.. |
engine
|
Fixed wPlayAudio, and added some documentation on the 3 new kDoAudio subops. Digital sounds in Pharkas work again
|
2010-06-17 12:29:58 +00:00 |
graphics
|
Fix a valgrind warning in GfxCursor. Thanks to digitall for finding it.
|
2010-06-17 03:53:13 +00:00 |
parser
|
The parser vocabulary remains static throughout the game, thus it has been removed from the engine state
|
2010-06-01 15:11:20 +00:00 |
sound
|
Fixed wPlayAudio, and added some documentation on the 3 new kDoAudio subops. Digital sounds in Pharkas work again
|
2010-06-17 12:29:58 +00:00 |
video
|
Committing the rest of the VideoDecoder Rewrite from patch #2963496.
|
2010-05-18 14:17:24 +00:00 |
console.cpp
|
Added back the functionality to skip videos
|
2010-06-16 23:28:20 +00:00 |
console.h
|
Renamed verify_midi to show_instruments (and fixed a bug with it at the same time). This command scans all songs, or a specific song of a game and displays the instruments used
|
2010-06-11 19:49:41 +00:00 |
debug.h
|
Moved the breakpoint information inside the DebugState struct
|
2010-05-19 07:25:06 +00:00 |
decompressor.cpp
|
Move DebugChannel related code to new header
|
2010-05-04 11:59:22 +00:00 |
decompressor.h
|
SCI: Reduce header interdependencies
|
2010-02-17 23:38:43 +00:00 |
detection_tables.h
|
Add support for loading SCI games from Mac resource forks. The games themselves do not work yet as some (not all) of the data is in BE order instead of LE. They currently error out because it thinks the relocation block is outside of the script.
|
2010-05-10 18:29:13 +00:00 |
detection.cpp
|
SCI: Revise how ResourceManager is instantiated.
|
2010-06-15 12:15:52 +00:00 |
event.cpp
|
Throttle screen updates to 60fps in some screen transition effects as well
|
2010-06-15 10:09:42 +00:00 |
event.h
|
Renamed the SciEvent class to EventManager, to separate it from the sciEvent structure, and removed it from the engine state
|
2010-06-09 07:59:42 +00:00 |
module.mk
|
SCI: SciGui/SciGui32 gone for good...
|
2010-06-15 15:44:24 +00:00 |
resource_audio.cpp
|
SCI: implement channel remapping for SCI1
|
2010-06-16 21:02:58 +00:00 |
resource_intern.h
|
SCI: Avoid using g_sci in resman (as it might not yet be inited)
|
2010-06-16 00:24:16 +00:00 |
resource.cpp
|
SCI: Avoid using g_sci in resman (as it might not yet be inited)
|
2010-06-16 00:24:16 +00:00 |
resource.h
|
Added handling of VMD video files in kResCheck, fixes video playing in GK2
|
2010-06-17 00:07:03 +00:00 |
sci.cpp
|
Added handling of VMD video files in kResCheck, fixes video playing in GK2
|
2010-06-17 00:07:03 +00:00 |
sci.h
|
SCI: SciGui/SciGui32 gone for good...
|
2010-06-15 15:44:24 +00:00 |
util.cpp
|
Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
|
2010-05-18 04:17:58 +00:00 |
util.h
|
Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
|
2010-05-18 04:17:58 +00:00 |