scummvm/common/osd_message_queue.cpp
Thierry Crozat 3ae52a61af COMMON: Add referencing and destruction of the OSDMessageQueue instance
Registering the OSDMessageQueue instance as an event source is now done
right after the event manager is initialised. This ensures that it is created in a
sensible place and not for example in another thread). Also registering the
event source is moved to a separate function instead of being in the constructor
to remove any issue in case some code tries to display a OSD Message very early
on (the instance would be created then, but it would be registered as an event
source later).
2016-10-29 15:13:32 +01:00

63 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/osd_message_queue.h"
#include "common/system.h"
namespace Common {
DECLARE_SINGLETON(OSDMessageQueue);
OSDMessageQueue::OSDMessageQueue() : _lastUpdate(0) {
}
OSDMessageQueue::~OSDMessageQueue() {
g_system->getEventManager()->getEventDispatcher()->unregisterSource(this);
}
void OSDMessageQueue::registerEventSource() {
g_system->getEventManager()->getEventDispatcher()->registerSource(this, false);
}
void OSDMessageQueue::addMessage(const char *msg) {
_mutex.lock();
_messages.push(msg);
_mutex.unlock();
}
bool OSDMessageQueue::pollEvent(Common::Event &event) {
_mutex.lock();
if (!_messages.empty()) {
uint t = g_system->getMillis();
if (t - _lastUpdate >= kMinimumDelay) {
_lastUpdate = t;
String msg = _messages.pop();
g_system->displayMessageOnOSD(msg.c_str());
}
}
_mutex.unlock();
return false;
}
} // End of namespace Common