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agi
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Reverted parts of revisions #44292, #44293, #44295 and #44296, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:24:42 +00:00 |
agos
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Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:52:53 +00:00 |
cine
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Clear menu stack in FWRenderer deconstructor.
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2009-09-22 17:53:00 +00:00 |
cruise
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Bugfix for the dirty rects for drawn sprites when the sprite is partially off-screen
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2009-09-26 04:37:19 +00:00 |
draci
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Fix renumbering of animation indexes
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2009-09-27 18:51:07 +00:00 |
drascula
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gob
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Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:52:53 +00:00 |
groovie
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Changed _script to be a pointer, in order to control its creation/destruction, like the rest of the groovie engine parts, and resolve a potential issue that Microsoft claims to be severe (warning C4355, read more here: http://msdn.microsoft.com/en-us/library/3c594ae3.aspx)
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2009-09-24 10:58:00 +00:00 |
igor
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Commented out unused variable
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2009-09-24 02:56:37 +00:00 |
kyra
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LOL/PC-98: fix menu colors
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2009-09-26 21:17:47 +00:00 |
lure
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Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:52:53 +00:00 |
m4
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Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:52:53 +00:00 |
made
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Reverted parts of revisions #44292, #44293, #44295 and #44296, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:24:42 +00:00 |
parallaction
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Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:52:53 +00:00 |
queen
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Constness fix
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2009-09-06 11:37:15 +00:00 |
saga
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Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:52:53 +00:00 |
sci
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Simplify kFormat slightly
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2009-09-27 19:24:18 +00:00 |
scumm
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added option to allow control digital imuse tempo callback. it's related to volume fading, lip sync quality and platform resource costs.
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2009-09-26 09:31:05 +00:00 |
sky
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sword1
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Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:52:53 +00:00 |
sword2
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Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
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2009-09-24 17:52:53 +00:00 |
teenagent
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added missing sound
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2009-09-27 13:48:51 +00:00 |
tinsel
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TINSEL: cleanup
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2009-09-27 19:23:44 +00:00 |
touche
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tucker
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TUCKER: add clipping for text drawing
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2009-09-27 10:36:45 +00:00 |
advancedDetector.cpp
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advancedDetector.h
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dialogs.cpp
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dialogs.h
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engine.cpp
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Fixed bug in Engine::flipMute, whiched prevent the game from being muted the first time flipMute is called, when there's no "mute" config entry.
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2009-09-24 16:17:52 +00:00 |
engine.h
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Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too.
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2009-09-24 14:02:05 +00:00 |
engines.mk
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MERGE branch gsoc2009-draci 41388:44325 into trunk
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2009-09-25 06:22:54 +00:00 |
game.cpp
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game.h
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metaengine.h
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module.mk
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