scummvm/engines/saga
2007-08-02 01:56:45 +00:00
..
actor.cpp IHNM and ITE: ScummVM will no longer crash when loading games from the command line 2007-08-01 21:47:17 +00:00
actor.h Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
animation.cpp Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
animation.h Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
console.cpp Added another console command for IHNM 2007-06-14 23:42:39 +00:00
console.h Added another console command for IHNM 2007-06-14 23:42:39 +00:00
detection_tables.h Compressed sounds now work in IHNM 2007-08-01 14:19:55 +00:00
detection.cpp Compressed sounds now work in IHNM 2007-08-01 14:19:55 +00:00
displayinfo.h Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
events.cpp The psychic profile background is displayed correctly again 2007-08-01 02:37:29 +00:00
events.h Some corrections for the psychic profile screen in IHNM. The psychic profile background drawing has been turned into an event, so actors and animations will no longer be incorrectly shown. Also, the incorrect text color has been fixed. The text position is still wrong, though, and it's currently not possible to exit the psychic profile screen 2007-07-30 13:19:46 +00:00
font_map.cpp
font.cpp Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
font.h
gfx.cpp Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
gfx.h Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
ihnm_introproc.cpp Music works now in the IHNM demo 2007-07-30 18:26:56 +00:00
image.cpp Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
input.cpp Fix MSVC8 warning 2007-06-22 22:14:35 +00:00
interface.cpp Partially implemented opcodes 87, 88 and 89, used in the help system of the IHNM demo. It's still buggy, though 2007-08-02 01:04:44 +00:00
interface.h More efforts to implement proper fade after cutaway. One little glitch is left. 2007-06-17 01:00:06 +00:00
isomap.cpp Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
isomap.h
ite_introproc.cpp Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
itedata.cpp
itedata.h
list.h Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
module.mk
music.cpp Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
music.h Renamed a variable, so that it makes more sense 2007-07-12 08:52:07 +00:00
objectmap.cpp Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
objectmap.h
palanim.cpp
palanim.h
puzzle.cpp
puzzle.h Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
render.cpp Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
render.h Renamed a variable, to avoid confusing it with another variable with the same name 2007-07-02 13:44:29 +00:00
rscfile.cpp Compressed sounds now work in IHNM 2007-08-01 14:19:55 +00:00
rscfile.h Patch files are no longer left open the whole time, but are only opened when needed. This fixes the strange bug where BBM files didn't appear in the ITE demos that have substitute scenes when using MSVC compiled executables, as too many files were open at the same time 2007-08-01 09:02:28 +00:00
saga.cpp Patch files are no longer left open the whole time, but are only opened when needed. This fixes the strange bug where BBM files didn't appear in the ITE demos that have substitute scenes when using MSVC compiled executables, as too many files were open at the same time 2007-08-01 09:02:28 +00:00
saga.h Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
sagaresnames.h Fixed some resources of the IHNM demo 2007-07-30 21:14:57 +00:00
saveload.cpp Cleanup: removed dead code, fixed some comments and did some layout changes 2007-07-31 18:08:40 +00:00
scene.cpp The help screens in the IHNM demo are shown a bit more correctly now, though they're still buggy 2007-08-02 01:56:45 +00:00
scene.h Partially implemented opcodes 87, 88 and 89, used in the help system of the IHNM demo. It's still buggy, though 2007-08-02 01:04:44 +00:00
script.cpp IHNM and ITE: ScummVM will no longer crash when loading games from the command line 2007-08-01 21:47:17 +00:00
script.h The help screens in the IHNM demo are shown a bit more correctly now, though they're still buggy 2007-08-02 01:56:45 +00:00
sfuncs.cpp The help screens in the IHNM demo are shown a bit more correctly now, though they're still buggy 2007-08-02 01:56:45 +00:00
sndres.cpp Compressed sounds now work in IHNM 2007-08-01 14:19:55 +00:00
sndres.h
sound.cpp Fixed sound factory messup caused by my previous commit 2007-07-15 19:24:00 +00:00
sound.h Remove some unneeded includes 2007-06-26 23:38:21 +00:00
sprite.cpp Updated the ITE demo versions 2007-08-01 02:19:05 +00:00
sprite.h
sthread.cpp
stream.h
xref.txt