.. |
actor.cpp
|
IHNM and ITE: ScummVM will no longer crash when loading games from the command line
|
2007-08-01 21:47:17 +00:00 |
actor.h
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
animation.cpp
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
animation.h
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
console.cpp
|
Added another console command for IHNM
|
2007-06-14 23:42:39 +00:00 |
console.h
|
Added another console command for IHNM
|
2007-06-14 23:42:39 +00:00 |
detection_tables.h
|
Compressed sounds now work in IHNM
|
2007-08-01 14:19:55 +00:00 |
detection.cpp
|
Compressed sounds now work in IHNM
|
2007-08-01 14:19:55 +00:00 |
displayinfo.h
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
events.cpp
|
The psychic profile background is displayed correctly again
|
2007-08-01 02:37:29 +00:00 |
events.h
|
Some corrections for the psychic profile screen in IHNM. The psychic profile background drawing has been turned into an event, so actors and animations will no longer be incorrectly shown. Also, the incorrect text color has been fixed. The text position is still wrong, though, and it's currently not possible to exit the psychic profile screen
|
2007-07-30 13:19:46 +00:00 |
font_map.cpp
|
|
|
font.cpp
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
font.h
|
|
|
gfx.cpp
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
gfx.h
|
Re-added __attribute__(packed)
|
2007-07-01 18:18:43 +00:00 |
ihnm_introproc.cpp
|
Music works now in the IHNM demo
|
2007-07-30 18:26:56 +00:00 |
image.cpp
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
input.cpp
|
Fix MSVC8 warning
|
2007-06-22 22:14:35 +00:00 |
interface.cpp
|
Partially implemented opcodes 87, 88 and 89, used in the help system of the IHNM demo. It's still buggy, though
|
2007-08-02 01:04:44 +00:00 |
interface.h
|
More efforts to implement proper fade after cutaway. One little glitch is left.
|
2007-06-17 01:00:06 +00:00 |
isomap.cpp
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
isomap.h
|
|
|
ite_introproc.cpp
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
itedata.cpp
|
|
|
itedata.h
|
|
|
list.h
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
module.mk
|
|
|
music.cpp
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
music.h
|
Renamed a variable, so that it makes more sense
|
2007-07-12 08:52:07 +00:00 |
objectmap.cpp
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
objectmap.h
|
|
|
palanim.cpp
|
|
|
palanim.h
|
|
|
puzzle.cpp
|
|
|
puzzle.h
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
render.cpp
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
render.h
|
Renamed a variable, to avoid confusing it with another variable with the same name
|
2007-07-02 13:44:29 +00:00 |
rscfile.cpp
|
Compressed sounds now work in IHNM
|
2007-08-01 14:19:55 +00:00 |
rscfile.h
|
Patch files are no longer left open the whole time, but are only opened when needed. This fixes the strange bug where BBM files didn't appear in the ITE demos that have substitute scenes when using MSVC compiled executables, as too many files were open at the same time
|
2007-08-01 09:02:28 +00:00 |
saga.cpp
|
Patch files are no longer left open the whole time, but are only opened when needed. This fixes the strange bug where BBM files didn't appear in the ITE demos that have substitute scenes when using MSVC compiled executables, as too many files were open at the same time
|
2007-08-01 09:02:28 +00:00 |
saga.h
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
sagaresnames.h
|
Fixed some resources of the IHNM demo
|
2007-07-30 21:14:57 +00:00 |
saveload.cpp
|
Cleanup: removed dead code, fixed some comments and did some layout changes
|
2007-07-31 18:08:40 +00:00 |
scene.cpp
|
The help screens in the IHNM demo are shown a bit more correctly now, though they're still buggy
|
2007-08-02 01:56:45 +00:00 |
scene.h
|
Partially implemented opcodes 87, 88 and 89, used in the help system of the IHNM demo. It's still buggy, though
|
2007-08-02 01:04:44 +00:00 |
script.cpp
|
IHNM and ITE: ScummVM will no longer crash when loading games from the command line
|
2007-08-01 21:47:17 +00:00 |
script.h
|
The help screens in the IHNM demo are shown a bit more correctly now, though they're still buggy
|
2007-08-02 01:56:45 +00:00 |
sfuncs.cpp
|
The help screens in the IHNM demo are shown a bit more correctly now, though they're still buggy
|
2007-08-02 01:56:45 +00:00 |
sndres.cpp
|
Compressed sounds now work in IHNM
|
2007-08-01 14:19:55 +00:00 |
sndres.h
|
|
|
sound.cpp
|
Fixed sound factory messup caused by my previous commit
|
2007-07-15 19:24:00 +00:00 |
sound.h
|
Remove some unneeded includes
|
2007-06-26 23:38:21 +00:00 |
sprite.cpp
|
Updated the ITE demo versions
|
2007-08-01 02:19:05 +00:00 |
sprite.h
|
|
|
sthread.cpp
|
|
|
stream.h
|
|
|
xref.txt
|
|
|