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24 lines
412 B
C++
24 lines
412 B
C++
/*
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** Auxiliary functions from Lua API
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** See Copyright Notice in lua.h
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*/
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#ifndef GRIM_LAPI_H
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#define GRIM_LAPI_H
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#include "engines/grim/lua/lua.h"
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#include "engines/grim/lua/lobject.h"
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namespace Grim {
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TObject *luaA_Address(lua_Object o);
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void luaA_pushobject(TObject *o);
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void luaA_packresults();
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int32 luaA_passresults();
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void set_normalized(TObject *d, TObject *s);
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} // end of namespace Grim
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#endif
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