scummvm/engines/sci
2011-02-02 14:52:02 +00:00
..
engine SCI: Add comment about GK1 Mac using kSetFontRes 2011-02-02 14:52:02 +00:00
graphics SCI: Fix SCI1.1+ Mac views with uint16 rle lengths (thanks, Walter) 2011-02-01 03:50:29 +00:00
parser SCI: Silence a gcc warning 2010-12-26 14:56:51 +00:00
sound SCI: Fix Mac sync resource support 2011-02-02 02:20:25 +00:00
video VIDEO: Move video classes to Video:: namespace 2011-01-23 19:08:09 +00:00
console.cpp VIDEO: Move video classes to Video:: namespace 2011-01-23 19:08:09 +00:00
console.h SCI: Added stub for playing robot audio from the console 2011-01-22 13:12:01 +00:00
debug.h SCI: adding "bpr" and "bpw" debug commands 2010-09-02 09:05:08 +00:00
decompressor.cpp COMMON: Move SCI's DCL decompression code to common 2011-01-21 01:55:44 +00:00
decompressor.h COMMON: Move SCI's DCL decompression code to common 2011-01-21 01:55:44 +00:00
detection_tables.h SCI: Moved the "SCI" bit to the extras field, to preserve the original naming of the games 2011-01-04 19:46:18 +00:00
detection.cpp SCI: The SCI2.1 SVGA version of MUMG is named "Mixed-Up Mother Goose Deluxe" 2011-01-07 00:19:54 +00:00
event.cpp SCI: Fixed keyboard input when numlock is on, and cleaned up the way some special keys are translated 2010-11-26 10:03:24 +00:00
event.h SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154) 2010-07-29 10:48:54 +00:00
module.mk SCI: Moved the Object class in a separate file 2010-11-19 08:18:24 +00:00
resource_audio.cpp SCI: Added support for the alternate Windows MIDI soundtracks of the CD versions of EcoQuest, Jones, KQ5 and SQ4 2010-11-25 14:22:09 +00:00
resource_intern.h SCI: Add support for Mac SCI1.1+ resource compression 2011-01-31 22:45:51 +00:00
resource.cpp SCI: Fix Mac sync resource support 2011-02-02 02:20:25 +00:00
resource.h SCI: Update resource types for SCI2.1/3 2010-11-13 00:20:23 +00:00
sci.cpp SCI: Set the printLang and parseLang selectors again when restarting, if necessary. 2011-01-27 10:49:11 +00:00
sci.h SCI: Set the printLang and parseLang selectors again when restarting, if necessary. 2011-01-27 10:49:11 +00:00
util.cpp Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00
util.h Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00