mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-11 19:54:03 +00:00
d1fe6476fe
GUIO_NOSPEECHVOLUME can be used for games that allow toggling of speech but do not provide the ability for users to control speech volume. GUIO_LINKMUSICTOSFX and GUI_LINKSPEECHTOSFX can be used for games that allow control of music, sfx, and speech in combinations, like games that provide control of digital audio separately from MIDI, or games that only control all three audio types through a single volume control.
133 lines
3.9 KiB
C++
133 lines
3.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "common/gui_options.h"
|
|
|
|
#include "common/config-manager.h"
|
|
#include "common/str.h"
|
|
|
|
namespace Common {
|
|
|
|
const struct GameOpt {
|
|
const char *option;
|
|
// Each description must be a unique identifier not containing a substring
|
|
// of any other description
|
|
const char *desc;
|
|
} g_gameOptions[] = {
|
|
{ GUIO_NOSUBTITLES, "sndNoSubs" },
|
|
{ GUIO_NOMUSIC, "sndNoMusic" },
|
|
{ GUIO_NOSPEECH, "sndNoSpeech" },
|
|
{ GUIO_NOSFX, "sndNoSFX" },
|
|
{ GUIO_NOMIDI, "sndNoMIDI" },
|
|
{ GUIO_LINKSPEECHTOSFX, "sndLinkSpeechToSfx" },
|
|
{ GUIO_LINKMUSICTOSFX, "sndLinkMusicToSfx" },
|
|
{ GUIO_NOSPEECHVOLUME, "sndNoSpchVolume" },
|
|
|
|
{ GUIO_NOLAUNCHLOAD, "launchNoLoad" },
|
|
|
|
{ GUIO_MIDIPCSPK, "midiPCSpk" },
|
|
{ GUIO_MIDICMS, "midiCMS" },
|
|
{ GUIO_MIDIPCJR, "midiPCJr" },
|
|
{ GUIO_MIDIADLIB, "midiAdLib" },
|
|
{ GUIO_MIDIC64, "midiC64" },
|
|
{ GUIO_MIDIAMIGA, "midiAmiga" },
|
|
{ GUIO_MIDIAPPLEIIGS,"midiAppleIIgs" },
|
|
{ GUIO_MIDITOWNS, "midiTowns" },
|
|
{ GUIO_MIDIPC98, "midiPC98" },
|
|
{ GUIO_MIDIMT32, "midiMt32" },
|
|
{ GUIO_MIDIGM, "midiGM" },
|
|
|
|
{ GUIO_NOASPECT, "noAspect" },
|
|
|
|
{ GUIO_RENDERHERCGREEN, "hercGreen" },
|
|
{ GUIO_RENDERHERCAMBER, "hercAmber" },
|
|
{ GUIO_RENDERCGA, "cga" },
|
|
{ GUIO_RENDEREGA, "ega" },
|
|
{ GUIO_RENDERVGA, "vga" },
|
|
{ GUIO_RENDERAMIGA, "amiga" },
|
|
{ GUIO_RENDERFMTOWNS, "fmtowns" },
|
|
{ GUIO_RENDERPC9821, "pc9821" },
|
|
{ GUIO_RENDERPC9801, "pc9801" },
|
|
{ GUIO_RENDERAPPLE2GS, "2gs" },
|
|
{ GUIO_RENDERATARIST, "atari" },
|
|
{ GUIO_RENDERMACINTOSH, "macintosh" },
|
|
|
|
{ GUIO_GAMEOPTIONS1, "gameOption1" },
|
|
{ GUIO_GAMEOPTIONS2, "gameOption2" },
|
|
{ GUIO_GAMEOPTIONS3, "gameOption3" },
|
|
{ GUIO_GAMEOPTIONS4, "gameOption4" },
|
|
{ GUIO_GAMEOPTIONS5, "gameOption5" },
|
|
{ GUIO_GAMEOPTIONS6, "gameOption6" },
|
|
{ GUIO_GAMEOPTIONS7, "gameOption7" },
|
|
{ GUIO_GAMEOPTIONS8, "gameOption8" },
|
|
{ GUIO_GAMEOPTIONS9, "gameOption9" },
|
|
|
|
{ GUIO_NONE, 0 }
|
|
};
|
|
|
|
bool checkGameGUIOption(const String &option, const String &str) {
|
|
for (int i = 0; g_gameOptions[i].desc; i++) {
|
|
if (option.contains(g_gameOptions[i].option)) {
|
|
if (str.contains(g_gameOptions[i].desc))
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
String parseGameGUIOptions(const String &str) {
|
|
String res;
|
|
|
|
for (int i = 0; g_gameOptions[i].desc; i++)
|
|
if (str.contains(g_gameOptions[i].desc))
|
|
res += g_gameOptions[i].option;
|
|
|
|
return res;
|
|
}
|
|
|
|
const String getGameGUIOptionsDescription(const String &options) {
|
|
String res;
|
|
|
|
for (int i = 0; g_gameOptions[i].desc; i++)
|
|
if (options.contains(g_gameOptions[i].option[0]))
|
|
res += String(g_gameOptions[i].desc) + " ";
|
|
|
|
res.trim();
|
|
|
|
return res;
|
|
}
|
|
|
|
void updateGameGUIOptions(const String &options, const String &langOption) {
|
|
const String newOptionString = getGameGUIOptionsDescription(options) + " " + langOption;
|
|
|
|
if ((!options.empty() && !ConfMan.hasKey("guioptions")) ||
|
|
(ConfMan.hasKey("guioptions") && ConfMan.get("guioptions") != newOptionString)) {
|
|
ConfMan.set("guioptions", newOptionString);
|
|
ConfMan.flushToDisk();
|
|
}
|
|
}
|
|
|
|
|
|
} // End of namespace Common
|