mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 09:49:11 +00:00
d33b24036e
svn-id: r13844
171 lines
4.6 KiB
Makefile
171 lines
4.6 KiB
Makefile
# $Header$
|
|
# This file is used by Makefile and declares common build rules,
|
|
# a list of common object files etc.
|
|
|
|
######################################################################
|
|
# The defaul build target: just build the scummvm executable
|
|
######################################################################
|
|
all: $(EXECUTABLE) plugins
|
|
|
|
|
|
######################################################################
|
|
# Various minor settings
|
|
######################################################################
|
|
|
|
# Files that are to be included in the archive built by "make dist"
|
|
DISTFILES := \
|
|
Makefile Makefile.common \
|
|
NEWS README COPYING scummvm.6 Info.plist \
|
|
scumm.dsp scummvm.dsp scummvm.dsw scummvm.icns scummvm.ico \
|
|
scummvm.proj scummvm.rc scummvm.spec scummvm.xpm simon.dsp sky.dsp \
|
|
scummvm.vcproj scumm.vcproj simon.vcproj sky.vcproj scummvm.sln
|
|
|
|
# The dist file name
|
|
ZIPFILE := scummvm-`date '+%Y-%m-%d'`.zip
|
|
|
|
# The name for the directory used for depenency tracking
|
|
DEPDIR := .deps
|
|
|
|
|
|
######################################################################
|
|
# Plugin settings
|
|
######################################################################
|
|
|
|
# Plugin prefix. Typically "lib" on Unix, and nothing everywhere else
|
|
PLUGIN_PREFIX := lib
|
|
# Plugin suffix. For static/shared libs this is typically ".so"/".a" on Unix,
|
|
# ".dll"/".lib" on Windows, ".bundle"/".a" on OS X, etc.
|
|
PLUGIN_SUFFIX := .so
|
|
|
|
######################################################################
|
|
# Module settings
|
|
######################################################################
|
|
|
|
MODULES := base $(MODULES)
|
|
|
|
ifdef DISABLE_SCUMM
|
|
DEFINES += -DDISABLE_SCUMM
|
|
else
|
|
MODULES += scumm
|
|
endif
|
|
|
|
ifdef DISABLE_SIMON
|
|
DEFINES += -DDISABLE_SIMON
|
|
else
|
|
MODULES += simon
|
|
endif
|
|
|
|
ifdef DISABLE_SKY
|
|
DEFINES += -DDISABLE_SKY
|
|
else
|
|
MODULES += sky
|
|
endif
|
|
|
|
ifdef DISABLE_SWORD1
|
|
DEFINES += -DDISABLE_SWORD1
|
|
else
|
|
MODULES += sword1
|
|
endif
|
|
|
|
ifdef DISABLE_SWORD2
|
|
DEFINES += -DDISABLE_SWORD2
|
|
else
|
|
MODULES += sword2
|
|
endif
|
|
|
|
ifdef DISABLE_QUEEN
|
|
DEFINES += -DDISABLE_QUEEN
|
|
else
|
|
MODULES += queen
|
|
endif
|
|
|
|
ifdef DISABLE_SAGA
|
|
DEFINES += -DDISABLE_SAGA
|
|
else
|
|
MODULES += saga
|
|
endif
|
|
|
|
ifdef DISABLE_KYRA
|
|
DEFINES += -DDISABLE_KYRA
|
|
else
|
|
MODULES += kyra
|
|
endif
|
|
|
|
# After the game specific modules follow the shared modules
|
|
MODULES += \
|
|
gui \
|
|
graphics \
|
|
backends \
|
|
sound \
|
|
common
|
|
|
|
|
|
######################################################################
|
|
# The build rules follow - normally you should have no need to
|
|
# touch whatever comes after here.
|
|
######################################################################
|
|
|
|
# Concat DEFINES and INCLUDES to form the CPPFLAGS
|
|
CPPFLAGS:= $(DEFINES) $(INCLUDES)
|
|
|
|
# Include the build instructions for all modules
|
|
-include $(addprefix $(srcdir)/, $(addsuffix /module.mk,$(MODULES)))
|
|
|
|
# Depdir information
|
|
DEPDIRS = $(addsuffix /$(DEPDIR),$(MODULE_DIRS))
|
|
DEPFILES =
|
|
|
|
# Make main.o depend on all other object files. This way if anything is
|
|
# changed, it causes main.cpp to be recompiled. This in turn ensures that
|
|
# the build date in gScummVMBuildDate is correct.
|
|
base/main.o: $(filter-out base/libbase.a,$(OBJS))
|
|
|
|
# The build rule for the ScummVM executable
|
|
$(EXECUTABLE): $(OBJS)
|
|
$(CXX) $(LDFLAGS) $(PRE_OBJS_FLAGS) $+ $(POST_OBJS_FLAGS) $(LIBS) -o $@
|
|
|
|
distclean: clean
|
|
$(RM_REC) $(DEPDIRS)
|
|
$(RM) build.rules config.h config.mak config.log
|
|
|
|
clean:
|
|
$(RM) $(OBJS) $(EXECUTABLE)
|
|
|
|
.PHONY: all clean dist distclean plugins
|
|
|
|
# Old (dumb) compile & dependcy rules
|
|
#INCS = scumm/scumm.h common/scummsys.h common/stdafx.h
|
|
#.cpp.o:
|
|
# $(CXX) $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
|
|
#$(OBJS): $(INCS)
|
|
|
|
ifndef HAVE_GCC3
|
|
# If you use GCC, disable the above and enable this for intelligent
|
|
# dependency tracking.
|
|
.cpp.o:
|
|
$(MKDIR) $(*D)/$(DEPDIR)
|
|
$(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d2" $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
|
|
$(ECHO) "$(*D)/" > $(*D)/$(DEPDIR)/$(*F).d
|
|
$(CAT) "$(*D)/$(DEPDIR)/$(*F).d2" >> "$(*D)/$(DEPDIR)/$(*F).d"
|
|
$(RM) "$(*D)/$(DEPDIR)/$(*F).d2"
|
|
else
|
|
# If you even have GCC 3.x, you can use this build rule, which is safer; the above
|
|
# rule can get you into a bad state if you Ctrl-C at the wrong moment.
|
|
# Also, with this GCC inserts additional dummy rules for the involved headers,
|
|
# which ensures a smooth compilation even if said headers become obsolete.
|
|
.cpp.o:
|
|
$(MKDIR) $(*D)/$(DEPDIR)
|
|
$(CXX) -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
|
|
endif
|
|
|
|
ifdef HAVE_NASM
|
|
.SUFFIXES: .asm
|
|
|
|
.asm.o:
|
|
$(NASM) -O1 $(NASMFLAGS) -g -o $*.o $(<)
|
|
endif
|
|
|
|
# Include the dependency tracking files. We add /dev/null at the end
|
|
# of the list to avoid a warning/error if no .d file exist
|
|
-include $(wildcard $(addsuffix /*.d,$(DEPDIRS))) /dev/null
|