scummvm/engines
2011-12-12 23:30:51 +02:00
..
agi JANITORIAL: Remove extra semicolons. 2011-11-27 12:54:22 +01:00
agos AGOS: Fix using saved games from the CD versions of Simon the Sorcerer 2, on the floppy disk versions of Simon the Sorcerer 2. 2011-11-19 17:05:23 +11:00
cge CGE: Fix issue with music not stopping when reloading game 2011-12-07 07:59:19 +00:00
cine CINE: Make findNote behave like in the original. 2011-12-11 06:24:33 +01:00
composer COMPOSER: Don't delete pipe streams too early. 2011-11-05 18:33:52 +01:00
cruise CRUISE: Added explicit freeing of thumbnail surface pixels 2011-11-21 19:38:52 +11:00
draci LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
drascula DRASCULA: Add fix for crash/OOB memory accesses in bug #3440895 2011-11-25 06:30:10 +00:00
dreamweb DREAMWEB: Port 'usecontrol' to C++ 2011-12-12 23:30:51 +02:00
gob LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
groovie GROOVIE: Prefer 'mask' animations to run at regular speed. 2011-11-29 22:31:26 +10:30
hugo HUGO: Remove obsolete todo 2011-11-30 00:47:06 +01:00
kyra KYRA: (HOF CD Demo) - check shouldQuit() during ending text loop 2011-11-24 00:50:00 +01:00
lastexpress ALL: Remove unnecessary forward declarations. 2011-11-21 15:59:19 +01:00
lure LURE: Converted the AnimationDecoder::decode_data routine to remove GOTO usage 2011-12-09 14:15:00 +11:00
made LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
mohawk MOHAWK: Display the weight up after resetting the clock puzzle in Myst ME 2011-12-12 19:29:26 +01:00
parallaction PARALLACTION: Fix memset size parameter. 2011-11-03 02:26:45 +01:00
queen QUEEN: Remove unused variable 2011-11-20 10:37:44 +01:00
saga SAGA: Simply use a Graphics::Surface instead of a Saga::Surface. 2011-11-21 15:59:00 +01:00
sci SCI: Add preliminary support for SCI1 early Amiga sound patches 2011-12-08 20:11:33 -05:00
scumm SCUMM: fix minor bug in FM-TOWNS sound code 2011-12-05 22:59:33 +01:00
sky SKY: Map the floppy intro track. 2011-11-22 14:57:25 +01:00
sword1 SWORD1: Fix bug #3431552 ("Wrong background sound in Windows demo") 2011-11-08 21:46:10 +01:00
sword2 ALL: unrecognised -> unrecognized. 2011-11-26 17:40:00 +01:00
sword25 JANITORIAL: Remove extra semicolons. 2011-11-27 12:54:22 +01:00
teenagent ALL: Remove unnecessary forward declarations. 2011-11-21 15:59:19 +01:00
testbed LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
tinsel LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
toltecs TOLTECS: Removed two goto statements 2011-12-05 02:31:56 +02:00
toon JANITORIAL: Remove extra semicolons. 2011-11-27 12:54:22 +01:00
touche TOUCHE: Fix playback of simultaneous sfx. 2011-11-24 23:10:51 +01:00
tsage TSAGE: Bugfixes and extra commenting for R2R conversation display 2011-12-12 22:07:38 +11:00
tucker TUCKER: remove duplicated logic branches in locations 48 and 66 (checked against the original) 2011-12-02 21:13:16 +01:00
advancedDetector.cpp AD: Swtich GUI options to a char array. 2011-10-23 17:53:13 +01:00
advancedDetector.h LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) 2011-11-16 22:38:58 +01:00
dialogs.cpp ENGINES: make the default savegame description be the timestamp 2011-09-23 22:06:08 -05:00
dialogs.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
engine.cpp ENGINES: Handle speech_mute in syncSoundSettings. 2011-11-13 22:25:19 +01:00
engine.h ENGINES: Added initKeymap() stub 2011-10-27 10:31:03 -05:00
engines.mk TOLTECS: integrate engine 2011-11-20 22:43:12 +01:00
game.cpp AD: Swtich GUI options to a char array. 2011-10-23 17:53:13 +01:00
game.h ALL: Reduce assignment of "" to Common::String. 2011-10-23 20:04:03 +02:00
metaengine.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
module.mk DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
obsolete.cpp DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
obsolete.h DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
savestate.cpp JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
savestate.h ENGINES: Clean up SaveStateDescriptor. 2011-07-02 21:07:55 +02:00
util.h GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00