scummvm/engines
Eugene Sandulenko 4610ae906b WAGE: Increased md5 byte count to avoid large number of duplicates
Still there are few dupes, but previously for many entries only file
name and lenghts were different, which could lead to missed game
variants.
2016-03-31 11:01:36 +02:00
..
access ACCESS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:25 -04:00
adl ADL: Fix warnings 2016-03-29 01:26:41 +02:00
agi AGI: Fix inaccurate predictive dialog trigger rect 2016-03-23 23:49:01 +01:00
agos BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
avalanche ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
bbvs BBVS: Move much of engine initialization to newGame() 2016-03-14 06:49:26 +01:00
cge ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
cge2 ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
cine BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
composer COMPOSER: Fix md5s for newly added German games 2016-03-28 15:14:14 +02:00
cruise ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
draci ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
drascula BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
dreamweb DREAMWEB: Add bug reference to Czech detection entry 2016-03-27 14:34:43 +02:00
fullpipe ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
gob GOB: Fix Fascination entry, it is DOS, not Amiga version 2016-03-28 01:08:14 +02:00
groovie BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
hopkins CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
hugo ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
kyra BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
lab LAB: Remove gap handling from removeSaveState. 2016-03-08 19:07:48 +01:00
lastexpress ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
lure ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
made BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
mads MADS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:26 -04:00
mohawk MOHAWK: Added detection for early Russian Riven version. Bug #6471 2016-03-30 23:22:04 +02:00
mortevielle ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
neverhood ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
parallaction ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
pegasus ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
prince ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
queen QUEEN: Added some md5s. Bug #6946 2016-03-28 12:13:02 +02:00
saga SAGA: Move IHNM color fix game features to proper spot. 2016-03-28 15:47:56 +02:00
sci Merge pull request #704 from lordhoto/clone2727-audiocd 2016-03-21 01:48:38 +01:00
scumm SCUMM: Sync md5 table 2016-03-28 11:52:59 +02:00
sherlock SHERLOCK: Fix bug #7084 ("Crash when taking inventory") 2016-03-25 01:40:07 +01:00
sky ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
sword1 ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
sword2 CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
sword25 SWORD25: Fix frozen/flickering title menu movie 2016-03-14 03:29:03 +03:00
teenagent BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
testbed ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
tinsel BACKENDS: Only expose one set of functions for AudioCDManager 2016-03-13 13:57:19 +01:00
toltecs ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
tony CONFIGURE: Introduced new engine dependency: highres 2016-03-05 14:25:56 +01:00
toon ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
touche ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
tsage GRAPHICS: Cleanup of ManagedSurface and Screen classes 2016-03-17 18:35:17 -04:00
tucker TUCKER: Don't try parsing missing debug values in demo 2016-03-12 21:29:10 +02:00
voyeur VOYEUR: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:30 -04:00
wage WAGE: Increased md5 byte count to avoid large number of duplicates 2016-03-31 11:01:36 +02:00
wintermute WINTERMUTE: Make wintermute games show the right save date 2016-03-24 22:18:06 -04:00
zvision ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. 2016-03-08 19:01:13 +01:00
advancedDetector.cpp ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
advancedDetector.h ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
dialogs.cpp
dialogs.h
engine.cpp METAENGINE: Hint the compiler that we intentionally ignore pollEvents() return value 2016-02-18 10:30:35 +01:00
engine.h
game.cpp ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
game.h ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
logo_data.h
metaengine.h ENGINES: Fix Typos. 2016-02-28 07:44:26 +01:00
module.mk
obsolete.cpp
obsolete.h
savestate.cpp
savestate.h ENGINES: Add comparator to sort SaveStateDescriptors based on slot. 2016-02-25 21:39:45 +01:00
util.h