scummvm/engines/parallaction
Nicola Mettifogo 75fab28be2 cleanup
svn-id: r25562
2007-02-13 21:06:13 +00:00
..
animation.cpp changed handling of zone labels to match original engine 2007-02-04 08:12:33 +00:00
archive.cpp make sure current archive is closed before opening a new one 2007-01-26 23:19:50 +00:00
callables.cpp Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
commands.cpp fixed location script parsing error causing irritatingly inconsistent gameplay 2007-02-07 23:02:51 +00:00
commands.h Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
debug.cpp Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
defs.h added more debug levels and comments 2007-02-04 15:43:45 +00:00
detection.cpp AdvancedDetector changes: 2007-02-13 14:55:11 +00:00
dialogue.cpp fixed bug: dialogue questions don't clutter the screen anymore when user is selecting an answer 2007-02-08 21:56:51 +00:00
disk.h Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
graphics.cpp solved 64 bit casting issue from BUG #1648325 2007-02-05 12:53:40 +00:00
graphics.h changed structure packing to use pack-start.h and pack-end.h 2007-02-12 21:14:34 +00:00
intro.cpp Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
inventory.cpp changed handling of zone labels to match original engine 2007-02-04 08:12:33 +00:00
inventory.h Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
loadsave.cpp cleanup 2007-02-13 21:06:13 +00:00
location.cpp fixed wrong implementation: zones and animations now survive location switches according to their properties and/or system flags 2007-02-10 21:00:15 +00:00
menu.cpp added load/save support 2007-02-11 21:17:37 +00:00
menu.h Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
module.mk Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
music.cpp changed multiplexed uint32 to const void* to avoid errors on 64 bits systems 2007-02-07 20:28:59 +00:00
music.h Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
parallaction.cpp applied 2nd workaround to avoid crashes caused by labels when switching location 2007-02-04 15:48:51 +00:00
parallaction.h cleanup 2007-02-13 21:06:13 +00:00
parser.cpp Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
parser.h Initial import of Parallaction engine 2007-01-14 21:29:12 +00:00
staticres.cpp removed definition of _glyphWidths 2007-01-15 21:59:56 +00:00
table.cpp Fixing const related warnings in the parallaction engine 2007-01-15 21:14:34 +00:00
walk.cpp fixed walk bug: characters now walk along complex paths 2007-01-18 21:25:02 +00:00
zone.cpp fixed wrong implementation: zones and animations now survive location switches according to their properties and/or system flags 2007-02-10 21:00:15 +00:00
zone.h changed handling of zone labels to match original engine 2007-02-04 08:12:33 +00:00