mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-18 07:39:08 +00:00
208 lines
4.8 KiB
C++
208 lines
4.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "teenagent/teenagent.h"
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#include "teenagent/animation.h"
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#include "common/endian.h"
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#include "common/textconsole.h"
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namespace TeenAgent {
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Animation::Animation() : id(0), x(0), y(0), loop(true), paused(false), ignore(false), data(0), dataSize(0), framesCount(0), frames(0), index(0) {
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}
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Animation::~Animation() {
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free();
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}
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Surface *Animation::firstFrame() {
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if (frames == NULL || framesCount == 0)
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return NULL;
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Surface *r = frames;
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uint16 pos = READ_LE_UINT16(data + 1);
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if (pos != 0) {
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r->x = pos % kScreenWidth;
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r->y = pos / kScreenWidth;
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}
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return r;
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}
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Surface *Animation::currentFrame(int dt) {
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if (paused)
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return firstFrame();
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if (frames == NULL || framesCount == 0)
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return NULL;
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Surface *r;
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if (data != NULL) {
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uint32 frame = 3 * index;
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debugC(2, kDebugAnimation, "%u/%u", index, dataSize / 3);
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index += dt;
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if (!loop && index >= dataSize / 3) {
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return NULL;
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}
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if (data[frame] - 1 >= framesCount) {
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warning("invalid frame %u(0x%x) (max %u) index %u, mod %u", frame, frame, framesCount, index - 1, dataSize / 3);
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return NULL;
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}
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r = frames + data[frame] - 1;
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uint16 pos = READ_LE_UINT16(data + frame + 1);
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index %= (dataSize / 3);
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if (pos != 0) {
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x = r->x = pos % kScreenWidth;
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y = r->y = pos / kScreenWidth;
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}
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} else {
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debugC(2, kDebugAnimation, "index %u", index);
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r = frames + index;
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index += dt;
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index %= framesCount;
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}
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return r;
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}
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void Animation::restart() {
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paused = false;
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ignore = false;
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index = 0;
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}
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void Animation::free() {
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id = 0;
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x = y = 0;
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loop = true;
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paused = false;
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ignore = false;
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delete[] data;
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data = NULL;
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dataSize = 0;
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framesCount = 0;
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delete[] frames;
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frames = NULL;
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index = 0;
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}
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void Animation::load(Common::SeekableReadStream &s, Type type) {
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//FIXME: do not reload the same animation each time
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free();
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if (s.size() <= 1) {
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debugC(1, kDebugAnimation, "empty animation");
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return;
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}
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uint16 pos = 0;
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int off = 0;
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switch (type) {
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case kTypeLan:
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dataSize = s.readUint16LE();
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if (s.eos()) {
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debugC(1, kDebugAnimation, "empty animation");
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return;
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}
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dataSize -= 2;
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data = new byte[dataSize];
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dataSize = s.read(data, dataSize);
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for (int i = 0; i < dataSize; ++i)
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debugC(2, kDebugAnimation, "%02x ", data[i]);
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debugC(2, kDebugAnimation, ", %u frames", dataSize / 3);
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framesCount = s.readByte();
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debugC(1, kDebugAnimation, "%u physical frames", framesCount);
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if (framesCount == 0)
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return;
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frames = new Surface[framesCount];
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s.skip(framesCount * 2 - 2); //sizes
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pos = s.readUint16LE();
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debugC(3, kDebugAnimation, "pos?: 0x%04x", pos);
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for (uint16 i = 0; i < framesCount; ++i) {
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frames[i].load(s, Surface::kTypeLan);
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frames[i].x = 0;
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frames[i].y = 0;
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}
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break;
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case kTypeInventory: {
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dataSize = 3 * s.readByte();
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data = new byte[dataSize];
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framesCount = 0;
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for (byte i = 0; i < dataSize / 3; ++i) {
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int idx = i * 3;
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byte unk = s.readByte();
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debugC(3, kDebugAnimation, "unk?: 0x%02x", unk);
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data[idx] = s.readByte();
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if (data[idx] == 0)
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data[idx] = 1; //fixme: investigate
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if (data[idx] > framesCount)
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framesCount = data[idx];
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data[idx + 1] = 0;
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data[idx + 2] = 0;
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debugC(2, kDebugAnimation, "frame #%u", data[idx]);
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}
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frames = new Surface[framesCount];
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for (uint16 i = 0; i < framesCount; ++i) {
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frames[i].load(s, Surface::kTypeOns);
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}
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}
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break;
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case kTypeVaria:
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framesCount = s.readByte();
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debugC(1, kDebugAnimation, "loading varia resource, %u physical frames", framesCount);
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uint16 offset[255];
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for (byte i = 0; i < framesCount; ++i) {
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offset[i] = s.readUint16LE();
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debugC(0, kDebugAnimation, "%u: %04x", i, offset[i]);
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}
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frames = new Surface[framesCount];
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for (uint16 i = 0; i < framesCount; ++i) {
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debugC(0, kDebugAnimation, "%04x", offset[i]);
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s.seek(offset[i] + off);
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frames[i].load(s, Surface::kTypeOns);
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}
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break;
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}
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debugC(2, kDebugAnimation, "%u frames", dataSize / 3);
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}
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} // End of namespace TeenAgent
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