mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-18 15:48:48 +00:00
8ba75fc522
svn-id: r44495
1774 lines
47 KiB
C++
1774 lines
47 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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/*
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* GP2X: Graphics handling.
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*
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*/
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#include "backends/platform/gp2x/gp2x-common.h"
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#include "common/util.h"
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#include "common/mutex.h"
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#include "graphics/font.h"
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#include "graphics/fontman.h"
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#include "graphics/scaler.h"
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#include "graphics/surface.h"
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static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
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{"Fullscreen", "1x", GFX_NORMAL},
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{0, 0, 0}
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};
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// Table of relative scalers magnitudes
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// [definedScale - 1][_scaleFactor - 1]
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static ScalerProc *scalersMagn[3][3] = {
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{ Normal1x, Normal1x, Normal1x },
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{ Normal1x, Normal1x, Normal1x },
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{ Normal1x, Normal1x, Normal1x }
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};
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static const int s_gfxModeSwitchTable[][4] = {
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{ GFX_NORMAL }
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};
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static int cursorStretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY);
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const OSystem::GraphicsMode *OSystem_GP2X::getSupportedGraphicsModes() const {
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return s_supportedGraphicsModes;
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}
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int OSystem_GP2X::getDefaultGraphicsMode() const {
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return GFX_NORMAL;
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}
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void OSystem_GP2X::beginGFXTransaction(void) {
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assert(_transactionMode == kTransactionNone);
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_transactionMode = kTransactionActive;
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_transactionDetails.sizeChanged = false;
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_transactionDetails.needHotswap = false;
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_transactionDetails.needUpdatescreen = false;
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_transactionDetails.normal1xScaler = false;
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_oldVideoMode = _videoMode;
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}
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OSystem::TransactionError OSystem_GP2X::endGFXTransaction(void) {
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int errors = kTransactionSuccess;
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assert(_transactionMode != kTransactionNone);
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if (_transactionMode == kTransactionRollback) {
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if (_videoMode.fullscreen != _oldVideoMode.fullscreen) {
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errors |= kTransactionFullscreenFailed;
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_videoMode.fullscreen = _oldVideoMode.fullscreen;
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} else if (_videoMode.aspectRatioCorrection != _oldVideoMode.aspectRatioCorrection) {
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errors |= kTransactionAspectRatioFailed;
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_videoMode.aspectRatioCorrection = _oldVideoMode.aspectRatioCorrection;
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} else if (_videoMode.mode != _oldVideoMode.mode) {
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errors |= kTransactionModeSwitchFailed;
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_videoMode.mode = _oldVideoMode.mode;
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_videoMode.scaleFactor = _oldVideoMode.scaleFactor;
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} else if (_videoMode.screenWidth != _oldVideoMode.screenWidth || _videoMode.screenHeight != _oldVideoMode.screenHeight) {
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errors |= kTransactionSizeChangeFailed;
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_videoMode.screenWidth = _oldVideoMode.screenWidth;
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_videoMode.screenHeight = _oldVideoMode.screenHeight;
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_videoMode.overlayWidth = _oldVideoMode.overlayWidth;
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_videoMode.overlayHeight = _oldVideoMode.overlayHeight;
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}
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if (_videoMode.fullscreen == _oldVideoMode.fullscreen &&
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_videoMode.aspectRatioCorrection == _oldVideoMode.aspectRatioCorrection &&
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_videoMode.mode == _oldVideoMode.mode &&
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_videoMode.screenWidth == _oldVideoMode.screenWidth &&
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_videoMode.screenHeight == _oldVideoMode.screenHeight) {
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// Our new video mode would now be exactly the same as the
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// old one. Since we still can not assume SDL_SetVideoMode
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// to be working fine, we need to invalidate the old video
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// mode, so loadGFXMode would error out properly.
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_oldVideoMode.setup = false;
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}
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}
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if (_transactionDetails.sizeChanged) {
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unloadGFXMode();
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if (!loadGFXMode()) {
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if (_oldVideoMode.setup) {
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_transactionMode = kTransactionRollback;
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errors |= endGFXTransaction();
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}
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} else {
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setGraphicsModeIntern();
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clearOverlay();
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_videoMode.setup = true;
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_modeChanged = true;
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// OSystem_SDL::pollEvent used to update the screen change count,
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// but actually it gives problems when a video mode was changed
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// but OSystem_SDL::pollEvent was not called. This for example
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// caused a crash under certain circumstances when doing an RTL.
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// To fix this issue we update the screen change count right here.
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_screenChangeCount++;
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}
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} else if (_transactionDetails.needHotswap) {
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setGraphicsModeIntern();
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if (!hotswapGFXMode()) {
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if (_oldVideoMode.setup) {
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_transactionMode = kTransactionRollback;
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errors |= endGFXTransaction();
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}
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} else {
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_videoMode.setup = true;
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_modeChanged = true;
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// OSystem_SDL::pollEvent used to update the screen change count,
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// but actually it gives problems when a video mode was changed
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// but OSystem_SDL::pollEvent was not called. This for example
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// caused a crash under certain circumstances when doing an RTL.
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// To fix this issue we update the screen change count right here.
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_screenChangeCount++;
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if (_transactionDetails.needUpdatescreen)
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internUpdateScreen();
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}
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} else if (_transactionDetails.needUpdatescreen) {
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setGraphicsModeIntern();
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internUpdateScreen();
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}
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_transactionMode = kTransactionNone;
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return (TransactionError)errors;
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}
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bool OSystem_GP2X::setGraphicsMode(int mode) {
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Common::StackLock lock(_graphicsMutex);
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assert(_transactionMode == kTransactionActive);
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if (_oldVideoMode.setup && _oldVideoMode.mode == mode)
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return true;
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int newScaleFactor = 1;
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switch (mode) {
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case GFX_NORMAL:
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newScaleFactor = 1;
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break;
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default:
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warning("unknown gfx mode %d", mode);
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return false;
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}
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_transactionDetails.normal1xScaler = (mode == GFX_NORMAL);
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if (_oldVideoMode.setup && _oldVideoMode.scaleFactor != newScaleFactor)
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_transactionDetails.needHotswap = true;
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_transactionDetails.needUpdatescreen = true;
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_videoMode.mode = mode;
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_videoMode.scaleFactor = newScaleFactor;
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return true;
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}
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void OSystem_GP2X::setGraphicsModeIntern() {
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Common::StackLock lock(_graphicsMutex);
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ScalerProc *newScalerProc = 0;
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switch (_videoMode.mode) {
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case GFX_NORMAL:
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newScalerProc = Normal1x;
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break;
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default:
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error("Unknown gfx mode %d", _videoMode.mode);
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}
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_scalerProc = newScalerProc;
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if (_videoMode.mode != GFX_NORMAL) {
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for (int i = 0; i < ARRAYSIZE(s_gfxModeSwitchTable); i++) {
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if (s_gfxModeSwitchTable[i][1] == _videoMode.mode || s_gfxModeSwitchTable[i][2] == _videoMode.mode) {
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_scalerType = i;
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break;
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}
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}
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}
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if (!_screen || !_hwscreen)
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return;
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// Blit everything to the screen
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_forceFull = true;
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// Even if the old and new scale factors are the same, we may have a
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// different scaler for the cursor now.
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blitCursor();
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}
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int OSystem_GP2X::getGraphicsMode() const {
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assert (_transactionMode == kTransactionNone);
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return _videoMode.mode;
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}
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void OSystem_GP2X::initSize(uint w, uint h, const Graphics::PixelFormat *format) {
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assert(_transactionMode == kTransactionActive);
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#ifdef USE_RGB_COLOR
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//avoid redundant format changes
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Graphics::PixelFormat newFormat;
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if (!format)
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newFormat = Graphics::PixelFormat::createFormatCLUT8();
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else
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newFormat = *format;
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assert(newFormat.bytesPerPixel > 0);
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if (newFormat != _videoMode.format)
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{
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_videoMode.format = newFormat;
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_transactionDetails.formatChanged = true;
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_screenFormat = newFormat;
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}
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#endif
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// Avoid redundant res changes
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if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight)
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return;
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_videoMode.screenWidth = w;
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_videoMode.screenHeight = h;
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_cksumNum = (w * h / (8 * 8));
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_transactionDetails.sizeChanged = true;
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free(_dirtyChecksums);
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_dirtyChecksums = (uint32 *)calloc(_cksumNum * 2, sizeof(uint32));
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}
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bool OSystem_GP2X::loadGFXMode() {
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assert(_inited);
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_forceFull = true;
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int hwW, hwH;
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_videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
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_videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
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if (_videoMode.screenHeight != 200 && _videoMode.screenHeight != 400)
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_videoMode.aspectRatioCorrection = false;
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if (_videoMode.aspectRatioCorrection)
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_videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight);
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hwW = _videoMode.screenWidth * _videoMode.scaleFactor;
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if (_videoMode.screenHeight == 200) {
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hwH = 240;
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} else if (_videoMode.screenHeight == 400) {
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hwH = 480;
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} else {
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hwH = _videoMode.screenHeight;
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}
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printf ("Game Screen Height: %d\n", hwH);
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//
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// Create the surface that contains the game data
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//
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_screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth, hwH, 8, 0, 0, 0, 0);
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if (_screen == NULL)
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error("allocating _screen failed");
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//
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// Create the surface that contains the scaled graphics in 16 bit mode
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//
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_hwscreen = SDL_SetVideoMode(hwW, hwH, 16, SDL_SWSURFACE | SDL_NOFRAME | SDL_FULLSCREEN);
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if (_hwscreen == NULL) {
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// DON'T use error(), as this tries to bring up the debug
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// console, which WON'T WORK now that _hwscreen is hosed.
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if (!_oldVideoMode.setup) {
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warning("SDL_SetVideoMode says we can't switch to that mode (%s)", SDL_GetError());
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quit();
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} else {
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return false;
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}
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}
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// GP2X Specific, must be called after any SDL_SetVideoMode to ensure the hardware cursor is off.
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// Note: On the GP2X SDL_SetVideoMode recalls SDL_Init().
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SDL_ShowCursor(SDL_DISABLE);
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//
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// Create the surface used for the graphics in 16 bit before scaling, and also the overlay
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//
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// Need some extra bytes around when using 2xSaI
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_tmpscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth + 3, _videoMode.screenHeight + 3,
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16,
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_hwscreen->format->Rmask,
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_hwscreen->format->Gmask,
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_hwscreen->format->Bmask,
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_hwscreen->format->Amask);
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if (_tmpscreen == NULL)
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error("allocating _tmpscreen failed");
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_overlayscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.overlayWidth, _videoMode.overlayHeight,
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16,
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_hwscreen->format->Rmask,
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_hwscreen->format->Gmask,
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_hwscreen->format->Bmask,
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_hwscreen->format->Amask);
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if (_overlayscreen == NULL)
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error("allocating _overlayscreen failed");
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_overlayFormat.bytesPerPixel = _overlayscreen->format->BytesPerPixel;
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_overlayFormat.rLoss = _overlayscreen->format->Rloss;
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_overlayFormat.gLoss = _overlayscreen->format->Gloss;
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_overlayFormat.bLoss = _overlayscreen->format->Bloss;
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_overlayFormat.aLoss = _overlayscreen->format->Aloss;
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_overlayFormat.rShift = _overlayscreen->format->Rshift;
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_overlayFormat.gShift = _overlayscreen->format->Gshift;
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_overlayFormat.bShift = _overlayscreen->format->Bshift;
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_overlayFormat.aShift = _overlayscreen->format->Ashift;
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_tmpscreen2 = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.overlayWidth + 3, _videoMode.overlayHeight + 3,
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16,
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_hwscreen->format->Rmask,
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_hwscreen->format->Gmask,
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_hwscreen->format->Bmask,
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_hwscreen->format->Amask);
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if (_tmpscreen2 == NULL)
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error("allocating _tmpscreen2 failed");
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_osdSurface = SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA,
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_hwscreen->w,
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_hwscreen->h,
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16,
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_hwscreen->format->Rmask,
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_hwscreen->format->Gmask,
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_hwscreen->format->Bmask,
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_hwscreen->format->Amask);
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if (_osdSurface == NULL)
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error("allocating _osdSurface failed");
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SDL_SetColorKey(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, kOSDColorKey);
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// keyboard cursor control, some other better place for it?
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_km.x_max = _videoMode.screenWidth * _videoMode.scaleFactor - 1;
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_km.y_max = effectiveScreenHeight() - 1;
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_km.delay_time = 25;
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_km.last_time = 0;
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// Distinguish 555 and 565 mode
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if (_hwscreen->format->Rmask == 0x7C00)
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InitScalers(555);
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else
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InitScalers(565);
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return true;
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}
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void OSystem_GP2X::unloadGFXMode() {
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if (_screen) {
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SDL_FreeSurface(_screen);
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_screen = NULL;
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}
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if (_hwscreen) {
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SDL_FreeSurface(_hwscreen);
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_hwscreen = NULL;
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}
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if (_tmpscreen) {
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SDL_FreeSurface(_tmpscreen);
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_tmpscreen = NULL;
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}
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if (_tmpscreen2) {
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SDL_FreeSurface(_tmpscreen2);
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_tmpscreen2 = NULL;
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}
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if (_overlayscreen) {
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SDL_FreeSurface(_overlayscreen);
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_overlayscreen = NULL;
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}
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if (_osdSurface) {
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SDL_FreeSurface(_osdSurface);
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_osdSurface = NULL;
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}
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DestroyScalers();
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}
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bool OSystem_GP2X::hotswapGFXMode() {
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if (!_screen)
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return false;
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// Keep around the old _screen & _overlayscreen so we can restore the screen data
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// after the mode switch.
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SDL_Surface *old_screen = _screen;
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SDL_Surface *old_overlayscreen = _overlayscreen;
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_screen = NULL;
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_overlayscreen = NULL;
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// Release the HW screen surface
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SDL_FreeSurface(_hwscreen); _hwscreen = NULL;
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SDL_FreeSurface(_tmpscreen); _tmpscreen = NULL;
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SDL_FreeSurface(_tmpscreen2); _tmpscreen2 = NULL;
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// Release the OSD surface
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SDL_FreeSurface(_osdSurface); _osdSurface = NULL;
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// Setup the new GFX mode
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if (!loadGFXMode()) {
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unloadGFXMode();
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_screen = old_screen;
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_overlayscreen = old_overlayscreen;
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return false;
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}
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// reset palette
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SDL_SetColors(_screen, _currentPalette, 0, 256);
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// Restore old screen content
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SDL_BlitSurface(old_screen, NULL, _screen, NULL);
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SDL_BlitSurface(old_overlayscreen, NULL, _overlayscreen, NULL);
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// Free the old surfaces
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SDL_FreeSurface(old_screen);
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SDL_FreeSurface(old_overlayscreen);
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// Update cursor to new scale
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blitCursor();
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// Blit everything to the screen
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internUpdateScreen();
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return true;
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}
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void OSystem_GP2X::updateScreen() {
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assert (_transactionMode == kTransactionNone);
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Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
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internUpdateScreen();
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}
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void OSystem_GP2X::internUpdateScreen() {
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SDL_Surface *srcSurf, *origSurf;
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int height, width;
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ScalerProc *scalerProc;
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int scale1;
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#if defined (DEBUG) && ! defined(_WIN32_WCE) // definitions not available for non-DEBUG here. (needed this to compile in SYMBIAN32 & linux?)
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assert(_hwscreen != NULL);
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assert(_hwscreen->map->sw_data != NULL);
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#endif
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// If the shake position changed, fill the dirty area with blackness
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if (_currentShakePos != _newShakePos) {
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SDL_Rect blackrect = {0, 0, _videoMode.screenWidth * _videoMode.scaleFactor, _newShakePos * _videoMode.scaleFactor};
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if (_videoMode.aspectRatioCorrection && !_overlayVisible)
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blackrect.h = real2Aspect(blackrect.h - 1) + 1;
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SDL_FillRect(_hwscreen, &blackrect, 0);
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_currentShakePos = _newShakePos;
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_forceFull = true;
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}
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|
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// Check whether the palette was changed in the meantime and update the
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// screen surface accordingly.
|
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if (_screen && _paletteDirtyEnd != 0) {
|
|
SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart,
|
|
_paletteDirtyStart,
|
|
_paletteDirtyEnd - _paletteDirtyStart);
|
|
|
|
_paletteDirtyEnd = 0;
|
|
|
|
_forceFull = true;
|
|
}
|
|
// OSD visible (i.e. non-transparent)?
|
|
if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
|
|
// Updated alpha value
|
|
const int diff = SDL_GetTicks() - _osdFadeStartTime;
|
|
if (diff > 0) {
|
|
if (diff >= kOSDFadeOutDuration) {
|
|
// Back to full transparency
|
|
_osdAlpha = SDL_ALPHA_TRANSPARENT;
|
|
} else {
|
|
// Do a linear fade out...
|
|
const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
|
|
_osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration;
|
|
}
|
|
SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
|
|
_forceFull = true;
|
|
}
|
|
}
|
|
|
|
if (!_overlayVisible) {
|
|
origSurf = _screen;
|
|
srcSurf = _tmpscreen;
|
|
width = _videoMode.screenWidth;
|
|
height = _videoMode.screenHeight;
|
|
scalerProc = _scalerProc;
|
|
scale1 = _videoMode.scaleFactor;
|
|
} else {
|
|
origSurf = _overlayscreen;
|
|
srcSurf = _tmpscreen2;
|
|
width = _videoMode.overlayWidth;
|
|
height = _videoMode.overlayHeight;
|
|
scalerProc = Normal1x;
|
|
|
|
scale1 = 1;
|
|
}
|
|
|
|
// Add the area covered by the mouse cursor to the list of dirty rects if
|
|
// we have to redraw the mouse.
|
|
if (_mouseNeedsRedraw)
|
|
undrawMouse();
|
|
|
|
// Force a full redraw if requested
|
|
if (_forceFull) {
|
|
_numDirtyRects = 1;
|
|
_dirtyRectList[0].x = 0;
|
|
_dirtyRectList[0].y = 0;
|
|
_dirtyRectList[0].w = width;
|
|
_dirtyRectList[0].h = height;
|
|
}
|
|
|
|
// Only draw anything if necessary
|
|
if (_numDirtyRects > 0 || _mouseNeedsRedraw) {
|
|
SDL_Rect *r;
|
|
SDL_Rect dst;
|
|
uint32 srcPitch, dstPitch;
|
|
SDL_Rect *lastRect = _dirtyRectList + _numDirtyRects;
|
|
|
|
for (r = _dirtyRectList; r != lastRect; ++r) {
|
|
dst = *r;
|
|
dst.x++; // Shift rect by one since 2xSai needs to access the data around
|
|
dst.y++; // any pixel to scale it, and we want to avoid mem access crashes.
|
|
|
|
if (SDL_BlitSurface(origSurf, r, srcSurf, &dst) != 0)
|
|
error("SDL_BlitSurface failed: %s", SDL_GetError());
|
|
}
|
|
|
|
SDL_LockSurface(srcSurf);
|
|
SDL_LockSurface(_hwscreen);
|
|
|
|
srcPitch = srcSurf->pitch;
|
|
dstPitch = _hwscreen->pitch;
|
|
|
|
for (r = _dirtyRectList; r != lastRect; ++r) {
|
|
register int dst_y = r->y + _currentShakePos;
|
|
register int dst_h = 0;
|
|
register int orig_dst_y = 0;
|
|
register int rx1 = r->x * scale1;
|
|
|
|
if (dst_y < height) {
|
|
dst_h = r->h;
|
|
if (dst_h > height - dst_y)
|
|
dst_h = height - dst_y;
|
|
|
|
orig_dst_y = dst_y;
|
|
dst_y = dst_y * scale1;
|
|
|
|
if (_videoMode.aspectRatioCorrection && !_overlayVisible)
|
|
dst_y = real2Aspect(dst_y);
|
|
|
|
assert(scalerProc != NULL);
|
|
scalerProc((byte *)srcSurf->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch,
|
|
(byte *)_hwscreen->pixels + rx1 * 2 + dst_y * dstPitch, dstPitch, r->w, dst_h);
|
|
}
|
|
|
|
r->x = rx1;
|
|
r->y = dst_y;
|
|
r->w = r->w * scale1;
|
|
r->h = dst_h * scale1;
|
|
|
|
if (_videoMode.aspectRatioCorrection && orig_dst_y < height && !_overlayVisible)
|
|
r->h = stretch200To240((uint8 *) _hwscreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y * scale1);
|
|
}
|
|
SDL_UnlockSurface(srcSurf);
|
|
SDL_UnlockSurface(_hwscreen);
|
|
|
|
// Readjust the dirty rect list in case we are doing a full update.
|
|
// This is necessary if shaking is active.
|
|
if (_forceFull) {
|
|
_dirtyRectList[0].y = 0;
|
|
_dirtyRectList[0].h = effectiveScreenHeight();
|
|
}
|
|
|
|
drawMouse();
|
|
|
|
if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
|
|
SDL_BlitSurface(_osdSurface, 0, _hwscreen, 0);
|
|
}
|
|
|
|
// Finally, blit all our changes to the screen
|
|
SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList);
|
|
}
|
|
|
|
_numDirtyRects = 0;
|
|
_forceFull = false;
|
|
_mouseNeedsRedraw = false;
|
|
}
|
|
|
|
bool OSystem_GP2X::saveScreenshot(const char *filename) {
|
|
assert(_hwscreen != NULL);
|
|
|
|
Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
|
|
return SDL_SaveBMP(_hwscreen, filename) == 0;
|
|
}
|
|
|
|
void OSystem_GP2X::setFullscreenMode(bool enable) {
|
|
Common::StackLock lock(_graphicsMutex);
|
|
|
|
if (_oldVideoMode.setup && _oldVideoMode.fullscreen == enable)
|
|
return;
|
|
|
|
if (_transactionMode == kTransactionActive) {
|
|
_videoMode.fullscreen = enable;
|
|
_transactionDetails.needHotswap = true;
|
|
}
|
|
}
|
|
|
|
void OSystem_GP2X::setAspectRatioCorrection(bool enable) {
|
|
Common::StackLock lock(_graphicsMutex);
|
|
|
|
if (_oldVideoMode.setup && _oldVideoMode.aspectRatioCorrection == enable)
|
|
return;
|
|
|
|
if (_transactionMode == kTransactionActive) {
|
|
_videoMode.aspectRatioCorrection = enable;
|
|
_transactionDetails.needHotswap = true;
|
|
}
|
|
}
|
|
|
|
void OSystem_GP2X::setZoomOnMouse() {
|
|
if (_adjustZoomOnMouse == true) {
|
|
_adjustZoomOnMouse = false;
|
|
return;
|
|
} else {
|
|
_adjustZoomOnMouse = true;
|
|
return;
|
|
}
|
|
}
|
|
|
|
void OSystem_GP2X::copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h) {
|
|
assert (_transactionMode == kTransactionNone);
|
|
assert(src);
|
|
|
|
if (_screen == NULL) {
|
|
warning("OSystem_GP2X::copyRectToScreen: _screen == NULL");
|
|
return;
|
|
}
|
|
|
|
Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
|
|
|
|
assert(x >= 0 && x < _videoMode.screenWidth);
|
|
assert(y >= 0 && y < _videoMode.screenHeight);
|
|
assert(h > 0 && y + h <= _videoMode.screenHeight);
|
|
assert(w > 0 && x + w <= _videoMode.screenWidth);
|
|
|
|
if (IS_ALIGNED(src, 4) && pitch == _videoMode.screenWidth && x == 0 && y == 0 &&
|
|
w == _videoMode.screenWidth && h == _videoMode.screenHeight && _modeFlags & DF_WANT_RECT_OPTIM) {
|
|
/* Special, optimized case for full screen updates.
|
|
* It tries to determine what areas were actually changed,
|
|
* and just updates those, on the actual display. */
|
|
addDirtyRgnAuto(src);
|
|
} else {
|
|
/* Clip the coordinates */
|
|
if (x < 0) {
|
|
w += x;
|
|
src -= x;
|
|
x = 0;
|
|
}
|
|
|
|
if (y < 0) {
|
|
h += y;
|
|
src -= y * pitch;
|
|
y = 0;
|
|
}
|
|
|
|
if (w > _videoMode.screenWidth - x) {
|
|
w = _videoMode.screenWidth - x;
|
|
}
|
|
|
|
if (h > _videoMode.screenHeight - y) {
|
|
h = _videoMode.screenHeight - y;
|
|
}
|
|
|
|
if (w <= 0 || h <= 0)
|
|
return;
|
|
|
|
_cksumValid = false;
|
|
addDirtyRect(x, y, w, h);
|
|
}
|
|
|
|
// Try to lock the screen surface
|
|
if (SDL_LockSurface(_screen) == -1)
|
|
error("SDL_LockSurface failed: %s", SDL_GetError());
|
|
|
|
byte *dst = (byte *)_screen->pixels + y * _videoMode.screenWidth + x;
|
|
|
|
if (_videoMode.screenWidth == pitch && pitch == w) {
|
|
memcpy(dst, src, h*w);
|
|
} else {
|
|
do {
|
|
memcpy(dst, src, w);
|
|
src += pitch;
|
|
dst += _videoMode.screenWidth;
|
|
} while (--h);
|
|
}
|
|
|
|
// Unlock the screen surface
|
|
SDL_UnlockSurface(_screen);
|
|
}
|
|
|
|
Graphics::Surface *OSystem_GP2X::lockScreen() {
|
|
assert (_transactionMode == kTransactionNone);
|
|
|
|
// Lock the graphics mutex
|
|
lockMutex(_graphicsMutex);
|
|
|
|
// paranoia check
|
|
assert(!_screenIsLocked);
|
|
_screenIsLocked = true;
|
|
|
|
// Try to lock the screen surface
|
|
if (SDL_LockSurface(_screen) == -1)
|
|
error("SDL_LockSurface failed: %s", SDL_GetError());
|
|
|
|
_framebuffer.pixels = _screen->pixels;
|
|
_framebuffer.w = _screen->w;
|
|
_framebuffer.h = _screen->h;
|
|
_framebuffer.pitch = _screen->pitch;
|
|
_framebuffer.bytesPerPixel = 1;
|
|
|
|
return &_framebuffer;
|
|
}
|
|
|
|
void OSystem_GP2X::unlockScreen() {
|
|
assert (_transactionMode == kTransactionNone);
|
|
|
|
// paranoia check
|
|
assert(_screenIsLocked);
|
|
_screenIsLocked = false;
|
|
|
|
// Unlock the screen surface
|
|
SDL_UnlockSurface(_screen);
|
|
|
|
// Trigger a full screen update
|
|
_forceFull = true;
|
|
|
|
// Finally unlock the graphics mutex
|
|
unlockMutex(_graphicsMutex);
|
|
}
|
|
|
|
void OSystem_GP2X::addDirtyRect(int x, int y, int w, int h, bool realCoordinates) {
|
|
if (_forceFull)
|
|
return;
|
|
|
|
if (_numDirtyRects == NUM_DIRTY_RECT) {
|
|
_forceFull = true;
|
|
return;
|
|
}
|
|
|
|
int height, width;
|
|
|
|
if (!_overlayVisible && !realCoordinates) {
|
|
width = _videoMode.screenWidth;
|
|
height = _videoMode.screenHeight;
|
|
} else {
|
|
width = _videoMode.overlayWidth;
|
|
height = _videoMode.overlayHeight;
|
|
}
|
|
|
|
// Extend the dirty region by 1 pixel for scalers
|
|
// that "smear" the screen, e.g. 2xSAI
|
|
if (!realCoordinates) {
|
|
x--;
|
|
y--;
|
|
w+=2;
|
|
h+=2;
|
|
}
|
|
|
|
// clip
|
|
if (x < 0) {
|
|
w += x;
|
|
x = 0;
|
|
}
|
|
|
|
if (y < 0) {
|
|
h += y;
|
|
y=0;
|
|
}
|
|
|
|
if (w > width - x) {
|
|
w = width - x;
|
|
}
|
|
|
|
if (h > height - y) {
|
|
h = height - y;
|
|
}
|
|
|
|
if (_videoMode.aspectRatioCorrection && !_overlayVisible && !realCoordinates) {
|
|
makeRectStretchable(x, y, w, h);
|
|
}
|
|
|
|
if (w == width && h == height) {
|
|
_forceFull = true;
|
|
return;
|
|
}
|
|
|
|
if (w > 0 && h > 0) {
|
|
SDL_Rect *r = &_dirtyRectList[_numDirtyRects++];
|
|
|
|
r->x = x;
|
|
r->y = y;
|
|
r->w = w;
|
|
r->h = h;
|
|
}
|
|
}
|
|
|
|
void OSystem_GP2X::makeChecksums(const byte *buf) {
|
|
assert(buf);
|
|
uint32 *sums = _dirtyChecksums;
|
|
uint x,y;
|
|
const uint last_x = (uint)_videoMode.screenWidth / 8;
|
|
const uint last_y = (uint)_videoMode.screenHeight / 8;
|
|
|
|
const uint BASE = 65521; /* largest prime smaller than 65536 */
|
|
|
|
/* the 8x8 blocks in buf are enumerated starting in the top left corner and
|
|
* reading each line at a time from left to right */
|
|
for (y = 0; y != last_y; y++, buf += _videoMode.screenWidth * (8 - 1))
|
|
for (x = 0; x != last_x; x++, buf += 8) {
|
|
// Adler32 checksum algorithm (from RFC1950, used by gzip and zlib).
|
|
// This computes the Adler32 checksum of a 8x8 pixel block. Note
|
|
// that we can do the modulo operation (which is the slowest part)
|
|
// of the algorithm) at the end, instead of doing each iteration,
|
|
// since we only have 64 iterations in total - and thus s1 and
|
|
// s2 can't overflow anyway.
|
|
uint32 s1 = 1;
|
|
uint32 s2 = 0;
|
|
const byte *ptr = buf;
|
|
for (int subY = 0; subY < 8; subY++) {
|
|
for (int subX = 0; subX < 8; subX++) {
|
|
s1 += ptr[subX];
|
|
s2 += s1;
|
|
}
|
|
ptr += _videoMode.screenWidth;
|
|
}
|
|
|
|
s1 %= BASE;
|
|
s2 %= BASE;
|
|
|
|
/* output the checksum for this block */
|
|
*sums++ = (s2 << 16) + s1;
|
|
}
|
|
}
|
|
|
|
void OSystem_GP2X::addDirtyRgnAuto(const byte *buf) {
|
|
assert(buf);
|
|
assert(IS_ALIGNED(buf, 4));
|
|
|
|
/* generate a table of the checksums */
|
|
makeChecksums(buf);
|
|
|
|
if (!_cksumValid) {
|
|
_forceFull = true;
|
|
_cksumValid = true;
|
|
}
|
|
|
|
/* go through the checksum list, compare it with the previous checksums,
|
|
and add all dirty rectangles to a list. try to combine small rectangles
|
|
into bigger ones in a simple way */
|
|
if (!_forceFull) {
|
|
int x, y, w;
|
|
uint32 *ck = _dirtyChecksums;
|
|
|
|
for (y = 0; y != _videoMode.screenHeight / 8; y++) {
|
|
for (x = 0; x != _videoMode.screenWidth / 8; x++, ck++) {
|
|
if (ck[0] != ck[_cksumNum]) {
|
|
/* found a dirty 8x8 block, now go as far to the right as possible,
|
|
and at the same time, unmark the dirty status by setting old to new. */
|
|
w=0;
|
|
do {
|
|
ck[w + _cksumNum] = ck[w];
|
|
w++;
|
|
} while (x + w != _videoMode.screenWidth / 8 && ck[w] != ck[w + _cksumNum]);
|
|
|
|
addDirtyRect(x * 8, y * 8, w * 8, 8);
|
|
|
|
if (_forceFull)
|
|
goto get_out;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
get_out:;
|
|
/* Copy old checksums to new */
|
|
memcpy(_dirtyChecksums + _cksumNum, _dirtyChecksums, _cksumNum * sizeof(uint32));
|
|
}
|
|
}
|
|
|
|
int16 OSystem_GP2X::getHeight() {
|
|
return _videoMode.screenHeight;
|
|
}
|
|
|
|
int16 OSystem_GP2X::getWidth() {
|
|
return _videoMode.screenWidth;
|
|
}
|
|
|
|
void OSystem_GP2X::setPalette(const byte *colors, uint start, uint num) {
|
|
assert(colors);
|
|
|
|
// Setting the palette before _screen is created is allowed - for now -
|
|
// since we don't actually set the palette until the screen is updated.
|
|
// But it could indicate a programming error, so let's warn about it.
|
|
|
|
if (!_screen)
|
|
warning("OSystem_SDL::setPalette: _screen == NULL");
|
|
|
|
const byte *b = colors;
|
|
uint i;
|
|
SDL_Color *base = _currentPalette + start;
|
|
for (i = 0; i < num; i++) {
|
|
base[i].r = b[0];
|
|
base[i].g = b[1];
|
|
base[i].b = b[2];
|
|
b += 4;
|
|
}
|
|
|
|
if (start < _paletteDirtyStart)
|
|
_paletteDirtyStart = start;
|
|
|
|
if (start + num > _paletteDirtyEnd)
|
|
_paletteDirtyEnd = start + num;
|
|
|
|
// Some games blink cursors with palette
|
|
if (_cursorPaletteDisabled)
|
|
blitCursor();
|
|
}
|
|
|
|
void OSystem_GP2X::grabPalette(byte *colors, uint start, uint num) {
|
|
assert(colors);
|
|
const SDL_Color *base = _currentPalette + start;
|
|
|
|
for (uint i = 0; i < num; ++i) {
|
|
colors[i * 4] = base[i].r;
|
|
colors[i * 4 + 1] = base[i].g;
|
|
colors[i * 4 + 2] = base[i].b;
|
|
colors[i * 4 + 3] = 0xFF;
|
|
}
|
|
}
|
|
|
|
void OSystem_GP2X::setCursorPalette(const byte *colors, uint start, uint num) {
|
|
assert(colors);
|
|
const byte *b = colors;
|
|
uint i;
|
|
SDL_Color *base = _cursorPalette + start;
|
|
for (i = 0; i < num; i++) {
|
|
base[i].r = b[0];
|
|
base[i].g = b[1];
|
|
base[i].b = b[2];
|
|
b += 4;
|
|
}
|
|
|
|
_cursorPaletteDisabled = false;
|
|
|
|
blitCursor();
|
|
}
|
|
|
|
void OSystem_GP2X::setShakePos(int shake_pos) {
|
|
assert (_transactionMode == kTransactionNone);
|
|
|
|
_newShakePos = shake_pos;
|
|
}
|
|
|
|
#pragma mark -
|
|
#pragma mark --- Overlays ---
|
|
#pragma mark -
|
|
|
|
void OSystem_GP2X::showOverlay() {
|
|
assert (_transactionMode == kTransactionNone);
|
|
|
|
int x, y;
|
|
|
|
if (_overlayVisible)
|
|
return;
|
|
|
|
_overlayVisible = true;
|
|
|
|
// Since resolution could change, put mouse to adjusted position
|
|
// Fixes bug #1349059
|
|
x = _mouseCurState.x * _videoMode.scaleFactor;
|
|
if (_videoMode.aspectRatioCorrection)
|
|
y = real2Aspect(_mouseCurState.y) * _videoMode.scaleFactor;
|
|
else
|
|
y = _mouseCurState.y * _videoMode.scaleFactor;
|
|
|
|
warpMouse(x, y);
|
|
|
|
clearOverlay();
|
|
}
|
|
|
|
void OSystem_GP2X::hideOverlay() {
|
|
assert (_transactionMode == kTransactionNone);
|
|
|
|
if (!_overlayVisible)
|
|
return;
|
|
|
|
int x, y;
|
|
|
|
_overlayVisible = false;
|
|
|
|
// Since resolution could change, put mouse to adjusted position
|
|
// Fixes bug #1349059
|
|
x = _mouseCurState.x / _videoMode.scaleFactor;
|
|
y = _mouseCurState.y / _videoMode.scaleFactor;
|
|
if (_videoMode.aspectRatioCorrection)
|
|
y = aspect2Real(y);
|
|
|
|
warpMouse(x, y);
|
|
|
|
clearOverlay();
|
|
|
|
_forceFull = true;
|
|
}
|
|
|
|
void OSystem_GP2X::clearOverlay() {
|
|
//assert (_transactionMode == kTransactionNone);
|
|
|
|
Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
|
|
|
|
if (!_overlayVisible)
|
|
return;
|
|
|
|
// Clear the overlay by making the game screen "look through" everywhere.
|
|
SDL_Rect src, dst;
|
|
src.x = src.y = 0;
|
|
dst.x = dst.y = 1;
|
|
src.w = dst.w = _videoMode.screenWidth;
|
|
src.h = dst.h = _videoMode.screenHeight;
|
|
if (SDL_BlitSurface(_screen, &src, _tmpscreen, &dst) != 0)
|
|
error("SDL_BlitSurface failed: %s", SDL_GetError());
|
|
|
|
SDL_LockSurface(_tmpscreen);
|
|
SDL_LockSurface(_overlayscreen);
|
|
_scalerProc((byte *)(_tmpscreen->pixels) + _tmpscreen->pitch + 2, _tmpscreen->pitch,
|
|
(byte *)_overlayscreen->pixels, _overlayscreen->pitch, _videoMode.screenWidth, _videoMode.screenHeight);
|
|
|
|
#ifndef DISABLE_SCALERS
|
|
if (_videoMode.aspectRatioCorrection)
|
|
stretch200To240((uint8 *)_overlayscreen->pixels, _overlayscreen->pitch,
|
|
_videoMode.overlayWidth, _videoMode.screenHeight * _videoMode.scaleFactor, 0, 0, 0);
|
|
#endif
|
|
SDL_UnlockSurface(_tmpscreen);
|
|
SDL_UnlockSurface(_overlayscreen);
|
|
|
|
_forceFull = true;
|
|
}
|
|
|
|
void OSystem_GP2X::grabOverlay(OverlayColor *buf, int pitch) {
|
|
assert (_transactionMode == kTransactionNone);
|
|
|
|
if (_overlayscreen == NULL)
|
|
return;
|
|
|
|
if (SDL_LockSurface(_overlayscreen) == -1)
|
|
error("SDL_LockSurface failed: %s", SDL_GetError());
|
|
|
|
byte *src = (byte *)_overlayscreen->pixels;
|
|
int h = _videoMode.overlayHeight;
|
|
do {
|
|
memcpy(buf, src, _videoMode.overlayWidth * 2);
|
|
src += _overlayscreen->pitch;
|
|
buf += pitch;
|
|
} while (--h);
|
|
|
|
SDL_UnlockSurface(_overlayscreen);
|
|
}
|
|
|
|
void OSystem_GP2X::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
|
|
assert (_transactionMode == kTransactionNone);
|
|
|
|
if (_overlayscreen == NULL)
|
|
return;
|
|
|
|
// Clip the coordinates
|
|
if (x < 0) {
|
|
w += x;
|
|
buf -= x;
|
|
x = 0;
|
|
}
|
|
|
|
if (y < 0) {
|
|
h += y; buf -= y * pitch;
|
|
y = 0;
|
|
}
|
|
|
|
if (w > _videoMode.overlayWidth - x) {
|
|
w = _videoMode.overlayWidth - x;
|
|
}
|
|
|
|
if (h > _videoMode.overlayHeight - y) {
|
|
h = _videoMode.overlayHeight - y;
|
|
}
|
|
|
|
if (w <= 0 || h <= 0)
|
|
return;
|
|
|
|
// Mark the modified region as dirty
|
|
_cksumValid = false;
|
|
addDirtyRect(x, y, w, h);
|
|
|
|
if (SDL_LockSurface(_overlayscreen) == -1)
|
|
error("SDL_LockSurface failed: %s", SDL_GetError());
|
|
|
|
byte *dst = (byte *)_overlayscreen->pixels + y * _overlayscreen->pitch + x * 2;
|
|
do {
|
|
memcpy(dst, buf, w * 2);
|
|
dst += _overlayscreen->pitch;
|
|
buf += pitch;
|
|
} while (--h);
|
|
|
|
SDL_UnlockSurface(_overlayscreen);
|
|
}
|
|
|
|
|
|
#pragma mark -
|
|
#pragma mark --- Mouse ---
|
|
#pragma mark -
|
|
|
|
bool OSystem_GP2X::showMouse(bool visible) {
|
|
if (_mouseVisible == visible)
|
|
return visible;
|
|
|
|
bool last = _mouseVisible;
|
|
_mouseVisible = visible;
|
|
_mouseNeedsRedraw = true;
|
|
|
|
return last;
|
|
}
|
|
|
|
void OSystem_GP2X::setMousePos(int x, int y) {
|
|
if (x != _mouseCurState.x || y != _mouseCurState.y) {
|
|
_mouseNeedsRedraw = true;
|
|
_mouseCurState.x = x;
|
|
_mouseCurState.y = y;
|
|
}
|
|
}
|
|
|
|
void OSystem_GP2X::warpMouse(int x, int y) {
|
|
int y1 = y;
|
|
|
|
if (_videoMode.aspectRatioCorrection && !_overlayVisible)
|
|
y1 = real2Aspect(y);
|
|
|
|
if (_mouseCurState.x != x || _mouseCurState.y != y) {
|
|
if (!_overlayVisible)
|
|
SDL_WarpMouse(x * _videoMode.scaleFactor, y1 * _videoMode.scaleFactor);
|
|
else
|
|
SDL_WarpMouse(x, y1);
|
|
|
|
// SDL_WarpMouse() generates a mouse movement event, so
|
|
// setMousePos() would be called eventually. However, the
|
|
// cannon script in CoMI calls this function twice each time
|
|
// the cannon is reloaded. Unless we update the mouse position
|
|
// immediately the second call is ignored, causing the cannon
|
|
// to change its aim.
|
|
|
|
setMousePos(x, y);
|
|
}
|
|
}
|
|
|
|
void OSystem_GP2X::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format) {
|
|
#ifdef USE_RGB_COLOR
|
|
if (!format)
|
|
_cursorFormat = Graphics::PixelFormat::createFormatCLUT8();
|
|
else if (format->bytesPerPixel <= _screenFormat.bytesPerPixel)
|
|
_cursorFormat = *format;
|
|
keycolor &= (1 << (_cursorFormat.bytesPerPixel << 3)) - 1;
|
|
#else
|
|
keycolor &= 0xFF;
|
|
#endif
|
|
|
|
if (w == 0 || h == 0)
|
|
return;
|
|
|
|
_mouseCurState.hotX = hotspot_x;
|
|
_mouseCurState.hotY = hotspot_y;
|
|
|
|
_mouseKeyColor = keycolor;
|
|
|
|
_cursorTargetScale = cursorTargetScale;
|
|
|
|
if (_mouseCurState.w != (int)w || _mouseCurState.h != (int)h) {
|
|
_mouseCurState.w = w;
|
|
_mouseCurState.h = h;
|
|
|
|
if (_mouseOrigSurface)
|
|
SDL_FreeSurface(_mouseOrigSurface);
|
|
|
|
// Allocate bigger surface because AdvMame2x adds black pixel at [0,0]
|
|
_mouseOrigSurface = SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA,
|
|
_mouseCurState.w + 2,
|
|
_mouseCurState.h + 2,
|
|
16,
|
|
_hwscreen->format->Rmask,
|
|
_hwscreen->format->Gmask,
|
|
_hwscreen->format->Bmask,
|
|
_hwscreen->format->Amask);
|
|
|
|
if (_mouseOrigSurface == NULL)
|
|
error("allocating _mouseOrigSurface failed");
|
|
SDL_SetColorKey(_mouseOrigSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, kMouseColorKey);
|
|
}
|
|
|
|
free(_mouseData);
|
|
#ifdef USE_RGB_COLOR
|
|
_mouseData = (byte *)malloc(w * h * _cursorFormat.bytesPerPixel);
|
|
memcpy(_mouseData, buf, w * h * _cursorFormat.bytesPerPixel);
|
|
#else
|
|
_mouseData = (byte *)malloc(w * h);
|
|
memcpy(_mouseData, buf, w * h);
|
|
#endif
|
|
|
|
blitCursor();
|
|
}
|
|
|
|
void OSystem_GP2X::blitCursor() {
|
|
byte *dstPtr;
|
|
const byte *srcPtr = _mouseData;
|
|
#ifdef USE_RGB_COLOR
|
|
uint32 color;
|
|
uint32 colormask = (1 << (_cursorFormat.bytesPerPixel << 3)) - 1;
|
|
#else
|
|
byte color;
|
|
#endif
|
|
int w, h, i, j;
|
|
|
|
if (!_mouseOrigSurface || !_mouseData)
|
|
return;
|
|
|
|
_mouseNeedsRedraw = true;
|
|
|
|
w = _mouseCurState.w;
|
|
h = _mouseCurState.h;
|
|
|
|
SDL_LockSurface(_mouseOrigSurface);
|
|
|
|
// Make whole surface transparent
|
|
for (i = 0; i < h + 2; i++) {
|
|
dstPtr = (byte *)_mouseOrigSurface->pixels + _mouseOrigSurface->pitch * i;
|
|
for (j = 0; j < w + 2; j++) {
|
|
*(uint16 *)dstPtr = kMouseColorKey;
|
|
dstPtr += 2;
|
|
}
|
|
}
|
|
|
|
// Draw from [1,1] since AdvMame2x adds artefact at 0,0
|
|
dstPtr = (byte *)_mouseOrigSurface->pixels + _mouseOrigSurface->pitch + 2;
|
|
|
|
SDL_Color *palette;
|
|
|
|
if (_cursorPaletteDisabled)
|
|
palette = _currentPalette;
|
|
else
|
|
palette = _cursorPalette;
|
|
|
|
for (i = 0; i < h; i++) {
|
|
for (j = 0; j < w; j++) {
|
|
#ifdef USE_RGB_COLOR
|
|
if (_cursorFormat.bytesPerPixel > 1) {
|
|
color = (*(uint32 *) srcPtr) & colormask;
|
|
if (color != _mouseKeyColor) { // transparent, don't draw
|
|
uint8 r,g,b;
|
|
_cursorFormat.colorToRGB(color,r,g,b);
|
|
*(uint16 *)dstPtr = SDL_MapRGB(_mouseOrigSurface->format,
|
|
r, g, b);
|
|
}
|
|
dstPtr += 2;
|
|
srcPtr += _cursorFormat.bytesPerPixel;
|
|
} else {
|
|
#endif
|
|
color = *srcPtr;
|
|
if (color != _mouseKeyColor) { // transparent, don't draw
|
|
*(uint16 *)dstPtr = SDL_MapRGB(_mouseOrigSurface->format,
|
|
palette[color].r, palette[color].g, palette[color].b);
|
|
}
|
|
dstPtr += 2;
|
|
srcPtr++;
|
|
#ifdef USE_RGB_COLOR
|
|
}
|
|
#endif
|
|
}
|
|
dstPtr += _mouseOrigSurface->pitch - w * 2;
|
|
}
|
|
|
|
int rW, rH;
|
|
|
|
if (_cursorTargetScale >= _videoMode.scaleFactor) {
|
|
// The cursor target scale is greater or equal to the scale at
|
|
// which the rest of the screen is drawn. We do not downscale
|
|
// the cursor image, we draw it at its original size. It will
|
|
// appear too large on screen.
|
|
|
|
rW = w;
|
|
rH = h;
|
|
_mouseCurState.rHotX = _mouseCurState.hotX;
|
|
_mouseCurState.rHotY = _mouseCurState.hotY;
|
|
|
|
// The virtual dimensions may be larger than the original.
|
|
|
|
_mouseCurState.vW = w * _cursorTargetScale / _videoMode.scaleFactor;
|
|
_mouseCurState.vH = h * _cursorTargetScale / _videoMode.scaleFactor;
|
|
_mouseCurState.vHotX = _mouseCurState.hotX * _cursorTargetScale /
|
|
_videoMode.scaleFactor;
|
|
_mouseCurState.vHotY = _mouseCurState.hotY * _cursorTargetScale /
|
|
_videoMode.scaleFactor;
|
|
} else {
|
|
// The cursor target scale is smaller than the scale at which
|
|
// the rest of the screen is drawn. We scale up the cursor
|
|
// image to make it appear correct.
|
|
|
|
rW = w * _videoMode.scaleFactor / _cursorTargetScale;
|
|
rH = h * _videoMode.scaleFactor / _cursorTargetScale;
|
|
_mouseCurState.rHotX = _mouseCurState.hotX * _videoMode.scaleFactor /
|
|
_cursorTargetScale;
|
|
_mouseCurState.rHotY = _mouseCurState.hotY * _videoMode.scaleFactor /
|
|
_cursorTargetScale;
|
|
|
|
// The virtual dimensions will be the same as the original.
|
|
|
|
_mouseCurState.vW = w;
|
|
_mouseCurState.vH = h;
|
|
_mouseCurState.vHotX = _mouseCurState.hotX;
|
|
_mouseCurState.vHotY = _mouseCurState.hotY;
|
|
}
|
|
|
|
int rH1 = rH; // store original to pass to aspect-correction function later
|
|
|
|
if (_videoMode.aspectRatioCorrection && _cursorTargetScale == 1) {
|
|
rH = real2Aspect(rH - 1) + 1;
|
|
_mouseCurState.rHotY = real2Aspect(_mouseCurState.rHotY);
|
|
}
|
|
|
|
if (_mouseCurState.rW != rW || _mouseCurState.rH != rH) {
|
|
_mouseCurState.rW = rW;
|
|
_mouseCurState.rH = rH;
|
|
|
|
if (_mouseSurface)
|
|
SDL_FreeSurface(_mouseSurface);
|
|
|
|
_mouseSurface = SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA,
|
|
_mouseCurState.rW,
|
|
_mouseCurState.rH,
|
|
16,
|
|
_hwscreen->format->Rmask,
|
|
_hwscreen->format->Gmask,
|
|
_hwscreen->format->Bmask,
|
|
_hwscreen->format->Amask);
|
|
|
|
if (_mouseSurface == NULL)
|
|
error("allocating _mouseSurface failed");
|
|
|
|
SDL_SetColorKey(_mouseSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, kMouseColorKey);
|
|
}
|
|
|
|
SDL_LockSurface(_mouseSurface);
|
|
|
|
ScalerProc *scalerProc;
|
|
|
|
if (_cursorTargetScale == 1 && _videoMode.screenWidth > 320) {
|
|
scalerProc = scalersMagn[_cursorTargetScale + 1][_videoMode.scaleFactor + 1];
|
|
} else {
|
|
scalerProc = scalersMagn[_cursorTargetScale - 1][_videoMode.scaleFactor - 1];
|
|
}
|
|
|
|
scalerProc((byte *)_mouseOrigSurface->pixels + _mouseOrigSurface->pitch + 2,
|
|
_mouseOrigSurface->pitch, (byte *)_mouseSurface->pixels, _mouseSurface->pitch,
|
|
_mouseCurState.w, _mouseCurState.h);
|
|
|
|
if (_videoMode.aspectRatioCorrection && _cursorTargetScale == 1)
|
|
cursorStretch200To240((uint8 *)_mouseSurface->pixels, _mouseSurface->pitch, rW, rH1, 0, 0, 0);
|
|
|
|
SDL_UnlockSurface(_mouseSurface);
|
|
SDL_UnlockSurface(_mouseOrigSurface);
|
|
}
|
|
|
|
// Basically it is kVeryFastAndUglyAspectMode of stretch200To240 from
|
|
// common/scale/aspect.cpp
|
|
static int cursorStretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY) {
|
|
int maxDstY = real2Aspect(origSrcY + height - 1);
|
|
int y;
|
|
const uint8 *startSrcPtr = buf + srcX * 2 + (srcY - origSrcY) * pitch;
|
|
uint8 *dstPtr = buf + srcX * 2 + maxDstY * pitch;
|
|
|
|
for (y = maxDstY; y >= srcY; y--) {
|
|
const uint8 *srcPtr = startSrcPtr + aspect2Real(y) * pitch;
|
|
|
|
if (srcPtr == dstPtr)
|
|
break;
|
|
memcpy(dstPtr, srcPtr, width * 2);
|
|
dstPtr -= pitch;
|
|
}
|
|
|
|
return 1 + maxDstY - srcY;
|
|
}
|
|
|
|
void OSystem_GP2X::toggleMouseGrab() {
|
|
if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_OFF)
|
|
SDL_WM_GrabInput(SDL_GRAB_ON);
|
|
else
|
|
SDL_WM_GrabInput(SDL_GRAB_OFF);
|
|
}
|
|
|
|
void OSystem_GP2X::undrawMouse() {
|
|
const int x = _mouseBackup.x;
|
|
const int y = _mouseBackup.y;
|
|
|
|
// When we switch bigger overlay off mouse jumps. Argh!
|
|
// This is intended to prevent undrawing offscreen mouse
|
|
if (!_overlayVisible && (x >= _videoMode.screenWidth || y >= _videoMode.screenHeight))
|
|
return;
|
|
|
|
if (_mouseBackup.w != 0 && _mouseBackup.h != 0)
|
|
addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h);
|
|
}
|
|
|
|
void OSystem_GP2X::drawMouse() {
|
|
if (!_mouseVisible || !_mouseSurface) {
|
|
_mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
|
|
return;
|
|
}
|
|
|
|
SDL_Rect zoomdst;
|
|
SDL_Rect dst;
|
|
int scale;
|
|
int width, height;
|
|
int hotX, hotY;
|
|
int tmpScreenWidth, tmpScreenHeight;
|
|
|
|
// Temp vars to ensure we zoom to the LCD resolution or greater.
|
|
tmpScreenWidth = _videoMode.screenWidth;
|
|
tmpScreenHeight = _videoMode.screenHeight;
|
|
|
|
if (_videoMode.screenHeight <= 240) {
|
|
tmpScreenHeight = 240;
|
|
}
|
|
|
|
if (_videoMode.screenWidth <= 320) {
|
|
tmpScreenWidth = 320;
|
|
}
|
|
|
|
dst.x = _mouseCurState.x;
|
|
dst.y = _mouseCurState.y;
|
|
|
|
if (!_overlayVisible) {
|
|
scale = _videoMode.scaleFactor;
|
|
width = _videoMode.screenWidth;
|
|
height = _videoMode.screenHeight;
|
|
dst.w = _mouseCurState.vW;
|
|
dst.h = _mouseCurState.vH;
|
|
hotX = _mouseCurState.vHotX;
|
|
hotY = _mouseCurState.vHotY;
|
|
} else {
|
|
scale = 1;
|
|
width = _videoMode.overlayWidth;
|
|
height = _videoMode.overlayHeight;
|
|
dst.w = _mouseCurState.rW;
|
|
dst.h = _mouseCurState.rH;
|
|
hotX = _mouseCurState.rHotX;
|
|
hotY = _mouseCurState.rHotY;
|
|
}
|
|
|
|
// The mouse is undrawn using virtual coordinates, i.e. they may be
|
|
// scaled and aspect-ratio corrected.
|
|
|
|
_mouseBackup.x = dst.x - hotX;
|
|
_mouseBackup.y = dst.y - hotY;
|
|
_mouseBackup.w = dst.w;
|
|
_mouseBackup.h = dst.h;
|
|
|
|
// We draw the pre-scaled cursor image, so now we need to adjust for
|
|
// scaling, shake position and aspect ratio correction manually.
|
|
|
|
if (!_overlayVisible) {
|
|
dst.y += _currentShakePos;
|
|
}
|
|
|
|
if (_videoMode.aspectRatioCorrection && !_overlayVisible)
|
|
dst.y = real2Aspect(dst.y);
|
|
|
|
dst.x = scale * dst.x - _mouseCurState.rHotX;
|
|
dst.y = scale * dst.y - _mouseCurState.rHotY;
|
|
dst.w = _mouseCurState.rW;
|
|
dst.h = _mouseCurState.rH;
|
|
|
|
// Hacking about with the zoom around mouse pointer stuff.
|
|
if (_adjustZoomOnMouse == true){
|
|
|
|
zoomdst.w = (tmpScreenWidth / 2);
|
|
zoomdst.h = (tmpScreenHeight / 2);
|
|
|
|
// Create a zoomed rect centered on the mouse pointer.
|
|
// Will pan 1/4 of the screen.
|
|
|
|
if (dst.x > ((tmpScreenWidth / 4) * 3)) {
|
|
zoomdst.x = (tmpScreenWidth / 2);
|
|
} else {
|
|
zoomdst.x = (dst.x - (tmpScreenWidth / 4));
|
|
if (zoomdst.x < 0) {
|
|
zoomdst.x = 0;
|
|
}
|
|
}
|
|
|
|
if (dst.y > ((tmpScreenHeight / 4) * 3)) {
|
|
zoomdst.y = (tmpScreenHeight / 2);
|
|
} else {
|
|
zoomdst.y = (dst.y - (tmpScreenHeight / 4));
|
|
if (zoomdst.y < 0) {
|
|
zoomdst.y = 0;
|
|
}
|
|
}
|
|
SDL_GP2X_Display(&zoomdst);
|
|
} else {
|
|
|
|
// Make sure we are looking at the whole screen otherwise.
|
|
|
|
zoomdst.x = 0;
|
|
zoomdst.y = 0;
|
|
zoomdst.w = (tmpScreenWidth);
|
|
zoomdst.h = (tmpScreenHeight);
|
|
|
|
SDL_GP2X_Display(&zoomdst);
|
|
};
|
|
|
|
// Note that SDL_BlitSurface() and addDirtyRect() will both perform any
|
|
// clipping necessary
|
|
|
|
if (SDL_BlitSurface(_mouseSurface, NULL, _hwscreen, &dst) != 0)
|
|
error("SDL_BlitSurface failed: %s", SDL_GetError());
|
|
|
|
// The screen will be updated using real surface coordinates, i.e.
|
|
// they will not be scaled or aspect-ratio corrected.
|
|
|
|
addDirtyRect(dst.x, dst.y, dst.w, dst.h, true);
|
|
}
|
|
|
|
#pragma mark -
|
|
#pragma mark --- On Screen Display ---
|
|
#pragma mark -
|
|
|
|
void OSystem_GP2X::displayMessageOnOSD(const char *msg) {
|
|
assert (_transactionMode == kTransactionNone);
|
|
assert(msg);
|
|
|
|
Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
|
|
|
|
uint i;
|
|
|
|
// Lock the OSD surface for drawing
|
|
if (SDL_LockSurface(_osdSurface))
|
|
error("displayMessageOnOSD: SDL_LockSurface failed: %s", SDL_GetError());
|
|
|
|
Graphics::Surface dst;
|
|
dst.pixels = _osdSurface->pixels;
|
|
dst.w = _osdSurface->w;
|
|
dst.h = _osdSurface->h;
|
|
dst.pitch = _osdSurface->pitch;
|
|
dst.bytesPerPixel = _osdSurface->format->BytesPerPixel;
|
|
|
|
// The font we are going to use:
|
|
const Graphics::Font *font = FontMan.getFontByUsage(Graphics::FontManager::kOSDFont);
|
|
|
|
// Clear everything with the "transparent" color, i.e. the colorkey
|
|
SDL_FillRect(_osdSurface, 0, kOSDColorKey);
|
|
|
|
// Split the message into separate lines.
|
|
Common::StringList lines;
|
|
const char *ptr;
|
|
for (ptr = msg; *ptr; ++ptr) {
|
|
if (*ptr == '\n') {
|
|
lines.push_back(Common::String(msg, ptr - msg));
|
|
msg = ptr + 1;
|
|
}
|
|
}
|
|
lines.push_back(Common::String(msg, ptr - msg));
|
|
|
|
// Determine a rect which would contain the message string (clipped to the
|
|
// screen dimensions).
|
|
const int vOffset = 6;
|
|
const int lineSpacing = 1;
|
|
const int lineHeight = font->getFontHeight() + 2 * lineSpacing;
|
|
int width = 0;
|
|
int height = lineHeight * lines.size() + 2 * vOffset;
|
|
for (i = 0; i < lines.size(); i++) {
|
|
width = MAX(width, font->getStringWidth(lines[i]) + 14);
|
|
}
|
|
|
|
// Clip the rect
|
|
if (width > dst.w)
|
|
width = dst.w;
|
|
if (height > dst.h)
|
|
height = dst.h;
|
|
|
|
// Draw a dark gray rect
|
|
// TODO: Rounded corners ? Border?
|
|
SDL_Rect osdRect;
|
|
osdRect.x = (dst.w - width) / 2;
|
|
osdRect.y = (dst.h - height) / 2;
|
|
osdRect.w = width;
|
|
osdRect.h = height;
|
|
SDL_FillRect(_osdSurface, &osdRect, SDL_MapRGB(_osdSurface->format, 64, 64, 64));
|
|
|
|
// Render the message, centered, and in white
|
|
for (i = 0; i < lines.size(); i++) {
|
|
font->drawString(&dst, lines[i],
|
|
osdRect.x, osdRect.y + i * lineHeight + vOffset + lineSpacing, osdRect.w,
|
|
SDL_MapRGB(_osdSurface->format, 255, 255, 255),
|
|
Graphics::kTextAlignCenter);
|
|
}
|
|
|
|
// Finished drawing, so unlock the OSD surface again
|
|
SDL_UnlockSurface(_osdSurface);
|
|
|
|
// Init the OSD display parameters, and the fade out
|
|
_osdAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
|
|
_osdFadeStartTime = SDL_GetTicks() + kOSDFadeOutDelay;
|
|
SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
|
|
|
|
// Ensure a full redraw takes place next time the screen is updated
|
|
_forceFull = true;
|
|
}
|
|
|
|
#pragma mark -
|
|
#pragma mark --- Misc ---
|
|
#pragma mark -
|
|
|
|
void OSystem_GP2X::handleScalerHotkeys(const SDL_KeyboardEvent &key) {
|
|
// Ctrl-Alt-a toggles aspect ratio correction
|
|
if (key.keysym.sym == 'a') {
|
|
beginGFXTransaction();
|
|
setFeatureState(kFeatureAspectRatioCorrection, !_videoMode.aspectRatioCorrection);
|
|
endGFXTransaction();
|
|
char buffer[128];
|
|
if (_videoMode.aspectRatioCorrection)
|
|
sprintf(buffer, "Enabled aspect ratio correction\n%d x %d -> %d x %d",
|
|
_videoMode.screenWidth, _videoMode.screenHeight,
|
|
_hwscreen->w, _hwscreen->h
|
|
);
|
|
else
|
|
sprintf(buffer, "Disabled aspect ratio correction\n%d x %d -> %d x %d",
|
|
_videoMode.screenWidth, _videoMode.screenHeight,
|
|
_hwscreen->w, _hwscreen->h
|
|
);
|
|
displayMessageOnOSD(buffer);
|
|
|
|
|
|
return;
|
|
}
|
|
|
|
int newMode = -1;
|
|
int factor = _videoMode.scaleFactor - 1;
|
|
|
|
// Increase/decrease the scale factor
|
|
if (key.keysym.sym == SDLK_EQUALS || key.keysym.sym == SDLK_PLUS || key.keysym.sym == SDLK_MINUS ||
|
|
key.keysym.sym == SDLK_KP_PLUS || key.keysym.sym == SDLK_KP_MINUS) {
|
|
factor += (key.keysym.sym == SDLK_MINUS || key.keysym.sym == SDLK_KP_MINUS) ? -1 : +1;
|
|
if (0 <= factor && factor <= 3) {
|
|
newMode = s_gfxModeSwitchTable[_scalerType][factor];
|
|
}
|
|
}
|
|
|
|
const bool isNormalNumber = (SDLK_1 <= key.keysym.sym && key.keysym.sym <= SDLK_9);
|
|
const bool isKeypadNumber = (SDLK_KP1 <= key.keysym.sym && key.keysym.sym <= SDLK_KP9);
|
|
if (isNormalNumber || isKeypadNumber) {
|
|
_scalerType = key.keysym.sym - (isNormalNumber ? SDLK_1 : SDLK_KP1);
|
|
if (_scalerType >= ARRAYSIZE(s_gfxModeSwitchTable))
|
|
return;
|
|
|
|
while (s_gfxModeSwitchTable[_scalerType][factor] < 0) {
|
|
assert(factor > 0);
|
|
factor--;
|
|
}
|
|
newMode = s_gfxModeSwitchTable[_scalerType][factor];
|
|
}
|
|
|
|
if (newMode >= 0) {
|
|
beginGFXTransaction();
|
|
setGraphicsMode(newMode);
|
|
endGFXTransaction();
|
|
|
|
if (_osdSurface) {
|
|
const char *newScalerName = 0;
|
|
const GraphicsMode *g = getSupportedGraphicsModes();
|
|
while (g->name) {
|
|
if (g->id == _videoMode.mode) {
|
|
newScalerName = g->description;
|
|
break;
|
|
}
|
|
g++;
|
|
}
|
|
if (newScalerName) {
|
|
char buffer[128];
|
|
sprintf(buffer, "Active graphics filter: %s\n%d x %d -> %d x %d",
|
|
newScalerName,
|
|
_videoMode.screenWidth, _videoMode.screenHeight,
|
|
_hwscreen->w, _hwscreen->h
|
|
);
|
|
displayMessageOnOSD(buffer);
|
|
}
|
|
}
|
|
}
|
|
}
|