scummvm/engines/groovie/saveload.cpp
Johannes Schickel 09501be85b ENGINES: Clean up SaveStateDescriptor.
Now SaveStateDescriptor no longer subclasses HashMap. Instead all possible
saved meta data is included directly into SaveStateDescriptor.

This is slightly less flexible, but we never needed that flexibility so far.
On the other hand it should reduce the memory usage. At least on my system
(Linux/amd64) the old SaveStateDescriptor had a size of 928 and the new
SaveStateDescriptor has a size of 200.
2011-07-02 21:07:55 +02:00

167 lines
4.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "groovie/saveload.h"
#include "common/system.h"
#include "common/substream.h"
#define SUPPORTED_SAVEFILE_VERSION 1
// 0 - Just script variables, compatible with the original
// 1 - Added one byte with version number at the beginning
namespace Groovie {
int SaveLoad::getMaximumSlot() {
return 9;
}
bool SaveLoad::isSlotValid(int slot) {
return slot >= 0 && slot <= getMaximumSlot();
}
Common::String SaveLoad::getSlotSaveName(const Common::String &target, int slot) {
return target + ".00" + ('0' + slot);
}
SaveStateList SaveLoad::listValidSaves(const Common::String &target) {
SaveStateList list;
// Get the list of savefiles
Common::String pattern = target + ".00?";
Common::StringArray savefiles = g_system->getSavefileManager()->listSavefiles(pattern);
// Sort the list of filenames
sort(savefiles.begin(), savefiles.end());
// Fill the information for the existing savegames
Common::StringArray::iterator it = savefiles.begin();
while (it != savefiles.end()) {
int slot = it->lastChar() - '0';
SaveStateDescriptor descriptor;
Common::InSaveFile *file = SaveLoad::openForLoading(target, slot, &descriptor);
if (file) {
// It's a valid savefile, save the descriptor
delete file;
list.push_back(descriptor);
}
it++;
}
return list;
}
Common::InSaveFile *SaveLoad::openForLoading(const Common::String &target, int slot, SaveStateDescriptor *descriptor) {
// Validate the slot number
if (!isSlotValid(slot)) {
return NULL;
}
// Open the savefile
Common::String savename = getSlotSaveName(target, slot);
Common::InSaveFile *savefile = g_system->getSavefileManager()->openForLoading(savename);
if (!savefile) {
return NULL;
}
// Read the savefile version
uint8 version;
if (savefile->size() == 1024) {
version = 0;
} else {
version = savefile->readByte();
}
// Verify we can read this version
if (version > SUPPORTED_SAVEFILE_VERSION) {
//TODO: show the error about unsupported savefile version
}
// Save the current position as the start for the engine data
int metaDataSize = savefile->pos();
// Fill the SaveStateDescriptor if it was provided
if (descriptor) {
// Initialize the SaveStateDescriptor
descriptor->setSaveSlot(slot);
descriptor->setDeletableFlag(true);
descriptor->setWriteProtectedFlag(false);
// TODO: Add extra information
//setSaveDate(int year, int month, int day)
//setSaveTime(int hour, int min)
//setPlayTime(int hours, int minutes)
// Read the savegame description
Common::String description;
unsigned char c = 1;
for (int i = 0; (c != 0) && (i < 15); i++) {
c = savefile->readByte();
switch (c) {
case 0:
break;
case 16: // @
c = ' ';
break;
case 244: // $
c = 0;
break;
default:
c += 0x30;
}
if (c != 0) {
description += c;
}
}
descriptor->setDescription(description);
}
// Return a substream, skipping the metadata
Common::SeekableSubReadStream *sub = new Common::SeekableSubReadStream(savefile, metaDataSize, savefile->size(), DisposeAfterUse::YES);
// Move to the beginning of the substream
sub->seek(0, SEEK_SET);
return sub;
}
Common::OutSaveFile *SaveLoad::openForSaving(const Common::String &target, int slot) {
// Validate the slot number
if (!isSlotValid(slot)) {
return NULL;
}
// Open the savefile
Common::String savename = getSlotSaveName(target, slot);
Common::OutSaveFile *savefile = g_system->getSavefileManager()->openForSaving(savename);
if (!savefile) {
return NULL;
}
// Write the savefile version
savefile->writeByte(SUPPORTED_SAVEFILE_VERSION);
return savefile;
}
} // End of Groovie namespace