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animation.cpp
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changed handling of zone labels to match original engine
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2007-02-04 08:12:33 +00:00 |
archive.cpp
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make sure current archive is closed before opening a new one
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2007-01-26 23:19:50 +00:00 |
callables.cpp
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Initial import of Parallaction engine
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2007-01-14 21:29:12 +00:00 |
commands.cpp
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fixed location script parsing error causing irritatingly inconsistent gameplay
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2007-02-07 23:02:51 +00:00 |
commands.h
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Initial import of Parallaction engine
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2007-01-14 21:29:12 +00:00 |
debug.cpp
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Initial import of Parallaction engine
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2007-01-14 21:29:12 +00:00 |
defs.h
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added more debug levels and comments
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2007-02-04 15:43:45 +00:00 |
detection.cpp
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AdvancedDetector changes:
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2007-02-13 14:55:11 +00:00 |
dialogue.cpp
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fixed bug: dialogue questions don't clutter the screen anymore when user is selecting an answer
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2007-02-08 21:56:51 +00:00 |
disk.h
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Initial import of Parallaction engine
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2007-01-14 21:29:12 +00:00 |
graphics.cpp
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solved 64 bit casting issue from BUG #1648325
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2007-02-05 12:53:40 +00:00 |
graphics.h
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changed structure packing to use pack-start.h and pack-end.h
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2007-02-12 21:14:34 +00:00 |
intro.cpp
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Initial import of Parallaction engine
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2007-01-14 21:29:12 +00:00 |
inventory.cpp
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changed handling of zone labels to match original engine
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2007-02-04 08:12:33 +00:00 |
inventory.h
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Initial import of Parallaction engine
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2007-01-14 21:29:12 +00:00 |
loadsave.cpp
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cleanup
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2007-02-13 21:06:13 +00:00 |
location.cpp
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fixed wrong implementation: zones and animations now survive location switches according to their properties and/or system flags
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2007-02-10 21:00:15 +00:00 |
menu.cpp
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added load/save support
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2007-02-11 21:17:37 +00:00 |
menu.h
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Initial import of Parallaction engine
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2007-01-14 21:29:12 +00:00 |
module.mk
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Initial import of Parallaction engine
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2007-01-14 21:29:12 +00:00 |
music.cpp
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changed multiplexed uint32 to const void* to avoid errors on 64 bits systems
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2007-02-07 20:28:59 +00:00 |
music.h
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Initial import of Parallaction engine
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2007-01-14 21:29:12 +00:00 |
parallaction.cpp
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applied 2nd workaround to avoid crashes caused by labels when switching location
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2007-02-04 15:48:51 +00:00 |
parallaction.h
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cleanup
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2007-02-13 21:06:13 +00:00 |
parser.cpp
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Initial import of Parallaction engine
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2007-01-14 21:29:12 +00:00 |
parser.h
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Initial import of Parallaction engine
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2007-01-14 21:29:12 +00:00 |
staticres.cpp
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removed definition of _glyphWidths
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2007-01-15 21:59:56 +00:00 |
table.cpp
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Fixing const related warnings in the parallaction engine
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2007-01-15 21:14:34 +00:00 |
walk.cpp
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fixed walk bug: characters now walk along complex paths
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2007-01-18 21:25:02 +00:00 |
zone.cpp
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fixed wrong implementation: zones and animations now survive location switches according to their properties and/or system flags
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2007-02-10 21:00:15 +00:00 |
zone.h
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changed handling of zone labels to match original engine
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2007-02-04 08:12:33 +00:00 |