engineDataEn[] = {
"[2][ ][YES][NO]",
"Go to",
"Someone enters, looks surprised, but says nothing",
" Cool ",
"Oppressive",
" Tense ",
"Idem",
"You",
"are",
"Alone",
"Gosh! You hear some noise...",
" | You should have noticed, | ",
"% of hints...",
"Do you want to wake up?",
"OK",
"",
" Save",
" Load",
" Restart",
"F3: Repeat",
"F8: Proceed",
"Hide self",
"take",
" probe ",
" raise ",
" -MORE- ",
" -STOP- ",
"[1] [So, use the DEP menu] [Ok]",
"lift",
"read",
"look",
"search",
"open",
"put",
"turn",
"tie",
"close",
"hit",
"pose",
"smash",
"smell",
"scratch",
"probe",
"[1] [ | Before, use the DEP menu...] [Ok]",
"& day",
NULL
};
const char *engineDataFr[] = {
"[2][ ][OUI][NON]",
"aller",
"quelqu'un entre, parait \202tonn\202 mais ne dit rien",
"Cool",
" Lourde ",
"Malsaine",
"Idem",
"Vous",
"\210tes",
"SEUL",
"Mince! Vous entendez du bruit...",
" | Vous devriez avoir remarqu\202| ",
"% des indices...",
"D\202sirez-vous vous r\202veiller?",
"OK",
"",
" Sauvegarde",
" Chargement",
" Recommence ",
"F3: Encore",
"F8: Suite",
"se cacher",
"prendre",
"sonder",
"soulever",
" -SUITE- ",
" -STOP- ",
"[1][Alors, utilisez le menu DEP...][ok]",
"soulever",
"lire",
"regarder",
"fouiller",
"ouvrir",
"mettre",
"tourner",
"attacher",
"fermer",
"frapper",
"poser",
"d\202foncer",
"sentir",
"gratter",
"sonder",
"[1][ | Avant, utilisez le menu DEP...][ok]",
"& jour",
NULL
};
const char *engineDataDe[] = {
"[2][ ][JA][NEIN]",
"gehen",
"Jemand kommt herein, scheint erstaunt, sagt nichts",
"Cool",
"Schwer",
"Ungesund",
"Idem",
"Sie",
"sind",
"allein",
"Verdammt! Sie hoeren ein Geraeush...",
"Sie haetten ",
"% der Hinweise| bemerken muessen...",
"Moechten Sie aufwachen?",
"OK",
"",
" schreiben",
" lesen",
" wieder ",
"F3: nochmals",
"F8: stop",
" sich verstecken",
" nehmen",
" sondieren",
" hochheben",
" -WEITER- ",
" -STOP- ",
"[1][ Benutzen Sie jetzt das Menue DEP...][OK]",
"hochheben",
"lesen",
"anschauen",
"durchsuchen",
"oeffnen",
"setzen",
"drehen",
"befestigen",
"schliessen",
"klopfen",
"hinlegen",
"eindruecken",
"fuehlen",
"abkratzen",
"sondieren",
"[1][ Benutzen Sie jetzt das Menue DEP...][OK]",
"& tag",
NULL
};
#endif