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65 lines
1.0 KiB
Makefile
65 lines
1.0 KiB
Makefile
MODULE := backends/platform/sdl
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MODULE_OBJS := \
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sdl.o \
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sdl-window.o
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ifdef POSIX
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MODULE_OBJS += \
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posix/posix-main.o \
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posix/posix.o
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endif
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ifdef MACOSX
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MODULE_OBJS += \
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macosx/macosx-main.o \
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macosx/macosx.o \
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macosx/macosx_wrapper.o \
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macosx/appmenu_osx.o
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endif
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ifdef WIN32
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MODULE_OBJS += \
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win32/win32-main.o \
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win32/win32-window.o \
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win32/win32_wrapper.o \
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win32/win32.o
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endif
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ifdef AMIGAOS
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MODULE_OBJS += \
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amigaos/amigaos-main.o \
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amigaos/amigaos.o
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endif
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ifdef RISCOS
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MODULE_OBJS += \
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riscos/riscos-main.o \
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riscos/riscos-utils.o \
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riscos/riscos.o
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endif
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ifdef PLAYSTATION3
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MODULE_OBJS += \
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ps3/ps3-main.o \
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ps3/ps3.o
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endif
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ifdef PSP2
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CC=arm-vita-eabi-gcc
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MODULE_OBJS += \
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psp2/psp2-main.o \
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psp2/psp2.o
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endif
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ifdef SWITCH
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MODULE_OBJS += \
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switch/switch-main.o \
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switch/switch.o
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endif
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# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
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MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
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OBJS := $(MODULE_OBJS) $(OBJS)
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MODULE_DIRS += $(sort $(dir $(MODULE_OBJS)))
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